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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - Scrumpeh

Pages: [1] 2 3 4
1
General Discussion / Re: General disscusion
« on: June 28, 2016, 18:06:56 »
I see you all are playing nicely.

2
General Discussion / Re: General disscusion
« on: June 27, 2016, 00:15:07 »
blabalbalbalba

Gotta love Brazilians.

And by "Brazilians" I mean this one in particular. Not all of them. It's idiots like these that give them a bad rep.
.

3
Shinobi Life Online Organizations / Re: Nanatsu
« on: June 26, 2016, 22:52:05 »
Interesting. Good luck with the org.

4
Shinobi Life Online Feedback / Re: First Impressions
« on: June 26, 2016, 02:13:07 »
You know the game is in pre alpha right? A LOT of things are going to be changed and improved in the upcoming updates and patches leading up to the final build. Not many games even allow their fan base to see the game at its pre alpha stages

Of course I realize that this is pre-alpha. This is why I am giving feedback because pre-alpha is one of the most integral parts of game development. I feel as though this stage is the best stage to give feedback at since it is where you build your foundation for all of your systems.

When I program a game I love to get all sorts of feedback from my friends even at the early stages when it is just terrible. So, I am just giving feedback that I would like to have if I was developing the game.

Not a dev, but the feedback is much appreciated. Thank you for taking your time with this.

5
Shinobi Life Online Character / Re: Killingstar
« on: June 25, 2016, 23:02:27 »
Welcome to SLO. Hope to see some of your characters history sometime.

6
Shinobi Life Online Clans / Re: The Chiitsuki Clan
« on: June 25, 2016, 22:55:52 »
One of the more unique clans I've seen. Good luck, and thanks for protecting the trees <3

7
General Discussion / Re: Tactics + Roleplay in SLO
« on: June 25, 2016, 22:51:04 »
Who wants to group up consistantly in the game and study funny tactics/roleplays like:

- 2 People block the opponent's vision with fire or something else and 2 other players run behind them with prepaired attacks.

- Running together in a tight Formation and having pre-arranged 2 people to stop running, 2 people to run left and right and the rest forward to attack.

- Pre-communicating to always formate back into a tight Formation with tag-teams of people, all sorts of things can Easily be pre-communicated and a simple way to have a really fun game.

Anyone who sees the potential in this put a comment.



There won't be any shortage of RP+Tactics in the full game, rest assured.

I personally look forward to stuff like this.

8
General Discussion / Re: General disscusion
« on: June 25, 2016, 19:55:43 »
Hi, do not know if this is the right spot for this.

also i am not sure if there will be npc's in game or if it will rely all on players i am not sure, however, is it possible to have a legend among the npc,  something that maybe updates.  for example i am itsumo of the chiitsuki clan (assuming my clan makes it into the game) it would be fitting to start of with npc's talking about some unseen force in the wood.  but you could add a string in programming that determins if someone had fought you after that then the npc's would say "there is x number of peopls who have claimed to see the chiitsuki's and these are their names"  that way you can start building and updating different tales and legends. 

again i am not sure if this is possible but it never hurts to ask right? :)

Heya, we have a suggestion board for this type of stuff: https://www.shinobilifeonline.com/index.php?board=5.0

9
Introduction / Re: Probably doing this wrong. ¯\_(ツ)_/¯
« on: June 25, 2016, 19:52:33 »
I'm always late to reply to these, for some reason. Welcome to SLO!

10
Anime / Re: Most bad ass character!
« on: June 25, 2016, 01:55:01 »


So incredibly badass.

11
Anime / Re: Most bad ass character!
« on: June 24, 2016, 20:03:27 »


Saitama, definitely. Sure, he's mostly goofy/lazy, but he's such a badass when he gets serious.

12
General Discussion / Re: General disscusion
« on: June 22, 2016, 18:38:32 »
Quote
I think that's wrong, I've played against better players.

Oh, you've finally made the switch to someone moving at 5 km/h. Proud of you.

13
Shinobi Life Online Clans / Re: Dragon Clan
« on: June 21, 2016, 21:09:14 »
Good luck with the clan!

14
Shinobi Life Online Suggestions / Re: Details in the Game
« on: June 21, 2016, 21:03:50 »
Those would be pretty damn cool to have in-game, though I'm not sure how much detail there will be. Considering the amount of detail they put into texturing and such, I wouldn't be surprised if some of these made it into the game :)


15
Shinobi Life Online Character / Re: Psykho
« on: June 21, 2016, 20:45:54 »
What really matters is the story that has yet to come for your character- the story you make for yourself when the game is out.

Quote
ha cheesy

Cheesy, but it's true.

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