Not sure if it has been mentioned, but I think it'll be a good idea to have an age indicator in the 'character' tab where you can view your stats. Logging in every day counts as a day of living after you set your birthday on the character creation menu. If you set your character to be 20 years old, you will have to log in for 365 days before your character can become 21.This idea i can agree with. Would be nice to see that function
but with every passing year you should see a screen to change the character and make it more believable for the age he has, otherwise if I create a character with 16 years, when he got 20 years will look the sameNot sure if it has been mentioned, but I think it'll be a good idea to have an age indicator in the 'character' tab where you can view your stats. Logging in every day counts as a day of living after you set your birthday on the character creation menu. If you set your character to be 20 years old, you will have to log in for 365 days before your character can become 21.This idea i can agree with. Would be nice to see that function
But i do belive that i speak for myself and many others when i say i dont want my online fictional character to visually age in the game. It just feels like it takes something away from the game in a way.but with every passing year you should see a screen to change the character and make it more believable for the age he has, otherwise if I create a character with 16 years, when he got 20 years will look the sameNot sure if it has been mentioned, but I think it'll be a good idea to have an age indicator in the 'character' tab where you can view your stats. Logging in every day counts as a day of living after you set your birthday on the character creation menu. If you set your character to be 20 years old, you will have to log in for 365 days before your character can become 21.This idea i can agree with. Would be nice to see that function
Not a bad idea, I like it a lot. It sure spices things up in the realm of roleplaying.I don't like this tbh. I also don't agree with putting in hours of effort in developing a character and avoiding death only for him to eventually grow old and still die. However, the character customization is how I think this can be fixed. Lets go with something like a mix between DCUO's customization and PES' own. With dcuo customization you can choose physique ranging from brutox to small like a 12 year old. It also helps you choose posture, gait and even personality based on appearance(agressive, easy-going, serious and what not). With pes' customization we can easily and with great detail make changes to the faces/facial expressions of characters. So detailed to the point of giving a lot of choices ranging from hairstyles, eyes,noses ears and such. I believe that this combined with takumi's and America's idea of counting years based on actual days and granting reasonable re-customization access every 12 months of activity, will help the characters be as detailed and as in-depth as possible as well as adding a lot of RP magic. You can be 12 or 30 and look your age if that is what and you want (and ofc you can't change drastically from your previous appearance after only 365 days)
However, I've heard from Vreg that there will be no visual changes upon aging, so you could be a 10-year-old that looks like an adult.
Not a bad idea, I like it a lot. It sure spices things up in the realm of roleplaying.I don't like this tbh. I also don't agree with putting in hours of effort in developing a character and avoiding death only for him to eventually grow old and still die. However, the character customization is how I think this can be fixed. Lets go with something like a mix between DCUO's customization and PES' own. With dcuo customization you can choose physique ranging from brutox to small like a 12 year old. It also helps you choose posture, gait and even personality based on appearance(agressive, easy-going, serious and what not). With pes' customization we can easily and with great detail make changes to the faces/facial expressions of characters. So detailed to the point of giving a lot of choices ranging from hairstyles, eyes,noses ears and such. I believe that this combined with takumi's and America's idea of counting years based on actual days and granting reasonable re-customization access every 12 months of activity, will help the characters be as detailed and as in-depth as possible as well as adding a lot of RP magic. You can be 12 or 30 and look your age if that is what and you want (and ofc you can't change drastically from your previous appearance after only 365 days)
However, I've heard from Vreg that there will be no visual changes upon aging, so you could be a 10-year-old that looks like an adult.
I admit that the whole aging thing was going a bit too far,Not a bad idea, I like it a lot. It sure spices things up in the realm of roleplaying.I don't like this tbh. I also don't agree with putting in hours of effort in developing a character and avoiding death only for him to eventually grow old and still die. However, the character customization is how I think this can be fixed. Lets go with something like a mix between DCUO's customization and PES' own. With dcuo customization you can choose physique ranging from brutox to small like a 12 year old. It also helps you choose posture, gait and even personality based on appearance(agressive, easy-going, serious and what not). With pes' customization we can easily and with great detail make changes to the faces/facial expressions of characters. So detailed to the point of giving a lot of choices ranging from hairstyles, eyes,noses ears and such. I believe that this combined with takumi's and America's idea of counting years based on actual days and granting reasonable re-customization access every 12 months of activity, will help the characters be as detailed and as in-depth as possible as well as adding a lot of RP magic. You can be 12 or 30 and look your age if that is what and you want (and ofc you can't change drastically from your previous appearance after only 365 days)
However, I've heard from Vreg that there will be no visual changes upon aging, so you could be a 10-year-old that looks like an adult.
--was about was I had intended to say, only longer; There's no reason to add in an actual *aging system* if the customization is good enough, and players are given the option to customize their character whenever they want or, for the sake of...something, not really sure -- you could just stay with the system of giving everyone the ability to change up their character at....the start of every new month? Actually, that last bit sounds confusing -- I'd say it makes more sense to just allow players to change their character looks up through some sort of in-game function (just don't make it Asian-MMO flashy and it won't break the immersive experience too much, guys) that allows you to change your character around a bit --or perhaps even drastically-- for certain amounts of in-game currency. Enough to make it a worthy reward to achieve with time (or actual cash -- but that's a topic for another day), but not so much that it becomes ridiculous.
I agree with the original idea of time played =
Age.
I even like the buff and debuff idea but here is
Why!!!
As a kid it makes sence you would not have the
Same amount of chakra as a adult would.
And as an old man you would loose some as well.
I would suggest that they are the same bass stats.
However as an old man you will have trained in many skills to compensate for the loss of chakra
And also some skills like tsunada medical techniques and sage mode take a lifetime to achieve. I suggest these only be allowed to
Be achieved once you reach old age. They will
Help balance out any debuf and keep the realistic feel of growing old in place, with all be RP benefit that have bin mentioned.
correct me if I'm wrong, but to me, grinding and taking your char through a shit ton of hours sounds a bit similar.I agree with the original idea of time played =
Age.
I even like the buff and debuff idea but here is
Why!!!
As a kid it makes sence you would not have the
Same amount of chakra as a adult would.
And as an old man you would loose some as well.
I would suggest that they are the same bass stats.
However as an old man you will have trained in many skills to compensate for the loss of chakra
And also some skills like tsunada medical techniques and sage mode take a lifetime to achieve. I suggest these only be allowed to
Be achieved once you reach old age. They will
Help balance out any debuf and keep the realistic feel of growing old in place, with all be RP benefit that have bin mentioned.
Exactly^^^^6
The best players wouldn't be the ones who have grinded the most, but the ones who have taken a character through 20000 hours of gametime, achieved everything there is to achieve and done it all again with a DIFFERENT CHARACTER (with a different chakra nature, specialisation, jutsu, village)
And after about 4/5 years, starting all over again will most likely not be boring, especially since it's been soo long for the player and soo much would have changed in the game.
Furthermore, it ensures that no one will reach endgame and became unrealistically capped and unbeatable.
aging system meh, tbh its a realistic thing, but itd be better to just spec your charrie like an old person yourself without making ppl lose charries because they play a lot = age more rapidly, not like its shinobi life and death from old age if youre lucky online lol. its fun to consider as an rp aspect but would get ppl recreating the same character look with a different name over and over again. kind of forcing ppl back to lvl one after a cetain amount of timeI completely agree with this. This is why I suggested the in-depth characters customization thing rather than this. Sure displaying age based on hours played is cool but the rest is not. Grinding and learning from experience should both be a choice. I'm against dying in an rp game from old age as well as restricting some techniques for near death characters. Let it be as it should let skill determine all and maybe add the age display so we all know the most experienced players. I think that's enough
aging system meh, tbh its a realistic thing, but itd be better to just spec your charrie like an old person yourself without making ppl lose charries because they play a lot = age more rapidly, not like its shinobi life and death from old age if youre lucky online lol. its fun to consider as an rp aspect but would get ppl recreating the same character look with a different name over and over again. kind of forcing ppl back to lvl one after a cetain amount of timeNot if, we say, add the idea of a jutsu similar to Tsunade's jutsu where she makes herself look the age she wants using chakra. If we add that, we can practically "pause" the aging of the charater to the age we want to remain. I only say this as starting the academy as a yr old, or higher, seems pretty meh to me and the idea of an aging character interests me, however I do dislike turning into an old man in the ninja worlds thus the idea of Tsunade's jutsu.
The game is a Shinobi simulator!!!!
The idea is to live the life of a Shinobi
Shinobi life online!!!!!
Death is a part of Shinobi life. This game
Is not just a deathmatch game!!! People are
Hung up on that because that's all we have had for a long time...don't loose sight of the objective.
This idea for ageing is the best yet with the least amount of effort needded. And it will make the life you are playing seem more real. Leebz is right...it is stuped to start the academy as an adult. It doesn't make much sence.
The game is a Shinobi simulator!!!!
The idea is to live the life of a Shinobi
Shinobi life online!!!!!
Death is a part of Shinobi life. This game
Is not just a deathmatch game!!! People are
Hung up on that because that's all we have had for a long time...don't loose sight of the objective.
This idea for ageing is the best yet with the least amount of effort needded. And it will make the life you are playing seem more real. Leebz is right...it is stuped to start the academy as an adult. It doesn't make much sence.
No I agree you should not die just because you survived for two years. But if your that skilled would it not get boring after all that time? if you have the same stamina and chakra as a jonin level player but with all the skills and abuilitys that comes with that experience would it get boring?shouldn't it be up to the players to decide what and when it gets boring for them? I'm not against aging I'm just against spending time on a character, surviving the whole time only to get a 'you've now reached maximum age. Restart as a new character' notification.
By giving you new sills to learn and weekness of old age... your keeping the game interesting as well as realistic.
Besides I really doubt anyone will make it a year on one character with perma death kill zones. And the high Pace combate that we are shooting for.
The game is a Shinobi simulator!!!!
The idea is to live the life of a Shinobi
Shinobi life online!!!!!
Death is a part of Shinobi life. This game
Is not just a deathmatch game!!! People are
Hung up on that because that's all we have had for a long time...don't loose sight of the objective.
This idea for ageing is the best yet with the least amount of effort needded. And it will make the life you are playing seem more real. Leebz is right...it is stuped to start the academy as an adult. It doesn't make much sence.
This is not a problem because RANK IS BASED ON ELO. So the players that reach A ELO score of jonin befor the time required for adult form will be those players like itachi's or kakashi.Having carefully read all your posts on this topic including the solutions to certain problems I imagined would arise from this aging system, I just have to say I am impressed. I totally agree with these ideas. Of course, like you rightly stated, this all depends on Vreg and I hope he and the rest of the dev. team will also come to see how great an idea this is.
It's juts another reason to have the age system in place. This could even be a achievement that grants certain rewards like instinct aproval to be ambu.. or somthing.
Not that any of this really matters unless we convince Vreg. The game is his baby... the best we can do is let him know what the community would like to see.
But he has made very ambitious promises so we need to be reasonable. But this idea is the most reasonable solution that will help him do what he has promised.
My thread is still up.....WTFWell, it's a pretty good thread.
@VregI'll keep this thread bookmarked and get to it later :)
I doubt Vreg reads every thread lmao and since no one brought his attention to this one, he might not read it too.
@VregI'll keep this thread bookmarked and get to it later :)
I doubt Vreg reads every thread lmao and since no one brought his attention to this one, he might not read it too.
@VregI'll keep this thread bookmarked and get to it later :)
I doubt Vreg reads every thread lmao and since no one brought his attention to this one, he might not read it too.
At this risk of bringing this back as to only add my two cents in this matter. (I'm allowed to do that right? It totally has something to do with the suggestion). Now, before I ramble off I'll go in short. I feel like this should both (optional) and a cosmetic sort of thing only. (Character creator style you know?)
However, I did a fair bit of thinking, some people suggested 'benefits and weaknesses' to each one. I'll play ball.. here's what I came up with in a few minutes of thinking.
Let's go in order.. I believe it was Child, Teen/Adult, Old Man.
First of all for the Child. I figure they could A. Be slightly weaker than Adults, and give/or take how 'old' is old. Maybe stronger than 'old' in melee combat (weapons not included). Compared to the Adults/Old Geezers they could have a slightly slower 'Max speed' compared to the rest. Higher Stamina, However, Chakra and jutsu wise.. unaffected. A side suggestion: They could be slightly faster at attacking in terms of melee, very slightly.
For the Teen/Adult: I imagine they're balanced. Just kinda your 'default' if you'd call it that. No real weaknesses, or benefits. Unless, you want to add the ability to squeeze into small spaces.
Old Man/Gal: They could be slightly less durable, maybe even have less chakra Pools than the Kids/Teens/Adults. However, as a benefit they're a bit wiser. It wouldn't be wild to imagine they could have 'slightly' I emphasize on slightly stronger jutsu than the other two. In a way to balance out negative qualities. (Maybe they can 'learn' the jutsu faster as well, but yeah). Less Stamina than the other two.
Although, I'd prefer them as a cosmetic thing more than anything else (I'm more an RP, so I don't really care too much for stats.) But, I think it might add some interesting mechanics or not. It's just a mere suggestion, and my suggestions are probably worth less than a long timer here on the forums.
Second post. Woo I think.
Lol even if they were to take this route of aging(which they will not) having more chakra cause you are older doesn't really make sense lol. In fact, i feel like it should be the other way around. unless your character turns into fucking Hagoromo or sarutobi or some shit, when you get older, your physical abilities decline, meaning your chakra diminishes. Chakra, which is made up of both physical and mental aspects rely strongly on the part physical(yang) than mental. Don't get me wrong, it is very very important to be mentally strong, but you do not have the physical strength to carry out a specific tasks, no matter how strong you are mentally, it just wouldn't live up to expectations.
Nononono.
I mean yesyesyes to most of it but chakra does not decrease as you get older/old. It should almost definitely increase. Most of your physical abilities should be lower than that of an adults, except ones dependent on strength, like jumping speed, acceleration, actual taijutsu impact(This would also create a polar opposite with childhood where most physical abilities will be increased (except for those dependent on strength))).
As you get older you get more experienced, you know how to use chakra more, or rather, mould chakra.
This is linking to one of NinjaMirage's maaaaaany topics but chakra is made by both physical and mental energy. Granted, you'd physically decline as you get older, but you almost definitely mentally grow.
For the sake of balance, plox let older peeps have more charkas
But remember as much as chakra is physical it is also spiritual and besides in every epic movie/show/rpg we keep seeing that although Veterans suffer from plenty of physical debuffs their mana/magic is often through the roof heck....Master Yoda, Darth Sedious plus chakra if we had to bring it back to the Naruto universe we hardly ever saw shinobi with large chakra reserves because they all died young/mid age, and if we had to account for the old people with high chakra pools the list is quite long:Lol even if they were to take this route of aging(which they will not) having more chakra cause you are older doesn't really make sense lol. In fact, i feel like it should be the other way around. unless your character turns into fucking Hagoromo or sarutobi or some shit, when you get older, your physical abilities decline, meaning your chakra diminishes. Chakra, which is made up of both physical and mental aspects rely strongly on the part physical(yang) than mental. Don't get me wrong, it is very very important to be mentally strong, but you do not have the physical strength to carry out a specific tasks, no matter how strong you are mentally, it just wouldn't live up to expectations.
Nononono.
I mean yesyesyes to most of it but chakra does not decrease as you get older/old. It should almost definitely increase. Most of your physical abilities should be lower than that of an adults, except ones dependent on strength, like jumping speed, acceleration, actual taijutsu impact(This would also create a polar opposite with childhood where most physical abilities will be increased (except for those dependent on strength))).
As you get older you get more experienced, you know how to use chakra more, or rather, mould chakra.
This is linking to one of NinjaMirage's maaaaaany topics but chakra is made by both physical and mental energy. Granted, you'd physically decline as you get older, but you almost definitely mentally grow.
For the sake of balance, plox let older peeps have more charkas
You guys don't get it!!!I see what ur tryin to say, but this is only in cases like jiraiya, orochimaru tsunade etc. In normal cases the oldies would have less total chakra because they lack the stamina to get it. Tsunade is(looks) young 4ever :)
Yes there physical energys are less then a healthy adults when you reach old age.
But there abuility to use that energy effectively is through the roof. However they can't replenish there physical energy as many times as they used to(I.e stamina) and there for can't sustain combat for long periods of time.
So in essence there chakra in regards to its power and effectiveness dose not decrease!!!
But there Stamina dose. And sence chakra relays on stamina for the energy to make chakra. It can be said that the total amount of chakra is decreased but only alittle because there skill in using that energy to make chakra counter balances any energy lose do to old age.
And I dare say that some are so skilled at chakra control like tsunade that they actually have more chakra in old age then they did when they were younger.
You guys don't get it!!!I see what ur tryin to say, but this is only in cases like jiraiya, orochimaru tsunade etc. In normal cases the oldies would have less total chakra because they lack the stamina to get it. Tsunade is(looks) young 4ever :)
Yes there physical energys are less then a healthy adults when you reach old age.
But there abuility to use that energy effectively is through the roof. However they can't replenish there physical energy as many times as they used to(I.e stamina) and there for can't sustain combat for long periods of time.
So in essence there chakra in regards to its power and effectiveness dose not decrease!!!
But there Stamina dose. And sence chakra relays on stamina for the energy to make chakra. It can be said that the total amount of chakra is decreased but only alittle because there skill in using that energy to make chakra counter balances any energy lose do to old age.
And I dare say that some are so skilled at chakra control like tsunade that they actually have more chakra in old age then they did when they were younger.
No it's true for any Shinobi that keeps TRAINING in to old age. There are several old characters in naruto that displayed skill in physical abilities despite there old age.
The eternal gennin side character is a perfect example. He went to the academy with the third hokaga. Obviously not as skilled in chakra control as the third but still phisicaly capable.
Only non-Shinobi are effected by age the way you suggest.
No it's true for any Shinobi that keeps TRAINING in to old age. There are several old characters in naruto that displayed skill in physical abilities despite there old age.
The eternal gennin side character is a perfect example. He went to the academy with the third hokaga. Obviously not as skilled in chakra control as the third but still phisicaly capable.
Only non-Shinobi are effected by age the way you suggest.
The eternal genin was good enough to be an elite jounin. There arent really any axamples of old people that were average, staying just as good because they gt better chakra control, but lose stamina. If all ninja that become old keep training, then I think your opinion is right.
Mediocre Shinobi never make it to old age!!
That's why there are no examples of them.
I completely understand and agree with what you said. She's not shit but she ain't great either.Quote from: NinjaMirageMediocre Shinobi never make it to old age!!
That's why there are no examples of them.
Well, Sakura seems to be heading towards a good age and she's terrible xD
ps- im joking, she wasnt really that bad. saved naruto's ass a few times. Dont get me wrong, shes not amazing, but not shit
Kishimoto made a lot of the female characters weak tbh
feminazis incoming in 3...2..1...Kishimoto made a lot of the female characters weak tbh
realistic*
Quote from: NinjaMirageMediocre Shinobi never make it to old age!!
That's why there are no examples of them.
Well, Sakura seems to be heading towards a good age and she's terrible xD
ps- im joking, she wasnt really that bad. saved naruto's ass a few times. Dont get me wrong, shes not amazing, but not shit
What could the maximum amount of time
before you feel you're ready to start anew really be? 3-4 years?