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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Which do you want first?

Variety in jutsu
16 (41%)
Hidden Hill completed
23 (59%)

Total Members Voted: 40

Author Topic: Village or Jutsu  (Read 24999 times)

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Offline Manuster

Re: Village or Jutsu
« Reply #60 on: March 21, 2017, 21:39:10 »
Does anyone know how large the development team is, cuz i would think a part of the people develop the graphical things (villages for instance) and other people develop the dynamics of the game (Things like jutsu, running, stamina-bar, leveling, etc.), and again other people develop the quests and other literate shit (storyline), and last but not least the sound-makers, who make more music than just that song on the start of the pre-alpha (which is absolutely awesome btw).
 
The graphics team should be split into landscape creating (which is really damn improtant in a shinobi rpg) and people who create detailed things like thos kunai that stick inside that tree next to the mask-shop.

This is just what I think the development team looks/should look like.

you want skyrim/fallout quality.....for free???

cause that's what Vreg is aiming for and why there's less than 10 people in the active team rn

1 /2 coders - Vuregu and the new guy
Website dude
1 sound dude
Matt. Lord of Modelling? texturing? he's good at whatever he does
Whatasnipe AND someoneelsewho's name I forgot - writers/social media

actually nvm the team's all here
https://www.shinobilifeonline.com/index.php?action=team

you'll probably see alot of inactives but it doesnt mean they arent working

Basically, in response to your post.

Of course Vreg wants to have someone working on every little thing, we already have alot going on right now.

What we can't do however is double/triple the size of the team because the community demands it

Quality over Quantity

even if it means some people working ineffciently



people will get bored of the village after 2-4 days then be requestin shit like A.I, missions etc, until it goes back to a 2-3 playerbase, havin more jutsu's brings that mechanical gameplay where ppl can start chaining attacks rather than running around with chidori n WB

kmt you're supposed to have died
RIP my old sig, got too annoying for even me

Offline M

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Re: Village or Jutsu
« Reply #61 on: March 22, 2017, 04:36:59 »
Does anyone know how large the development team is, cuz i would think a part of the people develop the graphical things (villages for instance) and other people develop the dynamics of the game (Things like jutsu, running, stamina-bar, leveling, etc.), and again other people develop the quests and other literate shit (storyline), and last but not least the sound-makers, who make more music than just that song on the start of the pre-alpha (which is absolutely awesome btw).
 
The graphics team should be split into landscape creating (which is really damn improtant in a shinobi rpg) and people who create detailed things like thos kunai that stick inside that tree next to the mask-shop.

This is just what I think the development team looks/should look like.

The development team is pretty much what you've described except It's pretty small for the goals they're aiming for. We all must be patient. They're using Unity, and they've made everything themselves so far. I do believe that they encourage the community to post artwork and stuff so that they can consider adding it to the game, too.
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Offline Kyros

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Re: Village or Jutsu
« Reply #62 on: March 22, 2017, 05:22:43 »
The development team has made some pretty big progress considering how small their team is and, I've also considered that some of the devs aren't active anymore but unsure because Vreg is the only one that gives updates usually, either way, the progress they've made is still really good.
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Offline adithya

Re: Village or Jutsu
« Reply #63 on: March 22, 2017, 05:31:31 »
The development team has made some pretty big progress considering how small their team is and, I've also considered that some of the devs aren't active anymore but unsure because Vreg is the only one that gives updates usually, either way, the progress they've made is still really good.

They don't have to be active here. In the forums. There's a possibility that all of them are working on the game, but not visiting the forum.

Offline Kyros

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Re: Village or Jutsu
« Reply #64 on: March 22, 2017, 06:54:38 »
The development team has made some pretty big progress considering how small their team is and, I've also considered that some of the devs aren't active anymore but unsure because Vreg is the only one that gives updates usually, either way, the progress they've made is still really good.

They don't have to be active here. In the forums. There's a possibility that all of them are working on the game, but not visiting the forum.

That is possible as well Shivraj gave me a similar answer as to what you just said when I asked him about it he said they were coordinating through skype unsure if all of them are active or just some of them are.
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Offline Olympus

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Re: Village or Jutsu
« Reply #65 on: March 22, 2017, 18:29:49 »
Personally, I want jutsus badddly.

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Re: Village or Jutsu
« Reply #66 on: March 22, 2017, 18:40:33 »
I want the combat mechanics to be improved before any new Jutsu's are released personally but I think others can agree with me on this matter aswell
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Re: Village or Jutsu
« Reply #67 on: March 22, 2017, 19:50:29 »
I would hate for them to release jutsus before updating the combat.
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Offline AY0

Re: Village or Jutsu
« Reply #68 on: March 22, 2017, 21:01:41 »
I would hate for them to release jutsus before updating the combat.
Yea after hh just improve KJ, and Taijutsu Shurikenjutsu
Then they can go to more advanced system new jutsus / missions / Etc...
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Re: Village or Jutsu
« Reply #69 on: March 22, 2017, 21:22:47 »
I would hate for them to release jutsus before updating the combat.
Yea after hh just improve KJ, and Taijutsu Shurikenjutsu
Then they can go to more advanced system new jutsus / missions / Etc...
Instead of adding in new things. Why not work on what we already have?
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Offline Reminance

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Re: Village or Jutsu
« Reply #70 on: March 22, 2017, 21:52:05 »
I would hate for them to release jutsus before updating the combat.
Yea after hh just improve KJ, and Taijutsu Shurikenjutsu
Then they can go to more advanced system new jutsus / missions / Etc...
Instead of adding in new things. Why not work on what we already have?
Yeah agreed, a lot of things are broken and could use some optimization.
And they should really finish all of KJ first tbh.
or put in the village so have atleast something to be entertained with :p
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Offline AY0

Re: Village or Jutsu
« Reply #71 on: March 26, 2017, 11:24:35 »
Since The Village is Dead, You Should Add Jutsu's

And Start From Small Things , Char Creation Shinobi Full Outfit, Combat System [ Taijutsu/Fuiijutsu Etc..]
Shurikens  Blocking System, and then making big things like villages and stuff :P
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Offline Diamond Lee

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Re: Village or Jutsu
« Reply #72 on: March 26, 2017, 16:30:56 »
Since The Village is Dead, You Should Add Jutsu's

And Start From Small Things , Char Creation Shinobi Full Outfit, Combat System [ Taijutsu/Fuiijutsu Etc..]
Shurikens  Blocking System, and then making big things like villages and stuff :P

dafuq do u mean the village is dead edit: well dr vreg did everything he could my condolences


And I disagree, it won't be much fun to have a full combat system just in a plain and with two buildings.... if the hidden hill were to be implemented today, combat would be taken to the next level of fun, simply by the fact that there are buildings, roads, etc



so yeah ni🅱️🅱️a
« Last Edit: March 26, 2017, 16:58:47 by Diamond Lee »
Let the power of youth wash over you and fill you with strength!


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Re: Village or Jutsu
« Reply #73 on: March 26, 2017, 16:36:26 »
Since The Village is Dead, You Should Add Jutsu's

And Start From Small Things , Char Creation Shinobi Full Outfit, Combat System [ Taijutsu/Fuiijutsu Etc..]
Shurikens  Blocking System, and then making big things like villages and stuff :P

dafuq do u mean the village is dead


And I disagree, it won't be much fun to have a full combat system just in a plain and with two buildings.... if the hidden hill were to be implemented today, combat would be taken to the next level of fun, simply by the fact that there are buildings, roads, etc



so yeah ni🅱️🅱️a
Dr Vreg couldn't save the village. The file got corrupted vreg tried to save it with heart surgery sadly it failed :(
So Matt is remaking the village
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Offline LordBread

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Re: Village or Jutsu
« Reply #74 on: March 26, 2017, 17:56:22 »
Since The Village is Dead, You Should Add Jutsu's

And Start From Small Things , Char Creation Shinobi Full Outfit, Combat System [ Taijutsu/Fuiijutsu Etc..]
Shurikens  Blocking System, and then making big things like villages and stuff :P

dafuq do u mean the village is dead


And I disagree, it won't be much fun to have a full combat system just in a plain and with two buildings.... if the hidden hill were to be implemented today, combat would be taken to the next level of fun, simply by the fact that there are buildings, roads, etc



so yeah ni🅱️🅱️a
Dr Vreg couldn't save the village. The file got corrupted vreg tried to save it with heart surgery sadly it failed :(
So Matt is remaking the village

Vreg manged it to repair(?) the file
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