Shinobi Life Online

Shinobi Life Online Category => Shinobi Life Online Questions => Topic started by: Doylo Bushida on March 06, 2016, 18:41:59

Title: More ranks
Post by: Doylo Bushida on March 06, 2016, 18:41:59
I searched for new rank discussions but i didnt see any of them :P so maybe i will be first but, naruto classic ranks are from academy student to jounin. I got an idea, if this SLO world what we´re making together is different as naruto´s world, so what if our world has more ranks? some newones yo know, its just an idea but i think it could be interesting...maybe we can make ranks for rogue ninjas, for traitors, or for other possible posts. What do you think? or if there is some discussion about this problem please give me link.
THANK YOU ALL SO VERY MUCH!
Title: Re: More ranks
Post by: Fraudulent on March 06, 2016, 18:56:47
Good suggestion, I'm sure we can have some additions here and there in terms of ranks. However we should be careful and not overdo it because we'll have too many excess positions.
Title: Re: More ranks
Post by: Doylo Bushida on March 06, 2016, 19:12:29
Dont worry, i dont wanna overdo anything...but take this, theres only 5 ranks for shinobis (kage is one of them) and i dont know, its kinda too little for me...if it will be up to me ranks for ninjas will be up to 15, maybe more yo know :P maybe will be good to open discussion about proffesions you can play in SLO, how many they will be, how many ranks each one will have. I think its simple, or nah?
Title: Re: More ranks
Post by: Konohuro on March 06, 2016, 19:38:42
I think the system from Naruto is plain and simple, perfect.
Academy student, genin (ge->gedan=inferior level, nin->ninja), chuunin (chu->chudan=medium level, nin->ninja), jonin (jo->jodan=superior level, nin->ninja).
Besides this, the skill ranking system is not really associated with Naruto, there are fields in real life that use the same system, and in my opinion it's representative and effective. (I am referring to E,D,C,B,A,S-class)
Title: Re: More ranks
Post by: Doylo Bushida on March 06, 2016, 19:51:34
I think the system from Naruto is plain and simple, perfect.
Academy student, genin (ge->gedan=inferior level, nin->ninja), chuunin (chu->chudan=medium level, nin->ninja), jonin (jo->jodan=superior level, nin->ninja).
Besides this, the skill ranking system is not really associated with Naruto, there are fields in real life that use the same system, and in my opinion it's representative and effective. (I am referring to E,D,C,B,A,S-class)
i dont know if i get it right, so you think that E D C B A and S will be something like classes? that maybe youre genin and firstly youre genin E than D, chunnin C than B and jounin A than S? if you think it this way it could be cool and it will be really rare between other mmorpg style games :P
Title: Re: More ranks
Post by: Konohuro on March 06, 2016, 20:01:42
It doesn't work like that.

And no, E,D,C,B,A,S are not classes. This is their name like: Kanemayoro is an A-class shinobi.
Based on your ELO, you will change from one class to another irrespective of your title/rank within village (genin, chunin, jonin).
The ranking system will be based off of ELO. As you play SLO, your ELO will change accordingly whenever you defeat someone or are defeated. When your ELO reaches a certain amount, if you are not a rogue ninja, you will be asked to take an exam. Upon passing the exam you will be given a new rank: Genin→Chunin, and Chunin→Jonin.
Title: Re: More ranks
Post by: Fraudulent on March 06, 2016, 20:05:59
It doesn't work like that.

And no, E,D,C,B,A,S are not classes. This is their name like: Kanemayoro is an A-class shinobi.
Based on your ELO, you will change from one class to another irrespective of your title/rank within village (genin, chunin, jonin).
The ranking system will be based off of ELO. As you play SLO, your ELO will change accordingly whenever you defeat someone or are defeated. When your ELO reaches a certain amount, if you are not a rogue ninja, you will be asked to take an exam. Upon passing the exam you will be given a new rank: Genin→Chunin, and Chunin→Jonin.

Just for general information.
ELO = The Elo rating system is a method for calculating the relative skill levels of players in competitor-versus-competitor games such as chess.
Title: Re: More ranks
Post by: Doylo Bushida on March 06, 2016, 20:38:08
It doesn't work like that.

And no, E,D,C,B,A,S are not classes. This is their name like: Kanemayoro is an A-class shinobi.
Based on your ELO, you will change from one class to another irrespective of your title/rank within village (genin, chunin, jonin).
The ranking system will be based off of ELO. As you play SLO, your ELO will change accordingly whenever you defeat someone or are defeated. When your ELO reaches a certain amount, if you are not a rogue ninja, you will be asked to take an exam. Upon passing the exam you will be given a new rank: Genin→Chunin, and Chunin→Jonin.
oh, i understand now :P more difficult as i thought but its not problem for me :D thanks for explanation ;)
Title: Re: More ranks
Post by: Mars on March 06, 2016, 22:36:46
I liked the idea of ranks for rogue ninja
Title: Re: More ranks
Post by: America on March 07, 2016, 13:35:07
I sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 13:39:35
I sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?
I'm confused as to why we have the chidori right now - hopefully it's only for testing as the game is still in alpha and would get sealed in an A rank jutsu scroll when the game is fully released.

It was only displayed early on in the anime because Kakashi taught it to Sasuke. Other than that, it's still an A-rank jutsu. In SLO it would take quite some time for someone to learn that technique, and assuming they would be Jonin by that time, they could teach it to a lower rank student. Just like Kakashi did to Sasuke.
Title: Re: More ranks
Post by: Nas on March 07, 2016, 14:17:59
I sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?
I'm confused as to why we have the chidori right now - hopefully it's only for testing as the game is still in alpha and would get sealed in an A rank jutsu scroll when the game is fully released.

It was only displayed early on in the anime because Kakashi taught it to Sasuke. Other than that, it's still an A-rank jutsu. In SLO it would take quite some time for someone to learn that technique, and assuming they would be Jonin by that time, they could teach it to a lower rank student. Just like Kakashi did to Sasuke.
Since  its kinda based by ELO...wouldn't it be by your stats instead of your ninja rank....like if you are strong enough you wouldn't need to be Jonin to learn chidori
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 14:48:19
I sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?
I'm confused as to why we have the chidori right now - hopefully it's only for testing as the game is still in alpha and would get sealed in an A rank jutsu scroll when the game is fully released.

It was only displayed early on in the anime because Kakashi taught it to Sasuke. Other than that, it's still an A-rank jutsu. In SLO it would take quite some time for someone to learn that technique, and assuming they would be Jonin by that time, they could teach it to a lower rank student. Just like Kakashi did to Sasuke.
Since  its kinda based by ELO...wouldn't it be by your stats instead of your ninja rank....like if you are strong enough you wouldn't need to be Jonin to learn chidori
Right, so assuming that your ELO is high enough to become an A rank shinobi, then theoretically you would be able to learn the Chidori.
That is if we're going by the system where we ignore the ninja ranks (genin, chunin etc.) and just skip to grades. But I think it would be better if techniques are rank locked. So you'll have to be a Jonin to be able to use Chidori.

So really, all you'll have to do is take the exam in order to learn the technique.


Academy Student - 0 ELO (just started).
Genin - 500 ELO.
Chunin - 1000 ELO.
Jonin - 3000 ELO.
Elite Jonin - 7500 ELO.
ANBU - 12000 ELO.
Sannin - 25000 ELO.
Kage - 50000 ELO.

This could also work for appointing a Kage. Instead of just doing a community poll or whatever, the first person to reach Kage ELO would become the Kage of their village. I think this would be good because it gives everyone an equal chance and I can't exactly recall but I think a post is floating around somewhere saying how appointing a Kage shouldn't be rushed and only those who deserve it would take the position. Not only that but someone with Kage ELO would be a shinobi that knows a lot of powerful techniques - just like in the anime.

This is why I think my system would be perfect for this.
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 15:24:52
KAGA IS AN ELECTED POSITION IN THE VILLAGE NOT SOMETHING YOU CAN EARN IN ELO. ASS FOR SANINE THIS WILL PROBABLY ONLY APPLY TO LEGACY PLAYERS.

your stats wont have anything to do with your ELO ranking other than its likely you will likely need to train to a certain level to beat some one of a higher rank.

i added my ideas to incorporate ELO into the chakra control system (STATS) thread in suggestions so i won't do it here.
But basicly i suggested that you must train certain skills before you can advance to the next ELO rank once you beet a number of higher level ninja the results of your training are proven and you rank up giving you better chakra control and stamina.

my question about the whole ELO system is it works great for one on one contests like chess, how do you calculate it for multiple players on a squad?
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 15:32:25
KAGA IS AN ELECTED POSITION IN THE VILLAGE NOT SOMETHING YOU CAN EARN IN ELO. ASS FOR SANINE THIS WILL PROBABLY ONLY APPLY TO LEGACY PLAYERS.

your stats wont have anything to do with your ELO ranking other than its likely you will likely need to train to a certain level to beat some one of a higher rank.

i added my ideas to incorporate ELO into the chakra control system (STATS) thread in suggestions so i won't do it here.
But basicly i suggested that you must train certain skills before you can advance to the next ELO rank once you beet a number of higher level ninja the results of your training are proven and you rank up giving you better chakra control and stamina.

my question about the whole ELO system is it works great for one on one contests like chess, how do you calculate it for multiple players on a squad?
"First ELO rank"? Are you aware that ELO is the amount of points one has that display skill.
For example someone with 1000-2500 ELO is a good player, 3000+ is advanced.

ELO just shows how good you are.

When it comes to a team, every player has their individual score, and the squad ELO is the total of everyones points.
E.G
Ninja 1 - 600 ELO
Ninja 2 - 900 ELO
Ninja 3 - 1200 ELO

Squad elo = 2700 ELO.
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 15:34:59
yes and each range of values is assigned a rank e-s like this

2200-2399    SANINE rare or even forbidden
2000-2199   Class S
1800-1999   Class A
1600-1799   Class B
1400-1599   Class C
1200-1399   Class D
1000-1199   Class E
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 15:39:21
yes and each range of values is assigned a rank e-s like this

2200-2399    SANINE rare or even forbidden
2000-2199   Class S
1800-1999   Class A
1600-1799   Class B
1400-1599   Class C
1200-1399   Class D
1000-1199   Class E
Your calculations are so wrong.
Yes, every game can assign their own way of measuring ELO, but to go from starter E rank to D rank in just 200 points is absurd. Look at the way I've done it, mine makes sense.

0-1000 - E Rank
1000-1700 - D Rank
1700 - 2500 - C Rank

No these do not correspond with the ranks I posted earlier.
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 15:42:51
KAGA IS AN ELECTED POSITION IN THE VILLAGE NOT SOMETHING YOU CAN EARN IN ELO. ASS FOR SANINE THIS WILL PROBABLY ONLY APPLY TO LEGACY PLAYERS.

your stats wont have anything to do with your ELO ranking other than its likely you will likely need to train to a certain level to beat some one of a higher rank.

i added my ideas to incorporate ELO into the chakra control system (STATS) thread in suggestions so i won't do it here.
But basicly i suggested that you must train certain skills before you can advance to the next ELO rank once you beet a number of higher level ninja the results of your training are proven and you rank up giving you better chakra control and stamina.

my question about the whole ELO system is it works great for one on one contests like chess, how do you calculate it for multiple players on a squad?
"First ELO rank"? Are you aware that ELO is the amount of points one has that display skill.
For example someone with 1000-2500 ELO is a good player, 3000+ is advanced.

ELO just shows how good you are.

When it comes to a team, every player has their individual score, and the squad ELO is the total of everyones points.
E.G
Ninja 1 - 600 ELO
Ninja 2 - 900 ELO
Ninja 3 - 1200 ELO

Squad elo = 2700 ELO.
that's great and all but in a elo system points are awarded proportionately to the points value beetin.
if you have a squad of 3 genuine and 1 jonin there will be a uneven division of points
this would almost certainly award more points to the genin then represented by there skill.
and mt numbers were taken directly from a chess book.... not meant to be in game numbers just as an example.
Title: Re: More ranks
Post by: Nas on March 07, 2016, 15:55:13
I sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?
I'm confused as to why we have the chidori right now - hopefully it's only for testing as the game is still in alpha and would get sealed in an A rank jutsu scroll when the game is fully released.

It was only displayed early on in the anime because Kakashi taught it to Sasuke. Other than that, it's still an A-rank jutsu. In SLO it would take quite some time for someone to learn that technique, and assuming they would be Jonin by that time, they could teach it to a lower rank student. Just like Kakashi did to Sasuke.
Since  its kinda based by ELO...wouldn't it be by your stats instead of your ninja rank....like if you are strong enough you wouldn't need to be Jonin to learn chidori
Right, so assuming that your ELO is high enough to become an A rank shinobi, then theoretically you would be able to learn the Chidori.
That is if we're going by the system where we ignore the ninja ranks (genin, chunin etc.) and just skip to grades. But I think it would be better if techniques are rank locked. So you'll have to be a Jonin to be able to use Chidori.

So really, all you'll have to do is take the exam in order to learn the technique.


Academy Student - 0 ELO (just started).
Genin - 500 ELO.
Chunin - 1000 ELO.
Jonin - 3000 ELO.
Elite Jonin - 7500 ELO.
ANBU - 12000 ELO.
Sannin - 25000 ELO.
Kage - 50000 ELO.

This could also work for appointing a Kage. Instead of just doing a community poll or whatever, the first person to reach Kage ELO would become the Kage of their village. I think this would be good because it gives everyone an equal chance and I can't exactly recall but I think a post is floating around somewhere saying how appointing a Kage shouldn't be rushed and only those who deserve it would take the position. Not only that but someone with Kage ELO would be a shinobi that knows a lot of powerful techniques - just like in the anime.

This is why I think my system would be perfect for this.


See "realistically" this wouldn't work by ninja rank, unless it's based on like a village system. Depending on how the game works some people might not want to rank up and just stay chunnin 4eva lol.

Plus how would this system work for rogues ninjas or ANBU etc
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 16:02:02
it works fine for rogues in fact if it benefits them greatly one or 2 ninja attack a squad of 4-3 genin and 1 jonin.
one traps the jonin in a ambush. the other picks off the genin then they double up on the jonin. they will jump in points lie crazy for defeating a elo score almost 2 times more then theres. and not because of skill.

conversely if the jonin manages to beet the 2 ninja then the squad of 4 would split the points for beating only 1/2 there total points everyone is in the hospital now and all they got out of it was 1 point because the system says it should have bin easy.
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 16:04:15
Quote

See "realistically" this wouldn't work by ninja rank, unless it's based on like a village system. Depending on how the game works some people might not want to rank up and just stay chunnin 4eva lol.

Plus how would this system work for rogues ninjas or ANBU etc
Right, well if we go by my system then they can choose to stay a Chunin forever, but they won't be able to learn Jonin level techniques due to having an insufficient rank.

In regards to rogue ninja, they would use the same system as the normal ninja. They would just be [ninja rank]level rogue ninja.
For example:
Jonin level Rogue Ninja. Like Zabuza.


it works fine for rogues in fact if it benefits them greatly one or 2 ninja attack a squad of 4-3 genin and 1 jonin.
one traps the jonin in a ambush. the other picks off the genin then they double up on the jonin. they will jump in points lie crazy for defeating a elo score almost 2 times more then theres. and not because of skill.
I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.

Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO

The squad ELO has no influence over the amount you'll be receiving for killing them.

Quote
and not because of skill.
ELO is literally skill. If you have a high ELO it means you're good in combat and have defeated a good amount of enemies. Of-course you should glorify shinobi with high ELO because they have skill.
Title: Re: More ranks
Post by: Nas on March 07, 2016, 16:17:12
So what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 16:25:20
I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.

Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO

The squad ELO has no influence over the amount you'll be receiving for killing them.


this is going to lead to so muck kill sniping.
there will be no teem work it will end up every man for them self trying to get the last hit in. this is a game killer for me.
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 16:29:28
I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.

Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO

The squad ELO has no influence over the amount you'll be receiving for killing them.


this is going to lead to so muck kill sniping.

What would be the point in high level ninja spam killing lower ranks? It's just a waste of time for such little ELO.
Title: Re: More ranks
Post by: America on March 07, 2016, 16:36:59
I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.

Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO

The squad ELO has no influence over the amount you'll be receiving for killing them.


this is going to lead to so muck kill sniping.

What would be the point in high level ninja spam killing lower ranks? It's just a waste of time for such little ELO.
Some people like to win even if there is little reward. It's like twinks in WoW
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 16:48:12
Some people like to win even if there is little reward. It's like twinks in WoW

Right, but eventually this will get boring and stupid and people would stop doing it. Besides this can only happen in the non-safety zones.
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 16:48:49
So what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.

nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 16:56:50
I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.

Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO

The squad ELO has no influence over the amount you'll be receiving for killing them.


this is going to lead to so muck kill sniping.

What would be the point in high level ninja spam killing lower ranks? It's just a waste of time for such little ELO.
no your thinking of it backwards...your in a squad your a b-rank and all you need is this c-rank kill to get to a-rank. you whittle the guy down to the point that all you need is a hit with a kunie- the guy starts to run away and a e-rank in your squad throws his kunai and kills him. now...his score jumps like crazy...this is called kill sniping.

If your training genin as a jonin this is going to happen. and it wouldn't be bad except your going to have people running around with out the skill there elo indicates. using jutsu they haven't really earned.

this is why i suggested that there needs to be some kind of training before you can reach next ELO rank-tree climb walk on water,change in nature training- something before you can reach the next ELO rank

but this still won't stop some low ranking rouge from running by and stealing your kill then running away.
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 17:25:32
I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.

Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO

The squad ELO has no influence over the amount you'll be receiving for killing them.


this is going to lead to so muck kill sniping.

What would be the point in high level ninja spam killing lower ranks? It's just a waste of time for such little ELO.
no your thinking of it backwards...your in a squad your a b-rank and all you need is this c-rank kill to get to a-rank. you whittle the guy down to the point that all you need is a hit with a kunie- the guy starts to run away and a e-rank in your squad throws his kunai and kills him. now...his score jumps like crazy...this is called kill sniping.

If your training genin as a jonin this is going to happen. and it wouldn't be bad except your going to have people running around with out the skill there elo indicates. using jutsu they haven't really earned.
The ELO would be shared evenly between all members, since its a squad and they share the same mission. If they're just wandering around then yeah, the person who get's the kill will have all the ELO. But then again, let's not forget that it takes time and quite a few skill points to reach another rank, so getting 1-2 kills on a high rank wouldn't change much.
Title: Re: More ranks
Post by: Nas on March 07, 2016, 17:29:25
So what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.

nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
Yea that's what I'm trying to say
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 17:38:47
So what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.

nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
Yea that's what I'm trying to say
I think you're still unsure of what ELO is.
This is just an example I'm using from a game I play.

Right, here we can see a player with ~1,600 ELO, he is Silver, or in our case, Chunin.
(https://i.gyazo.com/95dbb9378c1d9101d882888ca86babda.png)

For him to progress to the next rank, he needs more ELO.
Take this player for example, he has ~2,000 ELO and is in Masters, lets think of that at Jonin.
(https://i.gyazo.com/74e2fc699c5d114c410808ce214be265.png)

So in order for someone to go from Chunin to Jonin, they need to gain another 400 ELO and take a Jonin exam to see if they're worthy.
Techniques will be rank bound so that you can't have inexperienced people who have been "kill sniping" getting powerful techniques which they can't handle.
Do you understand?

Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 17:54:47
So what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.

nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
Yea that's what I'm trying to say
I think you're still unsure of what ELO is.
This is just an example I'm using from a game I play.

Right, here we can see a player with ~1,600 ELO, he is Silver, or in our case, Chunin.
(https://i.gyazo.com/95dbb9378c1d9101d882888ca86babda.png)

For him to progress to the next rank, he needs more ELO.
Take this player for example, he has ~2,000 ELO and is in Masters, lets think of that at Jonin.
(https://i.gyazo.com/74e2fc699c5d114c410808ce214be265.png)

So in order for someone to go from Chunin to Jonin, they need to gain another 400 ELO and take a Jonin exam to see if they're worthy.
Techniques will be rank bound so that you can't have inexperienced people who have been "kill sniping" getting powerful techniques which they can't handle.
Do you understand?

I think he is trying to say that Rouges would be excluded from getting powerful jutsu like this if they dont have a village to test there skills If this is the case to prevent kill sniping Organizations must also be able to administer tests for chunin an jonin levels for members of there organizations.
Title: Re: More ranks
Post by: Nova on March 07, 2016, 17:57:48
Just to add on about ELO:
Spoiler: show
ELO rating system is a method for calculating the relative skill levels of players in competitor-versus-competitor games.

A player's ELO rating is represented by a number which increases or decreases depending on the outcome of matches between players.
After every game, the winning player takes points from the losing one.
The difference between the ratings of the winner and loser determines the total number of points gained or lost after a game.
In a series of games between a high-rated player and a low-rated player, the high-rated player is expected to score more wins.
If the high-rated player wins, then only a few rating points will be taken from the low-rated player. However, if the lower rated player scores an upset win, many rating points will be transferred.
In certain games after reaching a set amount of ELO a player gets the chance to rank up, in SLO this would be the jonin exams.


TL;DR: So basically ELO is a rating system, technically speaking people with a higher amount of ELO should have a higher chance of winning against someone with a low amount of ELO but they won't get as much out of it.

The system is fine, as it will be individual ELO instead of group ELO.
You will get or lose points depending on how much difference was in your ELO and the opponents ELO.

Regarding noob sniping or whatever, there's hardly any way to counter that.
Low level people shouldn't be in dangerous zones to begin with, so it is their fault if they end up dying.

If people go rogue before getting Jonin it's their fault if they can't get better jutsus though.
that's a consequence they'll have to deal with if that system gets implemented.

Edit:
You don't have to be a village nin to get ELO, a rogue ninja can also get ELO by defeating opponents.
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 17:58:40
So what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.

nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
Yea that's what I'm trying to say
I think you're still unsure of what ELO is.
This is just an example I'm using from a game I play.

Right, here we can see a player with ~1,600 ELO, he is Silver, or in our case, Chunin.
(https://i.gyazo.com/95dbb9378c1d9101d882888ca86babda.png)

For him to progress to the next rank, he needs more ELO.
Take this player for example, he has ~2,000 ELO and is in Masters, lets think of that at Jonin.
(https://i.gyazo.com/74e2fc699c5d114c410808ce214be265.png)

So in order for someone to go from Chunin to Jonin, they need to gain another 400 ELO and take a Jonin exam to see if they're worthy.
Techniques will be rank bound so that you can't have inexperienced people who have been "kill sniping" getting powerful techniques which they can't handle.
Do you understand?

I think he is trying to say that Rouges would be excluded from getting powerful jutsu like this if they dont have a village to test there skills If this is the case to prevent kill sniping Organizations must also be able to administer tests for chunin an jonin levels for members of there organizations.
Rogues will also gain ELO like normal ninja and like I've said before, you can have "Jonin level Rogue Ninja". In regards to how they will be promoted and their jutsu system, I can't answer that because I'm not a developer, and I doubt they've thought about it either.
Title: Re: More ranks
Post by: Nas on March 07, 2016, 18:13:13
The way I for some reason would work on like a stat/skill based thing.
Like would it make sense just I become jounin and midway I decide to learn a medical jutsu without having like the right stats/skill to be able to use it and vice versa too. If I was chunnin and I had the proficient stats on like intelligence or whatever but I can't learn something unless I rank up.

But Tbh I don't mind which way works as long as it makes sense...to me the ninja rank thing doesn't make sense. Like I would get if your jutsu could only like do so much until you rank up.

Hopefully might point gets through
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 18:37:12
The way I for some reason would work on like a stat/skill based thing.
Like would it make sense just I become jounin and midway I decide to learn a medical jutsu without having like the right stats/skill to be able to use it and vice versa too. If I was chunnin and I had the proficient stats on like intelligence or whatever but I can't learn something unless I rank up.

But Tbh I don't mind which way works as long as it makes sense...to me the ninja rank thing doesn't make sense. Like I would get if your jutsu could only like do so much until you rank up.

Hopefully might point gets through
You mentioned changing your role even when you're as far as Jonin rank.
I think there should always be scrolls that teach medical jutsu so you can be any rank and still pick up and master some medical techniques.

Obviously you would be able to rank up as you gain ELO
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 18:45:50
There is one more thing About the ELO system that I dont think will work well for this kind of game.

Yes you gain point by beating other players but conversely the other player is supposed to loose point for loosing.
From a realistic point of view IF ELO represents skill -and we are using this to measure the progress of a player-
the Player cant loose progress by losing in a fight.IF you get the elo for chunin and you pass the test if you loose ELO
to the point you no longer have ELO Requisite for chunin you can't be demoted back to genin.
Title: Re: More ranks
Post by: Konohuro on March 07, 2016, 19:26:48
I'm not going to read everything but from what I saw I have two opinions:
1.
yes and each range of values is assigned a rank e-s like this

2200-2399    SANINE rare or even forbidden
2000-2199   Class S
1800-1999   Class A
1600-1799   Class B
1400-1599   Class C
1200-1399   Class D
1000-1199   Class E
Your calculations are so wrong.
Yes, every game can assign their own way of measuring ELO, but to go from starter E rank to D rank in just 200 points is absurd. Look at the way I've done it, mine makes sense.

0-1000 - E Rank
1000-1700 - D Rank
1700 - 2500 - C Rank

No these do not correspond with the ranks I posted earlier.
Elo was a smart guy, trust his range of values:
https://en.wikipedia.org/wiki/Elo_rating_system (https://en.wikipedia.org/wiki/Elo_rating_system)

2. What you are referring to as "sanine" is in fact written "sannin" and it means "the three legendary ninjas". Thus there can't be more or less sannin than 3. Also, they were just S-Rank. @cmsurfer
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 19:40:14
I'm not going to read everything but from what I saw I have two opinions:
1.
yes and each range of values is assigned a rank e-s like this

2200-2399    SANINE rare or even forbidden
2000-2199   Class S
1800-1999   Class A
1600-1799   Class B
1400-1599   Class C
1200-1399   Class D
1000-1199   Class E
Your calculations are so wrong.
Yes, every game can assign their own way of measuring ELO, but to go from starter E rank to D rank in just 200 points is absurd. Look at the way I've done it, mine makes sense.

0-1000 - E Rank
1000-1700 - D Rank
1700 - 2500 - C Rank

No these do not correspond with the ranks I posted earlier.
Elo was a smart guy, trust his range of values:
https://en.wikipedia.org/wiki/Elo_rating_system (https://en.wikipedia.org/wiki/Elo_rating_system)

2. What you are referring to as "sanine" is in fact written "sannin" and it means "the three legendary ninjas". Thus there can't be more or less sannin than 3. Also, they were just S-Rank. @cmsurfer
Not Realy.... Both orochimaru and jiraiya used sage jutsu this is why the entire akatsuki organization(all S-rank) did not go after naruto when he was training with him. and Tusnady was basically invincible with her medical ninjutsu. Sage jutsu puts you in a class to your self. This is why i added rare or forbidden to the title.I do think there should be Only 3 Ninja At a time with this level.This will put a target on there back but the tradeoff is that you have bragging rights for being one of the strongest.
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 19:49:44
There is one more thing About the ELO system that I dont think will work well for this kind of game.

Yes you gain point by beating other players but conversely the other player is supposed to loose point for loosing.
From a realistic point of view IF ELO represents skill -and we are using this to measure the progress of a player-
the Player cant loose progress by losing in a fight.IF you get the elo for chunin and you pass the test if you loose ELO
to the point you no longer have ELO Requisite for chunin you can't be demoted back to genin.
No, you won't be demoted but you'll remain at Chunin 0 ELO, but that's only if you lose EVERY single battle, which is unrealistic unless you're special. You wouldn't even be able to progress if you lose every battle so it's highly unlikely for a Chunin to be losing all the time.
Title: Re: More ranks
Post by: America on March 07, 2016, 20:07:15
There is one more thing About the ELO system that I dont think will work well for this kind of game.

Yes you gain point by beating other players but conversely the other player is supposed to loose point for loosing.
From a realistic point of view IF ELO represents skill -and we are using this to measure the progress of a player-
the Player cant loose progress by losing in a fight.IF you get the elo for chunin and you pass the test if you loose ELO
to the point you no longer have ELO Requisite for chunin you can't be demoted back to genin.
No, you won't be demoted but you'll remain at Chunin 0 ELO, but that's only if you lose EVERY single battle, which is unrealistic unless you're special. You wouldn't even be able to progress if you lose every battle so it's highly unlikely for a Chunin to be losing all the time.

If you lose a battle, there's a chance you will be dead and have to restart
Title: Re: More ranks
Post by: Konohuro on March 07, 2016, 20:10:20
I'm not going to read everything but from what I saw I have two opinions:
1.
yes and each range of values is assigned a rank e-s like this

2200-2399    SANINE rare or even forbidden
2000-2199   Class S
1800-1999   Class A
1600-1799   Class B
1400-1599   Class C
1200-1399   Class D
1000-1199   Class E
Your calculations are so wrong.
Yes, every game can assign their own way of measuring ELO, but to go from starter E rank to D rank in just 200 points is absurd. Look at the way I've done it, mine makes sense.

0-1000 - E Rank
1000-1700 - D Rank
1700 - 2500 - C Rank

No these do not correspond with the ranks I posted earlier.
Elo was a smart guy, trust his range of values:
https://en.wikipedia.org/wiki/Elo_rating_system (https://en.wikipedia.org/wiki/Elo_rating_system)

2. What you are referring to as "sanine" is in fact written "sannin" and it means "the three legendary ninjas". Thus there can't be more or less sannin than 3. Also, they were just S-Rank. @cmsurfer
Not Realy.... Both orochimaru and jiraiya used sage jutsu this is why the entire akatsuki organization(all S-rank) did not go after naruto when he was training with him. and Tusnady was basically invincible with her medical ninjutsu. Sage jutsu puts you in a class to your self. This is why i added rare or forbidden to the title.I do think there should be Only 3 Ninja At a time with this level.This will put a target on there back but the tradeoff is that you have bragging rights for being one of the strongest.

Sage mode has nothing to do with their ranks. They still were S-rank shinobis (kage material) and they were not more powerful than the other S-Ranks.
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 20:18:44
If you lose a battle, there's a chance you will be dead and have to restart
Dying a casual death is just fucking stupid. I understand if its a world/country war where you can permanently die, but I think it's just ridiculous to lose your account just because you were defeated in combat.

When you die you should just lose some elo and damage your gear (which means you'll have to spend money to get it repaired to full health).
Title: Re: More ranks
Post by: Doylo Bushida on March 07, 2016, 20:25:03
If you lose a battle, there's a chance you will be dead and have to restart
Dying a casual death is just fucking stupid. I understand if its a world/country war where you can permanently die, but I think it's just ridiculous to lose your account just because you were defeated in combat.

When you die you should just lose some elo and damage your gear (which means you'll have to spend money to get it repaired to full health).
i have to agree with Child...every game has stupid players, and this stupid players, especially with high elo could permanently attacking low elo players and easily killing them...it isnt good for low players tho, so ok, in war its ok, cause players will go to war on their own responsibility...but not in normal game :P or, if mechanism will be adapted to fight between same players elo, so not high elo vs low elo, then it will be ok :P then it will be real challenge and all players will consider if attack someone or not.
Title: Re: More ranks
Post by: Doylo Bushida on March 07, 2016, 20:28:38
http://www.shinobilifeonline.com/index.php?topic=2151.15 this discussion solve this all ;)
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 20:32:49
If you lose a battle, there's a chance you will be dead and have to restart
Dying a casual death is just fucking stupid. I understand if its a world/country war where you can permanently die, but I think it's just ridiculous to lose your account just because you were defeated in combat.

When you die you should just lose some elo and damage your gear (which means you'll have to spend money to get it repaired to full health).
ONLY IN KILL ZONES PEOPLE>>> EVERY OTHER TIME YOU WILL BE BROUGHT BACK TO THE HOSPITLE.
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 20:34:53
If you lose a battle, there's a chance you will be dead and have to restart
Dying a casual death is just fucking stupid. I understand if its a world/country war where you can permanently die, but I think it's just ridiculous to lose your account just because you were defeated in combat.

When you die you should just lose some elo and damage your gear (which means you'll have to spend money to get it repaired to full health).
ONLY IN KILL ZONES PEOPLE>>> EVERY OTHER TIME YOU WILL BE BROUGHT BACK TO THE HOSPITLE.
Sounds good. Chill out with the capitalization.
Title: Re: More ranks
Post by: Konohuro on March 07, 2016, 20:36:14
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Title: Re: More ranks
Post by: Doylo Bushida on March 07, 2016, 20:43:18
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
i think i have to read every discussion in here...cause i dont know about lot of things yet
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 21:17:25
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
Title: Re: More ranks
Post by: Doylo Bushida on March 07, 2016, 21:25:19
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
i think they wanted to say, that theres difference between elo and players rank :P like in LOL for example, people which are diamond are just good players, but theyre playing with same champs and same items :P so its only about skill of players...
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 21:36:56
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
i think they wanted to say, that theres difference between elo and players rank :P like in LOL for example, people which are diamond are just good players, but theyre playing with same champs and same items :P so its only about skill of players...
I'm not sure about what you mean by:
Quote
but theyre playing with same champs and same items :P so its only about skill of players...
And yes, there is a difference between rank and player elo. Your elo should essentially reflect on your shinobi skills, but at the same time touch upon your rank. It'll be stupid to be a chunin shinobi with a low elo. It would only show that you've been carried through missions and your squad leader who is jonin+ has done most of the work for you. That's why I'm trying to enforce a system when you have to take a ninja rank promotion exam once you've reached the necessary elo.
Title: Re: More ranks
Post by: Doylo Bushida on March 07, 2016, 21:43:13
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
i think they wanted to say, that theres difference between elo and players rank :P like in LOL for example, people which are diamond are just good players, but theyre playing with same champs and same items :P so its only about skill of players...
I'm not sure about what you mean by:
Quote
but theyre playing with same champs and same items :P so its only about skill of players...
And yes, there is a difference between rank and player elo. Your elo should essentially reflect on your shinobi skills, but at the same time touch upon your rank. It'll be stupid to be a chunin shinobi with a low elo. It would only show that you've been carried through missions and your squad leader who is jonin+ has done most of the work for you. That's why I'm trying to enforce a system when you have to take a ninja rank promotion exam once you've reached the necessary elo.
by this sentence i meant, that in LOL (League of Legends), players from high elo (diamond league) and low elo (bronze league) has no difference, cause they play with same items and same champs, so its only about theirs skill...and this thing is with SLO too, so in SLO high ELO players are different from low ELO players just with skills, not with gear and weapons :P there could be genin with high elo and genin with low elo, so same rank but different elo you know :P
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 21:50:16
by this sentence i meant, that in LOL (League of Legends), players from high elo (diamond league) and low elo (bronze league) has no difference, cause they play with same items and same champs, so its only about theirs skill...and this thing is with SLO too, so in SLO high ELO players are different from low ELO players just with skills, not with gear and weapons :P there could be genin with high elo and genin with low elo, so same rank but different elo you know :P

I understand what you're talking about. But I'm sure SLO will have gear of different quality. So it won't just be a standard set of gear that you use forever, but you can actually obtain new and better gear of higher quality through dungeons and looting ninja during wars.
Title: Re: More ranks
Post by: NinjaMirage on March 07, 2016, 22:04:52
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
i think they wanted to say, that theres difference between elo and players rank :P like in LOL for example, people which are diamond are just good players, but theyre playing with same champs and same items :P so its only about skill of players...
I'm not sure about what you mean by:
Quote
but theyre playing with same champs and same items :P so its only about skill of players...
It'll be stupid to be a chunin shinobi with a low elo. It would only show that you've been carried through missions and your squad leader who is jonin+ has done most of the work for you.
This is not necessarily the case- if your part of a squad with a specific battle strategy or formation. A genjutsu user that CC's the opponent or a medical ninja my not Have very High ELO's because there not combat units. there ELO's will mostly come from missions and Training. Hopefuly The ELO system will account for this for These support ninja.
Title: Re: More ranks
Post by: Doylo Bushida on March 07, 2016, 22:08:26
by this sentence i meant, that in LOL (League of Legends), players from high elo (diamond league) and low elo (bronze league) has no difference, cause they play with same items and same champs, so its only about theirs skill...and this thing is with SLO too, so in SLO high ELO players are different from low ELO players just with skills, not with gear and weapons :P there could be genin with high elo and genin with low elo, so same rank but different elo you know :P

I understand what you're talking about. But I'm sure SLO will have gear of different quality. So it won't just be a standard set of gear that you use forever, but you can actually obtain new and better gear of higher quality through dungeons and looting ninja during wars.
I think its big difference between ELO and RANKING. ELO depends on player´s skills, on their game, etc. and RANKING depends on his leveling. What im trying to say is, that also low level players could have bigger ELO than high level players = High ELO player - but only genin with low gear and weak jutsus, cause hes just a genin and Low ELO player - but jonin with much better gear and jutsu...so its not depends on ELO but on level/rank
Title: Re: More ranks
Post by: Fraudulent on March 07, 2016, 22:09:33
This is not necessarily the case- if your part of a squad with a specific battle strategy or formation. A genjutsu user that CC's the opponent or a medical ninja my not Have very High ELO's because there not combat units. there ELO's will mostly come from missions and Training. Hopefuly The ELO system will account for this for These support ninja.
I'm assuming that the developers will make some sort of party system for squads to use that will share all elo evenly between squad members, because obviously they would have accepted the mission from their Kage, so it makes no sense as to why 1 person would be hogging all of the elo for themselves.

I think its big difference between ELO and RANKING. ELO depends on player´s skills, on their game, etc. and RANKING depends on his leveling. What im trying to say is, that also low level players could have bigger ELO than high level players = High ELO player - but only genin with low gear and weak jutsus, cause hes just a genin and Low ELO player - but jonin with much better gear and jutsu...so its not depends on ELO but on level/rank
I've already told you that there is a difference between elo and rank. The higher rank you are (jonin, anbu etc.) the stronger your techniques would be, it would also make sense that users who are Jonin have the option to tutor 3 genins and progress together - like in the anime.

Elo would be added when you complete a mission and/or defeat another ninja, same goes for if you lose a battle.
You need to gain a sufficient amount of elo in order to have the option to take an exam that progresses you to the next ninja rank.
Title: Re: More ranks
Post by: NinjaMirage on March 08, 2016, 04:18:37
Do you think your ELO should affect how good you are with chakra and jutsu or no?
Title: Re: More ranks
Post by: Konohuro on March 08, 2016, 05:04:13
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.

ELO is obtained only by defeating other players. (Who also have ELO). Theoretically, Vreg says that there won't be equipment stats, which I don't think is an idea that will last to the end of the project.
Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
Title: Re: More ranks
Post by: NinjaMirage on March 08, 2016, 05:39:52
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.

Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
Doesn't this defeat the purpose of the ELO system... I mean its designed to be numerical representation of the likely outcome of a match. this is why when someone wins over a higher ranked player its called an upset.IF  you can get stronger and learn jutsu with out gaining ELO then It becomes less acurate and upsets will be more common.
this will eventually lead to a chaotic system the is no longer acurate.
Title: Re: More ranks
Post by: Shivraj on March 08, 2016, 07:11:48
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.

Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
Doesn't this defeat the purpose of the ELO system... I mean its designed to be numerical representation of the likely outcome of a match. this is why when someone wins over a higher ranked player its called an upset.IF  you can get stronger and learn jutsu with out gaining ELO then It becomes less acurate and upsets will be more common.
this will eventually lead to a chaotic system the is no longer acurate.
ever heard of hiding your power? Exactly like that. It's part of strategy, your opponent underestimates you and then, he's dead.
Title: Re: More ranks
Post by: Fraudulent on March 08, 2016, 09:29:15
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.

Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
Doesn't this defeat the purpose of the ELO system... I mean its designed to be numerical representation of the likely outcome of a match. this is why when someone wins over a higher ranked player its called an upset.IF  you can get stronger and learn jutsu with out gaining ELO then It becomes less acurate and upsets will be more common.
this will eventually lead to a chaotic system the is no longer acurate.
Its supposed to show how skillful you are, not the likely outcome of a match. Not everytime does a person with the higher elo win because in the end it all comes down to strategies.
Title: Re: More ranks
Post by: NinjaMirage on March 08, 2016, 14:29:04
There is no difference between a high ELO and a low ELO beside the played time in game, probably.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Confused by what you're trying to say here.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.

Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
Doesn't this defeat the purpose of the ELO system... I mean its designed to be numerical representation of the likely outcome of a match. this is why when someone wins over a higher ranked player its called an upset.IF  you can get stronger and learn jutsu with out gaining ELO then It becomes less acurate and upsets will be more common.
this will eventually lead to a chaotic system the is no longer acurate.
Its supposed to show how skillful you are, not the likely outcome of a match. Not everytime does a person with the higher elo win because in the end it all comes down to strategies.
I agree strategy is a important variable but in a 1 on 1 battle because of the self correcting nature of the ELO system- there is about a 97 % success rate for the higher ranking player this rate drops as you start to get closer to evenly matched scores. in other words if its 1800 vs 1000  there's an 800 point advantage  this is about a 80% success rate for the 1800. this is because both players are using strategies that both effect the outcome. ELO system has this accuracy rating built in to it. however this is only accurate in 1v1 match. if ELO is gained by training and missions, it will add corrupted data into the system that i'm not convinced the system can fully correct. however this kind of corrupted data is necessary in a system were you have support units.I dont clam to be an expert on ELO but i think there's a way to factor in individual skills, a medical ninja for instance might have a normal ELO of 2100 but against a Kenjutsu type ninja-or ninjutsu specialist there relative ELO against that type of player would be more like 1900.
Title: Re: More ranks
Post by: Fraudulent on March 08, 2016, 18:02:41
I agree strategy is a important variable but in a 1 on 1 battle because of the self correcting nature of the ELO system- there is about a 97 % success rate for the higher ranking player this rate drops as you start to get closer to evenly matched scores. in other words if its 1800 vs 1000  there's an 800 point advantage  this is about a 80% success rate for the 1800. this is because both players are using strategies that both effect the outcome. ELO system has this accuracy rating built in to it. however this is only accurate in 1v1 match. if ELO is gained by training and missions, it will add corrupted data into the system that i'm not convinced the system can fully correct. however this kind of corrupted data is necessary in a system were you have support units.I dont clam to be an expert on ELO but i think there's a way to factor in individual skills, a medical ninja for instance might have a normal ELO of 2100 but against a Kenjutsu type ninja-or ninjutsu specialist there relative ELO against that type of player would be more like 1900.
Yeah.. I see. Um, I'm sure that if this system even goes under consideration by @Vreg then the developers will sit down and think about how they're going to structure this and make it so that support ninja also gain a fair amount of elo. It's about mathematics and the situation you're in.
Title: Re: More ranks
Post by: Vreg on March 08, 2016, 19:00:43
Our current planned system:

1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.

Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.

So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.

Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.
Title: Re: More ranks
Post by: Fraudulent on March 08, 2016, 19:02:32
Our current planned system:

1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.

Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.

So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.

Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.
This is what I've been trying to enforce for a long time. Arigato Vreg-san.
The system I'm talking about makes so much sense and there's no reason it should be dismissed.
Title: Re: More ranks
Post by: Doylo Bushida on March 08, 2016, 19:06:34
Our current planned system:

1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.

Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.

So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.

Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.
thanks for reaction Vreg ;) and thanks for explanation of rank system, and i still hope that there could be more ranks, maybe not for shinobis, but for rogue ninjas etc. as i mentioned :)
Title: Re: More ranks
Post by: Nas on March 08, 2016, 21:53:25
Our current planned system:

1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.

Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.

So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.

Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.

This was really what i wanted to know...since ranking up wont be mandatory will jutsus be locked by rank?
Title: Re: More ranks
Post by: Vreg on March 08, 2016, 21:56:44
Our current planned system:

1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.

Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.

So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.

Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.

This was really what i wanted to know...since ranking up wont be mandatory will jutsus be locked by rank?
No, your rank has no influence on your character's capabilities in any way.
Title: Re: More ranks
Post by: Nas on March 08, 2016, 22:02:53
Ahhhh Good to know Vreg my man Good to know xD