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Shinobi Life Online Discussion / Re: Kenjutsu Thoughts & Opinions
« on: March 08, 2017, 09:33:43 »
Thanks for all the feedback guys, I'm happy to hear most of you like kenjutsu and the graphical improvements, both of which are going to further improve as we continue to grow.
I like this format of feedback, nice suggestion @Mars
I have a fair idea now of what bugs came with the update, and I'll make it a priority tonight to fix them with a patch release following soon after (soon in normal time, not in Vreg time).
Regarding chakra and damage consumption, we scaled kenjutsu to be balanced with current ninjutsu.
Some numbers:
- Kenjutsu damage: 66.67 - 100
- Kenjutsu chakra: 66.67
- Kenjutsu hits to kill at base damage: 15
- Kenjutsu total hits with full chakra: 15
- Kenjutsu total kills possible with full chakra at base damage: 1
- Chidori damage: 200 - 300
- Chidori chakra: 100
- Chidori hits to kill at base damage: 5
- Chidori total hits with full chakra: 10
- Chidori total kills possible with full chakra at base damage: 2
We didn't intend kenjutsu to replace our existing ninjutsu in battles, thus we kept it in balance with everything else. Because it has more speed, easier targeting and a wider range of attack we gave it 1/3rd the power of a chidori, but we also made it consume less chakra so you can use it 1.5x more frequently than chidori.
I think chakra and damage wise it's well balanced when compared to everything else (not considering that bug). And in order to fix the long battles we get, we need to reconfigure all of our jutsu together.
I like this format of feedback, nice suggestion @Mars
I have a fair idea now of what bugs came with the update, and I'll make it a priority tonight to fix them with a patch release following soon after (soon in normal time, not in Vreg time).
Regarding chakra and damage consumption, we scaled kenjutsu to be balanced with current ninjutsu.
Some numbers:
- Kenjutsu damage: 66.67 - 100
- Kenjutsu chakra: 66.67
- Kenjutsu hits to kill at base damage: 15
- Kenjutsu total hits with full chakra: 15
- Kenjutsu total kills possible with full chakra at base damage: 1
- Chidori damage: 200 - 300
- Chidori chakra: 100
- Chidori hits to kill at base damage: 5
- Chidori total hits with full chakra: 10
- Chidori total kills possible with full chakra at base damage: 2
We didn't intend kenjutsu to replace our existing ninjutsu in battles, thus we kept it in balance with everything else. Because it has more speed, easier targeting and a wider range of attack we gave it 1/3rd the power of a chidori, but we also made it consume less chakra so you can use it 1.5x more frequently than chidori.
I think chakra and damage wise it's well balanced when compared to everything else (not considering that bug). And in order to fix the long battles we get, we need to reconfigure all of our jutsu together.
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