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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - RyoHazuki

Pages: [1] 2 3 ... 6
1
I agree VR sounds like something that should be implemented in a few years...

2
Shinobi Life Online Organizations / Re: Kami Senshi
« on: May 08, 2015, 02:32:15 »
YAHOOOOOOOOO!

3
Shinobi Life Online Organizations / Re: Kami Senshi
« on: May 08, 2015, 02:27:07 »
Forum Name: RyoHazuki
Character Name: N/A
Gender: Male
Squad you are applying for: Team 7
Village: N/A
Previous Village: N/A
Primary Chakra Nature: Lightning
Speciality: Ninjutsu


4
Great work man, keep it up!

5
Shinobi Life Online Discussion / Re: Being my apprentice
« on: August 28, 2014, 01:48:27 »
On the topic of how limited the creator of the (game) universe might be. According to ancient scripture: Omniscent, omnipresent, omnipotent? :)

In most mmorpg's the game administrators have super-powers. Hopefully he will settle for a super-outfit as to make it a somewhat fair fight.

I don't see that happening, I imagine his fights being something like Madara vs the Shinobi Alliance lmao. And we all know how that went...

6
Shinobi Life Online Suggestions / Re: Adding Elements
« on: August 21, 2014, 21:38:34 »
I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel. 

if you trained well enough then no a noob would be on your level def wise.... clothes and weapons have different boost so they are different. " I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game" thats not even a good example, ofc the noob wont be no where near your skill if you do what you're suppose to do. but its vregs choice anyway.

It isn't "Vreg's choice" it's our choose as a whole community, so you can get that out of your head. Saying my opinion "wasn't even a good example" is pointless because you did nothing to say why, you're just making false statements. Try again.
Also, all the skill in the world goes right out the window when you're dealing with 2-3 opponents who have damn near the same stats as you do, as most boosts come from player's equipment in other MMOs.

At the end of the day it is his choice, we are just giving suggestion, if you wasnt too busy typing and ignoring fact you would know.

And your opinion wasnt a good example, point is I dont need to say why bc its pretty obv. Try again

All the skill in the world doesnt go out the window. If you need to rely on armour buffs then you have no skill to began with and maybe you should die and have to start over. Even in a regular MMO, if you're getting attacked by 2-3 players with the same near stats your gonna lose anyway.

Ok, since you're not making any effort anymore, neither will I. Dude, your argument sucks! LOL I win, try again!

7
Introduction / Re: Ey.
« on: August 21, 2014, 09:51:05 »
Welcome to the forum! :)

8
Shinobi Life Online Suggestions / Re: Adding Elements
« on: August 20, 2014, 21:04:26 »
I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel. 

if you trained well enough then no a noob would be on your level def wise.... clothes and weapons have different boost so they are different. " I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game" thats not even a good example, ofc the noob wont be no where near your skill if you do what you're suppose to do. but its vregs choice anyway.

It isn't "Vreg's choice" it's our choose as a whole community, so you can get that out of your head. Saying my opinion "wasn't even a good example" is pointless because you did nothing to say why, you're just making false statements. Try again.
Also, all the skill in the world goes right out the window when you're dealing with 2-3 opponents who have damn near the same stats as you do, as most boosts come from player's equipment in other MMOs.

9
Shinobi Life Online Suggestions / Re: Apprentice system.
« on: August 20, 2014, 20:51:59 »
Yeah, it'd also be cool if you could learn one basic jutsu of any of the 5 main elements from a teacher, regardless of your own affinities.

I like this idea. But the version of your teacher's moves would have to be unbelievably weak. Like in the ninja war when the entire shinobi force learns an earth move instantly

Perhaps if the jutsu in question was directly against one of your affinities, it could be weaker then normal. But not necessarily unbelievably weak... Maybe to make it fair we could have it take longer to develop, to make it more fair.

10
Introduction / Re: Hello All
« on: August 19, 2014, 22:48:11 »
Welcome dude!  8)

11
Yeah cuz I was about to say, how the flying fuck are you gonna try and limit Taijutsu users to having the lowest chakra pools. If anything, the fact that they are using pure H2H should be a benefit to their chakra, not a deterrent. Also, I too would appreciate if this wasn't generalized so much.

12
Shinobi Life Online Suggestions / Re: Adding Elements
« on: August 19, 2014, 21:48:32 »
I'm all for skill and shit, but come on there have been people who survived simply because they had better weapons/equipment than the other guy. Best example of this is the Baki vs Hayate fight. Hayate should of won that (R.I.P you badass) but this ain't the time to discuss that. I just feel like the armor/swords I have 3 months into the game shouldn't be completely equal to something some noob could pick up 5 minutes from spawning in to the game. Equipment definitely needs to have stat boosts and if you guys don't like that idea then you need get some yourself, lel. 

13
Shinobi Life Online Suggestions / Re: Apprentice system.
« on: August 19, 2014, 21:36:15 »
Yeah, it'd also be cool if you could learn one basic jutsu of any of the 5 main elements from a teacher, regardless of your own affinities.

14
Shinobi Life Online Discussion / Re: Being my apprentice
« on: August 17, 2014, 01:33:22 »
This is a message to all of you contacting me for a future position as my apprentice.

I can tell you one thing, contacting me here on the forum is not the same as doing so in the future game. If you manage to contact me in the game somehow, then I might (and that's a BIG MIGHT) consider your request.


I will make it my in game life goal to finding you and contacting you then!!!!


I think it would be pretty awesome to go on a adventure looking for him.



where will u start looking from? rumours?

Perhaps, but he'll probably be at huge events. Watching to see who wins them, (tournaments) so that will be the best place to look for him. Who knows, we impress him enough and maybe he'll come looking for us. ;)

15
I actually like all of these suggestions, I mean come on, everyone likes a good grind lol. Hope they add this stuff, as I would definitely use it.

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