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Messages - Blazefp

Pages: 1 2 [3] 4
31
Shinobi Life Online Discussion / Re: Execution
« on: April 22, 2017, 01:02:53 »
I think you're all overthinking this idea, Kage's deal with not just the economics of a village but also everything else including justice. They're the ones who should execute the players and should be the only ones to have a temporary permission to kill inside their village in these occasions. If they're bloodthirsty, too bad, go live in another village or go on a strike or whatever and suddenly the village starts losing ground to other villages.
In extreme cases if the Kage refuses to change his behavior the remaining people on that village can just plan a coup and swap the kage with a better one.

32
Meh I don't think it's a mistake as long as it is properly tweaked and tested. I'm sure Vreg will spend some time with this so I'm not too concerned.

33


@Blazefp
ELO is every effective at what it dose. It will predict the outcome of a match extremely accurately.  But if you alter inputs other then a binary win/lose, it starts to fall apart after a few rounds of play. you will get a number if you do it but it will not be as good and may over or under estimate a players skills. It would essentially become useless.

True but ELO was made specifically for chess, if you use it unaltered for somehting else it'll also be useless. There are no teams or different classes of players with different goals in chess.
I'm not saying these external factors should be primary on the system but we have to take them into account for this game otherwise the system will be just as useless imo

34
No @DarthTyrael  I Agee the player still needs to pass the exams to achieve the rank and that is skill based but ELO should not have any effect on eligibility only the skills the character has achieved and maybe a minamum mission complete requirements.

Once your character achieved the next rank there may be village spacific jutsu or additional skills available to master kinda like tree tears in
Other Mmorpg but not level based. This gives a player full control over how fast or slow they want to develop. And dose not limited them to achievement a spacific ELO score because let's face it some people will not have high ELO because they focus on a supporting role in a squad.

Not really, if the ELO system is well adjusted to the game a supporting role can gain as much as a damage dealer. Sure it's based on win/loss ratios but it can get other parameters to the equation such as damage dealt/healed and bonus points such as luring the enemy to a trap, etc. The ELO system was firstly developed for chess, if we use it raw ofc it isn't going to work perfectly on a mmorpg, it needs these adjustments.

35
That smartass tl;dr comment almost made me not read this wall of text but my curiosity gave in. I get that you were kidding and I didn't get offended in any way but it just shows lack of consideration from your part mate and imo kinda gives away your lack of maturity...

Buildings: From what I've heard, the community will be able to design some buildings (not sure if only on the designing stage or also when the game supposedly comes out), if there's a management side to controlling a village then I think we could start with a pretty basic village like the one we have now and then build these kinda stuff as the village grows. Not sure this is the case though but imo that'd be pretty cool.
Although yeah buildings like library and prison should be standard. I think we'll have restaurants to start with as well.


Levelling: Levels are by far not the only way to engage someone. The ELO rank would probably suffice to keep people motivated to play. There's a special sense of freedom in being able to do every jutsu if your chakra enables you, you'll try and find new jutsus, learn them and beating someone by mere skill, jutsu knowledge and physical development (aka hp and stamina). That imo is much more fulfilling than getting squashed by high lvl characters who are invincible for lower level players. Anyone could beat everyone with actual game skill instead of with time spent playing the game.
Ofc the more you'd train a jutsu the easier and better it'd get in-game.

As for the issues @Manuster shared, there's a simple solution to all that: Experience is dealt based on damage given+hp recovered. There could be some more variations into this such as points for trapping an enemy or luring towards a trap and stuff like that but the original formula would already cover most damage dealer and medic shinobis.
But overall I'm against levels in this game.


Rankings: Well I'm not sure I completely understand your aversion to ELO ranking but I kinda exposed my point already. With the adjustments I proposed it should prove effective for all kind of shinobi. No leveling up, just experience gathering with some weapons/jutsus to make them more effective and ELO system based partly on this experience, missions performed and fights won. @Vreg seems to be a reasonable person so I think he will be able to balance out fun and logic in this ranking system, my way is just one way of doing that imo.

As for the exams you all don't seem to be taking into account the kind of people that'll be playing this game... To make the game interesting for everyone they should indeed stay as academy students for only a short period of time (say 10h in-game) and make an exam that actually requires some amount of training, otherwise people could just leave their computer on for 10h. Say consecutively performing a set number of jutsus from a big pool of basic jutsus so that they have to study several of them. It'd also serve the purpose of a tutorial but it'd be masked as an exam.

After that there'll still be lots of people that are definitely not team players and will want to screw other people on the exams just for the "fun" of it. Those people should stay gennin or academy students for life imo until they learn to work in a team so I agree with having a team based chunnin exam provided these idiots are not accepted. So we'll need to wear them out (they get bored easily fortunately), 3 weeks mandatory as a gennin seems reasonable but also send them on missions that rely on teamwork to pass or in which they have to interact with someone (persuade someone to do something for instance). They'd have to go on a required number of these missions before taking the chunnin exam.
However when designing this stage Vreg wil have to keep in mind the different timezones and schedules of people, it wouldn't be a very interesting experience to be assigned to a team and barely be able to stay online all 4 because of personal/professional reasons. Considering most of the fan base for this game are probably teenagers and young adults I don't see lots of people with the schedule versatility this game might require...

Regardless, apart from maybe these (let's call them) "traditional rules", additional rules and exam format should be up to the kage to decide honestly.

36
Great work! Specially like the aesthetics of the village, looks quite cheerful and alive even without players.

Yet it looks rather small. I understand you need to save on graphical resources but I actually wouldn't mind having sort of a loading screen on the village gates or its vicinities if you're considering implementing Conan-like warfare. I find it hard to call it a village with police department, marketplace, hospital, etc and then "only" a dozen houses. I mean the school alone seems to take as much room as the rest of the habitable village. Imagine that with only 100 players, it'd already look kinda crowded. I lose my immersion on a game quite quickly when I see something like this. It's one of my few complains about skyrim, the cities are supposed to be big and bold but you can literally jog from dragonsreach to the gates in less than 30sec.

37
Shinobi Life Online Discussion / Re: Pussy moves
« on: November 01, 2016, 13:43:39 »

38
Shinobi Life Online Suggestions / Re: Anti-AFK Kill Mechanic
« on: November 01, 2016, 02:03:02 »
Actually think the first is a good idea although it's late here I might be missing something. Also let's not over generalise, I met some good Brazilian guys over there, it's not like every br is an afk killer with cancerous personality although I admit most of the ones I found were br.

39
Naruto Anime / Re: 5 Favorite Naruto Characters
« on: October 26, 2016, 10:19:06 »
1. Shikamaru
2. Jiraya
3. Kakashi
4. Might Guy
5. Can't think of anyone else that'd fit with this 4 guys as my favourite character

40
Shinobi Life Online Discussion / Re: Pussy moves
« on: October 21, 2016, 16:48:16 »
And the big guys came to the rescue hehe Thank you all, faith in this community restored, looks like I'm not the only one with common sense :D

@Hiruko I didn't accuse anybody, you accused yourself. I'm not trying to start wars but please if you got anything to tell me unrelated to this thread feel free to pm, I got time to humor you today.

as for that guy...
Its either you were being trolled by him

Or
he was just Being Retarded
.... like a lot of them..


I guess it was just the wrong time you logged in or got up to bring the cookies.

Don't let such people bother you. You got a nice life... enjoy it.
pce :) 

Hehe subtle nice but nah I don't think we're talking about a BRat this time but I can deal with them, I'm portuguese myself.

41
Shinobi Life Online Discussion / Pussy moves
« on: October 21, 2016, 15:56:19 »
So the most curious thing happened to me today (#sarcasm). I logged in to play a little bit, there were 2 guys fighting and 2 (me included) watching, after they finished and logged out our characters were pretty close but I didn't think anything about it so I went to get cookies.
When I got back I was already inside a dome with someone else and had lost 25% of hp already. Fight breaks out, gonna have to eat the cookies later  :'(
Midway through he tells me jumping to dodge a chidori is a "pussy move" (get the irony?) and we start to talk a bit more up to a point where our characters are stopped and we're just talking. While I was typing (and opening the cookies at the same time) I get again sucker punched with an air bullet... But at least I finally got to eat the cookies which is fine.
Anyway apparently that kid considers that a "tactic" but pressing one button to quickly dodge instead of going with the slow d+c or a+c is not a socially accepted way of fighting...

So I kind of opened up this thread to get the general feeling of what you consider to be a pussy move and an acceptable tactic, you know so that I can fight as nobly as that kid.


I for once consider jumping an acceptable move, it's just one click and you already have your finger on the right side of the mouse ready to click. What I disapprove is afk killing, hit without any notice and keep fighting while the other one is clearly typing.
Spoiler: show
Also as a sidenote, the devs should really fix this hitbox, it's way too big right now, he never got close enough to hit me and still landed a chidori somehow. I'll keep checking the forum but I'm not gonna play the game again until some of these things get fixed, looks like everytime I log in I'm surrounded by COD kids trying to kill everything that moves

42
Shinobi Life Online Clans / Re: Kirishima Clan
« on: October 20, 2016, 12:29:30 »
Damn after seeing the clan's strength and weaknesses and the village it was based of I decided to check it out in more detail, then I saw Ezio's family on the original post and played it and I thought I had found the perfect clan for me... But the leader is inactive as well as some of it's older members.
Should I keep looking or does are most of the clans in this state?

@Blazefp
If you really are interested in this clan just post an application.
I'm sure that either @Konohuro (even tho he's busy with his irl stuff atm) or @Kai will see & reply.

Thanks for the answer mate, I might do that now after checking the other clans as well. I'm in no rush to join any group specially clans where if I read it right you can only join one ever right?
But if the leader is inactive and knowing we're still in pre-alpha, how does that affect the rest of the clan?

43
Shinobi Life Online Clans / Re: Kirishima Clan
« on: October 20, 2016, 12:12:50 »
Damn after seeing the clan's strength and weaknesses and the village it was based of I decided to check it out in more detail, then I saw Ezio's family on the original post and played it and I thought I had found the perfect clan for me... But the leader is inactive as well as some of it's older members.
Should I keep looking or does are most of the clans in this state?

44
Introduction / Re: Hei you all
« on: October 14, 2016, 11:08:18 »
Thank you all for the warm welcome

Welcome
First good choice with the GTI
But wouldn't you rather the Subaru STI
Its alittle more expensive but a lot more car
Second what console and games???


It's basically just a crush on that car xD No particular reason other than it was my fav car in Colin McRae for the PSP. But the subaru is also a great car although I'm not really a fan of that understeering.

Used to play PS3, would really like a PS4 but I'm an engie student, I can't afford it xD In PS3 it was mostly AC up until black flag, the rest haven't tried them, skyrim, GTAV, the casual FIFA and COD (mostly when someone comes over though).
In PC I always keep a tab open with MyRacingCareer but also play TF2, FM15 (year 2025 already hehe), heroesIII, sims3, CTR and crash bash and bomberman with friends every now and then.
And lots of pokemon in my phone, both original and hacks and Go as well.

45
Introduction / Re: Hei you all
« on: October 13, 2016, 17:35:58 »
Damn. What a coincidence, you living in Norway as well?

Hvordan går det?

xD! Welcome to SLO, dude

Haha yeah, trondheim :D

Dunno how to speak Norwegian though xD but I'm fine hehe

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