Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

Discord

Statistics

Members
Total Members: 65123
Latest: TamikaHopw
New This Month: 644
New This Week: 146
New Today: 146
Stats
Total Posts: 79406
Total Topics: 23807
Most Online Today: 1189
Most Online Ever: 4232
(January 14, 2020, 07:47:33)
Users Online
Members: 17
Guests: 1168
Total: 1190

Author Topic: Communication In-Game  (Read 3329 times)

0 Members and 1 Guest are viewing this topic.

Offline StrawHatSeyi

  • Genin Donator
  • Jonin Poster
  • *
  • Posts: 586
  • Reputation Power: 2
  • StrawHatSeyi has no influence.
  • Gender: Male
  • You don't want no smoke
    • View Profile
  • Clan: Himitsu
Communication In-Game
« on: April 03, 2015, 00:27:14 »
I think there should be realistic ways of long range communication. For example: The Kage of the hidden hill, wants to give some information to the hidden inferno kage. You could type (On in game paper) your message, then give it to a messenger bird to send to the hidden inferno kage.



  • Character Name: Tenzo Himitsu

Offline json243

  • Chunin Donator
  • Jonin Poster
  • **
  • Posts: 915
  • Reputation Power: 2
  • json243 has no influence.
  • Gender: Male
  • Mars is a nuub
    • View Profile
  • Clan:
  • Organization: Roguhanta
Re: Communication In-Game
« Reply #1 on: April 03, 2015, 01:17:17 »
I think thats a good idea, but I'm wondering if you can like shoot down a messenger bird.
  • Character Name: Hachemon Akagi (Kano)



Offline Bearwaffles

  • Genin Poster
  • **
  • Posts: 56
  • Reputation Power: 2
  • Bearwaffles has no influence.
  • Gender: Male
  • The Blue Serpent of Kaminarigakure
    • View Profile
  • Clan: Hano
Re: Communication In-Game
« Reply #2 on: April 03, 2015, 01:47:41 »
I think thats a good idea, but I'm wondering if you can like shoot down a messenger bird.
I don't think that should be the case, either make it a readable item that someone has to carry, or at the very least, make some time have to go by before the kage can read the message.
  • Character Name: Kaito Hano
The Blue Serpent of Kaminarigakure (Hidden Thunder). Member of the Hano clan.
“I am the punishment of God...If you had not committed great sins, God would not have sent a punishment like me upon you.”

Offline Kayleb

  • Chunin Donator
  • Jonin Poster
  • **
  • Posts: 594
  • Reputation Power: 2
  • Kayleb has no influence.
  • Gender: Male
    • View Profile
  • Clan: Himitsu
  • Organization: Roguhanta
       
Re: Communication In-Game
« Reply #3 on: April 04, 2015, 12:18:52 »
You should be able to give ANBU the ability to take a message and deliver it to the other village by hand. They should be rewarded with XP or money for this.
  • Character Name: Dawg

Offline Bearwaffles

  • Genin Poster
  • **
  • Posts: 56
  • Reputation Power: 2
  • Bearwaffles has no influence.
  • Gender: Male
  • The Blue Serpent of Kaminarigakure
    • View Profile
  • Clan: Hano
Re: Communication In-Game
« Reply #4 on: April 04, 2015, 22:41:29 »
Or the "Courier Ninja" :)
  • Character Name: Kaito Hano
The Blue Serpent of Kaminarigakure (Hidden Thunder). Member of the Hano clan.
“I am the punishment of God...If you had not committed great sins, God would not have sent a punishment like me upon you.”

Offline rayzote

  • Chunin Donator
  • Chunin Poster
  • **
  • Posts: 204
  • Reputation Power: 2
  • rayzote has no influence.
  • Gender: Male
  • I miss living in town :/
    • View Profile
  • Clan:
  • Organization:
Re: Communication In-Game
« Reply #5 on: April 05, 2015, 16:56:51 »
The problem is that private messaging, as the chatbox, will exist. What's the point in messager birds if i can send a private message to the kage?. Since i support the idea of messager birds, I say,  that ingame private messages be removed from the final game and be replaced by the birds.
  • Character Name: rayzote

Offline Mars

  • Hidden Hill Kage
  • Hidden Village Kage
  • Sennin Poster
  • ***
  • Posts: 2 648
  • Reputation Power: 6
  • Mars has no influence.
  • Gender: Male
    • View Profile
  • Clan: Hinode
  • Organization: Yürei
Re: Communication In-Game
« Reply #6 on: April 06, 2015, 01:54:36 »
As cool as messenger birds and alike would be, it wouldn't work out. No one would use it when they could just pm someone on the forums or use skype.
  • Character Name: Kuria Hinode

Offline Vreg

  • CEO/Lead Software Engineer
  • Administrator
  • Jonin Poster
  • **
  • Posts: 984
  • Reputation Power: 50
  • Vreg has an aura about them.Vreg has an aura about them.Vreg has an aura about them.Vreg has an aura about them.Vreg has an aura about them.Vreg has an aura about them.Vreg has an aura about them.Vreg has an aura about them.Vreg has an aura about them.Vreg has an aura about them.
  • Gender: Male
  • I run this place.
    • View Profile
Re: Communication In-Game
« Reply #7 on: April 06, 2015, 15:49:36 »
Although SLO is aimed towards being a realistic simulation, it's still an online game in its core. And if there was no such thing as a friend's list or messaging to friends, we would probably have a serious problem.

People like to play together and meet up with friends, so all of this must be present. We could put some sort of messenger bird theme on private messages however.
  • Character Name: Vuregu

 

Recent Topics

Top Posters

Mars
Posts: 2648
Reminance
Posts: 2246
FrankJScott
Posts: 1610
Shivraj
Posts: 1610
m4r1us
Posts: 1298
Manuster
Posts: 1271
NinjaMirage
Posts: 1173
Nova
Posts: 1153
taigakun
Posts: 1099
Fraudulent
Posts: 1098