Shinobi Life Online

Shinobi Life Online Category => Shinobi Life Online Suggestions => Topic started by: Monk on June 10, 2014, 17:48:10

Title: Jutsu Creation Topic
Post by: Monk on June 10, 2014, 17:48:10
Hello fellow shinobi :D. Monk here to ask the community what kind of unique jutsu ideas the community could create. This is your chance to suggest/create interesting jutsu ideas for the community to critique and evaluate.As development is picking up we need the community more than ever to provide feedback about what they want to see in Shinobi Life Online. Try to follow the format below to provide detailed information about this jutsu.

Jutsu Name:
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:
Jutsu Level:(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:(Melee,Low,Medium,Large)
Effects if hit:

Disclaimer: There is no promises that your jutsu will be put in game  but this will be of great help during construction of jutsus.

Thanks for reading and be creative :).


Title: Re: Jutsu Creation Topic
Post by: Monk on June 10, 2014, 17:58:52
Jutsu Name: Rock Garden Jutsu
Jutsu Type:Ninjutsu
Jutsu Description:Creates a field of rocks in an area that shoot from the ground in a path in front of you.
Jutsu Level:Intermediate
Chakra Nature: Earth Style
Jutsu Range:Medium(Area based) 20x20 Area.
Effects if hit: If a player is hit by a rock they will be launched into the air and take low damage.
Title: Re: Jutsu Creation Topic
Post by: Renagade24 on June 11, 2014, 00:59:23
Jutsu Name:Tornado Alley
Jutsu Type:Ninjutsu
Jutsu Description:Creates numerous tornadoes  in the area 
Jutsu Level:Intermediate
Chakra Nature:Wind Style
Jutsu Range:Large
Effects if hit: If a player is hit by a tornado they will be launched into the air and medium damage.
Title: Re: Jutsu Creation Topic
Post by: Renagade24 on June 11, 2014, 01:10:08
Jutsu Name:Fire Hurricane
Jutsu Type: GenJutsu
Jutsu Description:Enemy is trapped in an illusion fire hurricane
Jutsu Level:Expert
Chakra Nature:Fire Style
Jutsu Range:Medium
Effects if hit:If a player is hit they will lose defense points over a period of time.
Title: Re: Jutsu Creation Topic
Post by: rafay115 on June 11, 2014, 04:29:09
Jutsu Name: Water
Jutsu Type: Ninjutsu
Jutsu Description: water hits the enemy and since you control the water you can try to make the water control the victim but it requires massive chakra and experience to control the victim
Jutsu Level: master
Chakra Nature:water
Jutsu Range:medium
Effects if hit: hurt and if user is very strong they can control the victim


Jutsu Name: fire skin
Jutsu Type: Ninjutsu+TaiJutsu
Jutsu Description: fire around user which damages anyone wo touches the user and taijutsu does mor damage
Jutsu Level: Novice
Chakra Nature: fire
Jutsu Range: Melee
Effects if hit: burns

Title: Re: Jutsu Creation Topic
Post by: MrKurt1994 on June 11, 2014, 04:50:58
Jutsu Name: Spiked Water Finger Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: A jet of water is propelled at high speeds from the users fingers can be used to pierce through a enemy to keep them in place or used from longer ranges and shot like a projectile. And also could possibly be mixed with lightning style somehow to also allow the enemy to be electrocuted.
Jutsu Level:  Intermediate
Chakra Nature: Water Style
Jutsu Range: All
Effects if hit: If hit with the closer/medium range non projectile version the enemy can be stunned/pinned, if hit with the projectile version the opponent will be knocked back and take medium damage.



Jutsu Name: Lightning Palm
Jutsu Type: Ninjustu/Taijustu
Jutsu Description: Electricity is produced through the users palms pushing forward onto an enemy shocks them and sends them flying backwards
Jutsu Level: Intermediate
Chakra Nature: Lightning Style
Jutsu Range: Melee
Effects if hit:  The opponent takes a large amount of damage and is sent flying good for followup moves.


I bet you can't tell what two chakra natures I want my character to master.  8)
Title: Re: Jutsu Creation Topic
Post by: Cedie on June 11, 2014, 07:24:08
Jutsu Name: Black Regiment
Jutsu Type: Genjutsu
Jutsu Description: A supportive type jutsu that envelops the victim in a black cubical dimension. A taijutsu or a normal attack can be used for offense.
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: Decreases defense and immobilizes the victim for 3 seconds.
Title: Re: Jutsu Creation Topic
Post by: Cedie on June 11, 2014, 07:39:36
Jutsu Name: Darkness Impale
Jutsu Type: Genjutsu
Jutsu Description: The caster strikes the victim with a sharp looking black light causing the nerves to be dysfunctional.
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: Renders the victim immobile for 3 seconds while continuously losing blood. The caster is also incapacitated on the process.
Title: Re: Jutsu Creation Topic
Post by: Cedie on June 11, 2014, 07:53:21
Jutsu Name: Flora Dementia
Jutsu Type: Genjutsu
Jutsu Description: A supportive jutsu that creates a swirl of purple petals around the victim's body losing his natural control.
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: No damage done, but randomizes and alters the movement desired by the victim (i.e. running becomes jumping, and/or attacking becomes sitting, etc.)
Title: Re: Jutsu Creation Topic
Post by: Cedie on June 11, 2014, 08:09:49
Jutsu Name: Aquatic Cartridge
Jutsu Type: Ninjutsu
Jutsu Description: Strikes the enemy with three successive water bullets.
Jutsu Level: Novice
Chakra Nature: Water Style
Jutsu Range: Medium
Effects if hit: Each water bullet has an increasing damage. The caster has to maintain the last hand seal upon the process.
Title: Re: Jutsu Creation Topic
Post by: Cedie on June 11, 2014, 09:18:37
Yes, guys I'm focusing on Genjutsu because I know you will have a lot of great ideas about Elemental Chakras. I'm leaving them to you baybeh!

Jutsu Name: Genjutsu Release
Jutsu Type: Genjutsu
Jutsu Description: The first and most basic genjutsu. Allows one to escape from a genjutsu.
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Self and One Friendly Target
Effects if hit: The user cancels the effect of genjutsu cast upon him by a chance of 30%. The percentage of success increases with the increase of mastery.
Title: Re: Jutsu Creation Topic
Post by: Eythynhkh on June 11, 2014, 09:25:37
sorry but does this mean were going to have less jutsu that are actually in naruto?

......btw this is my uncles jutsu lol i actually think its not bad lol

Jutsu Name:
Jutsu Type: GenJutsu
Jutsu Description: Anyone who is effected by this jutsu is only able to use taijutsu until the time expires.
Jutsu Level:Intermediate or Expert (Not really sure)
Chakra Nature: Doesnt know
Jutsu Range:Medium Range
Effects if hit:
1. Once this jutsu is casted everyone within the radius is effected including the caster
2. Once the genjutsu wears off the casters chakra replenishes much slower for a period of time

....Sorry for the lack of information but we were just talking about it now so he just made it up now
Title: Re: Jutsu Creation Topic
Post by: m4r1us on June 11, 2014, 17:25:42
Jutsu Name: Blaze touch (if anyone has a better name, I'm willing to listen :) )
Jutsu Type:Nintaijutsu (like Raikage’s lighting armor)
Jutsu Description: The user envelops his arms in fire chakra burning the enemy upon contact. It can stay active for as long as the user has chakra. However when deactivated the user has his arms burned and therefore is unable to make any handseals unless a med-nin heals him. In the absence of a med nin the recovery is slow.
Jutsu Level:Expert
Chakra Nature: Fire
Jutsu Range:Melee
Effects if hit: The enemy takes high damage from the burn if hit by the user’s arms.

I know rafay posted sth like this, but I think it's a bit unrealistic being enveloped by fire all over your body since you'd most probably melt. I also think it should be a higher level and should have some drawbacks...

More to come
Title: Re: Jutsu Creation Topic
Post by: Monk on June 11, 2014, 17:42:59
Jutsu Name: Spiked Water Finger Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: A jet of water is propelled at high speeds from the users fingers can be used to pierce through a enemy to keep them in place or used from longer ranges and shot like a projectile. And also could possibly be mixed with lightning style somehow to also allow the enemy to be electrocuted.
Jutsu Level:  Intermediate
Chakra Nature: Water Style
Jutsu Range: All
Effects if hit: If hit with the closer/medium range non projectile version the enemy can be stunned/pinned, if hit with the projectile version the opponent will be knocked back and take medium damage.



Jutsu Name: Lightning Palm
Jutsu Type: Ninjustu/Taijustu
Jutsu Description: Electricity is produced through the users palms pushing forward onto an enemy shocks them and sends them flying backwards
Jutsu Level: Intermediate
Chakra Nature: Lightning Style
Jutsu Range: Melee
Effects if hit:  The opponent takes a large amount of damage and is sent flying good for followup moves.


I bet you can't tell what two chakra natures I want my character to master.  8)


Wow Sick Suggestions.

Spike Water Jutsu is a nice movie but I dont think it should stun or impale the user seeing how water really doesnt have that characteristic. But I do support this being a cool basic attack and charging the water with electricity does sound cool aswell.


Lightning Palm is honestly my favorite of the 2 and as a TaiJutsu lover I'd love to have this in game. The knock back would be fun aswell.
Title: Re: Jutsu Creation Topic
Post by: Monk on June 11, 2014, 17:48:04
Jutsu Name: Black Regiment
Jutsu Type: Genjutsu
Jutsu Description: A supportive type jutsu that envelops the victim in a black cubical dimension. A taijutsu or a normal attack can be used for offense.
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: Decreases defense and immobilizes the victim for 3 seconds.
Jutsu Name: Darkness Impale
Jutsu Type: Genjutsu
Jutsu Description: The caster strikes the victim with a sharp looking black light causing the nerves to be dysfunctional.
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: Renders the victim immobile for 3 seconds while continuously losing blood. The caster is also incapacitated on the process.
Yes, guys I'm focusing on Genjutsu because I know you will have a lot of great ideas about Elemental Chakras. I'm leaving them to you baybeh!

Jutsu Name: Genjutsu Release
Jutsu Type: Genjutsu
Jutsu Description: The first and most basic genjutsu. Allows one to escape from a genjutsu.
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Self and One Friendly Target
Effects if hit: The user cancels the effect of genjutsu cast upon him by a chance of 30%. The percentage of success increases with the increase of mastery.

Wow great suggestions seeing how Genjutsu is really under looked I like all of the Genjutsus provided keep this up guys.


Jutsu Name: Flora Dementia
Jutsu Type: Genjutsu
Jutsu Description: A supportive jutsu that creates a swirl of purple petals around the victim's body losing his natural control.
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: No damage done, but randomizes and alters the movement desired by the victim (i.e. running becomes jumping, and/or attacking becomes sitting, etc.)

I really like this idea. It would most likely be master though.
Title: Re: Jutsu Creation Topic
Post by: Monk on June 11, 2014, 17:59:28
sorry but does this mean were going to have less jutsu that are actually in naruto?

......btw this is my uncles jutsu lol i actually think its not bad lol

Jutsu Name:
Jutsu Type: GenJutsu
Jutsu Description: Anyone who is effected by this jutsu is only able to use taijutsu until the time expires.
Jutsu Level:Intermediate or Expert (Not really sure)
Chakra Nature: Doesnt know
Jutsu Range:Medium Range
Effects if hit:
1. Once this jutsu is casted everyone within the radius is effected including the caster
2. Once the genjutsu wears off the casters chakra replenishes much slower for a period of time

....Sorry for the lack of information but we were just talking about it now so he just made it up now

All the Jutsus in Shinobi Life Online will be created by the Shinobi Life Online Team for many reasons.We will put out as many unique jutsus as we can.
Title: Re: Jutsu Creation Topic
Post by: m4r1us on June 11, 2014, 19:11:52
Jutsu Name: Rend asunder
Jutsu Type: Kenjutsu/Taijutsu
Jutsu Description: Channeling chakra from all the body into the dominant arm, the user is able to swing his sword too fast for the human eye to percieve, and therefore is a very hard technique to defend against. By being used in conjunction with a lightning imbued sword it can pierce even through the strongest defenses. However all these come at the price of a very high chakra and stamina consumption.
Jutsu Level: Expert
Chakra Nature: None
Jutsu Range: Melee
Effects if hit: The opponent takes high damage
Title: Re: Jutsu Creation Topic
Post by: m4r1us on June 11, 2014, 19:13:48
Jutsu Name: Electric discharge
Jutsu Type:Ninjutsu
Jutsu Description: The user channels lightning chakra through his palm to the ground (well idk bio said that electricity channeled through the earth loses it’s power, and I can’t say he’s wrong. But at the same time in Naruto lightning is strong against earth so that’s what I thought about, you decide anyways), hurting all opponents in a close circular area.
Jutsu Level: Novice
Chakra Nature: Lightning
Jutsu Range: Low
Effects if hit: The enemies in the close surrouding area take low damage and are slowed down for 2 mins.
Title: Re: Jutsu Creation Topic
Post by: Cedie on June 11, 2014, 19:40:34
Jutsu Name: Stellar Deceit
Jutsu Type: Genjutsu
Jutsu Description: Engulfs the enemy with a sphere turning his affected surrounding into gray shades.
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: The enemy can still attack or defend but the perception and movement are slowed down for 5 seconds. Accuracy decreases by few percentage. However such powerhouse requires tremendous amount of chakra from the caster and cooldown time is longer.
Title: Re: Jutsu Creation Topic
Post by: MrKurt1994 on June 11, 2014, 21:16:27
I am really liking all the suggestions so far and thanks Monk. Now I am not so sure the jutsu named static push/pull below could work but it seems like it could be a cool move, and also was going to suggest more water moves/lightning moves either imbuing kunai and others thrown weapons with electricity or just create water versions like water shurikens and then they can be imbued with electricity after being shot out and created or kept normal. I am also wondering if it would be possible to just have a buff where your speed and jump height could be increased using lightning style or water style.


Jutsu Name: Static Push/Pull
Jutsu Type: Ninjustu
Jutsu Description: Static electricity is produced to either attract or repel an enemy or friend alike.
Jutsu Level: Expert although not sure
Chakra Nature: Lightning Style
Jutsu Range: Medium not sure if possible any other way if at all.
Effects if hit: The enemy or ally is either pushed or pulled depending on how hard or where they are pushed or pulled to would result in different damage.



Jutsu Name: Tsunami Cyclone
Jutsu Type: Ninjustsu
Jutsu Description: A large wave is created and spinned rapidly upon contact of the opponent, this would result in being trapped and also pummeled by debris within it, not to mention the possibility of drowning. A  decent sized water source would probably be needed for this move .
Jutsu Level:Master
Chakra Nature: Water Style
Jutsu Range: Medium I guess not sure on the speed.
Effects if hit: The foe is encapsulated within the water being stunned for a certain amount of time as well as taking medium damage.

Jutsu Name: Liquid Mortar
Jutsu Type: Ninjutsu
Jutsu Description: The user extends both hands upwards and shoots water projectiles of different size and shape, as the projectile falls downwards towards its target it increases it speed and force dramatically inflicting heavy damage if an opponent is hit and probably doing area damage. This Jutsu would be very good for long range attack if used correctly.
Jutsu Level: Expert
Chakra Nature:Water Style
Jutsu Range:Large
Effects if hit: The opponent is heavily damaged and knocked down possibly.

Title: Re: Jutsu Creation Topic
Post by: Cedie on June 12, 2014, 06:17:20
Jutsu Name: Acute Incision
Jutsu Type: Sensory
Jutsu Description: Allows the user to have a wider vision during the night.
Jutsu Level: Beginner
Chakra Nature: NA
Jutsu Range: Large
Effects: Enables the user to see through fogs, smoke screen, darkness as well as other jutsu induced invisibility.
Title: Re: Jutsu Creation Topic
Post by: Cedie on June 12, 2014, 07:05:41
Jutsu Name: Psychedelum
Jutsu Type: Sensory
Jutsu Description: Heightens the senses allowing the user to easily detect incoming attacks.
Jutsu Level: Intermediate
Chakra Nature: NA
Jutsu Range: Self
Effects: Accuracy and evasion are greatly increased for a period of time.
Title: Re: Jutsu Creation Topic
Post by: Cedie on June 15, 2014, 19:05:24
Jutsu Name: Blaze Predator
Jutsu Type: Ninjutsu
Jutsu Description: Conjures a demonic flame in a form of carnivorous plant. The flame escapes from earth cracks then devours the enemy entirely.
Jutsu Level: Intermediate
Chakra Nature: Fire Style
Jutsu Range: Medium
Effects if hit: Continuously burns the enemy for few seconds.
Title: Re: Jutsu Creation Topic
Post by: CaptainSpoon on June 16, 2014, 01:51:10
Jutsu Name: Five dragons jutsu
Jutsu Type: Ninjutsu
Jutsu Description: This jutsu allows the user to spit five white dragons that will continously charge into the enemy causing the enemy to suffer damage. Then, the four dragons each bite into one of the foe's limbs and will hold him. the fifth dragon will come shooting out of the sky to drill through the opponent. The user will have to maintain the last used hand sign.
Jutsu level: Master
Chakra Nature: Yang release
Jutsu Range: large(if the dragon flies from a far distance its large range right?)
Effects if hit: The victim will suffer great damage, and will constantly bleed from the hole in his body caused by the fifth dragon.


Jutsu Name: dragons reach jutsu
Jutsu Type: sensory
Jutsu Description: Sends the wanted amount of white dragons into the sky to look for signs of shinobi, the user sees what the dragons see so the user will be defenceless against an enemy attack while casting the jutsu.
Jutsu Level: Expert
Chakra Nature: Yang release
Jutsu Range: Large
Effects if hit: The dragons see an area of about 50x50 each.


Jutsu Name: black vortex teleportation jutsu
Jutsu type: Ninjutsu
Jutsu Description: This jutsu needs two vortexes for which the user has to place one vortex at one place and one at the other. The vortexes are placed by placing a jutsu formation on an object and when the vortex is needed the vortex will open up and it will close after the jutsu caster is done with the vortex. The user can suck things up in one vortex and make them appear from the other vortex.
Jutsu Level: Master
Chakra Nature: Yin release
Jutsu Range: Large
Effects if hit: This jutsu will teleport a person or object to another place.


Jutsu Name: Fine penetration jutsu
Jutsu Type: Ninjutsu
Jutsu Description: The user will focus chakra in his fingers which makes them swords and then charges at the foe using the fingers as a spear.
Jutsu Level: Expert
Chakra Nature: Wind release
Jutsu Range: Melee
Effect if hit: The victim's body will be penetrated by this spear-like jutsu and will suffer immense damage and bleed from his wound.
Title: Re: Jutsu Creation Topic
Post by: Renagade24 on June 17, 2014, 18:27:11
Jutsu Name: Twin Dragon claws
Jutsu Type: TaiJutsu
Jutsu Description: dragon claws made of fire appear around users hands
Jutsu Level:Intermediate
Chakra Nature: Fire
Jutsu Range:Melee
Effects if hit: If your opponent is hit they will take medium damage and take little damage for being burned over time.

Jutsu Name: 6th Sense Jutsu
Jutsu Type: Scensory
Jutsu Description: User is able to see the chakra nature(s) of their opponents
Jutsu Level:Novice
Chakra Nature: Yin
Jutsu Range:Large
Effects if hit: user see opponents chakra nature(s)

Jutsu Name: Hell's surface
Jutsu Type: GenJutsu
Jutsu Description: Victim is trapped in an an area that looks and feel like hell
Jutsu Level:Expert
Chakra Nature: Fire
Jutsu Range:Large
Effects if hit: user is trapped in the genjutsu

Jutsu Name:Vortex Palm
Jutsu Type: TaiJutsu
Jutsu Description: Votrex appears in the users hand and opponent is sucked in then is sent flying.
Jutsu Level:Novice
Chakra Nature: Wind
Jutsu Range:Melee
Effects if hit: Victim takes little damage


Title: Re: Jutsu Creation Topic
Post by: CaptainSpoon on June 17, 2014, 23:01:37
Jutsu Name: Blazing tiger
Jutsu Type: Taijutsu/Ninjutsu
Jutsu description: Fire appears around the users fists, in the form of tiger heads and with it you strike the opponent.
Jutsu Level: Intermediate(because this requires change in chakra form and change in chakra nature)
Chakra Nature: Fire
Jutsu range: Melee
Effects if hits: the foe takes quite some damage and also takes some fire damage from the fire nature.
Title: Re: Jutsu Creation Topic
Post by: Flavour_Flieve on June 18, 2014, 21:02:26
I noticed there weren't many ideas put out for Explosion Release jutsus, so here are a few.

Jutsu Name: Explosive wave
Jutsu Type: Ninjutsu
Jutsu Description: The user concentrates their chakra to a single spot in their body, then releases it in a shockwave of explosive energy.
Jutsu Level: Expert
Chakra Nature: Bakuton/Explosion Release (Lightning and earth)
Jutsu Range: Medium
Effects if hit: Causes great damage to the victim... Or an ally, if they get in the way.

Jutsu Name: Explosive Breath Cannon
Jutsu Type: Ninjutsu
Jutsu Description: The user focuses their explosive type chakra and produces a large beam of explosive energy from the mouth.
Jutsu Level: Intermediate
Chakra Nature: Bakuton/Explosion Release
Jutsu Range: Medium
Effects if hit: Victim takes a considerable amount of damage.

Jutsu Name: Bakuhatsu-Kinesis If you have a better name, please tell me. It would be appreaciated.
Jutsu Type: Ninjutsu
Jutsu Description: By concentrating their explosive chakra and fucosing on a single point of their vision, the user is able to release powerful explosive energy, in turn, causing an explosion at the focal point of their field of vision.
Jutsu Level: Master (Because of the unfair destructive power)
Chakra Nature: Bakuton/Explosion Release
Jutsu Range: Large
Effects if hit: Causes astounding damage to the victim if they are not prepared for the blow. Drains a great amount of chakra from user.
Title: Re: Jutsu Creation Topic
Post by: Flavour_Flieve on June 18, 2014, 21:17:08
Jutsu Name: Lightning Claw Jutsu
Jutsu Type: Nintaijutsu (Ninjutsu/Taijutsu)
Jutsu Description: The user focuses their lightning chakra into their hands, creating claws made of lightning chakra.
Jutsu Level: Intermediate
Chakra Nature: Lightning
Jutsu Range: Melee
Effects if hit: Causes some minor damage to vitcim, as well as additional lightning damage.
Title: Re: Jutsu Creation Topic
Post by: Flavour_Flieve on June 18, 2014, 21:35:12
Jutsu Name: Lightning Sword Slash
Jutsu Type: Ninjutsu/Kenjutsu
Jutsu Description: The user charges their blade with lightning chakra. When the blade is swung, it produces a crescent-shaped beam of energy that will constantly move in the direction the sword was swung  for a limited amount of time.
Jutsu Level: Intermediate
Chakra Nature: Lightning Release
Jutsu Range: Melee-Medium
Effects if hit: The The victim takes a little less than the normal damage of the blade, plus some lingering lightning damage.
Title: Re: Jutsu Creation Topic
Post by: spartanhalo on June 19, 2014, 11:01:54
Jutsu name: technique of the sun
jutsu type: ninjutsu
Jutsu description: create a little sun over the player .
Jutsu level: novice
Chakra nature: fire
Jutsu range: low
Effects if hit: immobilizes all the enemy near the user the time depend on the quantity of chakra
  remain all the jutsu are not possible to do for the enemy during this technique.
Title: Re: Jutsu Creation Topic
Post by: umardon1 on June 20, 2014, 13:33:38
jutsu name: lightning dragon fist
jutsu type: ninjutsu
Jutsu description: lightning dragon covers the fist and attacks the opponent .
Jutsu level: expert
Chakra nature: lightning
Jutsu range: medium
Effects if hit:pierces the opponent like lightning blade with high amount of damage and damage depend on amount of chakra used can be large scaled too
Title: Re: Jutsu Creation Topic
Post by: Monk on June 25, 2014, 14:21:01
So many great Ideas, I really like the Tai Jutsu and Genjutsus moves. The vortex moves sound fun aswell.
Title: Re: Jutsu Creation Topic
Post by: Azarf on June 28, 2014, 02:15:52
Any suggestions will be taken ;)

Jutsu Name: Water circle
Jutsu Type: Ninjutsu
Jutsu Description: Creates a circle with 2-5 meter radius around the 1st position of the user when cast it ( the radius depends on the amount of chackra used), the circle stays up to 3min, while active the user don't recover the amount of chakra used to this jutsu. ex: if the jutsu needs 20% then for the duration the user can only get a maximum of 80%. when deactivated if the user is in touch with the water regains half of the chakra used.
Jutsu Level: Expert (not shure)
Chakra Nature: Water
Jutsu Range:Low- Mid
Effects if hit: If in touch with the water any person that uses water jutsus has his chakra consumption reduced by 1/3.
                    If in touch with the water any person who uses fire jutsu has his chakra consumption increased by 1/5.
                    If in touch with the water or aim at it a lightening justsu make every single one that is in toutch with the water, (including him self if in touch) electrocuted.
Title: Re: Jutsu Creation Topic
Post by: Reminance on June 28, 2014, 19:44:26
Jutsu Name: Rasenringu
Jutsu Type: Ninjutsu
Jutsu Description: A dark purple Rasengan with a white ring that keeps turning around the Rasengan. (Like the planet saturn)
Jutsu Level: Expert/Master
Chakra Nature: Wind
Jutsu Range: Short Range
Effects if hit: It damages the entire chakra circulatory system of the target that would mean that you would be severely hurt if in range!

(This Jutsu requires much training and would take a lot of chakra meaning that you would be able to do almost no jutsu except for smaller jutsu's)

Video where it was used in: http://www.youtube.com/watch?v=1A6ZZAw4VrM (Or just look at my signature)

Would be super epic to have in Shinobi Life Online please take this master jutsu in consideration!
Title: Re: Jutsu Creation Topic
Post by: Barleb on June 29, 2014, 03:02:30
Jutsu Name:Poison Cloud
Jutsu Type: Ninjutsu
Jutsu Description:After the player is done with the hand signs he puts his hands close to his mouth and shoots out a large cloud of purple smoke(The smoke will remain in the air for about 1-2 mins(This time can change depending on what the developers feel is necessary)).
Jutsu Level:Intermediate
Chakra Nature: Earth release
Jutsu Range: Depending on the mastery of the skill the player may be able to shoot forth more smoke so Low-medium.
Effects if hit:Does damage to the player over time(In the naruto series it was usually instant death to and this that breathed it up but i feel that would be super op....).
Title: Re: Jutsu Creation Topic
Post by: Vreg on June 29, 2014, 03:56:39
Jutsu Name: Rasenringu
Jutsu Type: Ninjutsu
Jutsu Description: A dark purple Rasengan with a white ring that keeps turning around the Rasengan. (Like the planet saturn)
Jutsu Level: Expert/Master
Chakra Nature: Wind
Jutsu Range: Short Range
Effects if hit: It damages the entire chakra circulatory system of the target that would mean that you would be severely hurt if in range!

(This Jutsu requires much training and would take a lot of chakra meaning that you would be able to do almost no jutsu except for smaller jutsu's)

Video where it was used in: http://www.youtube.com/watch?v=1A6ZZAw4VrM (Or just look at my signature)

Would be super epic to have in Shinobi Life Online please take this master jutsu in consideration!
You're supposed to make up jutsus, not take existing Naruto jutsus. Even if they come from an alternate universe within the Naruto universe.
Title: Re: Jutsu Creation Topic
Post by: America on July 06, 2014, 00:16:48
Jutsu Name: Wind Rush
Jutsu Type: Ninjutsu/Taijutsu
Jutsu Description: Player turns into air and propels a set distance forward, or until you hit another player. If you hit another player, then you return to a physical form and perform a punch/kick/stab/slice/taijutsu move immediately.
Jutsu Level: Intermediate/Expert
Chakra Nature: Wind
Jutsu Range: Medium Range
Effects if hit: Damage to the hit player

This jutsu can be used as a dash and/or a damaging move. The taijutsu move would be very smooth, happening as (or very soon after) the player turns back into a human.
Title: Re: Jutsu Creation Topic
Post by: Setsugan_Kohai on July 10, 2014, 22:40:53
Jutsu Name: Rakurai (Lightning Strike)
Jutsu Type: Ninjutsu / Taijutsu
Jutsu Description: The user infuses Lightning and Wind Chakra nature to use Swift Release, allowing the user of this jutsu to move at Lightning speed whilst striking the target with bolts of intense lightning
Jutsu Level: Expert
Chakra Nature: Lightning / Wind (Swift Release)
Jutsu Range: Melee - The jutsu can be launched at any range, Chakra consumption depends on range.
Effects if hit: If hit, the target will be paralyzed for a duration of 3 seconds after the jutsu is used on them and take medium damage

Let me know what you think guys! I'm open to criticism and suggestions of how this could be improved.  :P
Title: Re: Jutsu Creation Topic
Post by: Master on July 11, 2014, 09:03:15
Jutsu Name: Burning Heart
Jutsu Type:(Ninjutsu,TaiJutsu)
Jutsu Description: Passive Jutsu lasts 1 minute after use increasing the will of the user
Jutsu Level:(Beginner,Novice,Intermediate)
Chakra Nature:Fire
Jutsu Range:(Self)
Effects if Properly used:: Increase attack power and agility of player by 5-15% depending on level Ie: Beginner,Novice,Intermediate
Title: Re: Jutsu Creation Topic
Post by: thevegetor on July 11, 2014, 19:56:16
Jutsu Name: Wind Shield
Jutsu Type: (Ninjutsu, Taijutsu)
Jutsu Description: A shield made of wind chakra surrounds the user, allowing for a greater defense and extended Taijutsu range.
Jutsu Level: (Intermediate and above)
Chakra nature: Wind
Jutsu Range:(Self and Melee)
Effects if Properly used: Increases attack and defense, as well as extending the range of Taijutsu a short amount.

(on a side note, perhaps if the jutsu somehow fails, maybe due to not having enough chakra, the jutsu damages the user, giving the jutsu some risk)
Title: Re: Jutsu Creation Topic
Post by: J-man on July 11, 2014, 23:03:57
Jutsu Name:Water Dog jutsu
Jutsu Type:Ninjutsu
Jutsu Description:Summons a water dog that lasts for 10 seconds,he runs at the nearest enemy bitting him,if he succesfully bites the target,the target is stunned and caught in a water like armor,if the dog is hit he turns to water and comes back after0.8 seconds,if the dog doesnt manage to get to his target in 10 seconds he just turns into mere water and disappears
Jutsu Level:Intermediate
Chakra Nature:Water
Jutsu Range:Meele
Effects if hit:stunned 3 seconds
Counter:snares,stuns etc will work on the dog 
So this is like some sort of ranged meele jutsu,the caster does not have to be in meele range while the dog must be,its like a water prison  that has to catch you ,hand seals im thinking to be somewhere to 5-6 handseals
Title: Re: Jutsu Creation Topic
Post by: Master on July 11, 2014, 23:09:15
Jutsu Name: Severe tornado storm
Jutsu Type:(Ninjutsu)
Jutsu Description:Unleashes a giant tornado infront of the user that then goes around destroying stuff, it lasts for 30 seconds and as the jutsu hits lvl 3 your tornado has 3 little tornado's that spawn from it.
Jutsu Level:(Master)
Chakra Nature:Wind
Jutsu Range:(Large)
Number of hand signs: 11-12
Effects if hit: Sucked into the tornado for 5 seconds getting dealt 10 damage each time, for a total of 50 or so health loss depending on how the health caps will be made so lets say someone has 150 health it will take away 1/3 of there health.

After the 5 second are done you get shot into the air getting dealt 20 damage on fall. or however fall damage when getting knocked down will work.
Title: Re: Jutsu Creation Topic
Post by: J-man on July 11, 2014, 23:12:19
Jutsu Name:Water Dog
Jutsu Type:Ninjutsu
Jutsu Description:Create a Water dog that aids you in battle for 12 seconds,he atacks your targets and shows stealthed targets,after 12 seconds he turns into water.it deals damage based on the users chackra
Jutsu Level:Intermediate
Chakra Nature:Water
Jutsu Range:Im not sure
Effects if hit: just medium damage
Title: Re: Jutsu Creation Topic
Post by: Xendrus... on July 12, 2014, 00:08:24
Hear me out on this, since it is a Kekkei Genkai, I'll describe the Kekkei Genkai in general: One cannot copy a Kekkei Genkai, but this Kekkei Genkai has the ability to copy other jutsu's instead. As an idea, give the person who has this Kekkei Genkai a single jutsu, the on posted below, which if hit will allow the user to copy their opponent's last used jutsu. Max the amount copy-able jutsu's to 3 (or some amount). If the user already has 3 copied, if he copies a new one, he must choose one of the prior 3 to be 'deleted' to allow room for the new one. I will further develop the justsu/kekkei genkai if it is seen as a good idea/accepted.

Jutsu Name: I googled the name so it may not be correct: Mohousha → copycat

Jutsu Type: Genjutsu

Jutsu Description: Upon succession, the target is immediately shrouded in butterflies, almost like in the eye of a hurricane. Their eyesight is completely blocked.

Jutsu Level: It's a Kekkei Genkai Jutsu, I don't know ><

Chakra Nature: Not sure.

Jutsu Range: Medium range in the sense of distance, not width/span

Effects if hit: Immediately stunned/immobilized lasting for a second or two. The user gains the last used jutsu of the person hit.
(The exception(s) are Kekkei Genkai's)
Title: Re: Jutsu Creation Topic
Post by: thevegetor on July 12, 2014, 04:00:42
Jutsu Name: Raining Heavens
Jutsu Type: Ninjutsu
Jutsu Description: Meteorites rain down around you with you safe at the center.
Jutsu Level: Master
Chakra Nature: Fire and Earth
Jutsu Range: Large
Effects if hit: Meteorites fall all around you for 7 seconds, damaging both allies and enemies alike. meteorites deal splash damage with more damage being dealt the closer you are to the impact sight and victims have a 25% chance of catching fire and being dealt burn damage.
Recommended Number of hand seals: 10
Why this is not op: It requires 10 hand seals, which makes it complicated to pull off in a combat scenario, which is required as it is an area of effect jutsu around you. It also leaves a safe zone around your immdiate area, which anyone can take advatadge of. It's not very effective against taijutsu users. Also, no one is safe including your allies and yourself if you move (or are removed) from the safe zone.
Title: Re: Jutsu Creation Topic
Post by: Master on July 12, 2014, 05:10:43
Jutsu Name: Water orb jutsu
Jutsu Type:(Ninjutsu)
Jutsu Description: Shoots small balls of water around the user say 3-6 ball depending on justu level, they fly off in random directions and if they get close to a enemy they latch on and start growing on the target
Jutsu Level:(Expert)
Chakra Nature: Water
Jutsu Range:(Large)
Effects if hit: The ball starts growing over time and after 30 seconds if the justu is not removed by a medic somehow, it will eventuelly trap you in a Ball of water slowly decreasing your health with a active 15damage every 2 seconds. Justu lasts for 20 seconds for a total of 150 damage.

caution: If the owner of the jutsu walks into the orb the same thing will happen to him.

recommended hand sign number : 8
Title: Re: Jutsu Creation Topic
Post by: x Star-Black x on July 13, 2014, 22:01:31
Jutsu Name: ★ Tenrui - Heavenly Tears ★
Jutsu Type: Genjutsu / Ninjutsu.
Jutsu Description: The user launches a water style jutsu in order to influence the weather, causing heavy rain to fall in a large specific area, The user of this ninjutsu then infuses his/her chakra into the rain to cast a genjutsu upon all targets inside the area of effect. This jutsu can be countered or avoided by leaving the area of effect or by using protective jutsu to block the rain.
Jutsu Level: Intermediate.
Chakra Nature: Water.
Jutsu Range: Large.
Effects if hit: If hit by the genjutsu the target experiences nausea and impaired vision which would make it hard to locate their enemy as well as slowed movement.
Title: Re: Jutsu Creation Topic
Post by: krolk88 on July 17, 2014, 21:31:03
Jutsu Name:Wind Sphere
Jutsu Type:Ninjutsu
Jutsu Level:Intermediate
Chakra Nature:Wind
Jutsu Range:Short(Self-cast)
Jutsu Description: User is surrounded by wind that changes the trajectory of projectiles thrown inside the wind sphere and slows all inhabitants of the sphere by a moderate amount.User is unaffected by this jutsu due to being in a small(about 1m diameter) windless zone in Sphere's center.Also greatly increases size and power of fire jutsus that collide or are fired from within the sphere.Area,Trajectory change,slow and Fire amplification increase with jutsu mastery.

Effects if hit:Slows and deals low damage to all sphere inhibitants except the user and those standing extremely close to him.Changes the trajectory of most objects that collide with the sphere,amplifies the effects of colliding fire jutsus.


Jutsu Name: Wind Blade
Jutsu Type: Ninjutsu.
Jutsu Level: Novice
Chakra Nature: Wind
Jutsu Range: Short(Self-cast)
Jutsu Description: User surrounds his blade with wind chakra,increasing its potential damage and adding a short range wave of wind that gets larger and faster as the jutsu mastery increases.The wind wave is capable of slowing/changing the trajectory or blowing away objects depending on jutsu mastery and the object's weight.If the wind wave collides with a fire jutsu,it may cause the flames to disperse away from the wind depending on fire jutsu's power.

Effects if hit:Amplfies weapon damage.Causes minor damage to enemies hit by the wind wave or weapon's wind aura.Blows away smaller objects,projectiles.Slows or blows away humans hit depending on jutsu mastery.
Title: Re: Jutsu Creation Topic
Post by: Cedie on July 20, 2014, 08:57:10
Jutsu Name: Nerve Puncture
Jutsu Type: Medical Ninjutsu
Jutsu Description: Multiple hitting that injects chakra needles into the enemy damaging the nerves.
Jutsu Level: Intermediate
Chakra Nature: NA
Jutsu Range: Medium
Effects if hit: Inflicts minimal injury but disrupts the enemy's chakra flow disabling the use of ninjutsu and genjutsu for a period of time. However, the enemy can still use taijutsu with a decreased strength.
Title: Re: Jutsu Creation Topic
Post by: Cedie on July 20, 2014, 09:10:16
Jutsu Name: Esprit de Corps
Jutsu Type: Medical Ninjutsu
Jutsu Description: After performing the hand seals the user hits his palm on the ground to produce a circular wave of recovering chakra.
Jutsu Level: Intermediate
Chakra Nature: NA
Jutsu Range: Wide/Long
Effects if hit: Recovers allies nearby within 8 meters range of 360 degrees.
The user depletes small amount of health points and chakra points.
Title: Re: Jutsu Creation Topic
Post by: Cedie on July 20, 2014, 09:20:42
Jutsu Name: Detoxification
Jutsu Type: Medical Ninjutsu
Jutsu Description: Removes any negative elemental effect on an individual.
Jutsu Level: Expert
Chakra Nature: NA
Jutsu Range: Short
Effects if hit: The ally is freed from a continuing elemental damage at the cost of the user's health points.
Title: Re: Jutsu Creation Topic
Post by: Master on July 21, 2014, 07:02:56
That last justu about the decreasing Hp, A medical ninja does not loose Hp points when healing its not like they are giving there own life, i say those are some basic medical jutsu so should be novice for medical and then make it so that it does not take hp away
Title: Re: Jutsu Creation Topic
Post by: Utunama on July 23, 2014, 01:36:48
Hi everybody.Here is my idea for "The Eight Gates" part in Shinobi Life Online.
_________________________________________________________________

1.The  Release.

Jutsu Name:The Release
Jutsu Type:Taijutsu(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:The user focuses in his mind deeply, releasing any stressful thought or anything like that from his brain.Increases the user's strength by 2% when using taijutsu.
Jutsu Level:Intermediate.(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:Melee(Melee,Low,Medium,Large)
Effects if hit:If the player hits somebody while having this "buff" on him he would have a better critical chance or so,up to Vreg if this gets implemented.
_________________________________________________________________

2.The Opening
Jutsu Name:The Opening.
Jutsu Type:Taijutsu(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:The user focuses in his mind deeply again and this increases the user's strength again by 3% (The Release + The Opening = 5% + strength) also heals the player a bit.
Jutsu Level:Intermediate.(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:Melee(Melee,Low,Medium,Large)
Effects if hit:If the player hits somebody while having this "buff" on him he would have a better critical chance or so,up to Vreg if this gets implemented.
_________________________________________________________________

3.Life's Tree

Jutsu Name:Life's Tree
Jutsu Type:Taijutsu(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:The user focuses in his mind deeply again and this increases the user's blood flowing (let's say the regeneration) and heals the user for 2-5 minutes (HP +5 or so per 5 seconds or so, it's just a idea)
Jutsu Level:Intermediate.(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:Melee(Melee,Low,Medium,Large)
Effects if hit:Not for hits

_________________________________________________________________
4.The Rage of the Animal

Jutsu Name:The Rage of the Animal
Jutsu Type:Taijutsu(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:The user focuses in his mind deeply again and this increases the user's speed and strength but also decreases the health (or the HP decreases for a minute, -10, -20 HP or so,again just a idea).It increases the strength by 5% and makes the player move faster than the others,
Jutsu Level:Expert.(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:Melee(Melee,Low,Medium,Large)
Effects if hit:Not for hits
_________________________________________________________________

5.The Howl of the wolf.

Jutsu Name:The Howl of the wolf.
Jutsu Type:Taijutsu(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:The user focuses in his mind deeply again and this increases the user's speed and strength.(+4% for strength and +20% for speed, for now the speed would be +30% with all the "gates" opened untill now and 14%+ strength.).Also decreases player's health by 100 points or so and decreases it afterwards with -10 points per 30 seconds for 5 minutes or so.
Jutsu Level:Expert.(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:Melee(Melee,Low,Medium,Large)
Effects if hit:Increases the player's critical chance and the speed is much better, improved.
_________________________________________________________________

6.The Eagle

Jutsu Name:The Eagle
Jutsu Type:Taijutsu(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:Increases the user's speed and power.The strength is increased by 2% and the speed by 5%.( for now the speed would be +35% with all the "gates" opened untill now and 16% + strength.)
Also, let's the user to cast 10 fireballs (or so, not to OP though).Decreases the user HP by 100.(I don't know what's the HP limit or so, so let's say 100?, if the max HP is 100 then 10, 20 or so, lower amounts, IDK)
Jutsu Level:Master.(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:Melee(Melee,Low,Medium,Large)
Effects if hit:Increases the player's critical chance and the speed is much better, improved, faster than the others player.
_________________________________________________________________

7.The Sadness

Jutsu Name:The Sadness
Jutsu Type:Taijutsu(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:Increases the user's speed and power.The strength is increased by 4% and the speed by 10%.( for now the speed would be +45% with all the "gates" opened untill now and 20% + strength.)
Also, the user is able to do a special jutsu (something like the  Daytime Tiger) but the user's muscle fibres are ripped to shreds, causing intense pain if anything or anyone touches them.(-500 HP points or lower amount if the HP limit is 100 or so, just a idea)
Jutsu Level:Master.(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:Melee(Melee,Low,Medium,Large)
Effects if hit:Increases the player's critical chance and the speed is much better, improved, faster than the others player.Easy to dodge the other's jutsu.
_________________________________________________________________

7.The Death
Jutsu Name:The Death
Jutsu Type:Taijutsu(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description:Increases the user's speed and power.The strength is increased by 15% and the speed by 15%.( for now the speed would be 60% with all the "gates" opened untill now and 35% + strength.)
The user is stronger and faster than anyone but after this is over the user HP is 0, which is a suicide pretty much.
Jutsu Level:Master.(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:
Jutsu Range:Melee(Melee,Low,Medium,Large)
Effects if hit:Increases the player's critical chance and the speed is much better, improved, faster than the others player and very strong but brings death.


HEY MAN!FUCK OFF!IT'S WAY TO OP!IT SUCKS NO IT SHOULD BE VERY FUCKING OP! BLA BLA.

Keep in mind that this is just a idea, feel free to edit the "gates" in any way you feel, I don't know if Vreg is going to add this but it's just a idea.
Title: Re: Jutsu Creation Topic
Post by: thevegetor on July 26, 2014, 04:28:00
Jutsu Name: All is One, One is All
Jutsu Type: GenJutsu
Jutsu Description: The caster of the jutsu causes the target to see himself as other people (so the target for example would see the caster as the target's character as well as the target's allies. The target sees himself as all other players)
Jutsu Level:Expert,Master
Chakra Nature: N/A
Jutsu Range:Low
Effects if hit:The target now sees everyone as him or herself for 1 minute. The time gets longer depending on the strength level of the jutsu (1-3) and how much chakra the caster puts into the jutsu.
Title: Re: Jutsu Creation Topic
Post by: Cedie on July 26, 2014, 13:31:17
That last justu about the decreasing Hp, A medical ninja does not loose Hp points when healing its not like they are giving there own life, i say those are some basic medical jutsu so should be novice for medical and then make it so that it does not take hp away

Those are just suggestions and i did not stick on the Real Naruto system. That is also to be fair and balance while having an essential jutsu. Also, the most basic med jutsu is individual healing not group. I decided not to put that here because that's already customary, well known and a de facto.
Title: Re: Jutsu Creation Topic
Post by: Awesometheory on July 26, 2014, 14:25:54
Jutsu Name: wood take down
Jutsu Type: Ninjutsu
Jutsu Description: creates wood clones who drags you down into the earth
Jutsu Level: Intermediate
Chakra Nature: wood style
Jutsu Range: Large
Effects if hit: If a player is hit by a tornado they will be launched into the air and medium damage.
Title: Re: Jutsu Creation Topic
Post by: Khaoz12 on July 29, 2014, 04:06:07
Jutsu Name:Shurikanine
Jutsu Type:Bukijutsu/Ninjutsu
Jutsu Description:The user throws a single shuriken that splits into 20 chakra stringed shurikens.The shurikens can be guided by the strings provided on the shurikens.
Jutsu Level:Novice
Chakra Nature: None
Jutsu Range:Large
Effects if hit: If a player is hit by an individual shuriken , a small portion of chakra is lost.

(This is just an idea for Bukijutsu's sake xD)
Title: Re: Jutsu Creation Topic
Post by: Khaoz12 on July 29, 2014, 04:21:47
1)    Jutsu Name:Renpuu Strike
Jutsu Type:Taijutsu
Jutsu Description:The user completely focuses all of one's chakra into his(her) feet and launches a devastating spin attack that burns air at it's tremendous speed.
Jutsu Level:Expert
Chakra Nature:None
Jutsu Range:Melee
Effects if hit:The victim would be inflicted with a large amount of pain with slight burns.
                   The user will face difficulties such as fatigue , as this uses a large amount of force on the body.

2)Jutsu Name:Katon:Chō No Beshon
Jutsu Type:Ninjutsu
Jutsu Description:The user spins and releases a diverse amount of flying insects that explode on impact
Jutsu Level:Intermediate
Chakra Nature:Fire Style
Jutsu Range:Medium
Effects if hit:The target will take medium damage from the explosion and low if within the radius

3) Jutsu Name:Fog Style : Suitiro Asasshin
Jutsu Type:Ninjutsu/Bukijutsu
Jutsu Description:The user emits a spreading thick smoke that makes the surrounding area foggy.
                            The user then volleys a large amount of sharp shurikens in the air.
Jutsu Level:Intermediate
Chakra Nature:Fog Style                                                                              (I guess)
Jutsu Range:Medium
Effects if hit:The fog will decrease the user's vision by about 50%
                    &
                    The shurikens will inflict low damage but will cause the target to bleed.
                   
Yes , I know fog style isn't an actual nature , but it's just an idea.
These are just suggestions...
Should I make more?
Title: Re: Jutsu Creation Topic
Post by: DoomBoom on August 09, 2014, 22:59:54
Justu Name:Tornado Bug Swarm
Justu Type:Ninjustu
Justu Description:the insects grab their feet by their chakra, and the others make a circle underneath, Bugs raise up as a tornado form, The tornado gets tighter as their charka is low, Then crush it's opponent.
Justu Level:Expert
Chakra Nature:Medium
Justu Range:Medium
Effects if hit:The victim would be completly paralyzed for about 5 to 6secs.
Title: Re: Jutsu Creation Topic
Post by: DoomBoom on August 09, 2014, 23:10:54
Justu Name: Giant Bug Ball Frenzy
Justu Type:Ninjustu
Justu Description:Shooting insects out of your fingier tips , As their coming towards you they become bigger.
Justu level:Novice
Chakra Nature:Earth Style
Justu Range:Large
Effects of hit:Your chakra will be going away slowly, and you'll be stunned for a little while.
Title: Re: Jutsu Creation Topic
Post by: DoomBoom on August 09, 2014, 23:16:35
Justu Name:Sand Pound
Justu Type:Ninjustu
Justu Desription:pushes sand to the victim and makes a sand floor and picks it up over them(As they were in a trashbag) and pound it down.
Justu Level:Novice
Chakra Nature:Earth
Justu Range:Large
Effects if hit:Bleeding
Title: Re: Jutsu Creation Topic
Post by: DoomBoom on August 09, 2014, 23:22:16
Justu Name:Sand Capture
Justu Type:Ninjustu
Justu Desription:Kicks the ground, and sand goes under the victim , the sand around him/her becomes a jail ceil. A jail ceil that sucks your chakra right out of you.No escape.
Justu Level:Novice
Chakra Nature:Earth Style
Justu Range:Large
Effects if hit:Energy/Life drain
Title: Re: Jutsu Creation Topic
Post by: Indigo on August 10, 2014, 12:28:44
Justu Name: Fire Style: Scorching Punch
Justu Type: Ninjustu
Justu Desription: A flaming boar's head appears around the users hand of preferences (think Hinata's Lion Fists but considerably larger and a dark red) The tusks of the 'boar' are solid iron so when used the user punches the enemy and the tusks extend either side of the enemies neck to trap them.
Justu Level: Advanced
Chakra Nature: Fire Style
Justu Range: Close
Effects if hit: Potential death if hit in neck/face, instant burns around body.
Title: Re: Jutsu Creation Topic
Post by: evolutionary-blaze on August 10, 2014, 20:10:47
Justu Name: Water Style: dragon's trumpet justu
justu Type: Ninjustu
Justu Desription: needed to be near a large source of water and when the hand seals r performed a dragon rises and releases a large blast of water currents.
Justu Level: Advanced/forbidden
chakra Nature: Water
Justu Range:mid/long
Effects if hits:can cause very large amounts of fluids in the lungs
side effects: takes a toll on the user's life energy.
Title: Re: Jutsu Creation Topic
Post by: Minato_Uzumaki on August 11, 2014, 21:17:42
Jutsu Name: A Thousand Years of Death
Jutsu Type: Pervertal
Jutsu Description: This jutsu allows the user to shove his fingers into their opponents butt at an extremely high speed.
Jutsu Level: Expert
Chakra Nature: Lightning
Jutsu Range:Low
Effects if hit: You will be launched into the air, and be paralysed for 2 seconds after use.

PLEASE PUT THIS JUTSU IN THE GAME!!!
Title: Re: Jutsu Creation Topic
Post by: AugustRed on August 11, 2014, 22:54:04
Jutsu Name: A Thousand Years of Death
Jutsu Type: Pervertal
Jutsu Description: This jutsu allows the user to shove his fingers into their opponents butt at an extremely high speed.
Jutsu Level: Expert
Chakra Nature: Lightning
Jutsu Range:Low
Effects if hit: You will be launched into the air, and be paralysed for 2 seconds after use.

PLEASE PUT THIS JUTSU IN THE GAME!!!
most certainly not
Title: Re: Jutsu Creation Topic
Post by: Fireshock on August 19, 2014, 17:16:57
Jutsu Name: Ice Weapon Jutsu

Jutsu Type: Ninjutsu

Jutsu Description: It is achieved by first controling water which has 5 to 50 times more volume than the desired weapon. User has to be extremely skilled at Water release to then condense all that water in to the size and shape of desired weapon. Then he uses Wind release to cool that water below 0°C to turn it in to ice. Because this ice is created from not normal, but super condensed water. It makes extremely hard and durable weapons.
This jutsu can also be achieved by combined effort of a 1 Water release and 1 Wind release user.

Jutsu Level: Expert

Chakra Nature: Water release + Wind release (Technically you don't need Ice release for this, you only need both Wind and Water)

Jutsu Range: Melee(weapon can only be created right by the user)

Effects if hit: This jutsu allows user to create any kind of weapon made out of super hard ice out of thin air.
Title: Re: Jutsu Creation Topic
Post by: Fireshock on August 19, 2014, 17:40:35
Jutsu Name: Ice Armor Jutsu

Jutsu Type: Ninjutsu & Kinjutsu & Secret jutsu

Jutsu Description: This is an advanced version of Ice weapon jutsu. Insted of weapon shape, super condensed water is shaped in to armor pieces and wraped around user's body. Then it is cooled. Problem is.. that after cooling, many people have stayed frozen solid. Killing themselves with their own jutsu. That is why this jutsu has been forbidden.
But this jutsu is still usable by Kakai Genkai Ice Release user. Who is easily capable of adjusting armor not to freeze himself and also controling ice in order to change/upgrade/repair armor in a middle of a fight.
The Village Hidden by Snow has kept this jutsu a secret. Waiting for it's Ice release user who can unleash it's true power.

Jutsu Level: Master

Chakra Nature: Ice release (Water + Wind)

Jutsu Range: -

Effects if hit: This jutsu creates suit of armor on the user's body made of super hard ice. Effectively turning him in to juggernaut who is capable of surviving anything, but heat. Which melts his armor.
Title: Re: Jutsu Creation Topic
Post by: evolutionary-blaze on August 19, 2014, 23:39:28
Justu Name: Water Style: water pulse jutsu
justu Type: Ninjustu
Justu Desription: fousing your charkra into the palm of ur hand and creating a water spear like a rasengan can be released or held but not too much rotation needed to generate the spear
Justu Level: intermediate
chakra Nature: Water
Justu Range:mid/short
Effects if hits:intense pressure on the connected area
Title: Re: Jutsu Creation Topic
Post by: bloberfish on August 20, 2014, 15:43:35
Jutsu Name: Lightning Stampede
Jutsu Type: Ninjutsu
Jutsu Description:Works like summoning jutsu but without blood, you slam you hand on the ground and 4 or 3 tigers/lions go running at opponent.Animals last 10 seconds
Jutsu Range: Medium
Effect if hit: Target gets knocked back and stunned for 2 seconds
Number of Handseals: 8-10
Why not op: If you miss it wastes chakra(target will be able to dodge quite easily).
Title: Re: Jutsu Creation Topic
Post by: Thactor4 on August 20, 2014, 23:24:27
Jutsu Name: Lava Release: Molten Shroud
Jutsu Type: Ninjutsu
Jutsu Description: After forming the correct handseals, the user will coat lava over themself in a layer. This will protect them from oncoming taijutsu, and increase their physical attack damage due to the lava assisting their taijutsu.
Jutsu Level: Intermediate
Chakra Nature: Lava Release
Jutsu Range: N/A
Effects if hit: Extra damage from Taijutsu (Burning effect/damage over time?)

Jutsu Name: Lava Release: Magma Burst
Jutsu Type: Ninjutsu
Jutsu Description: After forming the correct handseals, the user spews a car-sized glob of lava from their mouth, inflicting heavy damage to those hit by it.
Jutsu Level: Expert
Chakra Nature: Lava Release
Jutsu Range: Medium
Effects if hit: May stun for a short moment due to the pain from being struck by molten rock.

Jutsu Name: Lava Release: Hellfire (undecided on a name for this one, open to suggestion)
Jutsu Type: Ninjutsu
Jutsu Description: After forming the handseals, the user spews lava onto the surrounding ground, up to 60 yards out, creating a dangerous field of lava. The user has a small area similar to the eye of the storm around him. For 1 foot out on all sides, the ground around them is safe.
Jutsu Level: Master
Chakra Nature: Lava Release
Jutsu Range: Large
Effects if hit: Slows down as they are standing knee deep in molten rock (DoT fire effect?)

Jutsu Name: Lava Release: Searing Wave
Jutsu Type: Ninjutsu
Jutsu Description: After forming the correct handseals, the user spits out a medium sized wave of lava that travels out in a straight line. After it travels for a little, it will begin to dissipate and slowly fall to the ground.
Jutsu Level: Novice
Chakra Nature: Lava Release
Jutsu Range: Medium
Effects if hit: Knocks backwards.

Jutsu Name: Lava Release: Meteor Slam
Jutsu Type: Ninjutsu
Jutsu Description: After forming the handseals, the user sends a semi-hardened basketball sized lava bolt at the enemy. This can knock the wind out of someone due to sheer force of it, and can cause 1st and 2nd degree burns.
Jutsu Level: Beginner
Chakra Nature: Lava Release
Jutsu Range: Short-Medium
Effects if hit: 1 Second Stun.
Title: Re: Jutsu Creation Topic
Post by: Aoi on September 15, 2014, 22:25:41
I've decided to make some Kenkkai Genkai Jutsus :3
Village Hidden in the Snow (Yukigakure) Kenkkai Genkais-

Jutsu Name: Divine Ice Reptile (Kami no kōri no hachūrui, 神の氷の爬虫類)
Jutsu Type: Ninjutsu
Jutsu Description: Creates a very small ice dragon that attacks one enemy. Shatters upon impact. Once it shatters, the user of this skill can also use the Monkey and Rat hand seal to explode; This can only be used by someone who is Intermediate and up. This dragon slowly gets bigger with each level, but at Mastery, this dragon now has wings and won't shatter unless a stronger elemental attack is used on it. The dragon can spit out water and blow massive wind at a target. If an enemy uses a melee technique or is close to the dragon, they will get frost bites. Last two descriptive sentences about the dragon can only be done at mastery.
Jutsu Level: Beginner
Chakra Nature: Ice Dragon
Hand Seal(S): Dog, Ox, Rat, Dragon, Bird
Jutsu Range:(Melee,Low,Medium,Large)
Effects if hit: Wind & Water - Enemy gets blown away and damaged. Frost bites- Enemy slowly loses small health. If hit by dragon- Enemy gets knocked down/ blown away.

Jutsu Name: Ice Hominoidea
Jutsu Type: Ninjutsu
Jutsu Description: User creates a giant 3 headed ice ape that destroys everything in it's path. This jutsu requires massive chakra, and after summoned it slowly takes chakra from the user. When at mastery level, the user can separate the heads, giving the apes their own body.
Left head- Wind (Expert & Mastery) This throws strong winds at an enemy blowing them away.
Right head- Water (Expert & Mastery) This doesn't shoot water at the enemy, takes away water from them. This slowly takes away all fluids in ones body almost killing them.
Middle- Ice (Mastery) Shoots out multiple ice swords (similar to Kusanagi) The swords explode when they hit anything, even allies.
Jutsu Level: Expert
Chakra Nature: Water, Ice, Wind
Hand Sign(S): Snake, Dog, Boar, Hare, Ram, Monkey, Snake.
Jutsu Range:(Melee,Low,Medium,Large)
Effects if hit:

Jutsu Name: Discerning Snow (Menokoeta yuki, 目の肥えた雪)
Jutsu Type: Sensory
Jutsu Description: This justsu makes snowfall in a specific area. When touched by the snow, an enemy will turn red and an ally will turn blue. This makes it easier for someone with this Kekkai Genkai to easily find opponents, even if they're in disguise, hiding, etc. If wanted to, the user of this skill can use the Seal of confrontation to make the snow on the enemy get small frosts bites.
Jutsu Level: Expert
Chakra Nature: Ice Release
Hand Seal(S): Dog then Ram
Jutsu Range: Large
Effects if hit: Enemy is in danger of getting frosts bites, not that harmful though.
Title: Re: Jutsu Creation Topic
Post by: Aoi on September 15, 2014, 23:35:54
Blaze Release
Jutsu Name: Vulcan's Cave (Barukan no dōkutsu,バルカンの洞窟)
Jutsu Type: Ninjutsu
Jutsu Description: Any enemy in the range of the jutsu will be trapped in a black colored sphere made up of fire that brings them up the the air. Ex: X (http://i.imgur.com/nc7eSQH.png). The temperature of the fire relentlessly increases and takes away Oxygen from that enemy until they die. If the jutsu is canceled, it takes 15 seconds to use the jutsu again.
Jutsu Level: Mastery
Chakra Nature: Blaze Release
Jutsu Range:Large
Effects if hit: Enemy can pass out or die.


Jutsu Name: Poseidon's palm
Jutsu Type: Ninjutsu
Jutsu Description: This jutsu is similar to the rasengan, except it is made out of water. X (http://img2.wikia.nocookie.net/__cb20110723225154/godofwar/images/b/b3/Poseidon's_attack.png) Once it hits an enemy, that enemy will be electrocuted and paralyzed for 5 seconds. If fast enough within the 5 seconds and is experienced with fuuinjutsu, by using six hand signs (Bird, Dragon,Hare, Snake, Ram,Bird), A large portion of that enemy's chakra will be sealed away.
Jutsu Level:(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature: Storm Release
Jutsu Range: Large
Extra: The orb is thrown.

Jutsu Name: Gaia's Penalty
Jutsu Type: Ninjutsu
Jutsu Description: Creates an earth dome around any enemy within a range. The earth dome will be filled with water and slowly drowns the user. A tree will also be grown within the dome filling in all spaces. The earth dome will break once there is no more space in it causing the tree to fully grow.
Jutsu Level: Master
Chakra Nature: Wood, Water & Earth
Jutsu Range:Large
Effects if hit:

Jutsu Name: Simmering Breathe
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description: User attacks enemy with both fire and water. Once the water vaporizes, the user uses the chakra within it and vaporizes their skin causing them long afflicting pain.
Jutsu Level: Master
Chakra Nature: Boil Release Water & Fire
Hand Seal(S): Rat, Horse, Dragon, Tiger
Jutsu Range: Large



Edit: Sorry for double post
Title: Re: Jutsu Creation Topic
Post by: Indigo on September 15, 2014, 23:48:16
Since I'm going to be from the Hidden Ash I decided to make some Scorch Release Jutsu

Jutsu Name: Scorch Release: Simmering Fury
Jutsu Description: The user releases a huge amount of boiling hot steam form their mouths, the steam scorches anything in its sight. The jutsu acts like a Fire Ball but spreads out more.

Jutsu Name: Scorch Release: Boiling Terror
Jutsu Description: The user's arm begins to emit a liquid from every pore on their skin, this liquid boils on contact with the oxygen in the air making the user's arm bubble with heat. The user can then approach the enemy and simply touch them with this boiling arm to melt their skin/clothing on contact.
Title: Re: Jutsu Creation Topic
Post by: Master on September 25, 2014, 18:57:40
Jutsu Name: Teleportation (Flash step)
Jutsu Type: Ninjutsu
Jutsu Description: This jutsu allows you to teleport to a area that you marked.
Jutsu Level:Intermediate,Expert,Master ( the reason for the 3 levels is for the upgrades of the jutsu, the higher the level. the more increased range you can use.)
Chakra Nature: Any
Jutsu Range:Large
Effects if hit:Player is moved from there current standpoint to the location of the mark. For the jutsu to work, they must not be hit while doing the hand seals or such. If the user is hit while performing the jutsu it does not stop the teleportation but rather moves them away from the original location depending on the damage increases the distance.

Number of hand seals= 5-10 depending on level.
Title: Re: Jutsu Creation Topic
Post by: Aoi on October 03, 2014, 03:00:54
Jutsu Name: Optical Time Manager (Hikari jikan manēja, 光時間マネージャ)
Jutsu Type: GenJutsu
Jutsu Description: This genjutsu attacks the brain only. It will make the body age faster, making the enemy of this skill slowly lose stanima. Making them move slower, lowering the damage of their Jutsus, etc. The user can also use this genjutsu on their selves to replenish stanima/chakra. X (https://www.youtube.com/watch?v=D0miDR1Vt78) Something like this, but without moving places, since this is a genjutsu.
Jutsu Level: Master
Chakra Nature: None
Jutsu Range: Medium

(http://espenl4.files.wordpress.com/2011/01/clock_eyes.jpg)
How the eye looks when the jutsu is in effect  ^
Title: Re: Jutsu Creation Topic
Post by: CaptainSpoon on October 03, 2014, 09:17:10
since monk aint in the team anymore, do our suggestions even help?
Title: Re: Jutsu Creation Topic
Post by: Saitou on October 03, 2014, 10:33:49
Yes they do. Him being in or out of the team is irrelevant.
Title: Re: Jutsu Creation Topic
Post by: Konohuro on October 05, 2014, 14:32:09
Jutsu Name: Black Tattoos
Jutsu Type: Ninjutsu
Jutsu Description: After the user performs the proper hand-seals, his whole body suddenly becomes covered in black tattoos. After this stage is done, every time he touches someone, the tattoos are transferring slowly from his body on enemies body. Unfortunately, it's a slow process so the user needs to maintain the skin contact a couple of seconds or to touch his enemy multiple times while his enemy will attempt to defend himself. The tattoos are infused with chakra. One hand-seal from the user and the tattoos will explode simultaneously whether the tattoos are on the enemies body or on the users body. (this means that if the hand-seal is activated when the process is half complete, both the user and the enemy will get damage)
Jutsu Level: Expert
Chakra Nature: Fire or explode KG
Jutsu Range: Melee
Effects if hit: -HP

Jutsu Name: Real self-distruction
Jutsu Type: Genjutsu
Jutsu Description: This genjutsu can be cast only at the beginning of a battle. When this genjutsu is performed, it is automatically created a clone-ilusion of the caster. The enemy will see that he is fighting with the real caster but in fact he is fighting with the clone-ilusion of the caster. The enemy is fighting with an illusion while the caster waits (the caster can't attack the enemy while he is under this genjutsu and the enemy can't see the real caster). When the clone-ilusion's HP reach 10% the genjutsu is broken and the role reverses: the enemy can see the real caster, and the real caster can attack his enemy but the enemy has only 10% HP.
Jutsu Level: Master
Chakra Nature: -
Jutsu Range: Medium
Effects if hit: After the genjutsu is finished, the one caught in it will have 10% HP.
Title: Re: Jutsu Creation Topic
Post by: Aoi on October 22, 2014, 02:08:18
I'm back with more jutsus lol
Tried to keep it more realistic this time.
Maybe this could be a sub class for healers, which focus on inside the body.

Jutsu Name: Tsubo taisaku (Pressure Points Remedy,ツボ対策)
Jutsu Type: TaiJutsu
Jutsu Description: This specific taijutsu releases muscular tension, helps the circulation of blood and enhances the body's life force energy to aid healing by striking pressure points, similar to the Hyuuga clans gentle fist. This skill can be used through healers, and maybe mastery taijutsu specialists.
Jutsu Level: Expert
Chakra Nature: None
Jutsu Range: Melee
Effects if hit: The users healing process is much faster than usual.


Jutsu Name: Tsubo no hakai (Pressure Points destruction, ツボの破壊)
Jutsu Type: Ninjutsu/TaiJutsu
Jutsu Description: Using ninjutsu to strengthen their attack speed, the user attacks all of the enemy's pressure points knocking them out for 5-10 seconds.
Jutsu Level: Master
Chakra Nature: None
Jutsu Range: Melee
Effects if hit:

Jutsu Name: Doku Bari (Poisonous spew,毒バリ)
Jutsu Type: Ninjutsu
Jutsu Description: Spits out a poisonous needle filled with arsenic that slowly kills the enemy. The user of this skill can also use a chakra thread to wrap the enemy by a tree or onto the ground while they're being poisoned.
Jutsu Level: Intermediate
Chakra Nature: None
Jutsu Range: Medium
Effects if hit:


Jutsu Name: Mākyurīyashi (Mercury palm, マーキュリーヤシ)
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description: Similar to the iron palm technique used by martial artist, but through chakra the user of this skill kills multiple blood cells poisonous with each strike.
Jutsu Level: Novice
Chakra Nature: None
Jutsu Range: Melee
Effects if hit:

Jutsu Name: Gisei shōri (Sacrificial victory, 犠牲勝利)
Jutsu Type: Ninjutsu
Jutsu Description: User of this skill gives himself an airborne disease that stops the heart from beating, slowly killing himself. If the user of this skill is an advanced medical ninja, they will be able to rapidly get rid of it. While the user is infected, they can blow into the air, controlling all of bacteria, getting anyone in the area sick.
Jutsu Level: Master
Chakra Nature:
Jutsu Range: Large
Effects if hit:
Title: Re: Jutsu Creation Topic
Post by: Cedie on October 22, 2014, 05:18:47
Jutsu Name: Infernal Treachery
Jutsu Type: Ninjutsu
Jutsu Description: Creates a cylindrical fire barrier entrapping the enemies then shot fiery senbons through it.
Jutsu Level: Expert
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects if hit: The victim(s) cannot escape the trap unless hit by one of the senbons.
Title: Re: Jutsu Creation Topic
Post by: CaptainSpoon on October 22, 2014, 12:18:56
Jutsu name: Tesla Tips
Jutsu type: Taijutsu
Jutsu description: User charges an extremely high amount of lightning in his/her finger tips, then runs at lightning speed and touches his/her foes with his finger tip.
Jutsu level: Expert
Chakra nature: Lightning release
Effects if hit: Victim becomes paralyzed due to the interruption of the flow of chakra in his/her body.
Duration of the paralysis: 2 seconds at level 1, 3 seconds at level 2 and 5 seconds at level 3.
Title: Re: Jutsu Creation Topic
Post by: Mars on October 22, 2014, 17:51:47
^
m8 dont mess with me
m8 ill beet u
m8 ill touch u
Title: Re: Jutsu Creation Topic
Post by: CaptainSpoon on October 24, 2014, 10:53:38
^
m8 dont mess with me
m8 ill beet u
m8 ill touch u

lmfao, ur right tho. if someone uses this jutsu, RUN NIGGA RUUUUUUUN
Title: Re: Jutsu Creation Topic
Post by: tomurn on December 23, 2014, 18:59:01
Jutsu Name:(Whatever nature you decide) Wall, example (rock wall)(water wall)
Jutsu Type:Ninjutsu
Jutsu Description:puts a barrier in front of you, and as you progress it can become bigger to protect your full company.also is strong against the natures it excels against, another example (water wall will block fire jutsu)
Jutsu Level:(Beginner=small wall, and it goes up with level
Chakra Nature: Any you choose
Jutsu Range:Low
Effects if hit: Reduces damage on attacks,certain types of walls are completely resistant to jutsu type, whereas a water wall will stop fire completely and a firewall will slow down a water jutsu but still cause damage to the user.
Title: Re: Jutsu Creation Topic
Post by: Shirihata on January 03, 2015, 01:36:48
Jutsu Name:Water Rainbow Illusion Jutsu
Jutsu Type:GenJutsu
Jutsu Description: The ninja uses a water jutsu and summons a mist creating a rainbow illusion.
Jutsu Level:Expert
Chakra Nature: Water Release
Jutsu Range:Large
Effects if hit: The ninja does not feel like they are in the battle field and they are off guard and not attacking for a set amount of time (i hadnt figured that out yet but it could vary depending on the users and targets levels)
Title: Re: Jutsu Creation Topic
Post by: Itzal on January 03, 2015, 16:01:16
Jutsu Name: Lightning paralysis
Jutsu Type:Ninjutsu
Jutsu Description:The user shoots out lightning strings that wraps the target or targets. The maximum targets that can be wraped are 3.
Jutsu Level:Intermediate
Chakra Nature:lightning style
Jutsu Range:Large
Effects if hit:it paralyzes the target where it stands.If only one target that person is paralyzed for 5 sec however if multiple targets it is 3 sec.The user also takes a bit of damage if jutsu is mastered.
Title: Re: Jutsu Creation Topic
Post by: Unno on January 03, 2015, 18:30:15
Jutsu Name: Great Earth Barrier
Jutsu Type: Ninjutsu
Jutsu Description: This jutsu is a pretty basic earth jutsu, a giant earth/mud wall rises in front of the caster. This wall will serve as a major shield/protection against other ranged jutsus (fire ball jutsu for example), it would also give the caster time to hide or run away from the encounter.
Jutsu Level: Intermediate
Chakra Nature: Earth
Jutsu Range: Low - Medium - Large - depending where the caster wants to place it
Effects if hit: N/A


Jutsu Name: Arising Rock Spears
Jutsu Type:Ninjutsu
Jutsu Description: These sharp rocks rapidly emerge from the ground targetting the opponent and consequently creating a spiky combat terrain (makes the combat more dynamic, interesting and intense)
Jutsu Level: intermediate
Chakra Nature: earth
Jutsu Range: Medium - large, depending on caster
Effects if hit: injure the opponent
Title: Re: Jutsu Creation Topic
Post by: json243 on January 03, 2015, 22:23:51
Jutsu Name: Water Coffin
Jutsu Type: Water Ninjutsu
Jutsu Description: The user shoots water at someone, which wraps around them. Afterwords, the water pressure rises, crushing the person trapped
Jutsu Level: Expert
Chakra Nature: Expert
Jutsu Range: Short- the user must be touching the water
Effect: Death
Title: Re: Jutsu Creation Topic
Post by: Shirihata on February 07, 2015, 17:32:56
Jutsu Name:Water Kunai/Sword
Jutsu Type:Ninjutsu
Jutsu Description:The user can form water into a razor sharp kunai or sword.
Jutsu Level:Intermediate
Chakra Nature: Definitely not Water o3o
Jutsu Range:Medium
Effects if hit:It does damage i guess
Title: Re: Jutsu Creation Topic
Post by: Sewayne on February 07, 2015, 17:34:34
Jutsu Name: Big Bang Boom Kamehameha Explosion Boom Boom Bang Big Blast Bomb
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a Big Bang Boom Kamehameha Explosion Boom Boom Bang Big Blast Bomb and blasts it a boom bang big force.
Jutsu Level: God
Chakra Nature: Boom Bang Light Boom
Jutsu Range: "Far away"
Effect: Dead



-Troll

Title: Re: Jutsu Creation Topic
Post by: Saitou on February 07, 2015, 17:53:11
Jutsu Name: Big Bang Boom Kamehameha Explosion Boom Boom Bang Big Blast Bomb
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a Big Bang Boom Kamehameha Explosion Boom Boom Bang Big Blast Bomb and blasts it a boom bang big force.
Jutsu Level: God
Chakra Nature: Boom Bang Light Boom
Jutsu Range: "Far away"
Effect: Dead



-Troll



Alright that was funny so i won't delete it. But no more of that please.
Title: Re: Jutsu Creation Topic
Post by: Shirihata on February 07, 2015, 19:20:23
Jutsu Name: Big Bang Boom Kamehameha Explosion Boom Boom Bang Big Blast Bomb
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a Big Bang Boom Kamehameha Explosion Boom Boom Bang Big Blast Bomb and blasts it a boom bang big force.
Jutsu Level: God
Chakra Nature: Boom Bang Light Boom
Jutsu Range: "Far away"
Effect: Dead



-Troll


That would make the game a million times better xD
Title: Re: Jutsu Creation Topic
Post by: json243 on February 08, 2015, 06:11:26
Jutsu Name: Shuriken Tornado
Jutsu Type: Ninjutsu
Jutsu Description: The user throws multiple shuriken or uses shuriken shadow clone jutsu and also uses wind style to make the shuriken spin around the opponent, cutting them and causing severe damage.
Jutsu Level: Intermediate
Chakra Nature: Wind
Jutsu Range: Long
Effect: Hurt
Title: Re: Jutsu Creation Topic
Post by: kenji.atakasu on March 20, 2015, 18:20:46
Jutsu Name: Great Forest of Fire
Jutsu Type: Ninjutsu
Jutsu Description: Wood style user creates a huge forest around the enemy, then uses fire style to cause flames everywhere and because it's a forest the fire will spread
Jutsu Level:Master (something Hashirama and Madara would use)
Chakra Nature: Wood style and Fire style
Jutsu Range:Large
Effects if hit: well......................................
Hand Seals: Wood Release Seals:tiger, horse, tiger, snake    Fire Release: rabbit, snake, horse, tiger
Title: Re: Jutsu Creation Topic
Post by: Kai on March 21, 2015, 07:18:35
Jutsu Name: Great Forest of Fire
Jutsu Type: Ninjutsu
Jutsu Description: Wood style user creates a huge forest around the enemy, then uses fire style to cause flames everywhere and because it's a forest the fire will spread
Jutsu Level:Master (something Hashirama and Madara would use)
Chakra Nature: Wood style and Fire style
Jutsu Range:Large
Effects if hit: well......................................
Hand Seals: Wood Release Seals:tiger, horse, tiger, snake    Fire Release: rabbit, snake, horse, tiger

That jutsu is not possible as a person can't have wood and fire style. Wood style is a chakra mix made from Earth and Water, so they cant have fire style if they have wood style. However, 2 people could combine their attacks to make this jutsu.
Title: Re: Jutsu Creation Topic
Post by: Mars on March 21, 2015, 09:07:56
Jutsu Name: Great Forest of Fire
Jutsu Type: Ninjutsu
Jutsu Description: Wood style user creates a huge forest around the enemy, then uses fire style to cause flames everywhere and because it's a forest the fire will spread
Jutsu Level:Master (something Hashirama and Madara would use)
Chakra Nature: Wood style and Fire style
Jutsu Range:Large
Effects if hit: well......................................
Hand Seals: Wood Release Seals:tiger, horse, tiger, snake    Fire Release: rabbit, snake, horse, tiger

That jutsu is not possible as a person can't have wood and fire style. Wood style is a chakra mix made from Earth and Water, so they cant have fire style if they have wood style. However, 2 people could combine their attacks to make this jutsu.
The two people thing sounds pretty cool to me, I'm not sure if it's already planned but if not, lots of support for this.
Title: Re: Jutsu Creation Topic
Post by: kenji.atakasu on March 21, 2015, 19:02:17
Jutsu Name: Great Forest of Fire
Jutsu Type: Ninjutsu
Jutsu Description: Wood style user creates a huge forest around the enemy, then uses fire style to cause flames everywhere and because it's a forest the fire will spread
Jutsu Level:Master (something Hashirama and Madara would use)
Chakra Nature: Wood style and Fire style
Jutsu Range:Large
Effects if hit: well......................................
Hand Seals: Wood Release Seals:tiger, horse, tiger, snake    Fire Release: rabbit, snake, horse, tiger

That jutsu is not possible as a person can't have wood and fire style. Wood style is a chakra mix made from Earth and Water, so they cant have fire style if they have wood style. However, 2 people could combine their attacks to make this jutsu.
Yeah, in game. Orochimaru had the possibility of this jutsu so did Madara to do this jutsu. It would've been awesome to see in the show.
Title: Re: Jutsu Creation Topic
Post by: Kakashi Natsu on March 22, 2015, 14:24:58
Jutsu Name: tall grass
Jutsu Type:(ninjutsu)
Jutsu Description:creates grass as tall as twice the hieght of the characters for hiding in
Jutsu Level:intermediate
Chakra Nature: wind
Jutsu Range:large
Effects if hit:noting. its a jutsu for hiding so people can't find you.
Title: Re: Jutsu Creation Topic
Post by: Cedie on March 22, 2015, 16:47:22
Jutsu Name: tall grass
Jutsu Type:(ninjutsu)
Jutsu Description:creates grass as tall as twice the hieght of the characters for hiding in
Jutsu Level:intermediate
Chakra Nature: wind
Jutsu Range:large
Effects if hit:noting. its a jutsu for hiding so people can't find you.

Hi nice idea, but would you care to explain how grass can be made from wind release? I'm guessing you meant to say hide in the grass and move along with the wind blowing it to conceal your movement. If so, you will need a landscape that has tall grass because one cannot create it from wind.  :D
Title: Re: Jutsu Creation Topic
Post by: Kakashi Natsu on March 23, 2015, 16:23:04
Jutsu Name: tall grass
Jutsu Type:(ninjutsu)
Jutsu Description:creates grass as tall as twice the hieght of the characters for hiding in
Jutsu Level:intermediate
Chakra Nature: wind
Jutsu Range:large
Effects if hit:noting. its a jutsu for hiding so people can't find you.

Hi nice idea, but would you care to explain how grass can be made from wind release? I'm guessing you meant to say hide in the grass and move along with the wind blowing it to conceal your movement. If so, you will need a landscape that has tall grass because one cannot create it from wind.  :D

ok. i going to go with earth release then. sound good then. wait. to make trees or such, (yamato) then it would be earth and water ( wood release) or something along those lines.
Title: Re: Jutsu Creation Topic
Post by: Shivraj on March 23, 2015, 17:22:06
Jutsu Name: tall grass
Jutsu Type:(ninjutsu)
Jutsu Description:creates grass as tall as twice the hieght of the characters for hiding in
Jutsu Level:intermediate
Chakra Nature: wind
Jutsu Range:large
Effects if hit:noting. its a jutsu for hiding so people can't find you.

Hi nice idea, but would you care to explain how grass can be made from wind release? I'm guessing you meant to say hide in the grass and move along with the wind blowing it to conceal your movement. If so, you will need a landscape that has tall grass because one cannot create it from wind.  :D

ok. i going to go with earth release then. sound good then. wait. to make trees or such, (yamato) then it would be earth and water ( wood release) or something along those lines.
Actually wood release can only make trees and other wooden structures not nature as far as I know so you can't make grass out of wood release AND SLO doesn't have any kind of nature or Kekkei Genkai to grow grass.
Title: Re: Jutsu Creation Topic
Post by: Kakashi Natsu on March 23, 2015, 19:15:18
Jutsu Name: tall grass
Jutsu Type:(ninjutsu)
Jutsu Description:creates grass as tall as twice the hieght of the characters for hiding in
Jutsu Level:intermediate
Chakra Nature: wind
Jutsu Range:large
Effects if hit:noting. its a jutsu for hiding so people can't find you.

Hi nice idea, but would you care to explain how grass can be made from wind release? I'm guessing you meant to say hide in the grass and move along with the wind blowing it to conceal your movement. If so, you will need a landscape that has tall grass because one cannot create it from wind.  :D

ok. i going to go with earth release then. sound good then. wait. to make trees or such, (yamato) then it would be earth and water ( wood release) or something along those lines.
Actually wood release can only make trees and other wooden structures not nature as far as I know so you can't make grass out of wood release AND SLO doesn't have any kind of nature or Kekkei Genkai to grow grass.

so practically, my jutsu sucks and its not possible. can we use an existing jutsu. how about the justsu zabuza excells at. demon mist or something like that.
Title: Re: Jutsu Creation Topic
Post by: Shivraj on March 24, 2015, 10:08:24
Jutsu Name: tall grass
Jutsu Type:(ninjutsu)
Jutsu Description:creates grass as tall as twice the hieght of the characters for hiding in
Jutsu Level:intermediate
Chakra Nature: wind
Jutsu Range:large
Effects if hit:noting. its a jutsu for hiding so people can't find you.

Hi nice idea, but would you care to explain how grass can be made from wind release? I'm guessing you meant to say hide in the grass and move along with the wind blowing it to conceal your movement. If so, you will need a landscape that has tall grass because one cannot create it from wind.  :D

ok. i going to go with earth release then. sound good then. wait. to make trees or such, (yamato) then it would be earth and water ( wood release) or something along those lines.
Actually wood release can only make trees and other wooden structures not nature as far as I know so you can't make grass out of wood release AND SLO doesn't have any kind of nature or Kekkei Genkai to grow grass.

so practically, my jutsu sucks and its not possible. can we use an existing jutsu. how about the justsu zabuza excells at. demon mist or something like that.
There might be some jutsus from naruto but with a different name in SLO
Title: Re: Jutsu Creation Topic
Post by: Brakelvierr on April 30, 2015, 10:11:20
I'd like to maybe see a Jutsu along these lines
Jutsu Name: Body Hardening Technique
Jutsu Type: Nintaijutsu
Jutsu Description: The user uses the carbon in their body to harden it turning the skin slightly Tanned (or black/grey) in colour (don't look into the science of that XD)
Jutsu Level: Adept
Chakra Nature: Earth
Jutsu Range: Self
Effects if hit: The user's offensive and defensive capabilities rise, allowing them to hit a lot harder and defend from stronger attacks

I guess this'll be the nature of all Jutsu in this, but maybe the more you raise your affinity with it the stronger it's affect becomes
Title: Re: Jutsu Creation Topic
Post by: granit on May 01, 2015, 13:23:43
Jutsu name : Tsukyomi
Jutsu type : Genjutsu
Jutsu description : The user implies severe illusionary pain to the enemy for a certain amoubt of time varyi ng on your mastery pf the skill.
Jutsu level : Intermediate
Chakra nature : Yin release
Jutsu range: 4-5 walking steps
Effects if hit : The enemy sees the user slashing him with a sword while he is bound (with ropes or chain or that stuff) to  a T-like beton scructure. The enemy doesn't die but is paralyzed and cannot see what is happening.
Title: Re: Jutsu Creation Topic
Post by: Aoi on May 01, 2015, 19:36:27
^ Something more original
Title: Re: Jutsu Creation Topic
Post by: granit on May 01, 2015, 20:42:09
I wasn't trying to be original.

But if you want original shit then:

Jutsu name : Hopeless fighting
Jutsu type : Genjutsu
Jutsu description : The enemy is caught in a illusion in which he fights a illusionary you who cannot be defeated.The enemy cannot move unless he releases himself or someone else does that.
Jutsu level : Intermediate
Chakra nature : Yin release
Jutsu range : Very short
Effects if hit: The enemy fights an illusionary you which he cannot defeat , but he thinks you're damaging him when you attack him , thus making it harder to notice it is a genjutsu. The enemy is immobilized until he escapes.

Jutsu name : Coop Fire Destruction
Jutsu type : Ninjutsu
Jutsu description : The user exhales a great stream of fire from their mouth. Users cooperate to make this jutsu more powerful, the more the better.
Jutsu level : Novice
Chakra nature : Fire release
Jutsu range : Large, increases with the number of users.
Effects if hit : Damage , burning and loss of sight.

Jutsu name : Lightning Wolf
Jutsu type : Ninjutsu
Jutsu description : The user creates an AI controlled wolf made out of electricity that rushes straight to the enemy that is closest to you.
Jutsu level : Intermediate
Chakra nature : Lightning release
Jutsu range : Medium
Effects if hit : Damage , short paralyzing.
Title: Re: Jutsu Creation Topic
Post by: Mars on May 01, 2015, 22:35:02
I'm not being sarcastic, your first one was pretty original.
I like it!
Title: Re: Jutsu Creation Topic
Post by: granit on May 03, 2015, 13:12:06
Jutsu name : (I cannot think of anything)
Jutsu type : Ninjutsu (maybe you will say nitaijutsu but it is not as it is the chakra that attacks and defends)
Jutsu description : A chakra shield appears around you from which you can emerge a hand that attacks pr grabs somebdy.You can control the hand with the mouse by holding a certain key. The look and and the usage are very very similar to Susano.
Jutsu level : Intermediate
Chakra nature : Depends on the chakra nature of the user
Jutsu range: The hand has a base range of 6 meters
Effects if hit : Depends on the chakra nature of the user.
Title: Re: Jutsu Creation Topic
Post by: Konohuro on May 03, 2015, 14:25:18
Jutsu name : (I cannot think of anything)
Jutsu type : Ninjutsu (maybe you will say nitaijutsu but it is not as it is the chakra that attacks and defends)
Jutsu description : A chakra shield appears around you from which you can emerge a hand that attacks pr grabs somebdy.You can control the hand with the mouse by holding a certain key. The look and and the usage are very very similar to Susano.
Jutsu level : Intermediate
Chakra nature : Depends on the chakra nature of the user
Jutsu range: The hand has a base range of 6 meters
Effects if hit : Depends on the chakra nature of the user.

This sounds like an involuted version of susanoo.
I would suggest a modification: Summon a golem withoutlegs that surrounds you and can attack. While this is activated you can't move, you can only melee attack using golem's hands. The golem will be made of your first element type of chakra, and depending on this, the golem will have different stats. For e.g.:
Wind- When you approach wind golem you are pushed back thus he is immune to melee attacks. Isn't immune to jutsus, the jutsus deal less damage than they should.
Fire- Can be attacked using melee but it receives less damage. While the attacker is near the golem, he get's continuosly damage from the fire. Isn't immune to jutsus, the jutsus deal less damage than they should.
Earth- It has a very powerfull armor, the melee and jutsus deal no damage but it cause the golem to erode causing the destruction of the golem after a certain amount of attacks.
Lightning- When he is attacked melee, the exactly amount dealt by the attack is recieved by the attacker. Isn't immune to jutsus, the jutsus deal less damage than they should.
Title: Re: Jutsu Creation Topic
Post by: granit on May 03, 2015, 20:44:52
It should look like the first version of susanoo (no eyes , only one hand when the user wants , just some bones protecting you).

I think you should be able to move and use ninjutsu and genjutsu (and shurikenjutsu) , or at least use ninjutsu and genjutsu (and shurikenjutsu too).

Also Wind and Lightning are unfair to Taijutsers.
And Fire is enough if it just burn the attackers.

Also you used it as an example (i think) , you wrote a pretty good system.
Title: Re: Jutsu Creation Topic
Post by: Shivraj on May 04, 2015, 17:44:57
I think Konohuro's example sounds more awesome and detailed and epic!
Title: Re: Jutsu Creation Topic
Post by: granit on May 05, 2015, 13:23:58
Yup , it does not only sound but it IS more detailed.
Maybe he used it just as an example but lightning  , fire and wind are unfair against taijutsu users.
Title: Re: Jutsu Creation Topic
Post by: StrawHatSeyi on May 05, 2015, 14:19:26
You have to understand, a jutsu like this is kinda OP, the people who have obtained this jutsu must be very skilled. Plus it probably won't be impossible to beat by Taijutsu users. Just very hard, because it's an OP jutsu
Title: Re: Jutsu Creation Topic
Post by: Konohuro on May 05, 2015, 15:10:53
I think such a jutsu should be like an end-game jutsu. The last jutsu in the chain of elemental jutsus, that can eventually have a death chance when learnt. Honestly, I didn't thought at those who are using only taijutsu but there can be a chance for them too:
(S-taijutsu user, G-golem jutsu user)
While someone is using the golem jutsu, S can wait at a certain distance (where he can't be attacked) until G does another move. As G can't move to reach for S he will have to dismiss the jutsu or wait until all his chakra is consumed by the golem. Either way, the golem will disapear and S will be free to engage.
Title: Re: Jutsu Creation Topic
Post by: granit on May 05, 2015, 16:23:28
Yeah , the fact that taijutsu users (Aka S) can't attack the jutsu user (Aka G) while he has it , can be balanced by a very high chakra consumption.

EDIT : I originally intented this to be a shield not hindering you. in gen and ninjutsu nor in moving. It would prove itself very useful for gen and ninjutsu specialists who suck at taijutsu.
Buut since you guys  like some overpowered static golem then..... maybe it can be two different jutsus o_O.
Title: Re: Jutsu Creation Topic
Post by: LordKawaii on May 06, 2015, 12:42:01
Jutsu Name: Fire Dragon's Mobility
Jutsu Type: Ninjutsu
Jutsu Description: The user spits fire behind or beneath them giving them a boost forward or upwards respectively, this would allow for greater mobility in combat, such as dodges.
Jutsu Level: Novice
Chakra Nature: Fire
Jutsu Range: Low
Effects if hit: Any one caught in the blast of someone using the boost would take different levels of damage depending on how close they were to the origin point of the blast.


(http://d3dsacqprgcsqh.cloudfront.net/photo/aD0pzBN_460sa_v1.gif)


(http://i.imgur.com/AJ5CE9E.gif)
Title: Re: Jutsu Creation Topic
Post by: granit on May 06, 2015, 13:04:16
Cool suggestion.  8)
Just does the fire come out of your mouth or what?
I would suggest coming out from your hands. (or your feet)

P.S Your first pic is soo true lol (I hope SLO doesn't become like that)
Title: Re: Jutsu Creation Topic
Post by: LordKawaii on May 06, 2015, 13:13:24
Honestly, I would leave where it comes from to the devs if they consider it, I hadn't really thought this would get any attention.

(I mean it could come out your butt for all I care, If the devs wanted.)

As for the pictures, I certainly don't think SLO will be like this, It's purely a joke, just in case anyone thought otherwise :b


(http://d3dsacqprgcsqh.cloudfront.net/photo/aD0pzBN_460sa_v1.gif)


(http://i.imgur.com/AJ5CE9E.gif)
Title: Re: Jutsu Creation Topic
Post by: Mars on May 06, 2015, 17:01:47
Honestly, I would leave where it comes from to the devs if they consider it, I hadn't really thought this would get any attention.

(I mean it could come out your butt for all I care, If the devs wanted.)

As for the pictures, I certainly don't think SLO will be like this, It's purely a joke, just in case anyone thought otherwise :b


(http://d3dsacqprgcsqh.cloudfront.net/photo/aD0pzBN_460sa_v1.gif)


(http://i.imgur.com/AJ5CE9E.gif)

Monk used to be in the team & Vreg said he still wants suggestions.
The early stages of creating jutsu will be easy as everyone has ideas, but one mind will run dry eventually!
Title: Re: Jutsu Creation Topic
Post by: granit on May 06, 2015, 19:34:13
Let's say there are ten guys that post jutsus regulary.
If they would post one jutsu everyday we would have 100 jutsus.
You said a mind will dry , it won't it's just the jutsus that start to run out.
But even that is not to worry about , in Naruto there are almost 200 ninjutsus o
nly for fire.
5 * 200 = 1000
Yea 1000 jutsus , and that's only ninjutsu not including tai and genjutsu nor ninjutsu of combibed chakra natures like kekkei genkai and kekkei tota.

So yea boi.
Title: Re: Jutsu Creation Topic
Post by: jcryer on May 06, 2015, 23:15:57
^ Math genius

But seriously, a lot of those jutsus would be very similar, and so obviously will not all be added into the game.
Title: Re: Jutsu Creation Topic
Post by: granit on May 07, 2015, 13:14:15
May be but you still don't have to worry.
You said many are very similar to each other.
Yeah but there are high chances that for example there'll be a small fireball jutsu and a big fireball jutsu.
But , let's say that 30% are gonna be added anyway , that is 300 , that still is a large number.
Again these are just the ninujtsus not including tai and genjutsu nor ninjutsu of combined chakra natures.
And something I forgot , these are just the jutsus in Naruto. I'm pretty sure there are many jutsus that are not present in Naruto but people will suggest them here.
Title: Re: Jutsu Creation Topic
Post by: Mars on May 07, 2015, 17:10:31
Let's say there are ten guys that post jutsus regulary.
If they would post one jutsu everyday we would have 100 jutsus.
You said a mind will dry , it won't it's just the jutsus that start to run out.
But even that is not to worry about , in Naruto there are almost 200 ninjutsus o
nly for fire.
5 * 200 = 1000
Yea 1000 jutsus , and that's only ninjutsu not including tai and genjutsu nor ninjutsu of combibed chakra natures like kekkei genkai and kekkei tota.

So yea boi.
I know this, I was just saying this thread is here because Vreg cannot think of 1000 jutsu on his own.
Title: Re: Jutsu Creation Topic
Post by: granit on May 07, 2015, 19:28:06
That's true lol.
That's why he has us. I mean , we don't want to be like Sakura.
Title: Re: Jutsu Creation Topic
Post by: jedikan on May 08, 2015, 18:23:32
I think I went a bit over the top compared to everyone else lol, but here we go...


Jutsu Name: Lava Release: Blazing Shuriken (熔遁・炎天クナイ~ Yōton: Enten Shuriken)
Jutsu Type: Ninjutsu
Jutsu Description:
Focusing chakra into the hands, a ninja transmutes it into molten lava. The lava is then moulded into 4 shrunken (2 in each hand) and have the following effects depending upon the skill of the user.
Jutsu Level: Novice - Expert (it scales)
Chakra Nature: Lava
Jutsu Range: Large
Effects if hit:
Novice: When an opponent is hit by any of these shuriken, it causes a little explosion about 20cm around the area that's hit, which causes serious 2nd degree burns.
Intermediate: When an opponent is hit by these,  there is an explosion 30 cm around the area that’s hit, causing 3rd degree burns.
Expert: When an opponent is hit by these, there is an explosion 40 cm around the area hit, causing 4th degree burns.
However, no matter the proficiency, each lava shrunken has a timer, and after about 5 seconds, they turn into normal shuriken.

Jutsu Name: Lava Release: Lava Plume (熔遁: ふんえん ~ Yōton: Funen)
Jutsu Type: Ninjtusu
Jutsu Description:
The ninja  expels a large volume of volcanic ash and smoke from his/her mouth, along with many small bits of lava , 20m in every direction around him/her which spreads quickly.
Jutsu Level: Novice
Chakra Nature: Lava
Jutsu Range:Medium
Effects if hit:
The smoke obscures the vision of anyone in its radius, letting them only see about 1m in front of them. In addition, the flecks of lava (about the size of a cookie crisp) fly around in the smoke cloud, causing minor first-degree burns on contact. This jutsu can be blown away by a Fuuton jutsu of equal rank.

Jutsu Name: Earth Release: Doton Cannon (土遁・大砲 ~ Doton Taihou)
Jutsu Type: Ninjutsu
Jutsu Description: The user forms a cannon of Doton around their arm and launches high speed rock-bullets from it.
Jutsu Level: Intermediate
Chakra Nature: Earth
Jutsu Range:Medium
Effects if hit:Each bullet can penetrate up to 3 inches into a target’s flesh, and is capable of fracturing bones and damaging organs, if aimed correctly at the area of impact. The bullets all travel at a speed of 36 m/s. Each bullet is the size on an orange.
Title: Re: Jutsu Creation Topic
Post by: Dragon6624 on May 10, 2015, 17:18:22
Jutsu Name: Water Saw
Jutsu Type: Ninjutsu
Jutsu Description: A thin circuit of water is created around you with a radius of around ten meters, revolving at high speeds in order to cut through objects. Of course, due to the high amount of concentration needed to perform this jutsu, only shinobi with high amounts of chakra/concentration (not sure if that's a stat but it would help for determining how good you are at jutsu) will be able to run/jump while the jutsu is activated, leaving less powerful users of the jutsu vunerable to ranged attack and/or attacks from above.
Jutsu Level: Intermediate
Chakra Nature: Water
Jutsu Range: Medium/Close
Effects if hit: High cutting damage to the target, also slows affected targets as the current is quite powerful, making this good for trapping and tearing apart enemies at close range (unless they escape and use a ranged attack).

Jutsu Name: Whirlpool
Jutsu Type: Ninjutsu
Jutsu Description: Creates a whirlpool of water around you, trapping opponents within a certain range and both revolving them slowly closer to the center (you), as well as spinning them while doing so, disorienting them. This could be used from drawing them close for a good amount of melee damage, or just for keeping them out of a fight. Opponents trapped in said whirlpool are too disoriented to activate jutsu/use weapons, making them easy targets. Users of the whirlpool will need to stay in the center, so again, opponents using ranged/overhead attacks will be able to counter this.
Jutsu Level: Advanced
Chakra Nature: Water
Jutsu Range: Medium/Close
Effects if hit: Affected foes are drawn closer to center of whirlpool as well as being spun around while this is happening. They are also unable to cast jutsu or use weapons. Effectively, opponents (or friends) caught in said jutsu are rendered harmless for the duration of the jutsu.

Jutsu Name: Ice Maiden
Jutsu Type: Ninjutsu
Jutsu Description: Encases trapped foes inside ice and skewers them with icicles. Foes are trapped until ice is broken/melted.
Jutsu Level: Intermediate
Chakra Nature: Water/Wind
Jutsu Range: Medium/Close
Effects if hit: Opponents are trapped inside ice and hit with medium piercing damage from icicles. Affected targets are trapped until the ice is shattered/melted. Opponents left inside of ice slowly receive bleed-damage until they are freed or rendered unable to fight.

Jutsu Name: Rolling Water Dome
Jutsu Type: Ninjutsu
Jutsu Description: Creates a powerful dome of circulation water around the caster's personage, deflecting/changing the course of/stopping most attack types. Attackers who attempt to enter the dome are simply spun around inside of it for a few seconds before being thrown out. High-level jutsu, such as a boulder toss or a giant fireball, are easily able to penetrate such a defense, though water attacks are neutralized completely.
Jutsu Level: Advanced
Chakra Nature: Water
Jutsu Range: Close
Effects if hit: Affected targets are spun around inside dome for a few seconds before being tossed out. Attacks (such as kunai throws, melee strikes, or low-level jutsu) are spun off of the side of the dome-in-motion due to the current and speed of the water.

Jutsu Name: Lead Feet
Jutsu Type: Ninjutsu
Jutsu Description: Stomp the ground with your foot, causing all opponents within a certain radius to become magnetized to the ground, unable to move, jump, or turn; effectively stopping them in their tracks. Jutsu is undone once caster deactivates it or is neutralized.
Jutsu Level: Intermediate
Chakra Nature: Magnet
Jutsu Range: Medium/Close
Effects if hit: Affected targets are magnetized to the ground, unable to turn, move, or jump for the duration of the jutsu.

Jutsu Name: Dust Shadow
Jutsu Type: Ninjutsu
Jutsu Description: Break apart into a cloud of dust, avoiding all attacks but non-piercing/cutting/blunt jutsu. You are able to move while in this form, though powerful jutsu will still get you, such as fire or wind jutsu. Piercing jutsu will be ineffective against this jutsu.
Jutsu Level: Novice
Chakra Nature: Earth
Jutsu Range: Close
Effects if hit: Piercing, cutting, and blunt attacks are completely ineffective, passing through the dust form of the caster. The caster is able to move while in this form as well before reforming at a desired area.

Jutsu Name: Wraith Wave
Jutsu Type: Ninjutsu
Jutsu Description: Caster slaps the ground, forcing up a wave of dust (the size of the wave increases with the user's chakra level). Anyone caught inside of the wave will be skewered by numerous sharp sand needles, giving the impression of invisible enemies attacking them. Targets inside the dust wave are also unable to see much around them until the dust dies down or they escape it.
Jutsu Level: Advanced
Chakra Nature: Earth
Jutsu Range: Medium/Close
Effects if hit: Target is unable to see much inside the wave, and is also hit with high piercing damage from the many needles.

Jutsu Name: Desert Wraith Transformation Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: Physical piercing, cutting, or blunt attacks go right through the dust form of the body parts that they hit, while the user is able to retaliate against opponents with any unaffected limbs. Body reforms if physical attacks break it apart. On the downside, movements are hampered by this form, and regular jutsu will still have great affect against this jutsu. While in this state, chakra regain is slowed immensly, making this a "for the moment" jutsu rather than an all around one. Other jutsu cannot be activated while in this form (you're a literal ghost, just keeping your form is hard enough to achieve, how would you expect to channel other chakra-natures through that form properly?)
Jutsu Level: Advanced
Chakra Nature: Earth
Jutsu Range: Close
Effects if hit: Physical attacks pass through the body of the caster, while the caster is able to hit back with untargeted limbs.

                                            ^^^ I'll probably think of more later, but that's what I've got for now ^^^
Title: Re: Jutsu Creation Topic
Post by: Brakelvierr on May 11, 2015, 09:42:25

Jutsu Name: Evening Samurai
Jutsu Type: Genjutsu
Jutsu Description: The user strikes a point on the target's body applying the genjutsu
Jutsu Level: Intermediate
Chakre Nature: Yin release
Jutsu Range: Close (Hand to hand distance)
Effect If Hit: If applied the Jutsu makes whoever is under it 'feel' the pain of being hit a moment later. (The enemy's health bar doesn't tick down for them for a few seconds)

This could maybe make the enemy underestimate you or not realise their health state and maybe get a bit cocky, this could also allow you to pull off something like Mifune's regular Jutsu in Naruto Shippuden: Ultimate Ninja Storm series
Title: Re: Jutsu Creation Topic
Post by: Mars on May 11, 2015, 17:08:09
Come on guys, you're just making pokemon moves now.
Title: Re: Jutsu Creation Topic
Post by: jedikan on May 11, 2015, 20:02:04
Come on guys, you're just making pokemon moves now.
LOL
Title: Re: Jutsu Creation Topic
Post by: granit on May 13, 2015, 16:35:36
Jutsu Name: Lighting Shadow Clone
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a shadow clone with infused electricity. The electricity is released when the clone is hit.
Jutsu Level: Intermediate
Chakra Nature: Lighting
Jutsu Range: N/A
Effects if hit: The clone will act like a normal shadow clone , but when someone hits him , he electrocutes the attacker and dissapears.

Jutsu Name: Waves (sorry , I suck at names  :P)
Jutsu Type: Ninjutsu
Jutsu Description: The user converts his/her chakra into water and then uses it to create a number of waves that deal damage to the enemy. The number increases and so does the size of the waves.
Jutsu Level:Novice - Beginner
Chakra Nature: Totally not water , really.
Jutsu Range: Medium
Effects if hit: Damage , makes the enemy unable to fight and see normally.
Title: Re: Jutsu Creation Topic
Post by: Bearwaffles on May 14, 2015, 03:00:46
I'd like to maybe see a Jutsu along these lines
Jutsu Name: Body Hardening Technique
Jutsu Type: Nintaijutsu
Jutsu Description: The user uses the carbon in their body to harden it turning the skin slightly Tanned (or black/grey) in colour (don't look into the science of that XD)
Jutsu Level: Adept
Chakra Nature: Earth
Jutsu Range: Self
Effects if hit: The user's offensive and defensive capabilities rise, allowing them to hit a lot harder and defend from stronger attacks

I guess this'll be the nature of all Jutsu in this, but maybe the more you raise your affinity with it the stronger it's affect becomes
I would like it if this jutsu would be cut into different chakra types and would expend chakra continuously. The different types of chakra you use would have different effects on you or your opponent.(lightning makes you move faster etc.)
Title: Re: Jutsu Creation Topic
Post by: Brakelvierr on May 14, 2015, 09:23:23
I'd like to maybe see a Jutsu along these lines
Jutsu Name: Body Hardening Technique
Jutsu Type: Nintaijutsu
Jutsu Description: The user uses the carbon in their body to harden it turning the skin slightly Tanned (or black/grey) in colour (don't look into the science of that XD)
Jutsu Level: Adept
Chakra Nature: Earth
Jutsu Range: Self
Effects if hit: The user's offensive and defensive capabilities rise, allowing them to hit a lot harder and defend from stronger attacks

I guess this'll be the nature of all Jutsu in this, but maybe the more you raise your affinity with it the stronger it's affect becomes
I would like it if this jutsu would be cut into different chakra types and would expend chakra continuously. The different types of chakra you use would have different effects on you or your opponent.(lightning makes you move faster etc.)
Yeah, I made it as an idea to go along with the Nintai type Jutsu, like Lightning Armour (What the Raikage use in Naruto) which I assumed would be in the game anyway or at least considered.
Title: Re: Jutsu Creation Topic
Post by: Shivraj on May 14, 2015, 15:40:07
I'd like to maybe see a Jutsu along these lines
Jutsu Name: Body Hardening Technique
Jutsu Type: Nintaijutsu
Jutsu Description: The user uses the carbon in their body to harden it turning the skin slightly Tanned (or black/grey) in colour (don't look into the science of that XD)
Jutsu Level: Adept
Chakra Nature: Earth
Jutsu Range: Self
Effects if hit: The user's offensive and defensive capabilities rise, allowing them to hit a lot harder and defend from stronger attacks

I guess this'll be the nature of all Jutsu in this, but maybe the more you raise your affinity with it the stronger it's affect becomes
why does that feel familiar? XD I saw it in an anime...... :/....Ahhh!!! Greed in FMA:B right? Nice idea implementing this here, I really like this :).
Title: Re: Jutsu Creation Topic
Post by: Brakelvierr on May 14, 2015, 15:56:10
I'd like to maybe see a Jutsu along these lines
Jutsu Name: Body Hardening Technique
Jutsu Type: Nintaijutsu
Jutsu Description: The user uses the carbon in their body to harden it turning the skin slightly Tanned (or black/grey) in colour (don't look into the science of that XD)
Jutsu Level: Adept
Chakra Nature: Earth
Jutsu Range: Self
Effects if hit: The user's offensive and defensive capabilities rise, allowing them to hit a lot harder and defend from stronger attacks

I guess this'll be the nature of all Jutsu in this, but maybe the more you raise your affinity with it the stronger it's affect becomes
why does that feel familiar? XD I saw it in an anime...... :/....Ahhh!!! Greed in FMA:B right? Nice idea implementing this here, I really like this :).
Yeah that's where I drew my 'inspiration' I say inspiration, I mean I liked the Idea of it in a Naruto setting, I was going  to reference FMA:B here to paint a better picture but I was unsure of what kind of response I'd get from a Naruto based community XD
Title: Re: Jutsu Creation Topic
Post by: Bearwaffles on May 14, 2015, 21:36:39
I'd like to maybe see a Jutsu along these lines
Jutsu Name: Body Hardening Technique
Jutsu Type: Nintaijutsu
Jutsu Description: The user uses the carbon in their body to harden it turning the skin slightly Tanned (or black/grey) in colour (don't look into the science of that XD)
Jutsu Level: Adept
Chakra Nature: Earth
Jutsu Range: Self
Effects if hit: The user's offensive and defensive capabilities rise, allowing them to hit a lot harder and defend from stronger attacks

I guess this'll be the nature of all Jutsu in this, but maybe the more you raise your affinity with it the stronger it's affect becomes
I would like it if this jutsu would be cut into different chakra types and would expend chakra continuously. The different types of chakra you use would have different effects on you or your opponent.(lightning makes you move faster etc.)
Yeah, I made it as an idea to go along with the Nintai type Jutsu, like Lightning Armour (What the Raikage use in Naruto) which I assumed would be in the game anyway or at least considered.
I would use this for at least one of my chars. for sure if this was implemented.
Title: Re: Jutsu Creation Topic
Post by: CookieFacePrimoz on May 16, 2015, 15:49:33
Jutsu Name: Liquid Intoxification
Justu Type: Ninjutsu
Jutsu Description: The liquid of the attacker would come out of his body, going into the enemy's body poisoning him and making him pass out.
Jutsu Level: Novice
Jutsu Range: Medium
Effects of hit: The victim would be paralyzed, would die if doesn't get help from the medical nin.
Title: Re: Jutsu Creation Topic
Post by: StrawHatSeyi on May 16, 2015, 16:49:17
Jutsu Name: Flash Step
Justu Type: Ninjutsu
Jutsu Description: To activate this technique, the user places a special seal to mark an intended destination. After this is done, they can at will enter a dimensional void that instantaneously transports them to the location of the seal. The mark can be applied to almost any area through brief physical contact, including an opponent or other surrounding feature.
Jutsu Level: Expert, Jonin
Jutsu Range: 1.5 km
Effects of hit: You will instantly teleport to the the mark you have placed
Title: Re: Jutsu Creation Topic
Post by: Madake on May 16, 2015, 17:44:03
Jutsu Name: Saigo no shudan.
Jutsu Type: Ninjutsu, Fuinjutsu.
Jutsu Description: An ultimate jutsu that can be activated as a last resort when the user is about to die.
Jutsu Level: Expert.
Chakra Nature: Yin/Yang Release.
Jutsu Range: Medium.
Effects if hit: When the user's chakra is close to 0, The user can transform his body into a small blackhole that absorb everything in its range. to do so, the user use his remaining chakra to absorb a huge amount of natural energy and focus it in one spot of his body. Anything absorbed by this technique is sealed away in another dimension and can never be restored.
Title: Re: Jutsu Creation Topic
Post by: granit on May 16, 2015, 19:54:18
Jutsu Name: Flash Step
Justu Type: Ninjutsu
Jutsu Description: To activate this technique, the user places a special seal or to mark an intended destination. After this is done, they can at will enter a dimensional void that instantaneously transports them to the location of the seal. The mark can be applied to almost any area through brief physical contact, including an opponent or other surrounding feature.
Jutsu Level: Expert, Jonin
Jutsu Range: 1.5 km
Effects of hit: You will instantly teleport to the the mark you have placed


Cool , but maybe teleport almost instantly.
And you said "The user places a special seal or to mark" , or what?
Title: Re: Jutsu Creation Topic
Post by: StrawHatSeyi on May 16, 2015, 20:47:12
Accident, fixed
Title: Re: Jutsu Creation Topic
Post by: StrawHatSeyi on May 22, 2015, 17:43:14
Jutsu Name: Triple moon dance
Jutsu Type: Kenjutsu
Jutsu Description: The user creates two shadow clones before proceeding to assault the enemy, with the clones attacking from the left and right and the user attacking from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow from just even one among the three will inevitably result in a fatal wound.
Jutsu Level: Expert
Chakra Nature: None
Jutsu Range: Short range
Effects if hit: HP depletes heavily
Title: Re: Jutsu Creation Topic
Post by: mariusx2014 on June 03, 2015, 16:14:04
Jutsu Name:Touch of Death
Jutsu Type:Ninjutsu
Jutsu Description:This user touch the opponent and the opponent instant dies, but the user will be put in sleep for 24 hours.
Jutsu Level:Master
Chakra Nature: N/A
Jutsu Range:Melee
Effects if hit:The opponent falls.
Title: Re: Jutsu Creation Topic
Post by: Kayleb on June 03, 2015, 16:37:46
Jutsu Name: Flash Step
Justu Type: Ninjutsu
Jutsu Description: To activate this technique, the user places a special seal to mark an intended destination. After this is done, they can at will enter a dimensional void that instantaneously transports them to the location of the seal. The mark can be applied to almost any area through brief physical contact, including an opponent or other surrounding feature.
Jutsu Level: Expert, Jonin
Jutsu Range: 1.5 km
Effects of hit: You will instantly teleport to the the mark you have placed


I like this idea. It should be really difficult to use though, and you should have to teleport to the kunai in the order which you've placed them. It should only be able to happen once or twice too, unless you have godlike chakra levels
Title: Re: Jutsu Creation Topic
Post by: limits on June 03, 2015, 16:54:01
Jutsu Name: Water Vapour Disperse
Jutsu Type: Ninjutsu
Jutsu Description:Defensive Jutsu - When struck by an enemy your body turns into a vapour like substance which then turns into a mist only you can see clearly through
Jutsu Level:(Intermediate
Chakra Nature:Water
Jutsu Range:Medium
Effects if hit:A shroud of mist will appear
Title: Re: Jutsu Creation Topic
Post by: bloberfish on June 04, 2015, 17:18:02
Jutsu Name: Water Quick Step
Jutsu Type: Ninjutsu
Jutsu Description: Defensive jutsu - The user makes water from the ground quickly rise to the surface. Once at surface, the jutsu caster moulds the chakra into many spikes or caltrops, surrounding the caster in a field of spikes(or caltrops).
Jutsu Level:cIntermidiate - small area of effect, Master - Very large area of effect.
Chakra Nature: Water
Jutsu Range:Medium - Very large (depends on jutsu mastery)
Effects if hit: All players movement speed will be decreased for 30secs if they step on the spikes or caltrops.

This jutsu could also be altered if the user has an ice chakra mix, turning condensed water into pure ice.
Title: Re: Jutsu Creation Topic
Post by: Kayleb on June 04, 2015, 17:45:27
Jutsu Name: Water Quick Step
Jutsu Type: Ninjutsu
Jutsu Description: Defensive jutsu - The user makes water from the ground quickly rise to the surface. Once at surface, the jutsu caster moulds the chakra into many spikes or caltrops, surrounding the caster in a field of spikes(or caltrops).
Jutsu Level:cIntermidiate - small area of effect, Master - Very large area of effect.
Chakra Nature: Water
Jutsu Range:Medium - Very large (depends on jutsu mastery)
Effects if hit: All players movement speed will be decreased for 30secs if they step on the spikes or caltrops.

This jutsu could also be altered if the user has an ice chakra mix, turning condensed water into pure ice.

I like this idea, but I think that the spikes should do a little damage too, not a lot, just enough so that you can see their health bar go down a little
Title: Re: Jutsu Creation Topic
Post by: limits on June 04, 2015, 17:53:05
Jutsu Name: Water Quick Step
Jutsu Type: Ninjutsu
Jutsu Description: Defensive jutsu - The user makes water from the ground quickly rise to the surface. Once at surface, the jutsu caster moulds the chakra into many spikes or caltrops, surrounding the caster in a field of spikes(or caltrops).
Jutsu Level:cIntermidiate - small area of effect, Master - Very large area of effect.
Chakra Nature: Water
Jutsu Range:Medium - Very large (depends on jutsu mastery)
Effects if hit: All players movement speed will be decreased for 30secs if they step on the spikes or caltrops.

This jutsu could also be altered if the user has an ice chakra mix, turning condensed water into pure ice.
It would make more sense if it was Earth style tbf
Title: Re: Jutsu Creation Topic
Post by: granit on June 05, 2015, 13:37:37
Jutsu Name:Touch of Death
Jutsu Type:Ninjutsu
Jutsu Description:This user touch the opponent and the opponent instant dies, but the user will be put in sleep for 24 hours.
Jutsu Level:Master
Chakra Nature: N/A
Jutsu Range:Melee
Effects if hit:The opponent falls.

Too OP.

Anyway , I noticed the lack of taijutsu so i'm gonna put here some.

Jutsu Name: Concentrated Punch
Jutsu Type: Taijutsu , not chakra enhanced.
Jutsu Description: The users concentrates a powerful and fast punch (similar to luffy's jet pistol , just lower range). It takes time to concntrate and aim but the outcome is awesome. The more time you take to aim the stronger the hit is.
Jutsu Level: Novice
Chakra Nature: None , but if the user wishes he can combine it with any other technique.
Jutsu Range: Melee - low (the body also moves forward a bit).
Effects if hit: Damage , stunning.

Jutsu Name: Single-handed Air Palm
Jutsu Type: Taijutsu , chakra enhanced.
Jutsu Description: The user uses his hand palm to create a strong air current.
Jutsu Level: Intermediate
Chakra Nature: None.
Jutsu Range: Low - Medium
Effects if hit: Damage , push-back.

Jutsu Name: Double-handed Air Palm
Jutsu Type: Taijutsu , chakra enhanced.
Jutsu Description: Same as the one above , just slower but stronger.
Jutsu Level: Intermediate
Chakra Nature: None
Jutsu Range: Medium-large
Effects if hit: Damage , push-back.

Jutsu Name: Fist Shotgun
Jutsu Type: Taijutsu , chakra enhanced.
Jutsu Description: The user use his fist to strike multiple hits so fast , that it looks that they are done at the same time. Requires a bit of charging.
Jutsu Level: Intermediate
Chakra Nature: None
Jutsu Range: Melee
Effects if hit: Damage , push-back.

Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.
Title: Re: Jutsu Creation Topic
Post by: Kayleb on June 05, 2015, 16:50:28
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.
Title: Re: Jutsu Creation Topic
Post by: Kayleb on June 05, 2015, 16:59:34
Jutsu Name: Armour of Earth
Jutsu Type:Ninjutsu
Jutsu Description: The jutsu-caster creates a suit of armour made out of rock around themselves. This completely eliminates any damage that could be done to the user, and the suit takes the damage instead. The suit has a health bar visible to all around the shinobi. The suit of armour must be completely smashed through and destroyed before the user can take any damage to their health, the suit should greatly slow the person, and should be used as a somewhat last resort method in the hope that somebody can save you. If being healed by a medical ninja at the time, the user's personal health will be healed, however, at a lower rate. It should require large amounts of chakra, as it completely negates any damage that can be done.
Jutsu Level:Intermediate
Chakra Nature: Earth
Jutsu Range:(Melee-it's defensive)
Effects if hit: N/A
Title: Re: Jutsu Creation Topic
Post by: granit on June 05, 2015, 17:05:18
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.


You kinda didn't get it.
My fault for being not clear enough.
Anyway, first I wanted to name it "Blurry Moves" , because I imagined it like this:
When the user attacks but doesn't reach the enemy his entire body moves with a  blurry effect and he hits the opponent.
It would be the same if the user moved on his own but since he can't just move his entire body in mid-air then I see the place of it in SLO.
Title: Re: Jutsu Creation Topic
Post by: Kayleb on June 05, 2015, 18:28:06
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.


You kinda didn't get it.
My fault for being not clear enough.
Anyway, first I wanted to name it "Blurry Moves" , because I imagined it like this:
When the user attacks but doesn't reach the enemy his entire body moves with a  blurry effect and he hits the opponent.
It would be the same if the user moved on his own but since he can't just move his entire body in mid-air then I see the place of it in SLO.

Ohhhhhhhhhhhhhhhhhhhhhh I get it better now
Title: Re: Jutsu Creation Topic
Post by: Uzumaki Hari on June 09, 2015, 09:40:15
how old is this topic.........and is still very much active
you @Monk have started something incredible......*thumbs up*
Title: Re: Jutsu Creation Topic
Post by: limits on June 22, 2015, 10:25:50
Jutsu Name:Hito Tenshin
Jutsu Type:GenJutsu
Jutsu Description:When the jutsu is cast on the opponent, the opponent is rendered imobile on his screen, but on the casters and everyone else's screen, he appears to be moving like it was never cast in the first place(only if he is still holding the keys to move such as : w a s d).
EDIT:The effects could go both ways.
Jutsu Description:When the jutsu is cast on the opponent, the opponent appears to be moving on his screen like nothing happened, were as on everyone else's freeze you're frozen in place.
Jutsu Level:Beginner
Chakra Nature:~~(any)
Jutsu Range:Low
Effects if hit:Plays a trick on your mind which makes you believe you're frozen.

Title: Re: Jutsu Creation Topic
Post by: Reminance on June 22, 2015, 14:44:09
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.


You kinda didn't get it.
My fault for being not clear enough.
Anyway, first I wanted to name it "Blurry Moves" , because I imagined it like this:
When the user attacks but doesn't reach the enemy his entire body moves with a  blurry effect and he hits the opponent.
It would be the same if the user moved on his own but since he can't just move his entire body in mid-air then I see the place of it in SLO.

Ohhhhhhhhhhhhhhhhhhhhhh I get it better now

This reminds me of the pain fight when naruto hit pain with sage mode while not even touching him.
Title: Re: Jutsu Creation Topic
Post by: granit on June 22, 2015, 16:06:13
Jutsu Name: Flash moves
Jutsu Type: Space-time ninjutsu
Jutsu Description: When the user activates this jutsu , the user gets and advantage by doing slight modifications in space-time when he is going to hit someone or going to be hit from someone. E.G the user attacks his enemy , it looks like he can't reach him , but he "magically" hits him.
Jutsu Level: Expert
Chakra Nature: None.
Jutsu Range: Since the modification must be slight the user only moves like 2 steps or something.
Effects if hit: Doesn't hit.

I like this idea, it's kinda like genjutsu... But I'm not sure if there's a place for it in SLO. I can't imagine it working with the mechanics of the game as the game will be quite fast-paced.


You kinda didn't get it.
My fault for being not clear enough.
Anyway, first I wanted to name it "Blurry Moves" , because I imagined it like this:
When the user attacks but doesn't reach the enemy his entire body moves with a  blurry effect and he hits the opponent.
It would be the same if the user moved on his own but since he can't just move his entire body in mid-air then I see the place of it in SLO.

Ohhhhhhhhhhhhhhhhhhhhhh I get it better now

This reminds me of the pain fight when naruto hit pain with sage mode while not even touching him.

Yup the outcome is similar , but this relies on a different concept.
Title: Re: Jutsu Creation Topic
Post by: Kayleb on June 23, 2015, 10:47:48
Jutsu Name:Hito Tenshin
Jutsu Type:GenJutsu
Jutsu Description:When the jutsu is cast on the opponent, the opponent is rendered imobile on his screen, but on the casters and everyone else's screen, he appears to be moving like it was never cast in the first place(only if he is still holding the keys to move such as : w a s d).
EDIT:The effects could go both ways.
Jutsu Description:When the jutsu is cast on the opponent, the opponent appears to be moving on his screen like nothing happened, were as on everyone else's freeze you're frozen in place.
Jutsu Level:Beginner
Chakra Nature:~~(any)
Jutsu Range:Low
Effects if hit:Plays a trick on your mind which makes you believe you're frozen.



I wouldn't say that this jutsu should be beginner, as you're completely rendering the user's sight useless.
Title: Re: Jutsu Creation Topic
Post by: Aoi on June 23, 2015, 18:57:44
Jutsu Name: Optical Time Manager (Hikari jikan manēja, 光時間マネージャ)
Jutsu Type: GenJutsu
Jutsu Description: This genjutsu attacks the brain only. It will make the body age faster, making the enemy of this skill slowly lose stanima. Making them move slower, lowering the damage of their Jutsus, etc. The user can also use this genjutsu on their selves to replenish stanima/chakra. X (https://www.youtube.com/watch?v=D0miDR1Vt78) Something like this, but without moving places, since this is a genjutsu.
Jutsu Level: Master
Chakra Nature: None
Jutsu Range: Medium

(http://espenl4.files.wordpress.com/2011/01/clock_eyes.jpg)
How the eye looks when the jutsu is in effect  ^
Tbh, this could like the izanagi of the SLO world v_v but no one likes my ideas

showing my
I'm back with more jutsus lol
Tried to keep it more realistic this time.
Maybe this could be a sub class for healers, which focus on inside the body.

Jutsu Name: Tsubo taisaku (Pressure Points Remedy,ツボ対策)
Jutsu Type: TaiJutsu
Jutsu Description: This specific taijutsu releases muscular tension, helps the circulation of blood and enhances the body's life force energy to aid healing by striking pressure points, similar to the Hyuuga clans gentle fist. This skill can be used through healers, and maybe mastery taijutsu specialists.
Jutsu Level: Expert
Chakra Nature: None
Jutsu Range: Melee
Effects if hit: The users healing process is much faster than usual.


Jutsu Name: Tsubo no hakai (Pressure Points destruction, ツボの破壊)
Jutsu Type: Ninjutsu/TaiJutsu
Jutsu Description: Using ninjutsu to strengthen their attack speed, the user attacks all of the enemy's pressure points knocking them out for 5-10 seconds.
Jutsu Level: Master
Chakra Nature: None
Jutsu Range: Melee
Effects if hit:

Jutsu Name: Doku Bari (Poisonous spew,毒バリ)
Jutsu Type: Ninjutsu
Jutsu Description: Spits out a poisonous needle filled with arsenic that slowly kills the enemy. The user of this skill can also use a chakra thread to wrap the enemy by a tree or onto the ground while they're being poisoned.
Jutsu Level: Intermediate
Chakra Nature: None
Jutsu Range: Medium
Effects if hit:


Jutsu Name: Mākyurīyashi (Mercury palm, マーキュリーヤシ)
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu)
Jutsu Description: Similar to the iron palm technique used by martial artist, but through chakra the user of this skill kills multiple blood cells poisonous with each strike.
Jutsu Level: Novice
Chakra Nature: None
Jutsu Range: Melee
Effects if hit:

Jutsu Name: Gisei shōri (Sacrificial victory, 犠牲勝利)
Jutsu Type: Ninjutsu
Jutsu Description: User of this skill gives himself an airborne disease that stops the heart from beating, slowly killing himself. If the user of this skill is an advanced medical ninja, they will be able to rapidly get rid of it. While the user is infected, they can blow into the air, controlling all of bacteria, getting anyone in the area sick.
Jutsu Level: Master
Chakra Nature:
Jutsu Range: Large
Effects if hit:
Title: Re: Jutsu Creation Topic
Post by: Mars on June 23, 2015, 19:44:37
Your optical time manager (OTM) has always been my favorite post on this thread. :)
Title: Re: Jutsu Creation Topic
Post by: tomurn on June 24, 2015, 03:59:40
Jutsu Name:Iron Divergent
Jutsu Type:Ninjutsu
Jutsu Description:The Caster puts up a barrier that does not allow any metal to pass though, if timed correctly it will hurl the kunai and shuriken back at the attacker.
Jutsu Level:Low(can only protect yourself) Master (Can defend allies in a specific radius)
Chakra Nature:(magnet Release) Earth Nature
Jutsu Range:Medium
Effects if hit:If it is cast on time all ShurikenJutsu or ninja tools are useless, will cause ninja to use ninjutsu or taijutsu...High Defense if landed on time will cause damage to the attacker by hitting them with Shurikan
Title: Re: Jutsu Creation Topic
Post by: Kayleb on June 24, 2015, 09:40:22
Jutsu Name:Iron Divergent
Jutsu Type:Ninjutsu
Jutsu Description:The Caster puts up a barrier that does not allow any metal to pass though, if timed correctly it will hurl the kunai and shuriken back at the attacker.
Jutsu Level:Low(can only protect yourself) Master (Can defend allies in a specific radius)
Chakra Nature:(magnet Release) Earth Nature
Jutsu Range:Medium
Effects if hit:If it is cast on time all ShurikenJutsu or ninja tools are useless, will cause ninja to use ninjutsu or taijutsu...High Defense if landed on time will cause damage to the attacker by hitting them with Shurikan

I like this jutsu, as it targets specific attacks (ie shuriken for example). There aren't many like this on the thread, most only defend against every sort of incoming attack.
Title: Re: Jutsu Creation Topic
Post by: Reminance on June 25, 2015, 00:30:33
Jutsu Name:Iron Divergent
Jutsu Type:Ninjutsu
Jutsu Description:The Caster puts up a barrier that does not allow any metal to pass though, if timed correctly it will hurl the kunai and shuriken back at the attacker.
Jutsu Level:Low(can only protect yourself) Master (Can defend allies in a specific radius)
Chakra Nature:(magnet Release) Earth Nature
Jutsu Range:Medium
Effects if hit:If it is cast on time all ShurikenJutsu or ninja tools are useless, will cause ninja to use ninjutsu or taijutsu...High Defense if landed on time will cause damage to the attacker by hitting them with Shurikan

This is an outstanding special jutsu to be honest.
Could never come up with something like this.. I have no brain lately :(
Title: Re: Jutsu Creation Topic
Post by: tomurn on June 25, 2015, 18:16:18
Jutsu Name:Iron Divergent
Jutsu Type:Ninjutsu
Jutsu Description:The Caster puts up a barrier that does not allow any metal to pass though, if timed correctly it will hurl the kunai and shuriken back at the attacker.
Jutsu Level:Low(can only protect yourself) Master (Can defend allies in a specific radius)
Chakra Nature:(magnet Release) Earth Nature
Jutsu Range:Medium
Effects if hit:If it is cast on time all ShurikenJutsu or ninja tools are useless, will cause ninja to use ninjutsu or taijutsu...High Defense if landed on time will cause damage to the attacker by hitting them with Shurikan

I like this jutsu, as it targets specific attacks (ie shuriken for example). There aren't many like this on the thread, most only defend against every sort of incoming attack.
Thanks, I am hoping to see something like that, implemented also like some people will be able to snap out of genjutsu or be able to reverse ninjutsu, so why not shuriken also xD haha plus it would make sense if they get the magnet relase to be able to control all iron or steel objects.
Title: Re: Jutsu Creation Topic
Post by: Aoi on July 06, 2015, 19:34:38
Jutsu Name:Raifu chikan (Life substitution, ライフ置換_)
Jutsu Type: Ninjutsu
Jutsu Description: User taps the opponent's stomach to put some of his/hers chakra into the opponent's.
Chakra Nature: N/A
Jutsu Range: Melee
Effects if hit: This technique is only used if the user of this skill knows they have no chance against his or her opponent. When the user of this technique dies, his opponent will switch souls and will be brought back to life while the opponent takes the position of death. This technique may also be used if the user wants to switch health with his/hers opponent.
Jutsu Level: Master (Forbidden)
Title: Re: Jutsu Creation Topic
Post by: granit on July 06, 2015, 19:58:44
Jutsu Name: Great Fireball
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a fireball which he can charge by holding mouse then when it's released it goes to the aimed spot. The more you charge the larger the fireball gets and the more chakra is used.
Jutsu Level: Novice
Chakra Nature: Fire
Jutsu Range: The jutsus range would be infinite but the fireball starts to fade away.
Effects if hit: Damage , burning.

Jutsu Name: Dragon Fire Bullets
Jutsu Type: Ninjutsu
Jutsu Description: The user creates small high-speed fireballs. They're not fired at the same time , each time you click the mouse a fireball gets fired , every shot consumes chakra.
Jutsu Level: Novice
Chakra Nature: Fire
Jutsu Range: Medium
Effects if hit: Damage and burning.

Jutsu Name: Fire Dragon - Defense
Jutsu Type: Ninjutsu
Jutsu Description: The user covers a small area around him in fire from which a dragon made out of fire spawns. The dragon stays close to you breathing fire at the enemy (AI controlled).
Jutsu Level: Intermediate - Expert
Chakra Nature: Fire
Jutsu Range: Low - Medium
Effects if hit: Damage and burining
Title: Re: Jutsu Creation Topic
Post by: Kayleb on July 07, 2015, 10:19:09
Jutsu Name: Great Fireball
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a fireball which he can charge by holding mouse then when it's released it goes to the aimed spot. The more you charge the larger the fireball gets and the more chakra is used.
Jutsu Level: Novice
Chakra Nature: Fire
Jutsu Range: The jutsus range would be infinite but the fireball starts to fade away.
Effects if hit: Damage , burning.

Jutsu Name: Dragon Fire Bullets
Jutsu Type: Ninjutsu
Jutsu Description: The user creates small high-speed fireballs. They're not fired at the same time , each time you click the mouse a fireball gets fired , every shot consumes chakra.
Jutsu Level: Novice
Chakra Nature: Fire
Jutsu Range: Medium
Effects if hit: Damage and burning.

Jutsu Name: Fire Dragon - Defense
Jutsu Type: Ninjutsu
Jutsu Description: The user covers a small area around him in fire from which a dragon made out of fire spawns. The dragon stays close to you breathing fire at the enemy (AI controlled).
Jutsu Level: Intermediate - Expert
Chakra Nature: Fire
Jutsu Range: Low - Medium
Effects if hit: Damage and burining

Shouldn't the regular fireball jutsu be a novice move, and the great fireball be a medium tier move? Just speculating.
Title: Re: Jutsu Creation Topic
Post by: granit on July 07, 2015, 13:16:49
Now that you say , yes that makes sense , but I was thinking that the great fireball jutsu was the same as the fireball jutsu just that you can charge it.

Sheeit I forgot to add Fire Dragon - Offense

Jutsu Name: Fire Dragon - Offense
Jutsu Type: Ninjutsu
Jutsu Description: The user covers a small area around him in fire from which a dragon made out of fire spawns. The dragon charges at the enemy causing a fire explosion if it hits anything.
Jutsu Level: Intermediate - Expert
Chakra Nature: Fire
Jutsu Range: Medium - Large
Effects if hit: Damage , burning and a fire explosion

And some others because just one jutsu per post isn't enough:

Jutsu Name: Cutting Water Stream
Jutsu Type: Ninjutsu
Jutsu Description: The user fires a highly compressed and high-speed water stream out of his mouth.
Jutsu Level: Intermediate
Chakra Nature: Water
Jutsu Range: Medium
Effects if hit: Cutting damage

Jutsu Name: Defensive Water Hurricane
Jutsu Type: Ninjutsu
Jutsu Description: The user creates a water hurricane around him which protects him for the duration of the jutsu. The duration of the jutsu depends on how much chakra you want to spend.
Jutsu Level: Intermediate
Chakra Nature: Water
Jutsu Range: Low
Effects if hit : N/A

Jutsu Name: Water Bullet
Jutsu Type: Ninjutsu
Jutsu Description: The user fires a water bullet out of his mouth.
Jutsu Level: Novice
Chakra Nature: Water
Jutsu Range: Medium
Effects if hit: Damage

Jutsu Name: Water Dragon - Offense
Jutsu Type: Ninjutsu
Jutsu Description: The user covers a small area around him in water from which a dragon made out of water spawns. The dragon charges at the enemy hitting him.
Jutsu Level: Intermediate - Expert
Chakra Nature: Water
Jutsu Range: Medium - Large
Effects if hit: Damage

Jutsu Name: Water Dragon - Defense
Jutsu Type: Ninjutsu
Jutsu Description: The user covers a small area around him in water from which a dragon made out of water spawns. The dragon stays close to you attacking the enemy with a water stream
Jutsu Level: Intermediate - Expert
Chakra Nature: Water
Jutsu Range: Low - Medium
Effects if hit: Damage

Guess what my 1st and 2nd chakra natures will be.
Title: Re: Jutsu Creation Topic
Post by: tomurn on July 07, 2015, 13:46:46
Jutsu Name: shuriken suspension jutsu
Jutsu Type: Ninjutsu/shuriken
Jutsu Description: Caster suspends 4-8 Kunai or shuriken around his body, which keeps the hands free to cast signs or use Taijutsu, on command can hurl the Shuriken at the opponent doing damage..Can also be left around to act as a defense against up close attackers.
Jutsu Level: novice(2) medium(4) High(6) Kage(12+)....number of shuriken that can be suspended
Chakra Nature:Earth (Magnet Release)
Jutsu Range: Medium
Effects if hit:
Title: Re: Jutsu Creation Topic
Post by: Kayleb on July 07, 2015, 15:26:34
Jutsu Name: shuriken suspension jutsu
Jutsu Type: Ninjutsu/shuriken
Jutsu Description: Caster suspends 4-8 Kunai or shuriken around his body, which keeps the hands free to cast signs or use Taijutsu, on command can hurl the Shuriken at the opponent doing damage..Can also be left around to act as a defense against up close attackers.
Jutsu Level: novice(2) medium(4) High(6) Kage(12+)....number of shuriken that can be suspended
Chakra Nature:Earth (Magnet Release)
Jutsu Range: Medium
Effects if hit:

If the shuriken are suspended around them and they try to move, won't they hit themselves?
Title: Re: Jutsu Creation Topic
Post by: tomurn on July 07, 2015, 17:18:40
Jutsu Name: shuriken suspension jutsu
Jutsu Type: Ninjutsu/shuriken
Jutsu Description: Caster suspends 4-8 Kunai or shuriken around his body, which keeps the hands free to cast signs or use Taijutsu, on command can hurl the Shuriken at the opponent doing damage..Can also be left around to act as a defense against up close attackers.
Jutsu Level: novice(2) medium(4) High(6) Kage(12+)....number of shuriken that can be suspended
Chakra Nature:Earth (Magnet Release)
Jutsu Range: Medium
Effects if hit:

If the shuriken are suspended around them and they try to move, won't they hit themselves?
Think of it kind of like the 3rd hokages shadow shuriken jutsu except they are all real and being controlled, or if you play MKX the Kung Lao variation where he spins his hat around him and can either use it defensively or in a combo :) that was what was in my head :) what do you think
Title: Re: Jutsu Creation Topic
Post by: Aoi on July 08, 2015, 02:00:04
No offense to anyone, but some of these Jutsu's are very similar to the ones in Naruto/aren't very original. I thought this topic would be another Narutofanon.wikia page or something :c
Title: Re: Jutsu Creation Topic
Post by: Kayleb on July 08, 2015, 09:25:37
No offense to anyone, but some of these Jutsu's are very similar to the ones in Naruto/aren't very original. I thought this topic would be another Narutofanon.wikia page or something :c

Aoi does have a point, to be honest. The developers are already going to know about the most common jutsu in Naruto. This place is somewhere to come up with some inventive stuff that could be added to the game.
Title: Re: Jutsu Creation Topic
Post by: Aoi on July 17, 2015, 02:37:03
Jutsu Name: Sutōmurirīsu: Hogo (Storm Release: Protection,ストームリリース:保護)
Jutsu Type: Ninjutsu
Jutsu Description: User creates thin lightning around the whole body shocking anyone that comes in contact with them. This shield can also be put on other allies. To be used offensively, the user of this skill may use the tiger seal to attack enemies with lightning.
Jutsu Level: Novice
Chakra Nature: Lightning Release and Water Release
Jutsu Range: Melee
Effects if hit: Electricity
Title: Re: Jutsu Creation Topic
Post by: Kayleb on July 17, 2015, 10:54:57
Jutsu Name: Sutōmurirīsu: Hogo (Storm Release: Protection,ストームリリース:保護)
Jutsu Type: Ninjutsu
Jutsu Description: User creates thin lightning around the whole body shocking anyone that comes in contact with them. This shield can also be put on other allies. To be used offensively, the user of this skill may use the tiger seal to attack enemies with lightning.
Jutsu Level: Novice
Chakra Nature: Lightning Release and Water Release
Jutsu Range: Melee
Effects if hit: Electricity

I think that this shield should only be able to be put on allies that have the lightning element as one of their elements to allow them to use it without taking damage. Otherwise, I'd say that anyone else should take a very small amount of DoT from this.

DoT= Damage over time
Title: Re: Jutsu Creation Topic
Post by: Mars on July 17, 2015, 11:34:19
Jutsu name: Muscle mix
Jutsu type: Medical Ninjutsu
Jutsu Description: User hits two areas of the targets body and makes one function happen whilst the victim is trying to use the other one.
E.g Player1 hits Player2's arm and leg so when Player2 tries to move his arm, he'll move his leg and vice versa.
Chakra Nature: Any
Jutsu Range: Melee
Effects if hit: it really messes you up man
Title: Re: Jutsu Creation Topic
Post by: Kayleb on July 17, 2015, 13:20:37
Jutsu name: Muscle mix
Jutsu type: Medical Ninjutsu
Jutsu Description: User hits two areas of the targets body and makes one function happen whilst the victim is trying to use the other one.
E.g Player1 hits Player2's arm and leg so when Player2 tries to move his arm, he'll move his leg and vice versa.
Chakra Nature: Any
Jutsu Range: Melee
Effects if hit: it really messes you up man

ooooooo I like this one a lot
Title: Re: Jutsu Creation Topic
Post by: Devilfox on July 17, 2015, 20:04:22
Jutsu Name: Disruptive Flows.
Jutsu Type: Ninjutsu
Jutsu Description: A cone of wind is shot through both arms. Can be used offensively and defensively.
Jutsu Level: Intermediate
Chakra Nature: Wind Style
Jutsu Range: Low - medium
Effects if hit: Knock-back and 0.5s stun.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on August 01, 2015, 15:31:12
Jutsu Name: Chakra Scalpel
Jutsu Type: TaiJutsu
Jutsu Description:Created from learing medical ninjutsu; User channels chakra to their hands to uses it to attack and disarm their opponent, additional effects when chakra nature is added
Jutsu Level:Novice
Chakra Nature:None
Jutsu Range:Melee
Effects if hit:Target looses attack damage each time hit for a certain period of time. Effects can be stacked.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on August 01, 2015, 15:42:40
Jutsu Name:Shocking Scalpel
Jutsu Type:Taijutsu
Jutsu Description:After learning Chakra Scalpel, this is the added component of lightning release to attack to nerves system
Jutsu Level:Expert
Chakra Nature: Lightning
Jutsu Range:Melee
Effects if hit:Target has a percentage of being stunned
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on August 01, 2015, 15:48:55
Jutsu Name:Slicing Sheer
Jutsu Type:Taijutsu
Jutsu Description:After learning Chakra Scalpel, this is the added component of wind release to attack the muscle system
Jutsu Level:Expert
Chakra Nature:Wind
Jutsu Range:Melee
Effects if hit:Target cannot use jutsu for a period of time
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on August 01, 2015, 16:05:05
Jutsu Name:Wind-Style Air Barrier
Jutsu Type:Ninjutsu
Jutsu Description:User creates an air barrier five feet from their body for a period of time, most ninjutsu and taijutsu attacks cannot penetrate; can be used to also protect allies. Weak against fire-style moves
Jutsu Level: Intermediate
Chakra Nature: Wind
Jutsu Range:Medium
Effects if hit:Ninjutsu and Taijustu attacks are neutalized; kunai, shuriken, etc. thrown at the user are reflected. User receives increased damage  if used against fire-style attacks and air barrier is neutralized.
Title: Re: Jutsu Creation Topic
Post by: granit on August 01, 2015, 19:06:49
Jawillia , please put all of them in one post. It's better than multi-posting.
Title: Re: Jutsu Creation Topic
Post by: cruzhugo on August 09, 2015, 02:59:41
ok there goes nothing :D
1º i have read a great part of the postes and i think there is some great ones, i think we can create a unique taijutsu for every element :) like raikage.
2º i love the ideia of almost all original :) going to put some ideias here.

new kenkeni genkai: blood style

Jutsu Name:blood Style Blood mist jutsu
Jutsu Type:Ninjutsu
Jutsu Description:sends a cloud of blood from user mouth poisoning and puting a slow on the enemy (you take damage for using blood jutsus.)
Jutsu Level:low
Chakra Nature:blood
Jutsu Range:mediam
Effects if hit:it will narow vision on screen and slow the oponent also poison him and marks him with your blood


Jutsu Name: blood style Blood Prison
Jutsu Type:ninjutsu
Jutsu Description:creats a red cube that stop the enemy for a time, your health and chakra decrease
Jutsu Level:medium
Chakra Nature:blood
Jutsu Range:close
Effects if hit:stops enemy and marks him with your blood
Title: Re: Jutsu Creation Topic
Post by: tomurn on August 09, 2015, 17:13:10
ok there goes nothing :D
1º i have read a great part of the postes and i think there is some great ones, i think we can create a unique taijutsu for every element :) like raikage.
2º i love the ideia of almost all original :) going to put some ideias here.

new kenkeni genkai: blood style

Jutsu Name:blood Style Blood mist jutsu
Jutsu Type:Ninjutsu
Jutsu Description:sends a cloud of blood from user mouth poisoning and puting a slow on the enemy (you take damage for using blood jutsus.)
Jutsu Level:low
Chakra Nature:blood
Jutsu Range:mediam
Effects if hit:it will narow vision on screen and slow the oponent also poison him and marks him with your blood


Jutsu Name: blood style Blood Prison
Jutsu Type:ninjutsu
Jutsu Description:creats a red cube that stop the enemy for a time, your health and chakra decrease
Jutsu Level:medium
Chakra Nature:blood
Jutsu Range:close
Effects if hit:stops enemy and marks him with your blood

Pretty clever and unique Jutsu....would definitely have to be Forbidden xD but i like it
Title: Re: Jutsu Creation Topic
Post by: cruzhugo on August 09, 2015, 17:45:09
thanks i have many ideas because i always wanted this game :)
Title: Re: Jutsu Creation Topic
Post by: Razollo on August 12, 2015, 13:42:12
Jutsu Name: Stunning Geiser Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: A beam of hot water erupts beneath the target's feet!
Jutsu Level: Novice
Chakra Nature: Water
Jutsu Range: Medium
Effects if hit: Target is stunned for a few seconds and launched high into the air, making them vurnerable to long-range jutsu.

Jutsu Name: Rock Hard Hail
Jutsu Type: Ninjutsu
Jutsu Description: A swarm of small rocks hits the enemy like bullets.
Jutsu Level: Intermediate
Chakra Nature: Earth
Jutsu Range: Long
Effects if hit: Target takes a small amount of damage every second, the jutsu continues until target leaves the area of effect.

Jutsu Name: Lightning Style: Heaven's Fury
Jutsu Type: Ninjutsu
Jutsu Description: A large number of lightning strikes appears around the user, with the only safe spot being a 2 meter radius around the user.
Jutsu Level: Expert
Chakra Nature: Lightning
Jutsu Range: Medium
Effects if hit: Target recieves a large amount of damage, and there is a chance he/she gets stunned for a number of seconds. Anyone within the area of effect can be hit.
Title: Re: Jutsu Creation Topic
Post by: IronSides on August 13, 2015, 02:31:50
Jutsu Name: Suffocation Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: Create a small vacuum bubble of air around the targets head, which suffocates them and drains life
Jutsu Level: Intermediate
Jutsu Range: short to medium
Chakra Nature: Air
Effects if hit: Target immobilized, slowly drains health of target. Consumes medium amount of chakra for novice users and less the more advanced one becomes with the technique. Caster cannot move while jutsu is in effect which leaves them open to attack

Jutsu Name: Dark Water Mist Jutsu
Jutsu Type: Ninjutsu
Jutsu Descriotion: Creates a thick, dark fog which drains chakra and life from opponent
Jutsu Level: Master or Expert
Chakra Nature: Air and Water or Kekkai Genkai (haven't decided)
Jutsu Range: Short to long, depending on skill with technique
Effects if hit: Target is immobilized and loses a constant amount of health and chakra, the caster is also affected by this jutsu if caught in the target area. Costs a decent amount of chakra to cast. Anyone caught in the area loses 50% visibility. Genjutsu in the target area will not work.

Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on August 17, 2015, 20:16:16
Jutsu Name: Kuroi Clan Technique: Catching Eye
Jutsu Type:Sensory
Jutsu Description:Kuroi Clan technique: user places an invisible eye over the target allowing the caster to see what the target sees
Jutsu Level:Beginner
Chakra Nature:Yang Release
Jutsu Range:Large
Effects if hit:User is able to switch between their vision or their targets as long as the jutsu is not released; consumes chakra during this period

Jutsu Name: Kuroi Clan Technique: Overwhelming Sight
Jutsu Type: Sensory
Jutsu Description: Kuroi Clan Technique: when user is placed under a genjutsu, user can immediately detect it, also locate and target the caster immediately
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Large
Effects if hit: Caster of the genjutsu is targeted, passive continuous skill consumes chakra when placed

Jutsu Name: Ninja Art: Lava Lamp
Jutsu Type: Genjutsu
Jutsu Description: Area targeted genjutsu, anyone within the area are trapped within illusions of the earth changing to plasma, shifting and lifting from below their feet causing them to loose balance
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects if hit: Anyone within targeted area loose their targets and are unable to see other players. Anyone within area are unable to move.

Jutsu Name: Genjutsu Backlash
Jutsu Type: Genjutsu
Jutsu Description: When user is under a genjutsu, they break the genjutsu and mentally attack the user
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Large
Effects if hit: Genjutsu being used by the target is released and receives large damage

Jutsu Name: Immobilized Distress
Jutsu Type: Genjutsu
Jutsu Description: User cast genjutsu on themselves, which ignores pain signals from the nervous system to the brain
Jutsu Level: Master
Chakra Nature: Yin Release
Jutsu Range: Caster
Effects if hit: Damage on the user is held until after the jutsu is released, also 10% of the damage inflicted is permanently removed from the users health
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on August 29, 2015, 19:53:15
Jutsu name:
Jutsu type: Genjutsu
Jutsu description: When the target is under this genjutsu, when they attack you it will dmg themselves instead. Of course, this means it will probably fade after the first attack, or something like that.  If they use a  powerful jutsu they could really hurt themselves.
Jutsu level: expert
Jutsu range: medium
Effects it hit: they are targeted by their own Jutsu.

Jutsu name
Jutsu type: Ninjutsu
Jutsu description: Dig. in a word :P
chakra nature: Earth
Jutsu level: interrmediate/beginner
Jutsu range: medium?
Jutsu effect: When the last seal is formed, the user sinks into the ground, they can then travel underground for a short distance, once they click to activate the jutsu, it causes them to leap out of the earth and make an attack.

Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on August 30, 2015, 07:09:51
Btw, shouldnt there be a way to silence your footsteps? otherwise everyone can hear you coming a mile away
Title: Re: Jutsu Creation Topic
Post by: Shivraj on August 30, 2015, 09:04:20
please refrain from double posting, and I think there would be a jutsu for it :) @lollernoob9
Title: Re: Jutsu Creation Topic
Post by: UbichiKo on October 18, 2015, 23:37:20
Jutsu Name: SharpBambooRoot
Jutsu Type:Ninjutsu (a variant of the mokuton)
Jutsu Description: The user combine water and earth element, touch the ground as if he was casting a doton wall and then multiple bamboos spout out from the floor like waves/bushes, hurt the enemy and skewered him.
Jutsu Level: I guess it's at least for expert because it's a kind of bloodline power
Chakra Nature: Doton+Suiton (earth and water)
Jutsu Range: It's a medium range jutsu.
Effects if hit: We can imagine that the ninja pierced by bamboo can be paralyzed or slowed.
Title: Re: Jutsu Creation Topic
Post by: Tameshi Hinode on December 02, 2015, 00:23:03
Jutsu Name:Zenkutai(precursor,path maker)

Jutsu Type:Kenjutsu

Jutsu Description:
The user of this jutsu focuses a very large ammount of chakra into his sword.After a few seconds of preperation,he runs forward,while slashing everyone in his path with a single sword slash.While charging the attack,the user is a bit slower than usual.Getting stunned,knocked back,knocked down or getting hit by a strong attack,will interrupt the charging process.After the attack is ready,you move a bit slower and it constantly consumes your chakra slowly,until you unleash the attack or run out of chakra.
Unleashing the attack will exhaust the user(drains a bit of his hp,makes him slower,receive more damage,do less damage,and having no chakra or health regeneration for 1 minute).
The reward for all this is a high ammount of damage done to the enemy,a long range and covering a large area with the attack.

Jutsu Level:Forbidden Jutsu(because it can kill the user and/or leave him defenseless for a short ammount of time if he isnt careful.Also,this jutsu can cause massive destruction)

Chakra Nature:Depends(can be charged with the power of 1-2 elements,for a higher chakra cost.fire could add a burn effect.lightning could stun,earth could knock the opponent away.fire+lightning could burn and stun the target,and add a knockback....good chance to be creative)

Jutsu Range:Long

Effects if hit:A massive ammount of damage and various status effects,depending on the elements you used.





Jutsu Name:Tengoku To Jigoku(heaven and hell)

Jutsu Type:Kenjutsu

Jutsu Description:The user kicks the opponent in the air,jumps after him,and impales him midair,pulling the sword out after landing on the opponent.

Jutsu Level:Intermediate

Chakra Nature:None

Jutsu Range:Melee

Effects if hit:High damage





Jutsu Name:Ha no dansu(dance of the leafs)

Jutsu Type:Kenjutsu

Jutsu Description:A sword combo of 3 hits.The opening is a slash from the right,followed by a slash from the left,ending with a spin to the right to hit the opponent once more.

Jutsu Level:Novice

Chakra Nature:None

Jutsu Range:Melee

Effects if hit:Medium damage and the last slash pushes the target back,for a very short distance





Jutsu Name:Shiore rotasu(wilting lotus)

Jutsu Type:Kenjutsu

Jutsu Description:The user stabs the opponent with his sword,and hits him with the palm(the hand that isnt holding the sword)to free the blade and push the opponent away.

Jutsu Level:Novice

Chakra Nature:None

Jutsu Range:Melee

Effects if hit:Low damage and a bleeding effect will be applied to the opponent,along with a knockback.





Jutsu Name:Kurosusurasshu(cross slash)

Jutsu Type:Kenjutsu

Jutsu Description:A very simple sword combo.A slash from the right,followed by a slash from the left.

Jutsu Level:Beginner

Chakra Nature:None

Jutsu Range:Melee

Effects if hit:Low damage
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on December 10, 2015, 04:14:10


Jutsu Name:Deafening thunder
Jutsu Type:Genjutsu
Jutsu Description:Makes a flashy rumble and loud thunderclap maybe some rushing air effect/ wind
Jutsu Level: beginner
Chakra Nature:lightning/ storm release
Jutsu Range:medium(Melee,Low,Medium,Large)
Effects if hit: leave those in range except the user deafened for a few moments ( the sound is turned off for the duration of deafness)

Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on December 11, 2015, 18:06:53
Adding the potential for more potent forms within the general chakra natures.

Photon Style is the unique form to lightning style (Yellow or White) that requires charging before use and has the added effect of tiny lightning bombs after initial damage.

Jutsu Name: Lightning Style: Photon Beam
Jutsu Type: Ninjutsu
Jutsu Description: Charged beam aimed at target capable to shoot through (even possible to another target behind), once target is hit tiny shock bombs afterwards; must know a lightning style technique to learn
Jutsu Level:Expert
Chakra Nature: Lightning
Jutsu Range: Long
Effects if hit: Large initial damage, then many additional small damage immediately after

Jutsu Name: Lightning Style: Photon Blast
Jutsu Type: Ninjutsu
Jutsu Description: Charged Bomb thrown at the target for large area damage, then tiny shock bombs afterwards; must know a lightning style technique to learn
Jutsu Level:Master
Chakra Nature: Lightning
Jutsu Range: Large
Effects if hit: Large initial damage, then many additional small damage immediately after
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 11, 2015, 22:24:36
btw has anyone thought of adding class distintions-ie. dps tank healer roage and so on to this game??
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on December 12, 2015, 03:52:26
It depends on how you train and the techniques you use. MMO stereotypes dont apply to SLO tbh
Title: Re: Jutsu Creation Topic
Post by: Kai on December 12, 2015, 09:27:38
btw has anyone thought of adding class distintions-ie. dps tank healer roage and so on to this game??


There won't be classes in SLO, only ranks such as Genin.

It depends on how you train and the techniques you use. MMO stereotypes dont apply to SLO tbh

This. If you focus on training power and defense then you'll be like a warrior. If you use stealth techniques then you'll be like an assassin. Up to you what you want to do and how you want to play.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on December 12, 2015, 23:38:47
Possible clan techniques for one clan; the clan has a good chakra bond to weapons that add effects and increase range. Techniques like "Chakra Streaming", "Lightning Stream", "Fire Streaming", and "Wind Streaming" is one jutsu level easier to learn for this clan

Jutsu Name: Ninja Art - Charka Disc
Jutsu Type: Kenjutsu
Jutsu Description: User adds chakra to a shuriken to expand the range before throwing at target
Jutsu Level: Beginner
Chakra Nature: None
Jutsu Range: Low
Effects if hit: Consumes one shuriken

Jutsu Name: Fire Style - Fire Ring
Jutsu Type: Kenjutsu
Jutsu Description: User adds fire nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Intermediate
Chakra Nature: Fire Style
Jutsu Range: Low
Effects if hit: Adds burn infliction to target after initial cut damage; Consumes one shuriken

Jutsu Name: Wind Style - Powered Turbine
Jutsu Type: Kenjutsu
Jutsu Description: User adds wind nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Intermediate
Chakra Nature: Wind Style
Jutsu Range: Low
Effects if hit: Increased damage over the basic Chakra Disc technique; Consumes one shuriken

Jutsu Name: Lightning Style - Shocking Disc
Jutsu Type: Kenjutsu
Jutsu Description: User adds lightning nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Intermediate
Chakra Nature: Lightning Style
Jutsu Range: Low
Effects if hit: Adds stun to target after initial cut damage; Consumes one shuriken

Jutsu Name: Water Style - Forced Vortex
Jutsu Type: Kenjutsu
Jutsu Description: User adds water nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Intermediate
Chakra Nature: Water Style
Jutsu Range: Low
Effects if hit: Pulls enemies to central location before inflicting damage; Consumes one shuriken

Jutsu Name: Earth Style - Weighted Spinner
Jutsu Type: Kenjutsu
Jutsu Description: User adds earth nature to "Chakra Disc Technique" before throwing at target
Jutsu Level: Expert
Chakra Nature: Earth Style
Jutsu Range: Low
Effects if hit: User defends with the spinner, it absorbs ninjutsu techniques and gains the technique's effects when thrown with increased damage; Consumes one shuriken
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on December 13, 2015, 05:34:03
Jutsu Name: Fire style: Blazing arena
Jutsu Type: Ninjutsu
Jutsu Description: Makes a circle of tall ominous flames 50 ft diameter
Jutsu Level: intermediate
Chakra Nature: Fire Style
Jutsu Range: medium?
Effects if hit: Creates a circle of flames with the user at the center, which will burn anyone entering
or leaving very badly. The jutsu ends if the user is defeated or uses the same technique a second time. ( or a releasing jutsu/ powerful enough water? )
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 13, 2015, 22:20:06
Jutsu Name: earth style: crystal skin
Jutsu Type: Ninjutsu
Jutsu Description: refracts light around you making you look invisible
Jutsu Level: intermediate
Chakra Nature: earth
Jutsu Range: short
Effects if hit: on your self only.... makes your 50% more vulnerable to attacks

Jutsu Name:mud marking jutsu
Jutsu Type: space-time Ninjutsu
Jutsu Description: creates a thin layer of mud on the ground that adds a mark on anyone walking throw it that last 1 hour.....the size of the puddle will vary bast on the cast time and chakra used.
this allows you to instantaneously travel any distance from your location to with in 5 feet of them
this takes massive amount to chakra to set up but none to activate. to activate the marks will apear in your min-map and you can click on it to activate
Jutsu Level: master
Chakra Nature:earth
Jutsu Range:long
Effects if hit: the act of being pulled though space that violently leaves you dissorianted makinging
everything bleary for 5 sec. this effect can be limited or extended bassed on experiance

Jutsu Name:wind spheer
Jutsu Type: Ninjutsu
Jutsu Description: chakra spheer that surounds the caster repelling any physical attack( includes weapons )
Jutsu Level: beginer to intermediat
Chakra Nature: wind
Jutsu Range:short
Effects if hit: tiejutsu attacks are repealed back and deal double the damage to  the attacker
any fire style attack creates an expolsion dealing double damage to caster dose not block ninjutsu or genjutsu

any high level jutsu should come with major risks... no op  jutsu
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 14, 2015, 01:07:30
Jutsu Name:escape illusion
Jutsu Type: genjutsu
Jutsu Description: CC's target.... the apponint cannot  move from there current location
if possible a mechanic that lets them still move around freely on there screen and attack an image of you.... but to everyone else they look like they are just standing still
Jutsu Level: hard
Chakra Nature: none
Jutsu Range:short no more then 10 feet
Effects: as long as he takes no damage the is no adverse affects from the casting of this jutsu
any damage will brake him out of the jutsu... in his illusion any jutsu that he connects with your clone appears to activate a substitution justu.

i am aware this is a extremely complex mechanic to implement and probably extremely long term
but this kind of illusion would be awesome to see in a game.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 15, 2015, 04:01:32
Jutsu Name:the sulfuric ass jutsu
Jutsu Type: ninjutsu
Jutsu Description:a billowing cloud of toxic surfer erupts from your anus to engulf any opponent in hot persecute. this jutsu has a small to wide range depending on what you ate last night 
Jutsu Level: master
Chakra Nature: lava style
Jutsu Range:short no more then 10 feet
Effects: instantly incapacitates anyone it tuches and  drops both health and chakra to 10% of max
(also if it was Mexican the night before you get a added effect of thickness limeting the vision of your opponent )
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on December 15, 2015, 07:12:37

brilliant cmsurfer :D


Jutsu Name: Chakra tracking
Jutsu Type: Ninjutsu
Jutsu Description: You charge the ground with your chakra, the chakra will stick to anyone's feet and cause them to leave tracks only you can see for about an hour
Jutsu Level: Intermediate
Chakra Nature: none
Jutsu Range: N/A
Effects if hit: anyone touching the field would trail chakra prints when they touch something with the part that landed in the field. They are only visible by the person who left the field and disappear an hour after they are made.
Title: Re: Jutsu Creation Topic
Post by: mamita on December 15, 2015, 10:01:45
Jutsu name: Fukei Henkei - Landscape Deformation
Jutsu Type: Genjutsu
Jutsu Description: You force the opponent to hallucinate, causing parts of their sight to
nauseatingly warp and twist at random while changing to sickly colors.
Jutsu Level: Master
Chakra Nature: Yin Release
Jutsu Range: Large
Effects: Really f*cks with your head.

Alternatively, if it could be implemented, make all in-game ground textures be
covered with a swirl of colors.

Hitomshadua- Our own name for the chidori!
Title: Re: Jutsu Creation Topic
Post by: Shivraj on December 15, 2015, 10:33:50
stop posting multiple times @cmsurfer edit your previous post if you want to add something...
Title: Re: Jutsu Creation Topic
Post by: Sanji on December 15, 2015, 17:46:52
stop posting multiple times @cmsurfer edit your previous post if you want to add something...
topkek,wt i think if no one from the mods talked to him no need to say it.
i think it is rude when u say that shiv and your the most ppl saying that to others.XD
no hate pls
Title: Re: Jutsu Creation Topic
Post by: limits on December 15, 2015, 18:32:44
sanji with the real talk #truth
Title: Re: Jutsu Creation Topic
Post by: Nova on December 15, 2015, 19:20:13
@Sanji Yes it's true, the mods haven't said anything about it.
However 1 reason might be because @Shivraj is usually one of the first to point it out, why would a mod relay the same message later when the point has already been made?
I might be completely mistaken as well, but that's just my 2 cents.

@Kai mind confirming this to avoid confusion in the future.
Is double posting allowed or not?
I know that there is no real rule about it being against the rules.
Title: Re: Jutsu Creation Topic
Post by: Sanji on December 15, 2015, 19:29:46
@Sanji Yes it's true, the mods haven't said anything about it.
However 1 reason might be because @Shivraj is usually one of the first to point it out, why would a mod relay the same message later when the point has already been made?
I might be completely mistaken as well, but that's just my 2 cents.

@Kai mind confirming this to avoid confusion in the future.
Is double posting allowed or not?
I know that there is no real rule about it being against the rules.
@Nova  double posting is against the rules.
 but in this topic just say what you got from good suggestions dose not matter if u double posting in it or not.
maybe someone get good idea from the jutsus he said.
I might be mistaken.
Title: Re: Jutsu Creation Topic
Post by: Nova on December 15, 2015, 19:31:32
@Sanji Yes it's true, the mods haven't said anything about it.
However 1 reason might be because @Shivraj is usually one of the first to point it out, why would a mod relay the same message later when the point has already been made?
I might be completely mistaken as well, but that's just my 2 cents.

@Kai mind confirming this to avoid confusion in the future.
Is double posting allowed or not?
I know that there is no real rule about it being against the rules.
@Nova  double posting is against the rules.
 but in this topic just say what you got from good suggestions dose not matter if u double posting in it or not.
maybe someone get good idea from the jutsus he said.
I might be mistaken.

If it's against the rules it's against the rules, doesn't matter where or what thread it is.
It shouldn't be done then.
However I'll just wait for Kai's statement.
Title: Re: Jutsu Creation Topic
Post by: Kai on December 15, 2015, 19:34:16
@Sanji Yes it's true, the mods haven't said anything about it.
However 1 reason might be because @Shivraj is usually one of the first to point it out, why would a mod relay the same message later when the point has already been made?
I might be completely mistaken as well, but that's just my 2 cents.

@Kai mind confirming this to avoid confusion in the future.
Is double posting allowed or not?
I know that there is no real rule about it being against the rules.

It depends. If the person double posted within a short amount of time after posting their previous post then it's not allowed as only a few/none have seen their post. If the person double posted after most people have seen their previous post then it's alright.

Usually, after seeing their posts edited and deleted they stop double posting i see that as their warning. Posts such as Shiv's one helps solidify it.
Title: Re: Jutsu Creation Topic
Post by: Sanji on December 15, 2015, 19:35:01
@Sanji Yes it's true, the mods haven't said anything about it.
However 1 reason might be because @Shivraj is usually one of the first to point it out, why would a mod relay the same message later when the point has already been made?
I might be completely mistaken as well, but that's just my 2 cents.

@Kai mind confirming this to avoid confusion in the future.
Is double posting allowed or not?
I know that there is no real rule about it being against the rules.
@Nova  double posting is against the rules.
 but in this topic just say what you got from good suggestions dose not matter if u double posting in it or not.
maybe someone get good idea from the jutsus he said.
I might be mistaken.

If it's against the rules it's against the rules, doesn't matter where or what thread it is.
It shouldn't be done then.
However I'll just wait for Kai's statement.
well ok man calm down. i just said what in my mind no need to be angry.XDD
Title: Re: Jutsu Creation Topic
Post by: Leebz on December 15, 2015, 19:45:43
People who get mad at Shivraj (I.e: Sanji, Limits) for trying to assist the mods by warning other people of double posting is like hating on a fellow shopper who tells you what aisle the food your looking for is when it's not their job.

Shivraj is assisting mods, most which are inactive, in keeping the forums under the rules that have been placed. This is how mods are picked to become mods and if he is helpful, why hate?

Sanji, saying Nova's anger towards you being mad at Shivraj for helping the community is a little contradicting. To put it bluntly, stop causing problems for yourself over pointless matters.
That's all I have to say on this subject.

Keep up the great work, Shivvy, your help is appreciated to the community and staff it seems. :)
Title: Re: Jutsu Creation Topic
Post by: limits on December 15, 2015, 20:18:14
@Leebz how am i getting mad at shivraj??? it's true, whenever there is someone doubleposting he has to always say something even when the mods don't, same shit he did to that Umarekawari guy, constantly correcting him on things which didn't even matter
Title: Re: Jutsu Creation Topic
Post by: Sanji on December 15, 2015, 20:39:37
@Leebz how am i getting mad at shivraj??? it's true, whenever there is someone doubleposting he has to always say something even when the mods don't, same shit he did to that Umarekawari guy, constantly correcting him on things which didn't even matter
<3

and leebz i am not mad at shiv i just said wt in my mind plus nova said

:[15|Dec 08:36 pm]Nova   (facepalm) Sanji, just because I pointed out why you were wrong doesn't mean I'm angry xD

we are all good i just see shiv say that to a lot of ppl so......
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 16, 2015, 00:34:52
wow sorry for starting something here... im new to forums... not thats an excuse but form now on ill will just add  to older posts

lests just get back to posting jutsu
Title: Re: Jutsu Creation Topic
Post by: Leebz on December 16, 2015, 00:58:09
@Leebz how am i getting mad at shivraj??? it's true, whenever there is someone doubleposting he has to always say something even when the mods don't, same shit he did to that Umarekawari guy, constantly correcting him on things which didn't even matter
I swear it was you who had a problem with it before or something? Who said something in chat once? O_o
Could be wrong :P

@Leebz how am i getting mad at shivraj??? it's true, whenever there is someone doubleposting he has to always say something even when the mods don't, same shit he did to that Umarekawari guy, constantly correcting him on things which didn't even matter
<3

and leebz i am not mad at shiv i just said wt in my mind plus nova said

:[15|Dec 08:36 pm]Nova   (facepalm) Sanji, just because I pointed out why you were wrong doesn't mean I'm angry xD

we are all good i just see shiv say that to a lot of ppl so......
Lol, okay Sanji, whatever dude..
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 16, 2015, 03:19:43
Jutsu Name: puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet next to you that you controller with chakra
Jutsu Level:(Beginner)
Chakra Nature:neutral
Jutsu Range:Medium
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect(low accuracy) at all levels of the justu when the puppet engages in close range combat(taijutsu) any combos you know can be enacted by your puppet as normal but all actions require your chakra

Jutsu Name: puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet next to you that you controller with chakra
Jutsu Level:Novice
Chakra Nature:neutral
Jutsu Range:Medium
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect (good accuracy) and poison cloud attack from both wrists THESE ARE ACTIVATED LIKE NINJUTSU

Jutsu Name: puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet next to you that you controller with chakra
Jutsu Level:intermediate
Chakra Nature:neutral
Jutsu Range:long
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect (good accuracy) and poison cloud attack from both wrists

Jutsu Name: puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet next to you that you controller with chakra
Jutsu Level:Expert
Chakra Nature:neutral
Jutsu Range: long
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect (good accuracy) and poison cloud attack from both wrists puppet will disassemble in to daggers ,and seek out the closest target and impale them doing 25% damage before reassembling itself(the only attack that dose not need to be replaced)


Jutsu Name: human puppet manipulation jutsu
Jutsu Type:(Ninjutsu,)
Jutsu Description: summons a puppet made from a human corps next to you that you controller with chakra
Jutsu Level:Expert
Chakra Nature:neutral
Jutsu Range: long
Effects if hit:hidden weapons shoot from the mouth dealing bass damage of all weapon that connect (100% accuracy if targeted) and poison cloud attack from both wrists puppet will disassemble in to daggers ,and seek out the closest target and impale them doing 25% damage before reassembling itself(the only attack that dose not need to be replace)> can use any jutsu you know using the puppets chakra(amount of chakra depends on the level of the chakra at the time of death)


have fun collecting corpses !!!!!!!

Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 17, 2015, 00:19:41
Jutsu Name:Wind-Style Air Barrier
Jutsu Type:Ninjutsu
Jutsu Description:User creates an air barrier five feet from their body for a period of time, most ninjutsu and taijutsu attacks cannot penetrate; can be used to also protect allies
Jutsu Level: Intermediate
Chakra Nature: Wind
Jutsu Range:Medium
Effects if hit:Ninjutsu and Taijustu attacks are neutalized; kunai, shuriken, etc. thrown at the user are reflected
this seems a little overpowered for something like this to work it should require a lot of chakra to maintain and at least 2 if not 3 people casting it at the same time to be completely impenetrable
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on December 18, 2015, 00:08:46
My thought process isn't for this to be impenetrable; it's a quick defensive jutsu to repel shuriken and ninjutsu attacks if casted at the correct time. I should add that fire style is weak against it though and causes more damage if used.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 18, 2015, 04:12:09
ok so your thinking something akin to nejis paul rotation
Title: Re: Jutsu Creation Topic
Post by: Tameshi Hinode on December 18, 2015, 13:38:21
Wrong thread,yamasu.

I think it was said that there are no shadow clones planned yet.
But if they would be implemented,it would most likely work like a simple,,pet summon''in other mmo,s.
You summon a clone,and he fights by himself.
Title: Re: Jutsu Creation Topic
Post by: Yamasukage on December 18, 2015, 13:50:55
i see then
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on December 30, 2015, 18:11:58
Jutsu Name:heavenly regeneration
Jutsu Type:Ninjutsu
Jutsu Description: self healing ninjutsu
Jutsu Level: beginner to master(basted on chakra control)
Chakra Nature:none
Jutsu Range:short
Effects if hit:jutsu cast on ones self transforms chakra into health.
the effectiveness is as follows:
                 chakra used         health gained
beginner-=     10                             1
novice   =       5                               1
intermediate=  1                               1
expert=           1                               5
master =         1                               10

jutsu Name:healing wind
Jutsu Type:Ninjutsu
Jutsu Description:wide area( AOE) medical ninjutsu
Jutsu Level: beginner to master based on level of bass jutsus
Chakra Nature:wind and water nature release(optional Kekkei genkai but was thinking more like a calibration jutsu requireing 2 medical shinobi)
Jutsu Range:mid
Effects if hit:any wound begins to clot and close at varying rates depending on level of mastery stops any tic- damage and recovers a little to a lot of health
Title: Re: Jutsu Creation Topic
Post by: Sanji on January 04, 2016, 18:42:11
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
Title: Re: Jutsu Creation Topic
Post by: Shivraj on January 05, 2016, 08:09:22
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
You do realize NO one can get all those chakra natures EXCEPT for Vreg, AND there is no way to get Yin and Yang Chakra Natures, because afaik, they won't exist in game. Too OP lmao, they can just go into a village and log out for 5 hours lel. So maybe 5 hours of logged in time? Plus, science doesn't work that way! But, okay, game logic lmao.
Title: Re: Jutsu Creation Topic
Post by: Reminance on January 05, 2016, 13:23:20
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
You do realize NO one can get all those chakra natures EXCEPT for Vreg, AND there is no way to get Yin and Yang Chakra Natures, because afaik, they won't exist in game. Too OP lmao, they can just go into a village and log out for 5 hours lel. So maybe 5 hours of logged in time? Plus, science doesn't work that way! But, okay, game logic lmao.
Jutsu: massive black ball destruction that kills everything
Chakra natures needed: none
Jutsu level: noob

What do you guys think?
Title: Re: Jutsu Creation Topic
Post by: Shivraj on January 05, 2016, 14:00:15
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
You do realize NO one can get all those chakra natures EXCEPT for Vreg, AND there is no way to get Yin and Yang Chakra Natures, because afaik, they won't exist in game. Too OP lmao, they can just go into a village and log out for 5 hours lel. So maybe 5 hours of logged in time? Plus, science doesn't work that way! But, okay, game logic lmao.
Jutsu: massive black ball destruction that kills everything
Chakra natures needed: none
Jutsu level: noob

What do you guys think?
GIVE THIS MAN A NOBEL PRIZE! lmao, seriously though, too OP sanji xD jutsu range low to large lmao.
Title: Re: Jutsu Creation Topic
Post by: Sanji on January 05, 2016, 17:24:59
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
You do realize NO one can get all those chakra natures EXCEPT for Vreg, AND there is no way to get Yin and Yang Chakra Natures, because afaik, they won't exist in game. Too OP lmao, they can just go into a village and log out for 5 hours lel. So maybe 5 hours of logged in time? Plus, science doesn't work that way! But, okay, game logic lmao.
Jutsu: massive black ball destruction that kills everything
Chakra natures needed: none
Jutsu level: noob

What do you guys think?
GIVE THIS MAN A NOBEL PRIZE! lmao, seriously though, too OP sanji xD jutsu range low to large lmao.
lol!!
hmm, vreg said there is a chance to get all chakra natures  from events.
plus b4 my edit there was only 5 chakra natures but i saw cedie in first page said jutsus and they have Yin and Ying release so we dont really know if there will be one or not.
so u can say there still chance to get it xDD
Title: Re: Jutsu Creation Topic
Post by: Reminance on January 05, 2016, 18:37:45
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
You do realize NO one can get all those chakra natures EXCEPT for Vreg, AND there is no way to get Yin and Yang Chakra Natures, because afaik, they won't exist in game. Too OP lmao, they can just go into a village and log out for 5 hours lel. So maybe 5 hours of logged in time? Plus, science doesn't work that way! But, okay, game logic lmao.
Jutsu: massive black ball destruction that kills everything
Chakra natures needed: none
Jutsu level: noob

What do you guys think?
GIVE THIS MAN A NOBEL PRIZE! lmao, seriously though, too OP sanji xD jutsu range low to large lmao.
lol!!
hmm, vreg said there is a chance to get all chakra natures  from events.
plus b4 my edit there was only 5 chakra natures but i saw cedie in first page said jutsus and they have Yin and Ying release so we dont really know if there will be one or not.
so u can say there still chance to get it xDD
I do not wish to go off-topic here but, All chakra natures from events?
That doesn't make sense to me xD...
What for events?
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on January 05, 2016, 19:44:21
Jutsu Name: Levitation wind
Jutsu type: ninjutsu
Chakra nature: Wind
Jutsu level: Beginner
Jutsu description: a gust of wind is blown behind/underneath the user, sending them into the air.
Effect if hit: the physics of the wind will affect anything it touches ofc. the longer you hold the final seal, the more powerful a gust.

Jutsu Name: Red concealment
Jutsu type: ninjutsu
Jutsu Description: You leave a trail of red images wherever you move, which remain during the duration of the jutsu, taking loosely the form of the running animations at various times in the motion.
Effect if hit: The jutsu is opaque, and will block vision until it is released.

Jutsu name: Earth submersion
Jutsu type: Ninjutsu
Chakra nature: earth
Jutsu level: intermeddiate
Jutsu description:on activation the user is sunk beneath the ground. However a shaking tremor happens a short area around them above where they are. Moving through the ground requires chakra, and if something can pierce the ground to where the user is they will take damage. Should probably have an option to spring up and attack or such.
Title: Re: Jutsu Creation Topic
Post by: Sanji on January 06, 2016, 05:45:20
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
You do realize NO one can get all those chakra natures EXCEPT for Vreg, AND there is no way to get Yin and Yang Chakra Natures, because afaik, they won't exist in game. Too OP lmao, they can just go into a village and log out for 5 hours lel. So maybe 5 hours of logged in time? Plus, science doesn't work that way! But, okay, game logic lmao.
Jutsu: massive black ball destruction that kills everything
Chakra natures needed: none
Jutsu level: noob

What do you guys think?
GIVE THIS MAN A NOBEL PRIZE! lmao, seriously though, too OP sanji xD jutsu range low to large lmao.
lol!!
hmm, vreg said there is a chance to get all chakra natures  from events.
plus b4 my edit there was only 5 chakra natures but i saw cedie in first page said jutsus and they have Yin and Ying release so we dont really know if there will be one or not.
so u can say there still chance to get it xDD
I do not wish to go off-topic here but, All chakra natures from events?
That doesn't make sense to me xD...
What for events?
ah remi why r u doing this i know wt u did there. XDD

from what i remember he said if someone beat me he(vreg can get all the chakra natures.
and maybe there is chance to get one chakra natures from every events
Title: Re: Jutsu Creation Topic
Post by: Reminance on January 06, 2016, 11:34:43
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
You do realize NO one can get all those chakra natures EXCEPT for Vreg, AND there is no way to get Yin and Yang Chakra Natures, because afaik, they won't exist in game. Too OP lmao, they can just go into a village and log out for 5 hours lel. So maybe 5 hours of logged in time? Plus, science doesn't work that way! But, okay, game logic lmao.
Jutsu: massive black ball destruction that kills everything
Chakra natures needed: none
Jutsu level: noob

What do you guys think?
GIVE THIS MAN A NOBEL PRIZE! lmao, seriously though, too OP sanji xD jutsu range low to large lmao.
lol!!
hmm, vreg said there is a chance to get all chakra natures  from events.
plus b4 my edit there was only 5 chakra natures but i saw cedie in first page said jutsus and they have Yin and Ying release so we dont really know if there will be one or not.
so u can say there still chance to get it xDD
I do not wish to go off-topic here but, All chakra natures from events?
That doesn't make sense to me xD...
What for events?
ah remi why r u doing this i know wt u did there. XDD

from what i remember he said if someone beat me he(vreg can get all the chakra natures.
and maybe there is chance to get one chakra natures from every events
Well... getting something from killing Vreg is a thing i do remember.
Was it the 5 chakra natures?
Title: Re: Jutsu Creation Topic
Post by: Sanji on January 06, 2016, 11:58:39
Jutsu Name: Black Nova
Jutsu Type: Ninjutsu
Jutsu Description: it makes a black ball were in the center there is star like galaxy
Jutsu Level: it's a master kinjutsu level
Chakra Nature: fire/wind/earth/water/lightning/Yin/Ying. all of the them are needed
Jutsu Range:low/large
Effects if hit: throw it at your enemy it can be thrown at one or multi ninjas it cause massive explosion that destroy anything that touches instant kill jutsu     


Warning: LAST RESORT MOVE it drains chakra and make hes attack - 100% for a 5 hours
You do realize NO one can get all those chakra natures EXCEPT for Vreg, AND there is no way to get Yin and Yang Chakra Natures, because afaik, they won't exist in game. Too OP lmao, they can just go into a village and log out for 5 hours lel. So maybe 5 hours of logged in time? Plus, science doesn't work that way! But, okay, game logic lmao.
Jutsu: massive black ball destruction that kills everything
Chakra natures needed: none
Jutsu level: noob

What do you guys think?
GIVE THIS MAN A NOBEL PRIZE! lmao, seriously though, too OP sanji xD jutsu range low to large lmao.
lol!!
hmm, vreg said there is a chance to get all chakra natures  from events.
plus b4 my edit there was only 5 chakra natures but i saw cedie in first page said jutsus and they have Yin and Ying release so we dont really know if there will be one or not.
so u can say there still chance to get it xDD
I do not wish to go off-topic here but, All chakra natures from events?
That doesn't make sense to me xD...
What for events?
ah remi why r u doing this i know wt u did there. XDD

from what i remember he said if someone beat me he(vreg can get all the chakra natures.
and maybe there is chance to get one chakra natures from every events
Well... getting something from killing Vreg is a thing i do remember.
Was it the 5 chakra natures?
yeah, i think so.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 06, 2016, 17:53:36
Adding a potent form within the Earth chakra nature. Sand form adds speed to earth style attacks

Jutsu Name: Earth Style: Sand Manipulation
Jutsu Type: Ninjutsu
Jutsu Description: User uses energy to create sand for earth style attacks
Jutsu Level:Novice
Chakra Nature: Earth
Jutsu Range: Low
Effects if hit: While this jutsu is active, all earth style attacks performed by the user has a significant decrease in cool down time and user speed in also dramatically increased. However, earth style attack power are slightly decreased and so is user defense (defense is not decreased if used in combination with "Earth Style: Sand Armor").

Jutsu Name: Earth Style: Sand Armor
Jutsu Type: Ninjutsu
Jutsu Description: User creates body armor for themselves
Jutsu Level: Intermediate
Chakra Nature: Earth
Jutsu Range: Melee
Effects if hit: User adds damage to taijutsu attacks and increases defense dramatically. User speed dramatically increased.

Jutsu Name: Earth Style: Sand Storm
Jutsu Type: Ninjutsu/Sensory
Jutsu Description: User creates sand storm in a given area blocking sight from opponents and teammates views within an area (User is able to sense teammates and opponents through chakra in jutsu)
Jutsu Level: Intermediate
Chakra Nature: Earth
Jutsu Range: Large
Effects if hit: Anyone except for user loses slight for targeting opponents or teammates.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 06, 2016, 19:27:47
This is to help in the medical ninjutsu track

Jutsu Name: Basic Healing Level 1
Jutsu Type: Ninjutsu
Jutsu Description: User heals one target, not a very efficient healing technique
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals one teammate 5% of health (Cannot be used on themselves)

Jutsu Name: Self Healing Factor Level 1
Jutsu Type: Ninjutsu
Jutsu Description: User heals themselves inefficiently
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals themselves for 10% of health initially, then 5% of health every 10 seconds for 60 seconds

Jutsu Name: Medical Treatment Level 2
Jutsu Type: Ninjutsu
Jutsu Description: User heals one target; must have learned "Basic Healing Level 1" to learn this technique
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals one teammate 20% of health (Cannot be used on themselves)

Jutsu Name: Self Healing Factor Level 2
Jutsu Type: Ninjutsu
Jutsu Description: User heals themselves; must have learned "Self Healing Factor Level 1" to learn this technique
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals themselves for 20% of health initially, then 5% of health every 10 seconds for 60 seconds

Jutsu Name: Ninja Art: Healing Dome
Jutsu Type: Ninjutsu
Jutsu Description: User heals anyone close to them for a period of time; must have learned "Basic Healing Level 1" to learn this technique
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: User heals anyone within 10 feet, 5% of health every 5 seconds

Jutsu Name: Ninja Art: Healing Stature
Jutsu Type: Ninjutsu
Jutsu Description: User heals all teammates close to them for a period of time; must have learned "Medical Treatment Level 2" to learn this technique
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: User heals all teammates within 10 feet, 20% of health; uses three times as much user chakra as "Medical Treatment Level 2" to perform

Jutsu Name: Self Healing Factor Level 3
Jutsu Type: Ninjutsu
Jutsu Description: User heals themselves; must have learned "Self Healing Factor Level 2" to learn this technique
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals themselves for 50% of health initially, then 5% of health every 5 seconds for 60 seconds

Jutsu Name: Emergency Medical Aid
Jutsu Type: Ninjutsu
Jutsu Description: User heals one target at the cost of a large amount of chakra; must have learned "Medical Treatment Level 2" to learn this technique
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals one teammate 90% of health at the cost of 70% of user chakra. This jutsu has a long cool down time.

Jutsu Name: Ninja Art: Seven Branch Tree Healing
Jutsu Type: Ninjutsu
Jutsu Description: User unleashes a seal and connects themselves to their teammates for a powerful healing technique; must have learned "Ninja Art: Healing Stature" to learn this technique
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: User heals all teammates within ten feet, 5% of health every 2 seconds at the cost of 5% of user chakra

Jutsu Name: Ninja Art: Seven Root - Tree of Heal
Jutsu Type: Ninjutsu
Jutsu Description: User unleashes a seal and connects themselves to their teammates for a powerful healing technique; must have learned "Ninja Art: Healing Dome" to learn this technique
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: User heals all teammates within 10 feet, 50% of health at the cost of 70% of user chakra. This jutsu has a long cool down time.

Jutsu Name: Ninja Art: Self Regeneration Factor
Jutsu Type: Ninjutsu
Jutsu Description: User heals themselves very efficiently; must have learned "Self Healing Factor Level 3" to learn this technique
Jutsu Level: Master
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals themselves for 80% of health initially, then 5% of health every 2 seconds for 60 seconds.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 06, 2016, 20:28:16
Adding some techniques that medical ninja can fight if needed and not just be support all the time. These techniques come from medical ninja learning the human anatomy to cause more damage.

Jutsu Name (Buff): Anatomy Reading
Description: Permanent Buff to users stats based on the ninja's reading on the human anatomy
Effects: Percent of chance of a critical hit is increased with every buff increase permanently, also critical hit damage is increased with every buff increase permanently

Jutsu Name (Buff): Surgical Experimenting
Description: Permanent Buff to users stats based on the ninja's understanding on how to increase the chance of causing effects to occur; must know any medical ninjutsu to learn
Effects: Percentage of effects on attacks are increased with every buff increase permanently

Jutsu Name: Hemorrhaging Blow
Jutsu Type: Taijutsu
Jutsu Description: User strikes target hard at a vital point keeping the target from healing; must know any medical ninjutsu to learn
Jutsu Level: Novice
Chakra Nature: Yan Release
Jutsu Range: Low
Effects if hit: Target cannot heal by any method for a period of time, also loses additional damage every 2 seconds for 10 seconds

Jutsu Name: Dislocated Joint
Jutsu Type: Taijutsu
Jutsu Description: User strikes, aiming to disable their target; must know any medical ninjutsu to learn
Jutsu Level: Novice
Chakra Nature: Yan Release
Jutsu Range: Low
Effects if hit: 10% chance target is stunned for a period of time, 10% chance target cannot perform ninjutsu or genjutsu attacks for a period of time, or 10% chance target cannot use taijutsu attacks for a period of time

Jutsu Name: Ninja Art: Stealing Agent
Jutsu Type: Ninjutsu
Jutsu Description: User steals health from target; must know "Basic Healing Level 1" and "Self Healing Factor Level 1"
Jutsu Level: Intermediate
Chakra Nature: Yan Release
Jutsu Range: Low
Effects if hit: User steals health from target


Lastly, medical ninja should be able to heal afflictions

Jutsu Name (Buff): Medical Studies - General Healing
Description: Permanent Buff to users stats based on the ninja's reading on general healing; must know any medical ninjutsu to learn
Effects: Healing percentages are increased with every buff increase permanently, also medical jutsu chakra usage are decreased

Jutsu Name (Buff): Medical Studies - Burns
Description: Permanent Buff to users stats based on the ninja's reading on burns; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals burns; jutsu effects have decrease chance of burning teammates with every buff increase permanently. User jutsu effects that cause burn have increase damage permanently

Jutsu Name (Buff): Medical Studies - Bleeding
Description: Permanent Buff to users stats based on the ninja's reading on bleeding damage; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals bleeding; jutsu bleeding effects have decrease damage on teammates with every buff increase permanently. User jutsu effects that cause bleeding have increase chance permanently

Jutsu Name (Buff): Medical Studies - Poisons
Description: Permanent Buff to users stats based on the ninja's reading on poisons; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals poisoning; jutsu poison effects have decrease damage on teammates with every buff increase permanently. User jutsu effects that cause poisoning have increase damage permanently

Jutsu Name (Buff): Medical Studies - Stunning
Description: Permanent Buff to users stats based on the ninja's reading on stuns; must know any medical ninjutsu to learn
Effects: Jutsu effects have decrease chance of stunning teammates with every buff increase permanently. User jutsu effects that cause stuns have increase chance permanently

Jutsu Name: Healing Afflictions
Jutsu Type: Ninjutsu
Jutsu Description: User heals all afflictions target has; must know any three "Medical Studies" buffs to learn
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals all afflictions on target


Adding different clone jutsus:

Jutsu Name: Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two clones that move to attack enemies with taijutsu melee attacks
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects if hit: Clones are destroyed with low level attack or after small period of time

Jutsu Name: Water Style: Water Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two water style clones that move to attack enemies with taijutsu melee attacks; must know "Clone Jutsu" to learn
Jutsu Level: Novice
Jutsu Range: Medium
Effects if hit: Jutsu requires half the chakra of the basic clone jutsu technique when performed in rain or when standing on water

Jutsu Name: Earth Style: Boulder Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two earth style clones that move to attack enemies with taijutsu melee attacks but are harder to destroy; must know "Clone Jutsu" to learn
Jutsu Level: Novice
Chakra Nature: Earth Release
Jutsu Range: Medium
Effects if hit: Clones have 20% of user health

Jutsu Name: Wind Style: Air Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two wind style clones that move to attack enemies with taijutsu melee attacks; must know "Clone Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Wind Release
Jutsu Range: Medium
Effects if hit: Clones attack using low level wind style techniques

Jutsu Name: Lightning Style: Shock Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two lightning style clones that move to attack enemies with taijutsu melee attacks and shock when destroyed; must know "Clone Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Lightning Release
Jutsu Range: Medium
Effects if hit: Clones attack using taijutsu and stun enemies that use taijutsu on them

Jutsu Name: Fire Style: Exploding Clone Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User creates two fire style clones that move to attack enemies with taijutsu melee attacks and explode when destroyed; must know "Clone Jutsu" to learn
Jutsu Level: Expert
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects if hit: Clones attack using taijutsu and explode when destroyed
Title: Re: Jutsu Creation Topic
Post by: limits on January 06, 2016, 22:06:05
god dayum jawillia
Title: Re: Jutsu Creation Topic
Post by: Reminance on January 06, 2016, 23:09:24
god dayum jawillia
I wouldn't even have the energy to type all of that... xD
@jawillia1987 How do you come up with these?
Title: Re: Jutsu Creation Topic
Post by: Kayleb on January 07, 2016, 16:43:50

I like the clone Jutsu especially!
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 07, 2016, 18:46:04
So i might have been bored yesterday, and it seemed like a good time to work on certain things like the medical ninjutsu track. We don't seem to have many jutsu tracks yet. I started one for genjutsu, just did medical ninjutsu which I have more worked out and maybe I should do sensory and taijutsu.

Also, once my clan finally starts to get going, I want a wide variety of jutsus within it. For our plans we will be many powerful players.

Also, if anyone would like to add/build or even change stuff on my tracks I think it would be great for the comments.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on January 10, 2016, 16:31:27
Jutsu Name: emergency evac
Jutsu Type: ninjutsu
Jutsu Description: this works similar to a transportation jutsu.you must next to a motaly wounded shanobi, must know medical ninjutsu to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: short
Effects if hit: you are transported to a evac location marked with a tags with the formula on them.  this must be set up before the jutsu can be used
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 10, 2016, 18:18:43
Good idea cmsurfer, a transportation track maybe useful; helping out

Jutsu Name: Ninja Art: Weapon Release
Jutsu Type: Kenjutsu
Jutsu Description: User summons five weapons thrown at the target
Jutsu Level: Beginner
Chakra Nature: Yang Release
Jutsu Range: Low
Effects if hit: Consumes one empty ninja scroll

Jutsu Name: Ninja Art: Giant Weapon Release
Jutsu Type: Kenjutsu
Jutsu Description: User summons twenty weapons thrown at the target; must know "Ninja Art: Weapon Release" to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects if hit: Consumes one empty ninja scroll

Jutsu Name: Ninja Art: Storm of Weapons
Jutsu Type: Kenjutsu
Jutsu Description: User summons 100 weapons thrown at the target; must know "Ninja Art: Giant Weapon Release" to learn
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects if hit: Consumes one empty ninja scroll

Jutsu Name: Teleportation Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User teleports 10 feet away in the direction of their choosing; must know "Ninja Art: Weapon Release" to learn; must have a high level of speed to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects if hit: User teleports 10 feet away in the direction of their choosing

Jutsu Name: Transportation Formula Tag
Jutsu Type: Ninjutsu
Jutsu Description: User marks a location for teleporting to later (Only five places can be marked at a given time); must know "Teleportation Jutsu" to learn; learned at same time as "Transportation Jutsu"
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User marks a location for teleporting to later (Only five places can be marked at a given time)

Jutsu Name: Transportation Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: User moves all members of party to a location tag earlier using "Transportation Formula Tag"; must know "Teleportation Jutsu" to learn; learned at same time as "Transportation Formula Tag"
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Large
Effects if hit: User moves all members of party to a location tag earlier using "Transportation Formula Tag"

Jutsu Name: Teleporting Shot
Jutsu Type: Taijutsu
Jutsu Description: User teleports behind target and strikes; must know "Teleportation Jutsu" to learn
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Low
Effects if hit: Increased chance for critical hit, decrease chance of missing, and 30% of lowering target's defense

Jutsu Name: Teleporting Shadow Jutsu
Jutsu Type: Taijutsu
Jutsu Description: User teleports to hit multiple targets; must know "Teleporting Shot" to learn
Jutsu Level: Master
Chakra Nature: Yang Release
Jutsu Range: Large
Effects if hit: Increased chance for critical hit, decrease chance of missing, and 30% of lowering targets' defense; attacks all members of opponents party within a 50 foot radius
Title: Re: Jutsu Creation Topic
Post by: Sanji on January 10, 2016, 18:31:45
r u copy post this jutsus? or all from u r mind u r pratty smart (:  i watched old animes ninja and shit like that i have a lot in my mind but idk how to said this shits.
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on January 10, 2016, 18:41:39
only suggestion Jawilla, because its collision based, Its self defeating to have a dodge chance on top of avoiding the attack area. esp if ninja tools/ armor can protect you from colliding as well. The only miss chance will be if the target moves out of range, or guards the attack with a tool/ armor. lowering defense might be reasonable, but remember SLO isnt using typical mmo mechanics. Stats wont really be able to affect your chances of success with an attack.

 Jutsu Name: Snowman replacement
Jutsu Type: Ninjutsu
Chakra nature: Ice
Jutsu level: beginner
Jutsu description: Works like a replacement technique, using a snowman instead of log or pile of ash or leaves or magma pool.
Effect if hit: You are swapped with the snowman, not sure how the transport should work tho. wether to fling you a short way or directed by arrow keys.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on January 10, 2016, 18:42:27
strait up!!! sanji  i have thought about different jutsu i like and would like to see but Jawillia
takes it to another level!!! +rep for jutsu creations
Title: Re: Jutsu Creation Topic
Post by: Kayleb on January 10, 2016, 20:52:31
Jutsu Name: Sharp Rain
Jutsu Type: Ninjutsu
Jutsu Description:Rain begins to fall in a large area around the user, damaging any enemies that are hit. The only way to counter is with a shield that can cover their head. This consumes a large amount of chakra, and can damage friendly units, so is only useful against multiple enemies. The user is slowed to a maximum speed of 40 km/h during this time. This would allow enemies to run away from the user.
Jutsu Level: Master (due to being able to create massive amounts of water from nothing)
Chakra Nature: Water
Jutsu Range: Large
Effects if hit: Small amount of damage with each second spent in the rain.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 11, 2016, 05:01:16
only suggestion Jawilla, because its collision based, Its self defeating to have a dodge chance on top of avoiding the attack area. esp if ninja tools/ armor can protect you from colliding as well. The only miss chance will be if the target moves out of range, or guards the attack with a tool/ armor. lowering defense might be reasonable, but remember SLO isnt using typical mmo mechanics. Stats wont really be able to affect your chances of success with an attack.

 Jutsu Name: Snowman replacement
Jutsu Type: Ninjutsu
Chakra nature: Ice
Jutsu level: beginner
Jutsu description: Works like a replacement technique, using a snowman instead of log or pile of ash or leaves or magma pool.
Effect if hit: You are swapped with the snowman, not sure how the transport should work tho. wether to fling you a short way or directed by arrow keys.

Good point "Simple Dodge" is removed

i just thought about what if you had a medical ninja that knew the tranportation jutsu to get the team out of a jam. So useful!
Title: Re: Jutsu Creation Topic
Post by: Kayleb on January 11, 2016, 17:11:01
Jutsu Name: Lightning Spear
Jutsu Type: Ninjutsu
Chakra nature: Lightning
Jutsu level: Expert (due to user being able to control lightning chakra from range)
Jutsu description:User throws a spear-like object that will travel completely straight, like a beam of light, but in the shape of a spear.
Effect if hit: The victim will become stunned for about a second, and will receive a large amount of damage.
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on January 11, 2016, 21:19:48
Jutsu Name: Rock Shielding
Jutsu type: Ninjutsu
Chakra nature: Earth
Jutsu level: Intermediate
Jutsu description: you compress dirt into a rock shield on your left arm. it drains chakra and remains until you use the release or takes maximum damage. The shield can absorb 400 dmg before breaking, though it takes extra dmg from raiton.
Jutsu effect: creates an oblong shield of rock on your left arm.

Jutsu name: protective gusts
Jutsu type: Ninjutsu
Chakra nature: Wind
Jutsu level: beginner
Jutsu description: makes a swirl of strong air pressure that circles the user momentarily.
Jutsu Effect: A gust of air whips around you. Hope you did not wear a skirt.

Jutsu Name: Dragon's flight
Jutsu type: Ninjutsu
Chakra nature: Fire and Wind
Jutsu Level: expert, obviously jonin
Jutsu description: the user is lifted high into the air, spewing out high damage tick flames that form 30-15 foot rings every five feet toward the center  like a target, and remain burning for 30 seconds. the user will begin to descend after the fire is expelled.
Jutsu Effect: burning flames persist, so watch out for them.

Jutsu Name: Illusion grass
Jutsu type: Genjutsu
Chakra nature: none
Jutsu level: Expert
Jutsu Description: several blades of grass fly from the user across the target's camera. after this the target is immobilized unless they take damage, or release the genjutsu. Should require a decent amount of chakra to prevent ppl just ccing and attacking while you release.
Jutsu effect: after the grass floats to the target their screen might show lots of tall grass binding their legs to the ground.

Jutsu Name: Reverse the gravity
Jutsu type: Genjutsu
Chakra nature: none
Jutsu level: intermidiate
Jutsu description:The target's camera is turned upside down until they take damage or release the genjutsu
Jutsu Effect: hopefully the target is disoriented enough to create openings.

Title: Re: Jutsu Creation Topic
Post by: Kayleb on January 11, 2016, 21:34:42
Jutsu Name: Boiling Mist
Jutsu type: Ninjutsu
Chakra nature: Steam Release (I believe fire and water)
Jutsu level: Somewhere between intermediate and expert
Jutsu description: The user creates a vast mist of steam, doing small bits of damage to all inside it. Consumes a large amount of chakra. User must stand still during until they are at the level of a master, at which point they can move.
Jutsu Effect: Gradual damage done to all those in the mist.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on January 11, 2016, 22:17:46
Jutsu Name:substitution Jutsu
Jutsu Type: Kenjutsu-ninjutsu
Jutsu Description: summons a log in place of you when you are hit with a attack must know teleportation and weapon release jutsus
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects if hit: Consumes one bound ninja scroll
@jawillia1987
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on January 11, 2016, 22:44:30
Substitution isnt kenjutsu. Even someone as useless as sakura can do it.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 11, 2016, 22:59:44
Jutsu Name:substitution Jutsu
Jutsu Type: Kenjutsu-ninjutsu
Jutsu Description: summons a log in place of you when you are hit with a attack must know teleportation and weapon release jutsus
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects if hit: Consumes one bound ninja scroll
@jawillia1987

@cmsurfer I believe substitution should be a beginner technique; I thought that was the first technique in the game if you are capable of learning ninjutsu
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on January 11, 2016, 23:20:00
this one is for Kenjutsu users
as you know kenjutsu will be a subranch of taijutsu

and taijutsu is one of the 3 major tree branches
ninjutsu users may get a early version of this but taijutsu and kenjutsu should not be
excluded.
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on January 11, 2016, 23:34:02
lol you are not confined to using one track's jutsu. dont worry, any ninja with enough chakra and the seals can probably use any non nature bound ninjutsu
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 12, 2016, 00:21:50
Agreed, many ninja will be able to use several different ninjutsus, taijutsus, or genjutsus. I even planned for that so by making there be cross between some of the branches. Someone using the "teleporting shot" even though it is a taijutsu attack, you must have already learned the "teleporation jutsu" which is a ninjutsu ability. Sorry for all those who want to be Rock Lee, you will not be able to teleport.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 12, 2016, 01:11:00
Chakra Streaming needed; also I had a clan set of jutsus earlier that involved chakra streaming (Ninja Art : Chakra Disc). I updated it so they would learn some of these techniques earlier.

Jutsu Name: Additional Power
Jutsu Type: Taijutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their taijutsu attacks
Jutsu Level: Beginner
Chakra Nature: Yin Release
Effects: All taijutsu melee attacks gain additional damage

Jutsu Name: Chakra Streaming
Jutsu Type: Kenjutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their weapons; must know "Additional Power" to learn
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Effects: All kenjutsu melee attacks that use non-thrown weapons (i.e. swords) gain additional damage

Jutsu Name: Lightning Stream
Jutsu Type: Kenjutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their weapons with lightning-style; must know "Chakra Streaming" to learn
Jutsu Level: Intermediate
Chakra Nature: Lightning
Effects: All kenjutsu melee attacks that use non-thrown weapons (i.e. swords) gain additional lightning damage (more than "Chakra Streaming")

Jutsu Name: Fire Streaming
Jutsu Type: Kenjutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their weapons with fire-style; must know "Chakra Streaming" to learn
Jutsu Level: Intermediate
Chakra Nature: Fire
Effects: All kenjutsu melee attacks that use non-thrown weapons (i.e. swords) gain additional fire damage (more than "Chakra Streaming")

Jutsu Name: Wind Streaming
Jutsu Type: Kenjutsu
Description: Buff to users stats based on the ninja's learning to effectively hold chakra to their weapons with wind-style; must know "Chakra Streaming" to learn
Jutsu Level: Intermediate
Chakra Nature: Wind
Effects: All kenjutsu melee attacks that use non-thrown weapons (i.e. swords) gain additional wind damage (more than "Chakra Streaming")
Title: Re: Jutsu Creation Topic
Post by: Kayleb on January 12, 2016, 17:39:37
Jutsu Name (Buff): Sharpened blade
Description: The user sharpens their blade, and thus does more damage with swords, daggers, axes and other non-thrown weapons
Jutsu Level: Intermediate
Chakra Nature: Metal (Wind + Lightning)
Effects: Any attacks with a sword do extra damage. Lasts for as long as your chakra permits. It uses a small amount of chakra.
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on January 12, 2016, 18:25:25
Wont the chakra buff permanantly consume chakra? Would work better as a thing you activate, though maybe not with seals, or just holding two fingers up like Lee. "buffs to stats" are good, but they should not be permanent if they involve chakra dmg, unless its adding dmg based on your skill with a jutsu, because you need to actively use chakra.

Jawilla, seem to forget that you wont need abilities to merely narrate what you have learned to do, like lame mmos that dont have collision combat or actual physics ingame. You will need to actually do it.

My opinion that if you add chakra to a weapon, it should be something you do actively, even tho you dont need seals. Maybe a toggle you can activate once you have learned this technique.
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 12, 2016, 22:58:34
That is true, it should be more of a toggle
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on January 12, 2016, 23:03:13
The trouble is key assignment also XD
 You might have several slots for toggled/non hand seal abilites. Has anything been mentioned about that? ( tho that discussion belongs in another thread ofc )
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 18, 2016, 19:20:08
I like puppet jutsu and I think it could work, also it helps with variety in he future if added; I just think that you can have several different puppets that can be bought/augmented with the difference being that more expensive puppets are harder to control and/or are able to use more of the user's attack/defense/speed etc. and even add components to the puppet to make it more dangerous. Also I think having puppets should be expensive to buy and add components so it balances out:

Jutsu Name (Buff): Potent Potions
Description: Permanent Buff to users stats based on the ninja's learning of different poisons and toxins
Effects: Poison afflictions caused by user cannot be healed by jutsus lower than this buff

Jutsu Name (Buff): Puppet Manipulation Level 1
Description: Permanent Buff to users stats based on the ninja's ability to focus chakra within puppets; must know "Puppet Summoning Level 1" to learn
Effects: Puppets start with 30% of user's stats and increase percentage slightly with every buff permanently

Jutsu Name (Buff): Puppet Manipulation Level 2
Description: Permanent Buff to users stats based on the ninja's ability to focus chakra within puppets; must know "Puppet Manipulation Level 1" to learn
Effects: User is able to control more puppets once reaching certain levels in this buff

Jutsu Name (Buff): Added Puppet Toxins
Description: Permanent Buff to users stats based on the ability to add poison to attacks; must know "Puppet Summoning Level 1" to learn
Effects: User's puppet kenjutsu attacks now have 10% of poisoning target, increases chance slightly with every buff added permanently

Jutsu Name (Buff): Human Prosthetics
Description: Permanent Buff to users stats based on the ninja's learning how to form puppet limbs from the human body; must know "Puppet Manipulation Level 1" to learn
Effects: User takes less damage from attacks and less healing from any healing abilities with every buff permanently

Jutsu Name: Puppet Summoning Level 1
Jutsu Type: Ninjutsu
Description: User summons a puppet as their combat mode
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: User now attacks using one puppet instead of self fighting

Jutsu Name: Puppet Summoning Level 2
Jutsu Type: Ninjutsu
Description: User summons two puppets as their combat mode; must know "Puppet Summoning Level 1" to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: User now attacks using two puppets instead of self fighting

Jutsu Name: Ninja Art: Puppet Substitution
Jutsu Type: Ninjutsu
Description: When enemy attacks, user switches places with next puppet in line-up; must know "Puppet Summoning Level 1" to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects: For a certain amount of time; if an enemy attacks the user, the user switches places with the next puppet in line-up and the puppet immediately attacks the enemy

Jutsu Name: Ninja Art: Puppet Strangling
Jutsu Type: Kenjutsu
Description: One puppet grabs target for a certain period of time; must know "Puppet Summoning 1" to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects: For a certain amount of time user cannot attack using one puppet; target cannot move or use jutsu

Jutsu Name: Ninja Art: Puppet Slash
Jutsu Type: Kenjutsu
Description: One puppet attacks target with weapon; must know "Puppet Summoning Level 1" to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Melee
Effects: None

Jutsu Name: Ninja Art: Puppet Performance
Jutsu Type: Kenjutsu
Description: Each puppet attacks target with weapon; must know "Ninja Art: Puppet Slash" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Melee
Effects: None

Jutsu Name: Ninja Art: Fire Act
Jutsu Type: Ninjutsu
Description: Puppets are now human puppets capable of using chakra; must know "Human Prosthetics" to learn
Jutsu Level: Expert
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: Target has 10% chance of being burned

Jutsu Name: Ninja Art: Water Conduct
Jutsu Type: Ninjutsu
Description: Puppets are now human puppets capable of using chakra; must know "Human Prosthetics" to learn
Jutsu Level: Expert
Chakra Nature: Water Release
Jutsu Range: Medium
Effects: Target is knocked down

Jutsu Name: Ninja Art: Lightning Strut
Jutsu Type: Ninjutsu
Description: Puppets are now human puppets capable of using chakra; must know "Human Prosthetics" to learn
Jutsu Level: Expert
Chakra Nature: Lightning Release
Jutsu Range: Medium
Effects: Target has 10% chance of being stunned

Jutsu Name: Ninja Art: Wind Achievement
Jutsu Type: Ninjutsu
Description: Puppets are now human puppets capable of using chakra; must know "Human Prosthetics" to learn
Jutsu Level: Expert
Chakra Nature: Wind Release
Jutsu Range: Medium
Effects: Target's defenses are weakened for a period of time

Jutsu Name: Ninja Art: Earth Attainment
Jutsu Type: Ninjutsu
Description: Puppets are now human puppets capable of using chakra; must know "Human Prosthetics" to learn
Jutsu Level: Expert
Chakra Nature: Earth Release
Jutsu Range: Medium
Effects: Attack has an increased chance at critical hit

Jutsu Name: Summoning Art: Five Digit Puppeteering Level 3
Jutsu Type: Ninjutsu
Description: User summons five puppets as their fighting skill; must know "Puppet Summoning Level 2" and "Puppet Manipulation Level 2" at control of five puppets to learn
Jutsu Level: Master
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: User now attacks using five puppets instead of self fighting; puppets have 25% of user stats plus additional percentages from "Puppet Manipulation Level 1"

Jutsu Name: Summoning Art: Puppet Population Level 3
Jutsu Type: Ninjutsu
Description: User summons ten puppets as their fighting skill; must know "Puppet Summoning Level 2" and "Puppet Manipulation Level 2" at control of ten puppets to learn
Jutsu Level: Master
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: User now attacks using ten puppets instead of self fighting; puppets have 15% of user stats plus additional percentages from "Puppet Manipulation Level 1"

And with you should have different kinds of puppets to buy/augment, but I thin puppets should be able to be damaged permanently as well:

Puppet 1: Mehaki
Weapons: Starts/holds with one sword; capable of replacing starting sword with swords, scythes, axes, etc.
Abilities: Each weapon adds to user stats

Puppet 2: Black Chelon
Weapons: None
Abilities: Adds significant defense to user stats; user has ability to use "Ninja Art: Enclosing Tortoise"; Black Chelon subtracts from users speed

Jutsu Name: Ninja Art: Enclosing Tortoise
Jutsu Type: Ninjutsu
Description: User summons Black Chelon and hides inside
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects: Interrupts user's attacks and Black Chelon takes all damage

Puppet 3: Black Spider (Must combine two Mehaki)
Weapons: Holds up to six weapons (swords, scythes, axes, etc.)
Abilities: Each weapon adds to user stats

Puppet 4: Kenzik (Must combine one Black Chelon and one Black Spider)
Weapons: Holds up to six weapons (swords, scythes, axes, etc.)
Abilities: Each weapon adds to user stats; user has ability to use "Ninja Art: Enclosing Tortoise"; Kenzik subtracts from user's speed

Puppet 5: Chalizo
Weapons: Holds up to two weapons (swords, scythes, axes, etc.)
Abilities: Each weapon adds to user stats; ninjutsu style puppet attacks have significant increase in damage
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 19, 2016, 17:33:26
One taijutsu track:

Jutsu Name (Buff): Size Matters
Description: Permanent Buff to users stats based on the ninja's focus of chakra to make body parts larger
Effects: User "Bull-style taijutsu" attacks gain a multiplication modifier that slowly increases with each buff starting at 1.1x

Jutsu Name: Bull-style taijutsu: Enlarged Rage Level 1
Jutsu Type: Taijutsu
Description: User increases in body size and tackles opponent; must know "Size Matters" to learn
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Low
Effects: 25% chance to stun opponent

Jutsu Name: Bull-style taijutsu: Empowered Arms
Jutsu Type: Taijutsu
Description: User increases arms for melee attacks; must know "Size Matters" to learn
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Melee
Effects: Melee taijutsu attacks are increased by "Size Matters" as long as this in on

Jutsu Name: Bull-style taijutsu: Mean restraint
Jutsu Type: Taijutsu
Description: User increases arms and holds onto target; must know "Bull-style taijutsu: Empowered Arms" to learn
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Low
Effects: Target and user cannot use hand signs; target cannot use ninjutsu, kenjutsu, taijutsu, and cannot move

Jutsu Name: Bull-style taijutsu: Enlarged Rage Level 2
Jutsu Type: Taijutsu
Description: User increases in body size and tackles opponent; must know "Bull-style taijutsu: Enlarged Rage Level 1" to learn
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Low
Effects: 25% chance to stun opponent; attack gets 2x "Size Matters" modifier

Jutsu Name: Bull-style taijutsu: Terrorizing Fist
Jutsu Type: Taijutsu
Description: User increases arm and punches target; must know "Bull-style taijutsu: Angered Fist" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: Attack gets 2x "Size Matters" modifier and knocks down target

Jutsu Name: Bull-style taijutsu: Terrorizing Stomp
Jutsu Type: Taijutsu
Description: User increases leg and stomps target; must know "Bull-style taijutsu: Angered Fist" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: Attack gets 2.5x "Size Matters" modifier and 25% chance to stun target

Jutsu Name: Bull-style taijutsu: Body Slam
Jutsu Type: Taijutsu
Description: User increases in body size and tackles opponents in an area; must know "Bull-style taijutsu: Enlarged Rage Level 2" to learn
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects: Stuns opponents; attack gets 4x "Size Matters" modifier
Title: Re: Jutsu Creation Topic
Post by: Yamasukage on January 22, 2016, 17:41:24
Jitsu name: lightning art- Big Bang lightning attack
jutsu type: Ninjutsu
[Jutsu Description:[/b] Users hand is engulfed completely by a ball of white lightning before dashing 2 meters towards enemy before jumping 3 meters in the air and smashing the opponent/object/surface below him which then sends a puff of white aura throughout a 10 meter radius
Jutsu level: Expert
Chakra nature: Lightening
Jutsu range: Medium
Effects: User temporarily gains a slight speed and damage boost and is covered in bits of static
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 26, 2016, 18:38:05
How about animal integrated ninjutsu threads? Starting with Water/Shark bomb thread

Jutsu Name: Sea Serenity
Jutsu Type: Sensory
Description: User toggles this jutsu on to connect to all beings touching same body of water
Jutsu Level: Beginner
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects: User is able to see all beings touching same body of water in map and see their chakra and health level

Jutsu Name: Serenity Drain Level 1
Jutsu Type: Ninjutsu
Description: User steals chakra and health from a target touching same body of water; must be touching a body of water to activate; must have water release chakra nature to learn
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects: Every 5 seconds user steals 5% of health and chakra from a target touching same body of water

Jutsu Name: Water Style: Shark Bomb Jutsu
Jutsu Type: Ninjutsu
Description: User creates a shark out of water to attack target
Jutsu Level: Novice
Chakra Nature: Water Release
Jutsu Range: Medium
Effects: None

Jutsu Name: Water Style: Torrenting Shock Wave
Jutsu Type: Ninjutsu
Description: User creates a large amount of water within a given area
Jutsu Level: Intermediate
Chakra Nature: Water Release
Jutsu Range: Large
Effects: Consumes a large amount of chakra; all water-style techniques performed while water is in the area use less chakra

Jutsu Name: Water Style: Feeding Frenzy
Jutsu Type: Ninjutsu
Description: User creates five sharks that continue to attack opponents within an area of water; must know "Water Style: Shark Bomb Jutsu" to learn; user must be within an area of water to activate
Jutsu Level: Intermediate
Chakra Nature: Water Release
Jutsu Range: Large
Effects: Every 10 seconds a shark attacks every opponent within a given area of water and consumes a portion of their chakra

Jutsu Name: Water Style: Exploding Sharks
Jutsu Type: Ninjutsu
Description: User makes all sharks used in "Water Style: Feeding Frenzy" instantly explode; must know "Water Style: Feeding Frenzy" to learn
Jutsu Level: Intermediate
Chakra Nature: Water Release
Jutsu Range: Large
Effects: "Water Style: Feeding Frenzy" instantly stops and causes large amount of damage

Jutsu Name: Water Style: Shark Devastation Jutsu
Jutsu Type: Ninjutsu
Description: User creates a 100 sharks out of water to attack all enemies; must know "Water Style: Shark Bomb Jutsu" to learn
Jutsu Level: Expert
Chakra Nature: Water Release
Jutsu Range: Medium
Effects: Enemies get attacked 10 times; consumes a massive amount of user chakra

Jutsu Name: Water Style: Shock Tank
Jutsu Type: Ninjutsu
Description: User creates a dome of a large amount of water within a given area with everyone within given area inside; must know "Water Style: Torrenting Shock Wave" to learn
Jutsu Level: Expert
Chakra Nature: Water Release
Jutsu Range: Large
Effects: Everyone within given area in trapped within dome until jutsu is released; Consumes a large amount of chakra unless "Water Style: Torrenting Shock Wave" is in effect; Everyone trapped inside dome has a large decrease in speed and movement; all water-style techniques performed while water is in the area use less chakra; lightning-style techniques effect/damage everyone instead dome; fire-style techniques cannot be used

Jutsu Name: Serenity Drain Level 2
Jutsu Type: Ninjutsu
Description: User steals chakra and health from opponents touching same body of water; must be touching a body of water to activate; must know "Water Style: Serenity Drain Level 1" to learn
Jutsu Level: Expert
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects: Every 5 seconds user steals 5% of health and chakra from all enemies touching same body of water
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 26, 2016, 22:46:19
Here's a possible Fire style with Phoenix thread:

Jutsu Name: Fire Style: Fireball Jutsu
Jutsu Type: Ninjutsu
Description: User spits a fire ball and shoots at target
Jutsu Level: Novice
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: None

Jutsu Name: Fire Style: Phoenix Fire Jutsu Level 1
Jutsu Type: Ninjutsu
Description: User creates a fire bird that targets and seeks out an enemy
Jutsu Level: Novice
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: This attack can be blocked but cannot be evaded and does not miss; consumes one shuriken

Jutsu Name: Fire Style: Great Fireball Jutsu
Jutsu Type: Ninjutsu
Description: User spits out a giant fire ball and shoots at target then it explodes; must know "Fire Style: Fire Ball Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: Large fire ball explodes when it hits an object

Jutsu Name: Fire Style: Spreading Flames Jutsu
Jutsu Type: Ninjutsu
Description: User spits out a barrier of flames that incinerates anything that passes through; must know "Fire Style: Fire Ball Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: Anyone who touches the flames is severely burned

Jutsu Name: Fire Style: Fireball Blast
Jutsu Type: Ninjutsu
Description: User spits out several fireballs at target then it explodes; must know "Fire Style: Fire Ball Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: Ten fireballs shot that explodes when it hits an object

Jutsu Name: Fire Style: Phoenix Fire Jutsu Level 2
Jutsu Type: Ninjutsu
Description: User creates five fire birds that targets and seeks out an enemy; must know "Fire Style: Phoenix Fire Jutsu Level 1" to learn
Jutsu Level: Intermediate
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: This attack can be blocked but cannot be evaded and does not miss; consumes five shuriken

Jutsu Name: Fire Style: Burning Trap
Jutsu Type: Ninjutsu
Description: User spits out a flames that traps anyone in target zone; must know "Fire Style: Fireball Blast", "Fire Style: Fireball Blast", or "Fire Style: Phoenix Fire Jutsu Level 2" to learn
Jutsu Level: Expert
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: Severely burns anyone in target zone and continues to damage anyone in target one

Jutsu Name: Phoenix Formation: Bird of Prey
Jutsu Type: Taijutsu
Description: User covers themselves with flames to become a fire bird and strike their opponent; must know "Fire Style: Phoenix Fire Jutsu Level 1" to learn
Jutsu Level: Expert
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: Dramatically increases speed and causes large damage

Jutsu Name: Phoenix Formation: From the ashes
Jutsu Type: Ninjutsu
Description: User creates fire birds from previously created flames that seek out target; must know "Fire Style: Phoenix Fire Jutsu Level 2" to learn
Jutsu Level: Expert
Chakra Nature: Fire Release
Jutsu Range: Medium
Effects: Must have used a fire-style technique right before activating this jutsu or be in a fire related area (i.e. near a volcano); This attack can be blocked but cannot be evaded and does not miss; ten hits to target of large damage
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 27, 2016, 00:42:29
Lightning Set for dragon thunder thread:

Jutsu Name: Dragon Lightning: Dragon Fists
Jutsu Type: Taijustu
Description: User adds lightning to their hands to create dragons; must know "Additional Power" to learn
Jutsu Level: Novice
Chakra Nature: Lightning Release
Jutsu Range: Melee
Effects:  User melee attacks gain lightning damage and have a 5% chance of stunning

Jutsu Name: Lightning Style: Flex Bolt Level 1
Jutsu Type: Ninjutsu
Description: User send up a ball of lightning energy to the sky that comes down as a bolt of lightning
Jutsu Level: Intermediate
Chakra Nature: Lightning Release
Jutsu Range: Medium
Effects:  This jutsu can be blocked but cannot be evaded and does not miss

Jutsu Name: Dragon Lightning: Ogipess
Jutsu Type: Ninjutsu
Description: User creates a lightning dragon that attacks multiple targets
Jutsu Level: Intermediate
Chakra Nature: Lightning Release
Jutsu Range: Medium
Effects:  None

Jutsu Name: Lightning Illusion: Dragon Dance
Jutsu Type: Genjutsu
Description: User creates two lightning dragons that chase the target in a world of genjutsu; must know "Dragon Lightning: Ogipess" to learn
Jutsu Level: Intermediate
Chakra Nature: Lightning Release
Jutsu Range: Medium
Effects: None

Jutsu Name: Water Style: Rain Dance
Jutsu Type: Ninjutsu
Description: User summons a rain cloud
Jutsu Level: Intermediate
Chakra Nature: Water Release
Jutsu Range: Large
Effects: Water style attacks use less chakra while fire style attacks use more chakra

Jutsu Name: Lightning Style: Thunder Bolts Level 2
Jutsu Type: Ninjutsu
Description: User summons a several bolts of lightning to hit their target; must know "Lightning Style: Flex Bolt Level 1" to learn
Jutsu Level: Expert
Chakra Nature: Lightning Release
Jutsu Range: Medium
Effects:  This jutsu cannot be used unless it is raining; does not consume any of the user's chakra

Jutsu Name: Lightning Style: Lightning Pillar Level 2
Jutsu Type: Ninjutsu
Description: User calls a lightning bolt to strike a target and does damage to anything within 10 feet of target; must know "Lightning Style: Flex Bolt Level 1" to learn
Jutsu Level: Expert
Chakra Nature: Lightning Release
Jutsu Range: Medium
Effects:  Initial damage to target if hits and secondary damage to anything within 10 foot radius

Jutsu Name: Water Style: Sekken
Jutsu Type: Ninjutsu
Description: User summons a rain cloud that consumes chakra; must know "Water Style: Rain Dance" to learn
Jutsu Level: Expert
Chakra Nature: Water Release
Jutsu Range: Large
Effects: All ninjutsu attacks take twice as much energy to perform and fire style attacks give half the damage

Jutsu Name: Dragon Lightning: Kirin
Jutsu Type: Ninjutsu
Description: User summons lighting from the sky in the form of a dragon to strike its target; must know "Lightning Style: Lightning Pillar Level 2" and "Dragon Lightning: Ogipess" to learn
Jutsu Level: Master
Chakra Nature: Lightning Release
Jutsu Range: Large
Effects: This jutsu can be blocked but cannot be evaded and does not miss; jutsu cannot be used unless it is raining; gives massive damage and stuns; does not consume any of the user's chakra; has a very long cool down time
Title: Re: Jutsu Creation Topic
Post by: Lumen on January 27, 2016, 01:15:39
:/ Whose going to have the time to enter hand-signs while being flanked by projectiles?
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 27, 2016, 15:02:29
It would be useful to have a quick hand sign defensive jutsu, wouldn't it? ;)
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on January 27, 2016, 21:56:55
Adding Earth style with Fang Jutsus:

Jutsu Name: Earth Style: Hidden Scent Jutsu
Jutsu Type: Ninjutsu
Description: User has the ground to cover them
Jutsu Level: Beginner
Chakra Nature: Earth Release
Jutsu Range: Low
Effects: User is not detected by sensory or attacks that seek out this user

Jutsu Name: Earth Style: Mud Wall
Jutsu Type: Ninjutsu
Description: User creates a wall in front of them for defense
Jutsu Level: Beginner
Chakra Nature: Earth Release
Jutsu Range: Low
Effects: None

Jutsu Name: Summoning Earth Style: Fang Tracking Jutsu
Jutsu Type: Ninjutsu
Description: User summons an earth wolf to attack and enemy
Jutsu Level: Novice
Chakra Nature: Earth Release
Jutsu Range: Large
Effects: None

Jutsu Name: Natural Instinct Jutsu
Jutsu Type: Sensory
Description: User connects to the earth to sense anyone close; must have earth release to learn; must have earth release to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Large
Effects: User sees all beings within a 50 foot radius on their map

Jutsu Name: Earth Style: Earth Mausoleum
Jutsu Type: Ninjutsu
Description: User creates an earth style dome enclosing opponents in a targeted area
Jutsu Level: Intermediate
Chakra Nature: Earth Release
Jutsu Range: Medium
Effects: Opponents need to break through dome and cannot target objects outside

Jutsu Name: Earth Style: Nutrient Transfer Jutsu
Jutsu Type: Ninjutsu
Description: User feeds off the chakra of anyone in "Earth Style: Earth Mausoleum"; must know "Earth Style: Earth Mausoleum" to learn
Jutsu Level: Intermediate
Chakra Nature: Earth Release
Jutsu Range: Medium
Effects: Anyone inside "Earth Style: Earth Mausoleum" loses chakra every few seconds

Jutsu Name: Summoning Earth Style: Fang Pursuit Jutsu
Jutsu Type: Ninjutsu
Description: User summons earth wolfs to attack and hold an enemy within range; must know "Summoning Earth Style: Fang Tracking Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Earth Release
Jutsu Range: Large
Effects: Closest enemy takes damage and is unable to move for several seconds

Jutsu Name: Earth Style: Fang Sealing Jutsu
Jutsu Type: Ninjutsu
Description: Enemies caught in "Summoning Earth Style: Fang Pursuit Jutsu" gets a seal placed on them; must know "Summoning Earth Style: Fang Pursuit Jutsu" to learn
Jutsu Level: Expert
Chakra Nature: Earth Release
Jutsu Range: Large
Effects: Enemies caught by this cannot use jutsu for 15 seconds

Jutsu Name: Earth Style: Earth Fang Bombs
Jutsu Type: Ninjutsu
Description: User summons a large earth wolf head that shoot multiple mud bombs from its mouth; must know "Summoning Earth Style: Fang Tracking Jutsu" to learn
Jutsu Level: Expert
Chakra Nature: Earth Release
Jutsu Range: Medium
Effects: None
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on February 05, 2016, 19:09:15
Finally putting together a wind animal ninjutsu set with Falcons:

Jutsu Name (Buff): Supersonic Flight
Description: Permanent Buff to users stats based on the ninja's focus of chakra to fly faster; must know "Flight" to learn
Effects: User is able to fly faster with each buff increase

Jutsu Name: Levitation
Jutsu Type: Ninjutsu
Description: User levitation couple inches above ground
Jutsu Level: Beginner
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: Consumes chakra as long as user is levitating; user is not affected by jutsu where you must be connected to the ground

Jutsu Name: Flight
Jutsu Type: Ninjutsu
Description: User is able to fly; must know "Levitation" to learn
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Low
Effects: Consumes chakra as long as user is flying; user is not affected by jutsu where you must be connected to the ground

Jutsu Name: Wind Style: Air Current Jutsu
Jutsu Type: Ninjutsu
Description: User creates a air current of air that disrupts ninjutsu coming towards user and pushes back enemies
Jutsu Level: Novice
Chakra Nature: Wind Release
Jutsu Range: Large
Effects: None

Jutsu Name: Wind Style: Falcon Slice
Jutsu Type: Ninjutsu
Description: User creates an air bird that quickly hits target
Jutsu Level: Novice
Chakra Nature: Wind Release
Jutsu Range: Low
Effects: This attack can be blocked but cannot be evaded and does not miss

Jutsu Name: Wind Style: Air Cutter Jutsu
Jutsu Type: Ninjutsu
Description: User slices at the target with wind chakra
Jutsu Level: Novice
Chakra Nature: Wind Release
Jutsu Range: Low
Effects: This attack has a high critical hit chance

Jutsu Name: Wind Style: Falcon Punch
Jutsu Type: Taijutsu
Description: User punches towards target and using wind around to slice at nearby enemies
Jutsu Level: Intermediate
Chakra Nature: Wind Release
Jutsu Range: Medium
Effects: Huge damage if it hits target and additional damage to opponents around target

Jutsu Name: Wind Style: Cyclone Scythe Jutsu
Jutsu Type: Ninjutsu
Description: User creates as mall  cyclone that hits anyone trapped inside for multiple attacks; must know "Wind Style: Air Cutter Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Wind Release
Jutsu Range: Medium
Effects: None

Jutsu Name: Wind Style: Falcon Zone Jutsu
Jutsu Type: Ninjutsu
Description: User creates an cyclone with air falcons inside slices at anyone instead; must know "Wind Style: Cyclone Scythe Jutsu" and "Wind Style: Falcon Slice" to learn
Jutsu Level: Expert
Chakra Nature: Wind Release
Jutsu Range: Large
Effects: Multiple attacks with high critical hit chance with each having a 10% chance of causing bleeding affliction
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on February 05, 2016, 19:52:18
Potent form of water - Bubble Jutsu:

Jutsu Name: Water Style: Bubble Bomb Jutsu
Jutsu Type: Ninjutsu
Description: User creates a medium size bubble that follows target and explodes, bubble will explode after a certain period of time
Jutsu Level: Novice
Chakra Nature: Water Release
Jutsu Range: Medium
Effects: None

Jutsu Name: Bubble Illusion: Foamshuttle
Jutsu Type: Genjutsu
Description: Target sees an arrangement of color and bubbles coming towards them; must be able to learn water style techniques
Jutsu Level: Novice
Chakra Nature: Yin Release
Jutsu Range: Medium
Effects: If target does not break free from genjutsu by a certain period of time, they fall asleep

Jutsu Name: Water Style: Bubble Assault
Jutsu Type: Ninjutsu
Description: User creates bubbles that launches at target for multiple explosions; must know "Water Style: Bubble Bomb Jutsu" to learn
Jutsu Level: Intermediate
Chakra Nature: Water Release
Jutsu Range: Medium
Effects: None

Jutsu Name: Water Style: Bubble Clone Jutsu
Jutsu Type: Ninjutsu
Description: User puts themselves and four clones randomly in bubbles;  must know "Water Style: Bubble Bomb Jutsu" to learn
Jutsu Level: Expert
Chakra Nature: Water Release
Jutsu Range: Medium
Effects: Any clone bubble that is attacked explodes

Jutsu Name: Water Style: Bubble Field Jutsu
Jutsu Type: Ninjutsu
Description: User creates a field of bubbles that float toward target and explode on contact; must know "Water Style: Bubble Assault" to learn
Jutsu Level: Expert
Chakra Nature: Water Release
Jutsu Range: Large
Effects: None
Title: Re: Jutsu Creation Topic
Post by: VaprJonin on February 06, 2016, 03:12:29
Name: Lightning Dragon Jutsu (btw this is not my own creation)

Jutsu Type: Ninjutsu

Jutsu Range: Medium

Element: Lightning



Description: When the jutsu is cast, clouds form in the air and lightning flashes. A dragon made of lightning comes down from the clouds. . Side-effect of the jutsu: the caster's chakra drops to near zero, knocking them unconscious and putting them near death. This jutsu is only used for last resorts and when there is help near by.

Effects if hit:The immense heat that is produced from the power of the lightning burns everything it touches. When the dragon strikes the opponent, they are electrocuted and burnt to death.

Chakra Nature: Lightning
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on February 07, 2016, 17:26:52
Kekkai Genkai Skelazo Jutsus:

Jutsu Name (Buff): Skelazo's Defense
Description: Permanent Buff to users stats based on the ninja's focus of chakra in the Skelazo techniques; learns at the same time as "Skelazo Activation Level 1"
Effects: With each buff increase, user uses more chakra to increase duration and/or damaged absorbed by Skelazo jutsus

Jutsu Name: Skelazo Activation Level 1
Jutsu Type: Ninjutsu
Description: User creates a chakra system of the rib cage around themselves for protection; learns at the same time as "Skelazo's Defense"
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: This jutsu absorbs a certain amount of damage, but consumes alot of chakra

Jutsu Name: Skelazo Bones Level 2
Jutsu Type: Ninjutsu
Description: User creates a chakra system of the rib cage around themselves for protection; must know "Skelazo Activation Level 1" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: This jutsu absorbs all damage for a certain period of time, but consumes alot of chakra

Jutsu Name: Skelazo Body Formation
Jutsu Type: Ninjutsu
Description: User creates a chakra skeletal system around their own body; must know "Skelazo Activation Level 1" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: This jutsu is active for a certain period of time; Taijutsu attacks gain large amount of increased damage; Incoming damage is reduced; consumes alot of chakra

Jutsu Name: Skelazo's Crash
Jutsu Type: Taijutsu
Description: User charges at target; must know "Skelazo Body Formation" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: This jutsu can only be used while "Skelazo Body Formation" is active

Jutsu Name: Skelazo Destructive Arm
Jutsu Type: Ninjutsu
Description: User creates a chakra arm from Skelazo's rib cage to attack target; must know "Skelazo Activation Level 1" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects: Large damage; this attack can only be used when "Skelazo Activation Level 1" or "Skelazo Bones Level 2" to active

Jutsu Name: Skelazo's Lock
Jutsu Type: Genjutsu
Description: Target is captured by a Skelazo figure; must know "Skelazo's Defense" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects: Large damage; this attack can only be used when "Skelazo Activation Level 1" or "Skelazo Bones Level 2" to active

Jutsu Name: Skelazo's Spear
Jutsu Type: Ninjutsu
Description: User creates a chakra spear from Skelazo's rib cage to attack target; must know "Skelazo Destructive Arm" to learn
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects: Massive damage; this attack can only be used when "Skelazo Activation Level 1" or "Skelazo Bones Level 2" to active

Jutsu Name: Skelazo Body Spikes
Jutsu Type: Ninjutsu
Description: User creates several chakra spikes from "Skelazo Body Formation" to shoot at opponents; must know "Skelazo Body Formation" to learn
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Medium
Effects: This jutsu can only be used when "Skelazo Body Formation" is active

Jutsu Name: Skelazo Foresight
Jutsu Type: Genjutsu
Description: User creates a mental defense system to protect against enemy genjutsu; must know "Skelazo's Lock" to learn
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: For a certain period of time user is not affected by genjutsu

Jutsu Name: Skelazo Full Density
Jutsu Type: Ninjutsu
Description: User creates a large chakra system of the rib cage around themselves in an area to protect all team members; must know "Skelazo Bones Level 2" to learn
Jutsu Level:Master
Chakra Nature: Yang Release
Jutsu Range: Large
Effects: This jutsu absorbs a massive amount of damage in an area, opponents cannot move inside this jutsu, but consumes alot of chakra
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on February 09, 2016, 18:40:59
Kekkai Genkai Futatsu Jutsus:

Jutsu Name (Buff): Futatsu Activation
Description: Permanent Buff to user's abilities to using Demon techniques
Effects: User uses health for jutsus automatically once chakra is drained; each buff after causes a slight increase in damage in the Demon techniques

Jutsu Name: Demon Art: Barreling Punch
Jutsu Type: Taijutsu
Description: The Futatsu (second mind) creates additional arms to punch target; must be able to learn ninjutsu to learn; must know "Futatsu Activation" to learn
Jutsu Level: Beginner
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: None

Jutsu Name: Demon Illusion: Me'ati
Jutsu Type: Genjutsu
Description: User creates a genjutsu of multiple faces of expressions on the target; must know "Demon Art: Second Mind" to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: None

Jutsu Name: Demon Art: Second Mind
Jutsu Type: Genjutsu
Description: User switches minds with futatsu to immediately be released from genjutsu; must know "Genjutsu Release" and  "Futatsu Activation" to learn
Jutsu Level: Novice
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: Takes twice as must energy as "Genjutsu Release" but immediately releases user from genjutsu

Jutsu Name: Demon Art: Futatsu Bond
Jutsu Type: Genjutsu
Description: The Futatsu (second mind) switches places with the user to take incoming damage; must know "Demon Art: Second Mind" to learn
Jutsu Level: Intermediate
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: All incoming damage is first taken from chakra before health

Jutsu Name: Demon Art: Futatsu Creation
Jutsu Type: Ninjutsu
Description: The Futatsu (second mind) is created as a clone to attack the opponent using techniques known by the user; must know "Demon Art: Barreling Punch" to learn
Jutsu Level: Expert
Chakra Nature: Yang Release
Jutsu Range: Low
Effects: The user of this technique looses chakra for any and all of the techniques used by the futatsu; also chakra is consumes as long as the futatsu remains
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on February 09, 2016, 19:37:34
Jutsu Name: Double mind projection
Jutsu type: ninjutsu
Chakra nature: Futatsu kekkei genkai
Jutsu description: the user allows the second mind full control of their body, and takes a transparent form, which can travel up to 5 km from the body ( range increases slowly as they become more proficent)
Jutsu effect: As above, though their body is rendered inert. The user will return if they take @ 1/5 their hp in damage. also cancellng the jutsu will return the user instantly to their body.

( my suggestion :P I think the clone should be able to use only the chakra used to create it tho, otherwise a clone might kill the user )
Title: Re: Jutsu Creation Topic
Post by: jawillia1987 on February 09, 2016, 21:09:51
Jutsu Name: Double mind projection
Jutsu type: ninjutsu
Chakra nature: Futatsu kekkei genkai
Jutsu description: the user allows the second mind full control of their body, and takes a transparent form, which can travel up to 5 km from the body ( range increases slowly as they become more proficent)
Jutsu effect: As above, though their body is rendered inert. The user will return if they take @ 1/5 their hp in damage. also cancellng the jutsu will return the user instantly to their body.

( my suggestion :P I think the clone should be able to use only the chakra used to create it tho, otherwise a clone might kill the user )


I was purposely making this jutsu dangerous to have going for a long period of time. So it can be released obviously if you let your clone continue using jutsu it gets dangerous. This entire kekkai genkai has a good advantage of being able to use jutsu even if your chakra is out, but with a huge drawback of your own health.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on February 09, 2016, 21:26:50
Jutsu Name:  Terrain SUMMONING
Description: Transformers Terrain temporarily
Effects:Length of the transformation Depends on the training you have in each  Terrain, each Terrain has other advantages and disadvantages

WATER
Jutsu Name: Rushing River
Jutsu Type:Summons
Description:A stream  3 meters deep and  10 meters wide and 60 meters long is summoned under the feet of your opponent's
the stream appears centered under the opponent's feet 30 meters on either side
Jutsu Level: Beginner
Chakra Nature:Yang
Jutsu Range: Low
Effects: Jutsu lasts 15 sec to start and the current moves at 30 KPH... if you have not trained in walk on water you get washed away.

Jutsu Name: Rushing River II
Jutsu Type:Summons
Description:A stream  3 meters deep and  10 meters wide and 60 meters long is summoned under the feet of your opponent's
the stream appears centered under the opponent's feet 30 meters on either side
Jutsu Level: Novice
Chakra Nature:Yang
Jutsu Range: Low
Effects: Jutsu lasts 30 sec to start and the current moves at 45 KPH... if you have not trained in walk on water you get washed away.

Jutsu Name: Rushing River III
Jutsu Type:Summons
Description:A stream  3 meters deep and  10 meters wide and 60 meters long is summoned under the feet of your opponent's
the stream appears centered under the opponent's feet 30 meters on either side
Jutsu Level: Intermediate
Chakra Nature:Yang
Jutsu Range: Low
Effects: Jutsu lasts 1 min. to start and the current moves at 60 KPH... if you have not trained in walk on water you get washed away.

Jutsu Name:Lost Lake
Jutsu Type:Summons
Description: Summons a lake centered under your feet at a 100 meter radius and 3 meters deep
Jutsu Level: Intermediate
Chakra Nature:Yang
Jutsu Range: Low
Effects: Requires Rushing River III and walk on water to learn- must have a 100 meter radius to summon. lasts 2min. upon activation your walk on water technique is instantly toggled on.

Jutsu Name:Lost Lake II
Jutsu Type:Summons
Description: Summons a  Pond centered under your feet at a 100 meter radius and 25 meters deep with sharp rocks on the bottom
Jutsu Level: expert
Chakra Nature:Yang
Jutsu Range: Low
Effects: Requires Lost Lake to learn- must have a 100 meter radius to summon. lasts 2min. requires at least 50% of physical energy. walk on water toggled on

Jutsu Name: Caribdus
Jutsu Type:Ninjutsu
Description: Creates a Whirlpool in the center of the LOST LAKE II(required)
Jutsu Level: master
Chakra Nature:Water
Jutsu Range: long
Effects: Lost Lake II active-  lasts 2min. grinds opponent against rocks at the center doing 3 points of damage a sec.- current moves at 30 KPH. after 2 min. the water erupts and opponent appears on surface

EARTH

Jutsu Name: Deep Desert Dunes
Jutsu Type:Summons
Description: Summons 1 10 meter tall sand dune between you and your opponent
Jutsu Level:beginner
Chakra Nature: yang
Jutsu Range: low
Effects: the dune area is 10 meters tall lasts 15 sec.

Jutsu Name: Deep Desert Dunes II
Jutsu Type:Summons
Description: Summons 2 10 meter tall sand dune- 1 in front of you 1 behind you
Jutsu Level:novice
Chakra Nature: yang
Jutsu Range: low
Effects: the dune area is 10 meters tall, lasts 30 sec. opponents movements in sand is slowed by 10%

Jutsu Name: Deep Desert Dunes III
Jutsu Type:Summons
Description: Summons 4 10 meter tall sand dune- 1 to the front, back, left and right
Jutsu Level:Intermediate
Chakra Nature: yang
Jutsu Range: low
Effects: the dune area is 10 meters tall, lasts 1 min.opponents movements in sand is slowed by 20%

Jutsu Name: Deep Desert Sand Trap
Jutsu Type:summons
Description: Summons 4 10 meter tall sand dunes-1 to the front,back left and right of your opponent's
Jutsu Level: Expert
Chakra Nature: Yang
Jutsu Range: Mid-Range
Effects: Chakra infused sand that slows movement by 50% jutsu lasts 2 min.

Jutsu Name: Deep Desert Lightning Sand
Jutsu Type:Nnjutsu
Description: Creates a quick sand trap in DEEP DESERT SAND TRAP(required) under target
Jutsu Level: Master
Chakra Nature: earth
Jutsu Range: Mid-Range
Effects: Chakra infused sand that slows movement by 75%- the dunes collapse into the center of jutsu once submerged
the pressure of the sand deals 3 DPS for 2 min. after 2 min. the sand erupts and opponent appears on surface

there should also be wood style called Black forest Jutsu, Lava Style summons called Mystic Volcano, and Snow style called Deep Powder
but i'm tired now. the idea is to give each village one of these summoning threads these are not chakra nature related it is a summoning. there designed to slow an opponent.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on February 10, 2016, 21:11:35
Jutsu Name:  Terrain SUMMONING continued

Volcanic Field

Jutsu Name:Hot Tar Pit
Jutsu Type:Summons
Description:A Puddle 1/2 meters deep and 100 meters in diameter under the feet of your opponent's
the Puddle appears centered under the opponent's feet 50 meters on all side
Jutsu Level: Beginner
Chakra Nature:Yang
Jutsu Range: Long
Effects: Jutsu lasts 15 sec to start and the Tar slows movement by 30% per meter deep

Jutsu Name:Hot Tar Pit II
Jutsu Type:Summons
Description:A Puddle 1 meters deep and 100 meters in diameter under the feet of your opponent's
the Puddle appears centered under the opponent's feet 50 meters on all sides
Jutsu Level: novice
Chakra Nature:Yang
Jutsu Range: Long
Effects: Jutsu lasts 30 sec to start and the Tar slows movement by 30% per meter deep

Jutsu Name:Hot Tar Pit III
Jutsu Type:Summons
Description:A Puddle 1 1/2 meters deep and 100 meters in diameter under the feet of your opponent's
the Puddle appears centered under the opponent's feet 50 meters on either side
Jutsu Level: intermediate
Chakra Nature:Yang
Jutsu Range: Long
Effects:  Jutsu lasts 1 min to start and the Tar slows movement by 30% per meter deep, If at any point your can no longer walk on top and falls in then the movement debuff lasts 30 after the pit disappears or you exit the pit

Jutsu Name:Lava Fields
Jutsu Type:Summons
Description:1/2 meters tall mini volcanos appear in the tar at random placements in the  100 meters diameter under the feet of your opponent's requires Tar Pit III active.
the Puddle appears centered under the opponent's feet 50 meters on either side
Jutsu Level: intermediate
Chakra Nature:Yang
Jutsu Range: Long
Effects: Jutsu lasts 1 min to start and the Tar slows movement by 30% per meter deep, If at any point your can no longer walk on top and falls in then the movement debuff lasts 30 after the pit disappears or you exit the pit. A sulfuric mist appears in the area that deals .6 DPS.

Jutsu Name:Lava Fields II
Jutsu Type:Summons
Description:1/2 meters tall mini volcanos appear in the tar at random placements in the  100 meters diameter under the feet of your opponent's requires Tar Pit III active. must know Lava field
the Puddle appears centered under the opponent's feet 50 meters on either side
Jutsu Level: expert
Chakra Nature:Yang
Jutsu Range: Long
Effects: Jutsu lasts 1 min to start and the Tar slows movement by 30% per meter deep, If at any point your can no longer walk on top and falls in then the movement debuff lasts 30 after the pit disappears or you exit the pit. A sulfuric mist appears in the area that deals 1.2 DPS.


Jutsu Name: Mystic Volcano
Jutsu Type:Ninjutsu
Description:1/2 meters tall mini volcanos appear in the tar at random placements in the  100 meters diameter under the feet of your opponent's the Puddle appears centered under the opponent's feet 50 meters on either side and a 10 meter volcano appears between you and your opponent.
Jutsu Level: Master- Lava style only
Chakra Nature:Yang
Jutsu Range: Long
Effects: Jutsu lasts 1 min to start and the Tar slows movement by 30% per meter deep, If at any point your can no longer walk on top and falls in then the movement debuff lasts 30 after the pit disappears or you exit the pit. A sulfuric mist appears in the area that deals 3 DPS.  The Volcano emits a genjutsu that disrupts targeting of anyone on the field.

Forest Jutsu

Jutsu Name:Black Forest: Training Ground
Jutsu Type:Summons
Description:A 50 meter in diameter Forest with Trees 10 meters apart 30 meters tall with platforms veering in height up to 20 meters.Forest is summoned with you at the center.
Jutsu Level: Beginner
Chakra Nature:Yang
Jutsu Range: short
Effects: Jutsu lasts 5 min. The Summoner gains a 5% speed bonus and double experience while in the forest.
the Forest drains the life force of the summoner when its trees take damage. at a rate of .4  DPS(120 damage over the full length of the jutsu.) the summoner can not leave the forest for the full length of the jutsu.

Jutsu Name:Black Forest: Training Ground II
Jutsu Type:Summons
Description:A 75 meter in diameter Forest with Trees 10 meters apart 30 meters tall with platforms veering in height up to 20 meters.Forest is summoned with you at the center. with  a 10 meter diameter pond at the center 3 meters deep
Jutsu Level: novice
Chakra Nature:Yang
Jutsu Range: short
Effects: Jutsu lasts 5 min. The Summoner gains a 5% speed bonus and double experience while in the forest.
the Forest drains the life force of the summoner when its trees take damage. at a rate of .5 DPS( 150 damage over the full length of the jutsu.)the summoner cannot leave for the full length of the jutsu.

Jutsu Name:Black Forest: Training Ground III
Jutsu Type:Summons
Description:A 100 meter in diameter Forest with Trees 10 meters apart 30 meters tall with platforms veering in height up to 20 meters.Forest is summoned with you at the center. with  a 10 meter diameter pond at the center 3 meters deep
Jutsu Level: Intermediate
Chakra Nature:Yang
Jutsu Range: short
Effects: Jutsu lasts 5 min. The Summoner gains a 5% speed bonus and double experience while in the forest.
the Forest drains the life force of the summoner when its trees take damage. at a rate of .6 DPS( 180 damage over the full length of the jutsu.)the summoner cannot leave for the full length of the jutsu.

Jutsu Name:Black Forest: Nature's Trap
Jutsu Type:Summons
Description:A 100 meter in diameter Forest with Trees 10 meters apart 30 meters tall .Forest is summoned with your opponent  at the center. with  a 10 meter diameter pond at the center 3 meters deep-REQUIRES Training Ground III
Jutsu Level: Intermediate
Chakra Nature:Yang
Jutsu Range: long
Effects: Jutsu lasts 5 min. Anyone gains a 5% speed bonus and double experience while in the forest.
the Forest drains the life force of the summoner when its trees take damage. at a rate of .6 DPS( 180 damage over the full length of the jutsu.)your opponent cannot leave for the full length of the jutsu.

Jutsu Name:Black Forest: Nature's Vengeance.
Jutsu Type:Summons
Description:A 100 meter in diameter Forest with Trees 10 meters apart 30 meters tall .Forest is summoned with your opponent  at the center. with  a 10 meter diameter pond at the center 3 meters deep
Jutsu Level: Expert
Chakra Nature:Yang
Jutsu Range: Long
Effects: Jutsu lasts 5 min. Anyone gains a 5% speed bonus and double experience while in the forest.
the Forest drains the life force of the anyone in it when its trees take damage. at a rate of .6 DPS( 180 damage over the full length of the jutsu.)your opponent cannot leave for the full length of the jutsu.

Jutsu Name:Vengeful Forest
Jutsu Type:Summons
Description:A 100 meter in diameter Forest with Trees 10 meters apart 30 meters tall .Forest is summoned with your opponent  at the center. with  a 10 meter diameter pond at the center 3 meters deep
Jutsu Level: Master- Wood style Only
Chakra Nature:Yang
Jutsu Range: long
Effects: Jutsu lasts 5 min. anyone in the Forest gains a 5% speed bonus and double experience while in the forest.
the Forest drains the life force of anyone inside when its trees take damage. at a rate of 1 DPS( 300 damage over the full length of the jutsu.)your opponent cannot leave for the full length of the jutsu.

Jutsu Name:  Terrain SUMMONING continued

DEEP POWDER JUTSU

Jutsu Name: Deep Powder Tundra
Jutsu Type:Summons
Description: 1 meter deep snow is summoned around target 25 meters on every side
Jutsu Level:beginner
Chakra Nature: yang
Jutsu Range: mid- range
Effects:movement slows by 20%- if they move in the powder its 50%jutsu lasts 15 sec.

Jutsu Name: Deep Powder Tundra II
Jutsu Type:Summons
Description: Summons 1.2 meter deep Snow around target 30 meters in all directions
Jutsu Level:novice
Chakra Nature: yang
Jutsu Range: Mid-range
Effects: movement speed reduced by 35% in the powder 60% jutsu lasts 30 sec

Jutsu Name: Deep Powder tundra III
Jutsu Type:Summons
Description: Summons 1.5 meter deep Snow is summoned around target 50 meters in every direction
Jutsu Level:Intermediate
Chakra Nature: yang
Jutsu Range: mid-range
Effects: movement speed is 45% if they sink in it is stopped all together- jutsu lasts 1 min.

Jutsu Name: Snowman
Jutsu Type:summons
Description: Summons 1 10 meter tall snow man between you and your opponent(Deep Powder tundra III required)
Jutsu Level: Expert
Chakra Nature: Yang
Jutsu Range: Mid-Range
Effects: Chakra infused snowman that takes directional Physical attacks

Jutsu Name: Blizzarding Tundra
Jutsu Type:Summon
Description:Summons a Tornado of Snow around your opponent Freezing them in where they stand
Jutsu Level: Master
Chakra Nature: Ice Style(snow village)
Jutsu Range: Mid-Range
Effects: Chakra infused Snow that slows movement by 100% for 2 min. after the 2 minutes movement is still restricted  by 50% for 1 hour.


Title: Re: Jutsu Creation Topic
Post by: Lotus on February 10, 2016, 23:33:26
@cmsurfer I think you meant to say Terrain instead of tarane, because these all effect the TERRAIN. Other than that, these all seem pretty cool.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on February 11, 2016, 04:26:49
thank @Lotus you are Right i corrected the problem when im using the left side of my brain my right just stops lol.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on February 15, 2016, 19:02:21
I dont think anyone has done one yet and i kinda think this should have its own topic but ill put this here
Jutsu Name:Transformation Jutsu
Jutsu Type:Ninjutsu
Description:Transforms your image in to 1 of 3 categories. A UI select lets you choose what the hand signs transforms you into and the scrolls in your character menu lets you pre select each animation
Jutsu Level: Beginner
Chakra Nature:Yin release
Jutsu Range: short
Effects:categories
1: battle- transforms yourself into a ninja tool that does damage = so total strength.on impact the jutsu released.
2: animals- transforms yourself into a animal. at advanced levels this may even add movement speed.
3: espionage. Taught by village and lets you change aliases and at high levels into other players.


Title: Re: Jutsu Creation Topic
Post by: Boruto050202 on February 26, 2016, 18:32:30
I just wanted to show wind and Water style some love  :-* .

Jutsu Name: Wind wall
Jutsu Type: Ninjutsu
Jutsu Description: The user blows a gust of wind to repel projectiles.
Jutsu Level: Novice
Chakra Nature: Wind
Jutsu Range: Any
Effects if hit:N/A

]Jutsu Name: Wind rotation
Jutsu Type: Ninjutsu
Jutsu Description: The user emits wind chakra from their hands and deflect any projectile by rotating  I.E jutsu and kunai 
Jutsu Level: Intermediate
Chakra Nature: Wind
Jutsu Range:Medium
Effects if hit:

Jutsu Name: Wind trap jutsu
Jutsu Type:Ninjutsu
Jutsu Description: The user concentrates wind style chakra in their hand and runs at the opponent and hits them then the chakra expands and traps them while the user runs or throws kunai or shuriken at them   
Jutsu Level:Expert
Chakra Nature:Wind
Jutsu Range:Melee/Low
Effects if hit: You get trapped

WATER STYLE JUTSU

Jutsu Name: Dancing waves jutsu
Jutsu Type: Ninjutsu
Jutsu Description: While over a body of water the user manipulates the waves and the current to temporarily  drown their opponent   
Jutsu Level:Intermediate
Chakra Nature:Water
Jutsu Range:Low/Medium
Effects if hit:

Jutsu Name: Water sense (feel free to come up with a new name)
Jutsu Type: Scensory,
Jutsu Description: While on water the user can sense chakra and give a general postion I.E ten meters north and with in 2 square meters at that postion.
Jutsu Level: Intermediate
Chakra Nature: Water
Jutsu Range: Any
Effects if hit:N/A

Jutsu Name: Water room
Jutsu Type: Ninjutsu
Jutsu Description: The user while on water creates a room of water (duh) to protect them from jutsu and projectiles 
Jutsu Level:(Beginner,Novice,Intermediate,Expert,Master)
Chakra Nature:Water
Jutsu Range:Melee
Effects if hit:N/A
Title: Re: Jutsu Creation Topic
Post by: DrSuhi on March 03, 2016, 21:27:01
Just some secret hidden haze jutsu

Jutsu Name: Hot spring trap
Jutsu Type: Medical ninjutsu/ninjutsu
Jutsu Description: The caster uses his boil release to soften the ground underneath to make a hole in which he hides for the next 5-7 seconds, getting healed by a small amount. If an enemy get's too close the vulnerable caster, may activate the defense mechanism and heat up the water to create a geyser, which plunges him in to the air, and hurt the opponent if he is still too close. (I guess this could be used as a group healing technique if people don't use the geyser option as well)
Jutsu Level: Intermediate
Chakra Nature: Boil release
Jutsu Range: Low-large depending on your mastery of the boil release
Effects if hit: being blown away and some damage to go with it.

Jutsu Name: Red lobster
Jutsu Type: Ninjutsu
Jutsu Description: The user uses hot water emitted from the mouth to push back and simultaneously burn the victim.
Jutsu Level:Expert
Chakra Nature: boil relese
Jutsu Range:Medium
Effects if hit: The jutsu gets it's name since the opponent is burned by the water and gets a nice red tan. It slowly fades away but it causes the victim to be slower, and it inflicts some damage. The jutsu also had a knock back effect.
Title: Re: Jutsu Creation Topic
Post by: Reminance on March 03, 2016, 22:14:39
Just some secret hidden haze jutsu

Jutsu Name: Hot spring trap
Jutsu Type: Medical ninjutsu/ninjutsu
Jutsu Description: The caster uses his boil release to soften the ground underneath to make a hole in which he hides for the next 5-7 seconds, getting healed by a small amount. If an enemy get's too close the vulnerable caster, may activate the defense mechanism and heat up the water to create a geyser, which plunges him in to the air, and hurt the opponent if he is still too close. (I guess this could be used as a group healing technique if people don't use the geyser option as well)
Jutsu Level: Intermediate
Chakra Nature: Boil release
Jutsu Range: Low-large depending on your mastery of the boil release
Effects if hit: being blown away and some damage to go with it.

Jutsu Name: Red lobster
Jutsu Type: Ninjutsu
Jutsu Description: The user uses hot water emitted from the mouth to push back and simultaneously burn the victim.
Jutsu Level:Expert
Chakra Nature: boil relese
Jutsu Range:Medium
Effects if hit: The jutsu gets it's name since the opponent is burned by the water and gets a nice red tan. It slowly fades away but it causes the victim to be slower, and it inflicts some damage. The jutsu also had a knock back effect.
That's pretty cool tbh.
Title: Soft Serve Barrage
Post by: Madura Uchiha on March 04, 2016, 04:27:07
Jutsu Name: Soft Serve Barrage.
Jutsu Type: Ninjutsu.
Jutsu Description: Soft Serve Barrage Fires About 50 Soft Serve's At the Opponent giving them Diabetes.
Jutsu Level: Master.
Chakra Nature: Wind.
Jutsu Range: Large.
Effects if hit: Diabetes.

(http://49.media.tumblr.com/tumblr_m8415u1IdB1rzylqgo1_500.gif)


DIABETES!!!!
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on March 05, 2016, 00:16:22
Jutsu name: Smoke concealment
Jutsu type: Ninjutsu
Chakra nature: Fire
Jutsu level: Intermediate
Jutsu description: On activation, a thick smoke billows around the user, covering @ a sixty foot area. The smoke is so thick that it will require a high power wind technique to blow away, tho will disperse after a set duration @ 1 min?
Jutsu effect: it is very hard to see within the smoke, the billow should be tall enough so ppls camera cannot look over it tho.


Jutsu name: Shimmering winds
Jutsu type: Genjutsu
chakra nature: wind
jutsu level: intermediate
Jutsu description: The user casts a genjutsu so that they are seen as a strong wind effect by others.
Jutsu effect: You take the form of wind to mask your prescence

Jutsu name: Shadow concealment
Jutsu type: ninjutsu
chakra nature: none
Jutsu level: intermediate
Jutsu description: This jutsu transforms you into a shadow the size of which is normally underneath your character.

Jutsu effect: You become a shadow until you release it or take damage.
Title: Re: Jutsu Creation Topic
Post by: f-meister on March 05, 2016, 00:46:39
What about making a genjutsu that takes control over low level players or switches out enemy characters with friendly characters for that persons vision alone, if thats even posible to program
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on March 05, 2016, 01:59:51
I suggested one that cloaks everyone on the battlefield with the appearance of the one who cast the genjutsu. Tho it ends when they successfully hit someone.
Title: Re: Jutsu Creation Topic
Post by: Ryo-Takahashi on March 05, 2016, 02:12:52
Jutsu Name: Seikatsu Kage (Living Shadow)
Jutsu Type: Ninjutsu.
Jutsu Description: You make your shadow solid. You can swap places with this shadow.
Jutsu Level: Intermediate.
Chakra Nature: Anything.
Jutsu Range:Melee.
Effects if hit: Taijutsu Damage.

My english isn't very good cause I speak spanish
Title: Re: Jutsu Creation Topic
Post by: f-meister on March 05, 2016, 02:16:20
Conioera di madre amigo, I make the best genjutsu ideas, come listen to me
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on March 05, 2016, 02:41:30
Jutsu Name:Infinite Darkness
Jutsu Type:Genjutsu
Jutsu Description:think 2nd hokago genjutsu on the 3rd.
Jutsu Level:master
Chakra Nature:Yin
Jutsu Range:mid-range
Effects if hit:upon casting the jutsu the target can only see black and himself.
this can be broken 3 ways
1. taking 50% damage
2. moving out of mid-range to close or to far will brake the jutsu
3. damage to the caster.
Title: Re: Jutsu Creation Topic
Post by: Doylo Bushida on March 06, 2016, 20:55:24
Jutsu Name: Hachi Sutorīmu no jutsu
Jutsu Type: Ninjutsu combined with genjutsu
Jutsu Description: attacker summons swarm of bees which „spit“ lot of honey on enemy. Enemy is stunned (genjutsu) and his armour is weakened. Other step (ninjutsu) is gold lighting bolt which combine with honey and stay on enemy for 3 seconds dealing damage.
Jutsu Level: Intermediate
Chakra Nature: Lighting combined with technique based on honey and bees
Jutsu Range: Medium
Effects if hit: enemy is stunned with reduced armour and after lighting strike takes low damage for 3 seconds

Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on March 06, 2016, 21:28:48
  As far as I know you will not be able to weaken armor, the armor is not stats, but an actual mesh which must be bypassed. I think there may be a certain amount of dmg it can take, perhaps it will lower that value.
There might be some armor jutsu that have an effect of reducing dmg that this jutsu could affect, tho anything that is made here will have physical form and prevent other objects from colliding with the player.
Title: Re: Jutsu Creation Topic
Post by: Batt on March 07, 2016, 08:41:16
Jutsu Name: Earth Style: Earth Pillar Prison
Jutsu Type: Ninjutsu
Jutsu Description: The user creates pillars of earth trapping their opponent inside
Jutsu Level: Intermediate
Chakra Nature: Earth
Jutsu Range: Any
Effects if hit: N/A
Title: Re: Jutsu Creation Topic
Post by: Fraudulent on March 07, 2016, 11:28:10
Jutsu Name: Kasai sutairu: Kaen hōsha-ki / Fire style: Flame Thrower
Jutsu Type: Ninjutsu
Jutsu Description: The user molds chakra in his lungs and releases fire in a stream, similar to a flame thrower
Jutsu Level: Easy - Medium - [HARD]
Chakra Nature: Fire
Jutsu Range: 500M
Effects if hit: Temporary burning. DoT. (Damage over time)
Title: Re: Jutsu Creation Topic
Post by: Tekaichi on April 02, 2016, 19:28:04
One awesome feature to have in the game would be in-game jutsu creation, not everyone should be able to do it properly or even do it all. I know doing such thing on the programming and designing side would take a lot of time and resources, but it should a stretch goal if possible. Take as an example this game: codespells.
You can create your own spells in game with their own editor.
But again, only as stretch goal ! Please continue doing the great job you guys are doing .
Title: Re: Jutsu Creation Topic
Post by: Boruto050202 on April 02, 2016, 19:44:11
One awesome feature to have in the game would be in-game jutsu creation, not everyone should be able to do it properly or even do it all. I know doing such thing on the programming and designing side would take a lot of time and resources, but it should a stretch goal if possible. Take as an example this game: codespells.
You can create your own spells in game with their own editor.
But again, only as stretch goal ! Please continue doing the great job you guys are doing .
Jutsu creation won't be in the game. this question and many others have been answered on the FAQ. and welcome to SLO.
Title: Re: Jutsu Creation Topic
Post by: Skyknght on April 04, 2016, 12:38:31
Jutsu Name:Spirit Fire Ray
Jutsu Type:Ninjutsu
Jutsu Description:The user use our soul to eradiate a flame aura and shot a ray of flame in the direction of oponnent
Jutsu Level:Novice
Chakra Nature:Fire
Jutsu Range:Large
Effects if hit:Burn the oponnent and pull your soul getting them weaker

Jutsu Name:Black Lighting Of The Death
Jutsu Type:Ninjutsu
Description:The user take a lighting with your own hands turn him into a black lighting and release at the oponent
Jutsu Level:Hard
Chakra Nature:Lighting
Jutsu Range:Medium
Effects if hit:Turn him into a dust

Jutsu Name:Bloody Killer
Jutsu Type:Ninjutsu
Jutsu Description:Like a chidori but red and more big
Jutsu Level:Intermediate
Chakra Nature:Lighting
Jutsu Range:Melee
Effects if hit:Steal all the blood the oponent and inflict fisic damage too

Jutsu Name:Rasenkul
Jutsu Type:Ninjutsu
Jutsu Description:The user have a white skull rasengan than shots blue rays in the oponnent
Jutsu Level:Intermediate
Chakra Nature:Lighting
Jutsu Range:Large
Effects if hit:Get all the determination of the opponent and inflict fisical damage too

Jutsu Name:Final Rasegan
Jutsu Type:Ninjutsu
Jutsu Description:The final rasegan is an yellow odama rasegan with the power to destroy a little village when the user do this he can't do a jutsu for 2 days
Jutsu Level:Expert
Chakra Nature:Fuuton
Jutsu Range:Large
Effects if hit:Destruction

Jutsu Name:RedRepulsation
Jutsu Type:Ninjutsu
Jutsu Description:The User is wrapped in a protective red aura increases all stats in 3x.Mais if used more than 2 times a day can do the User explode
Jutsu Level:Novice
Chakra Nature:Fuuton
Jutsu Range:Melee
Effects if hit:N/A
Title: Re: Jutsu Creation Topic
Post by: Skyknght on April 04, 2016, 21:21:34
Jutsu Name:Kadori
Jutsu Type:Ninjutsu
Jutsu Description:The Kadori consists of Fuuton element in which air circulates as fast a way to chidori the ball of air creates a flame in the middle and the more load more flames creates ra this and Kadori
Jutsu Level:Novice
Chakra Nature:Fuuton
Jutsu Range:Melee
Effects If Hit:Fisical Damage
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 09, 2016, 02:45:44

Jutsu Name:Psychedelum
Jutsu Type: Sensory
Jutsu Description: Heightens the senses allowing the user to easily detect incoming attacks.
Jutsu Level: Intermediate
Chakra Nature: NA
Jutsu Range: Self
Effects: Accuracy and evasion are greatly increased for a period of time.


This is a suggestion for a jutsu based off of this.

Jutsu Name:Inter-Psychedelum (Viable to change of course)
Jutsu Type: Sensory
Jutsu Description: Heightens the senses of a selected ally.
Jutsu Level: Intermediate (However requires the learning of the jutsu "Psychedelum")
Chakra Nature: NA
Jutsu Range: Allies
Effects: Accuracy and evasion of an ally are greatly increased for a period of time. This period of time would vary with mastery.

And This Jutsu

Jutsu Name:Intra/Multi-Psychedelum(Viable to change of course)
Jutsu Type: Sensory
Jutsu Description: Heightens the senses of multiple allies, possibly but not necessarily including the user. The user would choose who it effects.
Jutsu Level: Intermediate (However requires the learning of the jutsu "Psychedelum" and "Inter-Psychedelum")
Chakra Nature: NA
Jutsu Range: Self and/or Allies (within close proximity)
Effects: Accuracy and evasion of an ally and the caster are greatly increased for a period of time. This period of time would vary with mastery. It would also be possible to cast this jutsu on more allies as the level mastery increases.
Title: Re: Jutsu Creation Topic
Post by: America on April 09, 2016, 03:02:56

Jutsu Name:Psychedelum
Jutsu Type: Sensory
Jutsu Description: Heightens the senses allowing the user to easily detect incoming attacks.
Jutsu Level: Intermediate
Chakra Nature: NA
Jutsu Range: Self
Effects: Accuracy and evasion are greatly increased for a period of time.


This is a suggestion for a jutsu based off of this.


Jutsu Name:Inter-Psychedelum (Viable to change of course)
Jutsu Type[/size]: Sensory[/size]Jutsu Description: Heightens the senses of a selected ally.Jutsu Level: Intermediate (However requires the learning of the jutsu "[/color]Psychedelum")Chakra Nature: NAJutsu Range: SelfEffects: Accuracy and evasion of an ally are greatly increased for a period of time. This period of time would vary with mastery.


Jutsu Name:Intra/Multi-Psychedelum (Viable to change of course)
Jutsu Type: SensoryJutsu Description: Heightens the senses of a selected ally AND the user.Jutsu Level: Intermediate (However requires the learning of the jutsu "Psychedelum" and "Inter-Psychedelum"
Chakra Nature: NAJutsu Range: SelfEffects: Accuracy and evasion of an ally and the caster are greatly increased for a period of time. This period of time would vary with mastery. It would also be possible to cast this jutsu on more allies as mastery increases.
[/font]

(http://static2.fjcdn.com/thumbnails/comments/5716788+_9c87e703b3b0e937a3133eff4dcbb4f8.png)
(https://i.gyazo.com/95c461bf97d5d56300091c049616df3d.png)
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 09, 2016, 03:23:58

Jutsu Name:Psychedelum
Jutsu Type: Sensory
Jutsu Description: Heightens the senses allowing the user to easily detect incoming attacks.
Jutsu Level: Intermediate
Chakra Nature: NA
Jutsu Range: Self
Effects: Accuracy and evasion are greatly increased for a period of time.


This is a suggestion for a jutsu based off of this.


Jutsu Name:Inter-Psychedelum (Viable to change of course)
Jutsu Type[/size]: Sensory[/size]Jutsu Description: Heightens the senses of a selected ally.Jutsu Level: Intermediate (However requires the learning of the jutsu "[/color]Psychedelum")Chakra Nature: NAJutsu Range: SelfEffects: Accuracy and evasion of an ally are greatly increased for a period of time. This period of time would vary with mastery.


Jutsu Name:Intra/Multi-Psychedelum (Viable to change of course)
Jutsu Type: SensoryJutsu Description: Heightens the senses of a selected ally AND the user.Jutsu Level: Intermediate (However requires the learning of the jutsu "Psychedelum" and "Inter-Psychedelum"
Chakra Nature: NAJutsu Range: SelfEffects: Accuracy and evasion of an ally and the caster are greatly increased for a period of time. This period of time would vary with mastery. It would also be possible to cast this jutsu on more allies as mastery increases.
[/font]

(http://static2.fjcdn.com/thumbnails/comments/5716788+_9c87e703b3b0e937a3133eff4dcbb4f8.png)
(https://i.gyazo.com/95c461bf97d5d56300091c049616df3d.png)

Oh my goodness....

Also OT:

Elemental Weather Jutsu

Jutsu Name: Rain
Jutsu Type: Ninjutsu

Jutsu Description: It starts to rain.....heavily?
Jutsu Level: Intermediate+
Chakra Nature: Water
Jutsu Range: Wide
Effects if hit: Rain will always increase the damage of water type moves and reduce the damage of fire type moves. The % increase, % decrease, duration and affected area will all vary in accordance to the wishes of the user. To make things interesting, the caster may be able to specify how much of each factor they want, for example;
 
If 2 ninja's of the same ability used the same amount of chakra to cast 'Rain' they could get varying results depending on the features they choose.
 
Caster A


Water Damage Buff: 25%
Fire Damage Debuff: 25%

Duration: 3 minutes
Affected Area: Medium (100x100m)


Caster B

Water Damage Buff: 1%
Fire Damage Debuff: 15%
Duration: 15 minutes
Affected Area: Wide (1000x1000m)
 
To keep this fair there would need to be constant ratio's to these factors as no caster (besides Vreg of course) should be able to do this:


Water Damage Buff: 50%
Fire Damage Debuff: 50%
Duration: 15 minutes
Affected Area: Very Wide (2000x2000m)
 
 

And to make things fair and stuff, these are the elemental variants of 'Rain'. These will obviously follow the above rules for Rain.
 
 
Jutsu Name:
Sandstorm
Jutsu Type: Ninjutsu
Jutsu Description: Much like Tyranitar, a sandstorm ensues
Jutsu Level: Intermediate+
Chakra Nature: Earth
Jutsu Range: Wide
Effects if hit: Sandstorm will always increase the damage of earth type moves and reduce the damage of water type moves. The % increase, % decrease, duration and affected area will all vary in accordance to the wishes of the caster.
 
 
Jutsu Name:
Thunderstorm
Jutsu Type: Ninjutsu
Jutsu Description: The sky gets very cloudy, (it might rain a tad bit) there are numerous, loud, claps of thunder with flashes of lightning.
Jutsu Level: Intermediate+
Chakra Nature: Lightning
Jutsu Range: Wide
Effects if hit: Thunderstorm will always increase the damage of lightning type moves and reduce the damage of earth type moves. The % increase, % decrease duration and affected area will all vary in accordance to the wishes of the caster.
 
 
Jutsu Name:
Drought
Jutsu Type: Ninjutsu
Jutsu Description: It becomes incredibly sunny. Like
hot.
Jutsu Level: Intermediate+
Chakra Nature: Fire
Jutsu Range: Wide
Effects if hit: Drought will always increase the damage of fire type moves and reduce the damage of wind type moves. The % increase, % decrease, duration and affected area will all vary in accordance to the wishes of the caster.
 
Jutsu Name:
Hurricane
Jutsu Type: Ninjutsu
Jutsu Description: It becomes very windy, trees flapping everywhere, numerous tornadoes, debris and babies flying off in every direction...

Jutsu Level: Intermediate+
Chakra Nature: Wind
Jutsu Range: Wide
Effects if hit: Hurricane will always increase the damage of wind type moves and reduce the damage of lightning type moves. The % increase, % decrease, duration and affected area will all vary in accordance to the wishes of the caster.
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on April 09, 2016, 16:17:20
Cedie, I like the idea of your jutsu,  not sure it will work, because accuracy and evasion are dependant on the player than a stat o:

   

Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on April 09, 2016, 17:46:41
Cedie, I like the idea of your jutsu,  not sure it will work, because accuracy and evasion are dependant on the player than a stat o:

I think the best it could do is make it easier to to avoid attacks by upping the speed of the evasion animation.  as for accuracy the the targeting system is still under discussion but it may make targeting easier in some way either a more acurate targeting cross hair or something like that. its not a bad idea, its just not a priority as aspects are still under discussion.
Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on April 09, 2016, 17:50:44
True! increasing animation speed for the duration would make it work
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 10, 2016, 19:44:38
*Final Edit*

Jutsu Name: Satan's Gift
Jutsu Type: Forbidden
Jutsu Description: A literal meteorite is summoned anywhere within the user's line of sight. (I know it sounds a lot like Tengai Shinsei but wait.)

Only one meteorite can be summoned at a single time and the volume of the summoning can range from a centimeter cubed to a kilometer cubed. There is no possible way for the user to determine the size of the meterorite. It is COMPLETELY and UTTERLY random.

It takes exactly 10 seconds for the meterorite to hit.

Being a Forbidden Jutsu the ONLY requirement is the scroll (which will obviously be very rare) meaning that a Genin could summon a meteor that can destroy a village and a Kage can summon a pebble.

However, use of the jutsu comes with massive drawbacks.


Jutsu Level: Beginner (anyone can use it)
Chakra Nature:Ying? Yang?
Jutsu Range: Melee - Wide

Effects If Hit:The meteorite is made of pure lead. With a density of 11340kg/m^3 (or 11.3g/cm^3) the potential for large-scale damage is immense and will completely depend on the size of the meteorite.

Being made of lead, the jutsu will also poison anyone within a 200% range, whether or not they are hit from it or not. For example; a meteor with a volume of  5x5x5 cm^3  will poison anyone 10x10x10 cm^3 from the origin in ALL directions
and a 500x500x500 m^3 meteor will posion anyone 1000x1000x1000 m^3 from the origin in ALL directions.
 
 I believe this game works with a physics engine so below is a little representation as to how such a jutsu could possible be calculated; with only one random variable, which I refer to as "Varying volume".

Constant Density x Varying volume--> Varying mass --> Varying force --> Varying damage
Varying volume--> Varying impact range  x 2 --> Varying poison range

Extra Points

I understand meteorites are not pure lead but I hope that shouldn't be a problem.

And if the 6 hour penalties are too small/large, feel free to adjust them. (I was originally going to suggest 24 hour penalties but that seemed extreme. Idk, 12 hours?)

The restrictions on health can also be applied to chakra.

This took me like an hour of editing and changing ideas so please don't say "it's too similar to Tenguy sensei" or something like that...I mean just imagine someone using this in a perma death zone. Possible killing dozens and then having to run for their life with barely any health left and no possibility of healing/teleportation.
Or someone using it to attempt to overthrow a village only for an average sized boulder to knock out a random villager and the user being severely disadvantaged for nothing.

It is also important to note that the scroll will be fairly difficult to find. And with the massive drawbacks, but also massive potential, the jutsu will both be scarcely used and highly sought after. The retrieval of such a scroll could literally cost lives.

Depending on how much damage this causes, it could be possible to remove the poison effect.
Title: Re: Jutsu Creation Topic
Post by: SirTroll on April 10, 2016, 21:11:00
*Final Edit*

Jutsu Name: Satan's Gift
Jutsu Type: Forbidden
Jutsu Description: A literal meteorite is summoned anywhere within the user's line of sight. (I know it sounds a lot like Tengai Shinsei but wait.)

Only one meteorite can be summoned at a single time and the volume of the summoning can range from a centimeter cubed to a kilometer cubed. There is no possible way for the user to determine the size of the meterorite. It is COMPLETELY and UTTERLY random.

It takes exactly 10 seconds for the meterorite to hit.

Being a Forbidden Jutsu the ONLY requirement is the scroll (which will obviously be very rare) meaning that a Genin could summon a meteor that can destroy a village and a Kage can summon a pebble.

However, use of the jutsu comes with massive drawbacks.

  • The user loses 90% of their TOTAL health. And for a period of 6 hours OF GAME TIME cannot regain more than 10% of their TOTAL health. Their health maximum is basically cut to 10% for 6 hours.
  • If the user has less than 90% of their TOTAL health at the time of casting then the jutsu cannot be activated.
  • The user must have 90% chakra to activate the jutsu. The jutsu consumes all 90%, but there is no restriction on chakra regeneration.
  • If the user has less than 90% of their chakra at the time of casting then the jutsu cannot be activated.
  • The scroll is consumed upon use. For this jutsu to be used again, the user must retrieve the scroll or one of it's few copies.
  • No teleportation or medical jutsu will work on the caster for 6 hours of GAME TIME.
  • The caster cannot improve their stats for 6 hours of GAME TIME, rendering all training useless. They can however, learn jutsu.
  • Even if the caster somehow manages to obtain another 'Satan's Gift' scroll, they will not be able to use it until:

    a. They PERMA kill a ninja, any ninja
    AND
    b. 6 hours of GAME TIME has passed since their previous use.

Jutsu Level: Beginner (anyone can use it)
Chakra Nature:Ying? Yang?
Jutsu Range: Melee - Wide

Effects If Hit:The meteorite is made of pure lead. With a density of 11340kg/m^3 (or 11.3g/cm^3) the potential for large-scale damage is immense and will completely depend on the size of the meteorite.

Being made of lead, the jutsu will also poison anyone within a 200% range, whether or not they are hit from it or not. For example; a meteor with a volume of  5x5x5 cm^3  will poison anyone 10x10x10 cm^3 from the origin in ALL directions
and a 500x500x500 m^3 meteor will posion anyone 1000x1000x1000 m^3 from the origin in ALL directions.
 
 I believe this game works with a physics engine so below is a little representation as to how such a jutsu could possible be calculated; with only one random variable, which I refer to as "Varying volume".

Constant Density x Varying volume--> Varying mass --> Varying force --> Varying damage
Varying volume--> Varying impact range  x 2 --> Varying poison range

Extra Points

I understand meteorites are not pure lead but I hope that shouldn't be a problem.

And if the 6 hour penalties are too small/large, feel free to adjust them. (I was originally going to suggest 24 hour penalties but that seemed extreme. Idk, 12 hours?)

The restrictions on health can also be applied to chakra.

This took me like an hour of editing and changing ideas so please don't say "it's too similar to Tenguy sensei" or something like that...I mean just imagine someone using this in a perma death zone. Possible killing dozens and then having to run for their life with barely any health left and no possibility of healing/teleportation.
Or someone using it to attempt to overthrow a village only for an average sized boulder to knock out a random villager and the user being severely disadvantaged for nothing.

It is also important to note that the scroll will be fairly difficult to find. And with the massive drawbacks, but also massive potential, the jutsu will both be scarcely used and highly sought after. The retrieval of such a scroll could literally cost lives.

Depending on how much damage this causes, it could be possible to remove the poison effect.
This looks great - Although 1 problem, It's a forbidden jutsu which have their own topic :P
https://www.shinobilifeonline.com/index.php?topic=2170.msg30973#msg30973
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on April 10, 2016, 21:53:08
I only have one problem with this... I think this should be a master level jutsu.. because it uses a % of total health and chakra it would use less resources for a gennin to use then for a kaga ranked player. This is both unrealistic and unbalanced. but sirtroll is right this is should be in the forbidden topic.
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 10, 2016, 22:33:52

@SirTroll Thanks



I only have one problem with this... I think this should be a master level jutsu.. because it uses a % of total health and chakra it would use less resources for a gennin to use then for a kaga ranked player. This is both unrealistic and unbalanced. but sirtroll is right this is should be in the forbidden topic.


@cmsurfer It was intentional. If a Genin can obtain this jutsu then he has more than earned the right to use it. And the Jutsu itself is supposed to be unrealistic in the fact that a pebble can be summoned if a Kage level player loses 90% of his health and chakra and a Genin can win a 20v1 at a much lower numerical cost.


If you think about it.


It would be dumb for a Kage to use this ;)
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 28, 2016, 22:06:07
Jutsu Name: Paralyzation: Right Arm
Jutsu Type: Taijutsu
Jutsu Description: The caster's right arm is immobilized
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster attacks the targets right arm, if contact is made, the target cannot use their right arm for a period of 30 seconds. This time cannot be extended. Cannot be used 5 minutes before or after any other 'Parlyaztion' jutsu.



Jutsu Name: Paralyzation: Left Arm
Jutsu Type: Taijutsu
Jutsu Description: The caster's left arm is immobilized
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster attacks the targets right arm, if contact is made, the target cannot use their left arm for a period of 30 seconds. This time cannot be extended. Cannot be used 5 minutes before or after any other 'Parlyaztion' jutsu.


Jutsu Name: Paralyzation: Left Leg
Jutsu Type: Taijutsu
Jutsu Description: The caster's left leg is immobilized
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster attacks the targets right arm, if contact is made, the target cannot use their left leg for a period of 30 seconds. This time cannot be extended. Cannot be used 5 minutes before or after any other 'Parlyaztion' jutsu.


Jutsu Name: Paralyzation: Right Leg
Jutsu Type: Taijutsu
Jutsu Description: The caster's right leg is immobilized
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster attacks the targets right arm, if contact is made, the target cannot use their right leg for a period of 30 seconds. This time cannot be extended. Cannot be used 5 minutes before or after any other 'Parlyaztion' jutsu.


Jutsu Name: Jutsu Lock: Tori
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Bird' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Bird' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Ousa Buta
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Boar' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Boar' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Inu
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Dog' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Bird' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Usagi
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Hare' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Hare' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: O'hitsuji
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Ram' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Ram' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Uma
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Horse' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Horse' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Nezumi
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Rat' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Rat' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Hebi
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Serpent' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Serpent' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Ryu
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Dragon' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Dragon' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: O-Ushi
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Ox' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Ox' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Tora
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Tiger' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Tiger' hand sign for 30 seconds.

Jutsu Name: Jutsu Lock: Saru
Jutsu Type: Genjutsu
Jutsu Description: The target is incapable of using the 'Monkey' hand sign.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: The caster has to make contact with their target. Upon making contact, the target is incapable of using the 'Monkey' hand sign for 30 seconds.
Title: Re: Jutsu Creation Topic
Post by: popcornfrenzy on April 29, 2016, 04:32:45
Jutsu Name:Mind Hallucination Jutsu
Jutsu Type:Ninjutsu
Jutsu Description:When the target got hit its mind will see untrue things making the target vulnerable to other attacks
Jutsu Level:Intermediate
Chakra Nature:Secret Clan Technique
Jutsu Range:Any distance
Effects if hit:Sees untrue things
Title: Re: Jutsu Creation Topic
Post by: Xendrus... on May 18, 2016, 22:37:20
Don't be discouraged from creating a new jutsu because you think that we're not reading or that we don't care about this thread. You've all given us an immense pile of great ideas and concepts that will most definitely find ways into SLO.

Great job everyone and keep it up.

~Xen
Title: Re: Jutsu Creation Topic
Post by: Manuster on May 18, 2016, 23:51:13
Don't be discouraged from creating a new jutsu because you think that we're not reading or that we don't care about this thread. You've all given us an immense pile of great ideas and concepts that will most definitely find ways into SLO.

Great job everyone and keep it up.

~Xen

Yay! some of these jutsu are absolutely wonderful.

However, cmsurfer made a long post about puppet jutsu.
Would non-element based, specific jutsu like that be possible? and if so, would it also be possible to add more variations of that? Like a series of animal related jutsu?

@Xendrus





Jutsu Name: Shape Style: Square Prison
Jutsu Type: Genjutsu
Jutsu Description: The target is trapped within a Genjutsu that prevents movement.
Jutsu Level: Intermediate
Chakra Nature: N/A
Jutsu Range: Short
Effects If Hit: The jutsu is blown, much like https://gyazo.com/940dbf33d93b2d3647b64fd36d3c83c9


If hit, the target is trapped within a Genjutsu prison of squares until they have taken damage. The target can move and cast jutsu as normal, the only thing affected is their vision. The target's point of view would much be like this;


http://previews.123rf.com/images/artshock/artshock1212/artshock121200359/17009521-Illustration-of-grunge-black-and-white-checker-room-background--Stock-Illustration.jpg


The duration of the jutsu can be increased upon practice. This jutsu also continues to stay in effect until the caster is knocked out/dies.



Jutsu Name: Shape Style: Spherical Confusion
Jutsu Type: Genjutsu
Jutsu Description: As long as the target is affected by this jutsu, all their jutsu is aimed towards a coloured spherical ball that the caster has placed.
Jutsu Level: Intermediate
Chakra Nature: N/A
Jutsu Range: All
Effects If Hit: A special tag is placed on the target. At any given point, the caster can summon a perfectly spherical ball. This ball acts like a magnet, preventing the target from aiming their jutsu in any other direction. As long as the tag is placed on the target, the target cannot aim anywhere else.


A slow and constant stream of chakra is drained from the caster as long as the ball has been summoned. The caster can summon and recall the ball as they wish.


This jutsu will stay in effect until either the tag is removed or the ball is recalled by the caster. It will also be cancelled if the caster is killed/knocked out. There is no distance limit. (The target cannot just run away)



Jutsu Name: Shape Style: Cylindrical Boundaries
Jutsu Type: Genjutsu
Jutsu Description: The target is trapped within an invisible barrier, with an invisible cylindrical rod as the center.
Jutsu Level: Beginner - Master
Chakra Nature: N/A
Jutsu Range: Varies (10m to a kilometre)
Effects If Hit: The caster places an invisible rod at a random point in the ground. This creates an invisible barrier spreading out in all directions, with the rod as the centre. All people (except the caster) within the barrier are trapped and must destroy the invisible rod at the centre to escape. The size of the barrier increases with practice. The jutsu drains a constant stream of chakra from the user.


Other than the caster running out of chakra, being knocked out/dying and the destruction of the rod at the centre, there is no other way to break the barrier.



Jutsu Name: Shape Style: Angular Tilt
Jutsu Type: Genjutsu
Jutsu Description: The target's vision is tilted to a specified angle in either a clockwise or anti-clockwise direction.
Jutsu Level: Intermediate - Master
Chakra Nature: N/A
Jutsu Range: Wide
Effects If Hit: Immediatly after casting, all nearby shinobi that are looking at the caster (friend or foe) will immediately have their view tilted. (This excludes UI interface and the chat.)


The angle of the tilt (which can go up to 180 degrees) can be increased upon practice. As well as the duration of the jutsu.



Jutsu Name: Shape Style: Circle of Limit
Jutsu Type: Genjutsu
Jutsu Description: The distance of which the target can see is shortened.
Jutsu Level: Expert
Chakra Nature: N/A
Jutsu Range: Varies
Effects If Hit: After being cast, the jutsu comes into effect when next the caster is damaged by the target.


The target cannot see any further than the caster at the point of hitting them. Examples;




To everyone not affected, a circle will appear around the target, indicating how far they can see. The only way for the justu to be broken is for another shinobi to enter the circle. Killing/knocking out the caster doesn't stop it.



Jutsu Name: Shape Style: Cube Clone
Jutsu Type: Genjutsu
Jutsu Description: All affected targets will see every shinobi to appear identical to the caster.
Jutsu Level: Intermediate - Master
Chakra Nature: N/A
Jutsu Range: Varies
Effects If Hit: The caster summons a cube. At the point of summoning, all shinobi within the cube will immediately be affected. The affected targets will see every other shinobi to appear exactly like the caster.


The duration of the jutsu can be increased upon practice. The jutsu can also be cancelled by an affected shinobi hitting the real caster.
Title: Re: Jutsu Creation Topic
Post by: Zama on May 19, 2016, 01:10:07
^^favourite one so far
Title: Re: Jutsu Creation Topic
Post by: Manuster on May 19, 2016, 01:18:06
^^favourite one so far

thanks xD it started off as a joke too >.>
Title: Re: Jutsu Creation Topic
Post by: Ken on May 19, 2016, 16:46:52
-Name:Hidden Smoke Jutsu
-Jutsu Type:Ninjutsu
-Description: A mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it.
-Jutsu Level:Medium
-Chakra Nature:Water Release
-Effects if hit: Slowness,Blindness ( As much as chakra you put in to it of course )

-Name:Water Style: Water Shark Jutsu
-Jutsu Type:Ninjutsu
-Description: The user shapes water into the form of a large shark, and thrusts their hand forward sending it towards the opponent. The shark moves at high-speeds and creates a powerful impact. The user can also ride inside the water shark to increase their swimming speed.
-Jutsu Level:Hard
-Chakra Nature:Water Release
-Effects if hit: If hit with the close/medium range it deals stun and high damage, if hit by long range just high damage.

-Name:Water Style: Tsunami
-Jutsu Type:Ninjutsu
-Description: This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
-Jutsu Level:Expert
-Chakra Nature:Water Release
-Effects if hit: Well the description says it all, but if the tsunami hits you you're stunned, lifted up and then streamed down, dealing high damage and knockback.

-Name:Water Style:Water Split Shockwave
-Jutsu Type:Ninjutsu
-Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used.
-Jutsu Level:Expert
-Chakra Nature:Water Release
-Effects if hit: If hit by the wave, it deals high damage, and sends the target in the air, allowing the user to jump and attack the target.

-Name:Water Style:Multiple Sharks Jutsu
-Jutsu Type:Ninjutsu
-Description: The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. These sharks can regenerate from surrounding water, making them difficult to destroy.
-Jutsu Level:Expert
-Chakra Nature:Water Release
-Effects if hit: It is used along with the Tsunami's aftermath, if the target is hit by one shark it deals high damage, if the target is hit by 2 or more sharks it deals damage and stun.
Title: Re: Jutsu Creation Topic
Post by: Reminance on May 21, 2016, 10:21:44
-Name:Hidden Smoke Jutsu
Description: A mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it.

-Name:Water Style: Water Shark Jutsu
Description: The user shapes water into the form of a large shark, and thrusts their hand forward sending it towards the opponent. The shark moves at high-speeds and creates a powerful impact. The user can also ride inside the water shark to increase their swimming speed.

-Name:Water Style: Tsunami
Description: This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.

-Name:Water Style:Water Split Shockwave
Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used.

-Name:Water Style:Multiple Sharks Jutsu
Description: The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. These sharks can regenerate from surrounding water, making them difficult to destroy.
I like all of these water jutsu ^^
Ken coming up with zee nice jutsu
Title: Re: Jutsu Creation Topic
Post by: Manuster on May 21, 2016, 12:20:49
-Name:Hidden Smoke Jutsu
Description: A mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it.

-Name:Water Style: Water Shark Jutsu
Description: The user shapes water into the form of a large shark, and thrusts their hand forward sending it towards the opponent. The shark moves at high-speeds and creates a powerful impact. The user can also ride inside the water shark to increase their swimming speed.

-Name:Water Style: Tsunami
Description: This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.

-Name:Water Style:Water Split Shockwave
Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used.

-Name:Water Style:Multiple Sharks Jutsu
Description: The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. These sharks can regenerate from surrounding water, making them difficult to destroy.
I like all of these water jutsu ^^
Ken coming up with zee nice jutsu

Erm, just one thing...

Jutsu Name:
Jutsu Type:
Jutsu Description:
Jutsu Level:
Chakra Nature:
Jutsu Range:
Effects If Hit:

^ You've only really answered 2/3 of those >.>
Title: Re: Jutsu Creation Topic
Post by: Ken on May 21, 2016, 12:50:38

Erm, just one thing...

Jutsu Name:
Jutsu Type:
Jutsu Description:
Jutsu Level:
Chakra Nature:
Jutsu Range:
Effects If Hit:

^ You've only really answered 2/3 of those >.>

Don't worry about it buddy, i'll edit it ;)
Title: Re: Jutsu Creation Topic
Post by: Yamasukage on May 22, 2016, 06:52:36
Jutsu Name:Saigo no kyoku (The Last Song)

Jutsu Type:Ninjutsu

Weapon for Jutsu: Flute is compulsory

Jutsu Description:User plays an ancient tune which had been long forgotten in the ninja world, the flute is infused with chakra which allows the song played to extend into afterlife the song then brings forth a shinigami which is captivated by the tune, the shinigami therefore strikes a deal with the user,the shinigami will offer the user the chance to bring all those who died in that hour/day/period/ in exhange for the users soul so he can continue playing the song for the shinigami in the next life
 
Jutsu Level:Expert/Master

Chakra Nature:Wind

Jutsu Range:Large

Effects if hit:If any user is nearby and hears the song they'll be captivated by it and thrown into a genjutsu

Title: Re: Jutsu Creation Topic
Post by: lollernoob9 on May 22, 2016, 09:03:48
Ken= Kisame
Title: Re: Jutsu Creation Topic
Post by: SirTroll on May 22, 2016, 10:08:58
Ken= Kisame
Ken = Suigetsu+Kisame's child
Title: Re: Jutsu Creation Topic
Post by: Entropy on June 07, 2016, 06:49:05
Jutsu Name: Tri Demonic Wind Scythe
Jutsu Type: Ninjutsu
Jutsu Description: User has to go through hand seals for fifteen seconds before activating this jutsu. Once activated, dark wind starts to gather around the user, before the user shapes the winds into a scythe with three blades (looks similar to Hidan's scythe). At close range, the user is able to use the scythe as a normal melee weapon; at low range, the user can slash through the air and cause wind blades to attack the opponent (range increases with more use and mastery, as well as damage); and medium range can send shockwaves out from around the user, much like the Almighty Push, but this is only available at master level mastery of this jutsu. Jutsu lasts for 45 seconds before fading away and making the user unable to cast any Ninjutsu or Taijutsu for the following minute and a half. Also, the user constantly loses some of their health while using this jutsu.
Jutsu Level: Expert-Master
Chakra Nature: Wind and Yin
Jutsu Range: Melee-Medium
Effects if hit: The close range weapon is very sharp and can shave away at health relatively easily, even having a chance of poisoning the enemy; however, the health being drained from the user doubles when used in melee. Close range can cause defense to lower for an enemy hit with it, about a 25% chance of defense being cut in half. Medium range shock wave can stun the opponent up to five seconds when closest to the player, and up to two seconds when at the farthest possible zone for the technique; also, has a small knockback.
Title: Re: Jutsu Creation Topic
Post by: Drasholav on June 07, 2016, 20:32:19
Jutsu Name: Scorpion’s barb
Jutsu Type: Kenjutsu
Jutsu Description: User lathers his blade in poison which will be the catalyst of two other jutsus.
Jutsu Level: Medium
Chakra Nature: N/A
Jutsu Range: Melee
Effects If Hit: 10s poison effect and allows for Paralyzing Venom and Venomous Hallucination to activate (10 second countdown).

Jutsu Name: Paralyzing Venom
Jutsu Type: Ninjutsu
Jutsu Description: If Scorpion barb lands on an opponent activate Paralyzing venom to apply a short stun on the affected opponent. Cannot be used after Venomous Hallucination.
Jutsu Level: Medium
Chakra Nature: N/A
Jutsu Range: 50m
Effects If Hit: Paralyze opponent affected by Scorpion Barb for 1s/2s/4s depending on the amount practice.

Jutsu Name: Venomous Hallucination
Jutsu Type: Genjutsu
Jutsu Description: Once Scorpion’s Barb hits an opponent activate this jutsu and wait 4s.These 4s will allow for the venom of Scorpions barb to reach the enemies brain. Once the 4s are over the user affected by Scorpions barb will start seeing images appearing. These images may be the user, the Scorpion Barb user, or random objects like walls. This hallucination will last 10 seconds and during the hallucination the poison effect of Scorpions barb will reset. Cannot be used after Paralyzing Venom.
Jutsu Level: Hard
Chakra Nature: N/A
Jutsu Range: 50M
Effects If Hit: Hallucination for 10s and resets Scorpion’s Barb poison effect.
Title: Re: Jutsu Creation Topic
Post by: sawer on June 08, 2016, 21:37:37
Jutsu Name: Kienzan
Jutsu Type: Ninjutsu
Jutsu Description: You make a disc from your chakra and throw it to cut opponent
Jutsu Level: Master
Chakra Nature: Wind Release
Jutsu Range: Medium
Effects if hit: Immediately kills opponent.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on June 08, 2016, 21:39:34
Jutsu Name: Kienzan
Jutsu Type: Ninjutsu
Jutsu Description: You make a disc from your chakra and throw it to cut opponent
Jutsu Level: Master
Chakra Nature: Wind Release
Jutsu Range: Medium
Effects if hit: Immediately kills opponent.
One hit kills will likely not be a thing... Also DISRUCTO DISK!!!!!!
Title: Re: Jutsu Creation Topic
Post by: Whatasnipe on June 09, 2016, 00:29:25
So, wanting to contribute I decided before I was going to post some ideas I would look through what other people have said to avoid a repost. I just read every single post on this thread. Anyhow, I used to Co-Own another Naruto based community, so I suppose I feel obligated to put in my two cents. I'll try to keep them as fresh and original as possible. I have a tendency to get carried away with these kinds of things, so apologies in advance.

Water Style Jutsu
----------

Jutsu Name: Water Torrent
Jutsu Type: Ninjutsu
Jutsu Description: User pushes forth a fair sized wave of water to knockback enemies, or to ride forward
Jutsu Level: Novice
Jutsu Range: Medium
Effects If Hit: Pushes back enemies hit, speeds you up

Jutsu Name: Water Pillar
Jutsu Description: Materializes a stream of water at the enemies feet and blasts upward
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Low Damage, Knockup

Jutsu Name: Water Missile
Jutsu Description: Fires a concussive blast of water in straight line, that breaks and spreads into smaller water bullets after a duration.
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: If hit before breaking, enemy takes blunt damage and is taken off of their feet. After breaking, low damage for every bullet that collides.

Earth Style Jutsu
----------

Jutsu Name: Collapsing Wall
Jutsu Description: Forms a wall of stone to briefly block attacks, and slowly falls over forward.
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Large damage and brief immobilization if collapsed on.

Jutsu Name: Spinning Boulder
Jutsu Description: A small stone is shot forward along the ground at a high speed, slowing down but gaining size and damage over time
Jutsu Level: Intermediate
Jutsu Range: Low-Medium
Effects If Hit: Low Damage if hit at the start of its cycle, high damage near the end.

Jutsu Name: Earth Tomb
Jutsu Description: Opens a large crevice in the earth for your enemies to fall into, and closes it slowly
Jutsu Level: Intermediate
Jutsu Range: Very Close
Effects If Hit: Incapacitation. (Mostly used as a finisher if your opponent is weak and unable to easily escape)

Fire Style Jutsu
----------

Jutsu Name: Burning Ring
Jutsu Description: Emit a waist level ring of flame around yourself to expand outward. (Can be jumped over)
Jutsu Level: Novice
Jutsu Range: Short
Effects If Hit: Quick jolt of burn damage

Jutsu Name: Viral Combustion
Jutsu Description: Attack an enemy with direct contact. After a small delay, the enemy bursts into flames along with other enemies in the proximity.
Jutsu Level: Expert
Jutsu Range: Melee
Effects If Hit: Medium Burn Damage

Jutsu Name: Flame Turbine
Jutsu Description: Throws a spinning horizontal disk of fire, burning hottest closer to the center
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Light-Medium Burn damage

Lightning Style Jutsu
----------

Jutsu Name: Lightning Stake
Jutsu Description: Use an unstable bolt of lightning to stab your foe
Jutsu Level: Expert
Jutsu Range: Melee
Effects If Hit: Slight paralysis, Heavy Shock Damage

Jutsu Name: Lightning Rush
Jutsu Description: Dash forward, leaving the ground behind you electrically charged
Jutsu Level: Novice
Jutsu Range: Short-Medium
Effects If Hit: If walked over charged area, light shock damage and short handicap to movement speed

Jutsu Name: Electric Wire
Jutsu Description: Throw two Kunai/Shuriken in a cone, with a steady current of electricity flowing between them
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Standard Thrust damage if hit by the ninja tool, Shock damage if caught by the current. Less damage the further the tools drift apart.
(Requires Kunai or Shuriken x2)

Wind Style Jutsu
----------

Jutsu Name: Wind Turbulence
Jutsu Description: Creates and area of winds that slightly impede movement speed and shift enemy positions frequently
Jutsu Level: Beginner/Novice
Jutsu Range: Short
Effects If Hit: Slows enemy slightly, shifting them around and thus increasing aim difficulty

Jutsu Name: Repulse
Jutsu Description: Emit a blast of air in your close proximity, pushing back all enemies in your immediate vicinity
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Light Damage, Knocked back

Jutsu Name: Gust Ball
Jutsu Description: Create a slow moving ball of circular wind, acting as a mini tornado picking up debris and flinging it in different directions
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: If hit by the ball, thrown in random direction. Moderate blunt damage from Debris

Non-Elemental Jutsu
----------

Jutsu Name: Substitution Technique
Jutsu Description: (Already a thing obviously, but here's how I think it would work) Activate before getting hit, and have a small window afterward to have the substitute take the damage in your place. (I.E Activate in Position 1, move and get hurt in the time window, return to position 1 with item in your previous position)
Jutsu Level: Beginner-Master
Jutsu Range: N/A
Effects If Hit: Object displacement

Jutsu Name: Hidden Snare Technique
Jutsu Description: Create a hidden net trap to catch your foe off guard
Jutsu Level: Beginner
Jutsu Range: Melee
Effects If Hit: Heavy impairment of agility

Jutsu Name: Body Flicker Technique
Jutsu Description: (again, not original, but same deal as substitution) Move very quickly, almost giving the illusion of teleportation. (Use to move a few steps in a certain direction at untraceable speed, hold down for longer distances at exponentially greater chakra costs)
Jutsu Level: Novice
Jutsu Range: Short-Long

Taijutsu
----------

Jutsu Name: Tiger Stance
Jutsu Description: Strike quicker and with slightly increased force, but leave yourself vulnerable to attack
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Increased Melee speed and damage, lower defense

Jutsu Name: Disarm
Jutsu Description: Disarm your opponent during their weapon swing (Needs to be timed effectively)
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Weapon removed (On the ground, most likely un-collectible by anyone else but he who was disarmed)

Jutsu Name: Snap Kick
Jutsu Description: Bring your knee forward, blocking kicks from the side. Extend your leg quickly and knock the enemy backward
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Moderate damage & knockback

Kenjutsu
----------

Jutsu Name: Parry
Jutsu Description: Deflect your enemies attack mid swing leaving them open for counter attack
Jutsu Level: Novice-Intermediate
Jutsu Range: Melee
Effects If Hit: Dazes opponent, making them unable to attack very briefly

Jutsu Name: Iaito-Jutsu
Jutsu Description: Place your sword in its scabbard, quickly stepping forward and drawing it in a horizontal slash
Jutsu Level: Novice
Jutsu Range: Short
Effects If Hit: Slashing damage, Bleed Chance

Jutsu Name: Bandit's Strike
Jutsu Description: Drag your blade along the ground, and grind it forward into an upward slash; Picking up dirt and blinding your enemy in the process
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Moderate Damage, Short Vision Blur

Genjutsu
----------

Jutsu Name: Change of Season
Jutsu Description: Impair your enemies vision with a heavy rain of natural objects (I.E Leaves in the forest, snowstorm in cold areas, Sand storm in desert areas)
Jutsu Level: Novice
Jutsu Range: Short
Effects If Hit: Impaired vision

Jutsu Name: Fabrication Jutsu
Jutsu Description: Appears to the enemy that they have been injured severely and are gripping to life
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Appears to drain health bar considerably, intending to force a surrender or retreat

Jutsu Name: Hidden Blade
Jutsu Description: Very shortly camouflages your weapon from the enemy, appearing to them that you are not holding anything.
Jutsu Level: Novice
Jutsu Range: Medium
Effects If Hit: Hides your weapon from the enemy for a short period

Sensory Jutsu
----------

Jutsu Name: Huntsmans Eye
Jutsu Description: See clearly recent footprints in an area around you
Jutsu Level: Novice
Jutsu Range: Short

Jutsu Name: Pulse Sweep
Jutsu Description: Detect Chakra Signatures in a 200m radius, and their distance from you
Jutsu Level: Intermediate
Jutsu Range: Medium

Jutsu Name: Living Compass
Jutsu Description: Locate the direction and speed of the closest shinobi
Jutsu Level: Novice
Jutsu Range: Medium

Medical Ninjutsu
----------

Jutsu Name: Mind over Maim
Jutsu Description: Heal a crippled or Paralyzed limb to full health (Cannot be self used)
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Repair and restoration of limb use

Jutsu Name: Quick Stitch
Jutsu Description: Perform emergency measures to have a percentage of damage over time removed
Jutsu Level: Novice-Master
Jutsu Range: Melee
Effects If Hit: Percentage of damage over time taken away (I.E 50% reduced bleeding damage/Poison Damage etc.)

Jutsu Name: Juggernaught's Aura
Jutsu Description: Mend the bones of an ally and allow them to slowly regenerate health for a duration
Jutsu Level: Intermediate-Expert
Jutsu Range: Melee
Effects If Hit: Subtle health regeneration

(This is going to have to be a two parter, because it would seem I've hit well over the character limit D: will leave some time between the posts to avoid flack)
Title: Re: Jutsu Creation Topic
Post by: Whatasnipe on June 09, 2016, 02:18:31
Storm Style Jutsu
----------

Jutsu Name: Light Stream
Jutsu Description: Channel and Fire a large stream of light causing severe damage to everything it passes through
Jutsu Level: Master
Jutsu Range: Medium-Long
Effects If Hit: Temporary Blindness, Big Shock Damage

Jutsu Name: Sentry Storm Cloud
Jutsu Description: Create a black storm cloud to move slowly in a target direction and fire off lightning bolts
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Shock Damage

Jutsu Name: Dragon Gale
Jutsu Description: Fires a small black ball of lightning forward, while a large water dragon twists toward it. Exploding with streams of lightning charged water when it devours the ball.
Jutsu Level: Master
Jutsu Range: Medium
Effects If Hit: If hit by the ball; large shock damage. If hit by the dragon, moderate water damage and knockback. If hit by the explosion, brief paralysis and good shock damage

Wood Style Jutsu
----------

Jutsu Name: Oaken Grip
Jutsu Description: Creates a large forward moving wooden hand to emerge from the earth and grab an enemy, rising and falling slamming anyone caught into the ground
Jutsu Level: Expert
Jutsu Range: Close
Effects If Hit: Large blunt damage, Low chance to cripple arm

Jutsu Name: Pillar Collision
Jutsu Description: Summon a pillar on each side, to collide and sandwich an enemy between them
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Large blunt damage

Jutsu Name: Splintered Hail
Jutsu Description: Fire a barrage of sharp wooden splinters in a target direction
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Low Damage per hit, small bleed chance

Lava Style Jutsu
----------

Jutsu Name: Molten Core
Jutsu Description: Spit out a large boulder that crashes on impact, releasing a pool of lava
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Large knockback when hit by the boulder, high burning damage around the impact area

Jutsu Name: Lava Whip
Jutsu Description: Control a tendril of Lava to attack your adversaries 
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: High Burning Damage

Jutsu Name: Magma Stream
Jutsu Description: Open a straight stream of lava that damages enemies that try to pass through, while speeding you up
Jutsu Level: Novice
Jutsu Range: Short
Effects If Hit: Moderate burning damage

Boil Style Jutsu
----------

Jutsu Name: Burning Mist
Jutsu Description: Cover an area in steam, reducing visibility, damaging, and slowly draining enemy chakra
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Low Damage, Low Chakra Drain, Visibility Loss

Jutsu Name: Corrosive blast
Jutsu Description: Spray a Corrosive mist at your enemies, degrading their equipment durability rapidly
Jutsu Level: Novice
Jutsu Range: Short
Effects If Hit: Damaged & Possible Broken Weapon

Jutsu Name: Boiling Blade
Jutsu Description: Expel a Crescent of boiling water toward your foe
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Moderate Burn Damage

Ice Style Jutsu
----------

Jutsu Name: Frozen Artillery
Jutsu Description: Channel for a long duration, and fire a large ice spear at high speed in the target direction.
Jutsu Level: Expert
Jutsu Range: Long
Effects If Hit: High piercing damage

Jutsu Name: Reverse Ice Clone
Jutsu Description: Create a clone of ice with 10% of your health for a short time, if your enemy destroys it, they become frozen solid
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Frozen Solid for 3s

Jutsu Name: Frostbite
Jutsu Description: Attack your opponent with a frozen punch, spilling your ice chakra into their blood stream and slowing them.
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Slight Damage boost, Enemy severely reduced movement speed

Scorch Style Jutsu
----------

Jutsu Name: Scorching Flame
Jutsu Description: Fire a small, but devastating fireball.
Jutsu Level: Novice
Jutsu Range: Medium
Effects If Hit: Moderate Burn Damage, Combustion

Jutsu Name: Scorching Aura
Jutsu Description: Increase the heat around your body dramatically, melting some incoming projectiles for a short period of time
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Melts incoming ninja tools, Damage over time to Melee range opponents

Jutsu Name: Burning Arrow
Jutsu Description: Fire a long burning arrow that splits into 3 smaller arrows after fired
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: High damage (Damage sharply decreased by water style jutsu)

Blaze Style Jutsu
----------

Jutsu Name: Pyrokinetic Shutter
Jutsu Description: Call lightning down on an enemy, pushing back those around the area of impact, and igniting those hit directly
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: Shock and Fire damage if hit directly, knockback around the area of impact

Jutsu Name: Blazing Dash
Jutsu Description: Increases the users movement speed, leaving behind a trail of fire
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Fire quickly spreads to enemies caught in the trail

Jutsu Name: Serpent's Conflagration
Jutsu Description: Create the form of a blazing snake, launching it straight and igniting any opponent hit
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: Low Shock damage, Ignited

Magnet Style Jutsu
----------

Jutsu Name: Magnetic Disarm
Jutsu Description: Create a concentration of magnetic force, pulling in all loose metallic objects, with mastery you may fire them all outward
Jutsu Level: Intermediate-Expert
Jutsu Range: Short
Effects If Hit: Loss of Ninja tools, Redirection of projectiles, damage from the outward projectiles

Jutsu Name: Demon's Iron
Jutsu Description: Bite your hand doing small damage to yourself, drawing out a reasonable amount of blood. Condense the Iron in your blood to create a fast moving shrapnel bomb.
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: Piercing damage (possible KO if hemophobic)

Jutsu Name: Materialized Defense
Jutsu Description: From Magnetic materials around the user, create a ring of  projectiles around yourself to fire at approaching enemies
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Depends mostly on material used
(If unable to find or create magnetic material, user may need to carry around small amounts of metal shards, blades, etc.)

Sandstorm Style Jutsu
----------

Jutsu Name: Sand Crawler
Jutsu Description: Burrow a sand worm underground to emerge and devour your target
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Moderate damage, knockup

Jutsu Name: Safety Net
Jutsu Description: Use your sand to break your fall should you be in harms way
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Slows you down to a stop before hitting the ground

Jutsu Name: Scorpions Pincer
Jutsu Description: Grab and hold an enemy for a short amount of time with a Pincer of sand. Moving too far releases them. (Can't really justify grabbing and locking someone down long enough for even a toddler to kill them. Some may agree or disagree)
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Immobilization, Low Damage over time while pinched.

Explosion Style Jutsu
----------

Jutsu Name: Improvised Explosive
Jutsu Description: Pick up or create an item to use as an explosive (Rock on the ground, summoned boulder, etc) and hurl it at your opponent, or place it as a remote explosive
Jutsu Level: Expert
Jutsu Range: Far
Effects If Hit: Knockback and Explosion Damage

Jutsu Name: Shockwave
Jutsu Description: Strike the ground, throwing all enemies near you off of their feet
Jutsu Level: Intermediate
Jutsu Range: Melee-Short
Effects If Hit: Potential harm from landing or colliding with objects while knocked back

Jutsu Name: Concussive Kick
Jutsu Description: Jump off the ground with incredible force using your explosive chakra, and kick your target with an explosive kick
Jutsu Level: Intermediate
Jutsu Range: Melee-Short
Effects If Hit: Immense damage if the kick is landed, possible self harm if missed.

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Feel free to voice your thoughts and criticisms. Feedback helps us all, let me know what you think!
This was based on the chakra combinations listed here: https://www.shinobilifeonline.com/index.php?topic=732.0
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on June 13, 2016, 13:49:46
Well done @Whatasnipe... I must say the tactual brilliance of some of these is outstanding... I would love to test drive some of them.
Title: Re: Jutsu Creation Topic
Post by: Ken on June 13, 2016, 13:51:39
UUuuuu, love the ice release jutsus ;) @Whatasnipe
Title: Re: Jutsu Creation Topic
Post by: Whatasnipe on June 13, 2016, 14:38:21
UUuuuu, love the ice release jutsus ;) @Whatasnipe
Well done @Whatasnipe... I must say the tactual brilliance of some of these is outstanding... I would love to test drive some of them.

Thanks buckos, you guys make it worth the effort <3
Title: Re: Jutsu Creation Topic
Post by: Manuster on June 14, 2016, 14:47:13
Name: Shinobi Identification

Type: Sensory

Descrption:
A jutsu that allows the caster to identify certain information about a person.  The distance the caster has to be to discover this information will increase with use.

Requirements:
This jutsu requires the caster to hold a scroll (Preferably empty, used scrolls will be overwritten). Once completed, the information will appear on the scroll that the caster is holding.

This jutsu also requires the user to watch/touch the target for a certain period of time, leaving them vulnerable to attacks and unable to cast other jutsu.

Effects:
The information obtained would start off at 1 and with practice, skill, lots of time and chakra, the information would go up to 14.









Name: Jutsu Identification

Type: Sensory

Description:
A jutsu that allows the caster to identify features of any jutsu used/casted by an enemy.  The distance the caster has to be to discover this information will increase with use.

Requirements:
This jutsu requires the caster to hold a scroll (Preferably empty, used scrolls will be overwritten). Once completed, the information will appear on the scroll that the caster is holding.

This jutsu also requires the user to watch the target as they cast AND use/set up the jutsu, leaving them vulnerable to attacks and unable to cast jutsu.

In the case of Genjutsu, the user will be affected as normal, but the information will not print until after they are released from the Genjutsu.

Effects:
The information obtained would start off at 1 and with practice, skill, lots of time and chakra, the information would go up to 5.

Title: Re: Jutsu Creation Topic
Post by: DarthTyrael on June 14, 2016, 21:43:02
Time to put in some jutsus I suppose.

Also, because Fuuinjutsu implies to usage of seals (and not only putting stuff into stuff), I've decided to give this branch an interesting twist:

Fuuinjutsu:

Offensive

Jutsu Name: First Dragon Seal
Jutsu Description: A weak seal based on the user's primary chakra nature.
Jutsu Level: Beginner
Jutsu Range: Melee
Effects If Hit: 5% Max Chakra decrease, 2.5% decrease in Chakra regeneration.

Jutsu Name: Twin Dragons Seal
Jutsu Description: A decent seal based on the caster's primary and secondary chakra nature.
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: 25% Max Chakra decrease, 10% decrease in Chakra regeneration.

Jutsu Name: Seal - Arm
Jutsu Description: Places a seal upon the target's arm, reducing their control over it.
Jutsu Level: Expert
Jutsu Range: Short
Effects If Hit: Decrease attack speed by 10%, increase time between handsigns by 10%

Jutsu Name: Seal - Leg
Jutsu Description: Places a seal upon the target's leg, reducing their control over it.
Jutsu Level: Expert
Jutsu Range: Short
Effects If Hit: Decrease running speed by 20%, decrease dodge speed by 10% (if dodge is seperate command like dash right or left. If not, decrease jump height by 10%)

Jutsu Name: Seal - Chest
Jutsu Description: Places a seal upon the target's chest, reducing their endurance.
Jutsu Level: Expert
Jutsu Range: Short
Effects If Hit: Decrease max stamina by 20%, decrease stamina regeneration by 10%

Jutsu Name: Five Dragons Seal
Jutsu Description: A very strong seal that is based upon the five elements.
Jutsu Level: Master
Jutsu Range: Melee
Effects If Hit: 75% Max Chakra Decrease, 50% Chakra Regeneration Decrease, 10% increase in weakness to all elemental effects.

Jutsu Name: Seal of the Body and Soul - Chains of the Reaper
Jutsu Description: This technique summons the chains to bind the target for sealing. Requires an inscribed scroll for use.
Jutsu Level: Master
Jutsu Range: Medium
Effects If Hit: Binds the target for 120 seconds. Readies "Seal of the Body and Soul - Reap" upon hit.

Jutsu Name: Seal of the Body and Soul - Reap
Jutsu Description: This technique retracts the summoned chains, sealing a piece of the target's soul in the scroll
Jutsu Level: Master
Jutsu Range: N/A
Effects If Hit: Binds target to scroll, allowing them to be summoned through it. Target unable to move for 30 seconds. ****

Defensive

Jutsu Name: Barrier Formation - Triangle
Jutsu Description: Places three seals upon the ground, which summon a protective barrier
Jutsu Level: Novice
Jutsu Range: Long
Effects: (15s cast time -> prompt for other fuuinjutsu users. If the number of casters = 3 within cast time -> Instant cast and Normal chakra usage for all. If caster is alone -> Summon 2 clones to cast the spell, increasing chakra cost by 66%) Summons an impassable barrier with 50*(Nin power %) Health

Jutsu Name: Barrier Formation - Cube
Jutsu Description:
Jutsu Level: Expert
Jutsu Range: Long
Effects: (30 second cast time -> prompt for other fuuinjutsu users. If the number of casters = 4 within cast time -> Instant cast and Normal chakra usage for all. If caster is alone -> Summon 3 clones to cast the spell, increasing chakra cost by 85%) Summons an impassable barrier with 80*(Nin power %) Health

Jutsu Name: Barrier Formation - Pentagon
Jutsu Description:
Jutsu Level: Master
Jutsu Range: Long
Effects: (Cast time - 40 seconds ->prompt for other fuuinjutsu users. If the number of casters = 5 within cast time -> Instant cast and Normal chakra usage for all. If caster is alone -> Summon 4 clones to cast the spell, increasing chakra cost by 150%) Summons an impassable barrier with 150*(Nin power %) Health

Buff

Jutsu Name: Seal of Fortitude - Endurance
Jutsu Description: Places a seal on a friendly target, temporarily increasing their endurance.
Jutsu Level: Novice
Jutsu Range: Medium (or self)
Effects If Hit: +5 Max Stamina Increase, +2.5% Stamina regeneration

Jutsu Name: Seal of Fortitude - Strength
Jutsu Description: Places a seal on a friendly target, temporarily increasing their strength.
Jutsu Level: Novice
Jutsu Range: Medium (or self)
Effects If Hit: +5 Taijutsu Damage Increase, +2.5% Attack Speed

Jutsu Name: Seal of Fortitude - Power
Jutsu Description: Places a seal on a friendly target, temporarily increasing their skill in ninjutsu.
Jutsu Level: Novice
Jutsu Range: Medium (or self)
Effects If Hit: +5 Ninjutsu Power Increase, +2.5% Cast speed

Jutsu Name: Seal of Fortitude - Illusion
Jutsu Description: Places a seal on a friendly target, temporarily increasing their skill in genjutsu.
Jutsu Level: Novice
Jutsu Range: Medium (or self)
Effects If Hit: +5 Genjutsu Duration Increase, +2.5% Cast speed

Jutsu Name: Seal of Silence - Feet
Jutsu Description: Places a seal on a friendly target, muffling their sounds.
Jutsu Level: Expert
Jutsu Range: Medium (or self)
Effects If Hit: Muffles the target's actions for 120 seconds.

Other

Jutsu Name: Seal - Item
Jutsu Description: Seals an item to be unable to used without permission from the caster. Permission can be inscribed within the item after casting this jutsu by recasting it and infusing someone else's chakra within the item of interest.
Jutsu Level: Novice
Jutsu Range: Melee
Effects: Casting it will allow a pop-up to appear with people within a X-meter radius, allowing the caster to select the people who are uneffected by the seal.

Example:

[    Included in seal             ||   Excluded from Seal       ]
[    Name 1                        -->                                       ]
[                                        <--                    Name 2       ]

Jutsu Name: Inscribe Scroll
Jutsu Description: Inscribes a scroll with a combination of seals (required for some fuuinjutsu)
Jutsu Level: Expert
Jutsu Range: N/A
Effects If Hit: Pop-up for what jutsu you want to inscribe within the scroll.

Jutsu Name: Seal of Travel - Place
Jutsu Description: Places a seal, allowing the caster to travel between them.
Jutsu Level: Expert
Jutsu Range: N/A
Effects If Hit: Places a set point for teleportation. Up to 3 may be active at a time. Interacting with one gives a pop-up menu of places to travel to.

Jutsu Name: Seal of Travel - Remove
Jutsu Description: Removes the seal, restricting the caster of options.
Jutsu Level: Expert
Jutsu Range: N/A
Effects If Hit: Removes a set point for teleportation. Up to 3 may be active at a time. Interacting with one gives a pop-up menu of places to travel to.

Jutsu Name: Seal of Silence - Speech
Jutsu Description: Places a seal on a target, restricting their words.
Jutsu Level: Master
Jutsu Range: Melee
Effects If Hit: Pop-up for word(s) input that are restricted. Intended for roleplay usage. (Think about Danzo and his Black-Ops)

Jutsu Name: Unseal - Beginner/Novice/Expert/Master
Jutsu Description: Unseals a weak/decent/strong/very strong seal.
Jutsu Level: Beginner/Novice/Expert/Master
Jutsu Range: Melee
Effects If Hit: Removes all effects from seals from target (item or player).

Also has reverse summoning been mentioned yet? ^^

**** Note that sealing a player in a scroll is incredible difficult, therefore I thought this might be a good solution for it. This allows a rogue player to be captured in a scroll still, the captors return to their commanders, hand in the scroll. They summon the rogue ninja through the scroll -> Target captured****
Title: Re: Jutsu Creation Topic
Post by: Manuster on June 15, 2016, 01:36:34
@DarthTyrael

These are good, no doubt. But there will be no cast time - jutsu will come into effect immediatly.
What you could add however, is a time lag between casting and the activation of a jutsu.

There will also be no dodge chance. The user will have to manually dodge.
Instead, you could have the jutsu slow down the dodge animation.
Title: Re: Jutsu Creation Topic
Post by: Whatasnipe on June 15, 2016, 02:02:19
Well we needed fuinjutsu, ideas are always appreciated
Title: Re: Jutsu Creation Topic
Post by: DarthTyrael on June 15, 2016, 12:02:42
@DarthTyrael

These are good, no doubt. But there will be no cast time - jutsu will come into effect immediatly.
What you could add however, is a time lag between casting and the activation of a jutsu.

There will also be no dodge chance. The user will have to manually dodge.
Instead, you could have the jutsu slow down the dodge animation.

Modified to:

Jutsu Name: Seal - Arm
Jutsu Description: Places a seal upon the target's arm, reducing their control over it.
Jutsu Level: Expert
Jutsu Range: Short
Effects If Hit: Decrease attack speed by 10%, increase time between handsigns by 10%

Jutsu Name: Seal - Leg
Jutsu Description: Places a seal upon the target's leg, reducing their control over it.
Jutsu Level: Expert
Jutsu Range: Short
Effects If Hit: Decrease running speed by 20%, decrease dodge speed by 10% (if dodge is seperate command, if not, decrease jump height by 10%)
Title: Re: Jutsu Creation Topic
Post by: Aratna Jones on June 16, 2016, 05:40:41
jutsu name: vegan terror >:(
type: genjutsu
description: hypnotizes target and makes them think they're being eaten alive by their own teammates!!
chakra nature: vegan style (earth & wind & water combined...if i cant do that then earth style!!)
level: super expert (limit it to only 5 people can ever know how to do it)
range: 100 meters
effects: paralyzed for 30 seconds at LEAST
requirements: must have man gecko sharingan & a tailed beast inside you

tell me what you think guys!!
Title: Re: Jutsu Creation Topic
Post by: DarthTyrael on June 16, 2016, 16:58:41
jutsu name: vegan terror >:(

Very original name. Not too sure about how we add emoticons to the Jutsu name's in terms of SFX.

type: genjutsu
Got plenty of genjutsu's already but I'm sure this one will make a great difference!

description: hypnotizes target and makes them think they're being eaten alive by their own teammates!!
chakra nature: vegan style (earth & wind & water combined...if i cant do that then earth style!!)

Sounds like a illusion I wouldn't want to be struck by! Oh the dread, I dare not to go to sleep tonight D:

Issue though. As far as I know: There aren't any elemental genjutsu's. Sure, you can give someone the illusion of being burned alive or grabbed hold of by a tree, but they do not require elemental chakra. Therefore - they're not part of an elemental style

level: super expert (limit it to only 5 people can ever know how to do it)
This can be an issue if you want to expand your organisation (I suppose you want it to be something of your own organisation?)

requirements: must have man gecko sharingan & a tailed beast inside you
Pretty sure it's "Mangekyou". Secondly, I don't think there are going to be any sealable tailed beasts in this game, let alone "jinchuuriki" (=people with tailed beasts in them).

tell me what you think guys!!
I just did.
Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on June 23, 2016, 10:20:35
All these techniques are f'n awesome!
Hope I get to see them in the game ^_^
Title: Re: Jutsu Creation Topic
Post by: Whatasnipe on June 26, 2016, 08:22:04
Had some more ideas, decided to branch out from only Ninjutsu for each element

Water Release
----------

Jutsu Name: Binding Typhoon
Jutsu Type: Ninjutsu
Jutsu Description: Creates a water cyclone, pulling those in and around it toward the center. Those caught in the center are gradually pulled underwater.
Jutsu Level: Intermediate
Jutsu Range: Low-Medium (Depending if touching body of water)
Effects if hit: Disorientation, Possible drowning

Jutsu Name: Rain Portrait
Jutsu Type: Sensory
Jutsu Description: Create rain, using chakra and detecting motion based on droplet impacts, creating a visible silhouette for only you to see.
Jutsu Level: Expert
Jutsu Range: Large

Jutsu Name: Liquid Weaponry
Jutsu Type: Nin-Bukijutsu
Jutsu Description: Change your weapons state of matter, allowing it to pass through traditional blocks.
Jutsu Level: Expert
Jutsu Range: Melee

Earth Release
----------

Jutsu Name: Ground Snapper
Jutsu Type: Ninjutsu
Jutsu Description: Create a small mound of earth, that when stepped on sinks and constricts the users foot with jagged rocks
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Immobilization, possible broken ankle if stepped on at high speed.

Jutsu Name: Boulder State
Jutsu Type: Nin-Bukijutsu
Jutsu Description: Cover your weapon with rock, weighing it down, allowing your weapon to deal more blunt force and knockback
Jutsu Level: Novice
Jutsu Range: Melee

Jutsu Name: Stone Sheathe
Jutsu Type: Nin-Taijutsu
Jutsu Description: Transform your skin into stone, slowing you down but allowing you to hit stronger and take reduced pierce/slash damage
Jutsu Level: Expert
Jutsu Range: Melee

Fire Release
----------

Jutsu Name: Burning Man
Jutsu Type: Ninjutsu
Jutsu Description: Create a silhouette completely doused in flame to chase down an enemy, tackling them and dissipating
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: Knocked over, Burned

Jutsu Name: Trailblazer
Jutsu Type: Nin-Kenjutsu
Jutsu Description: Coat the blade of your weapon in fire, leaving a trail of flames behind every swing
Jutsu Level: Novice
Jutsu Range: Melee

Jutsu Name: Underworld Chains
Jutsu Type: Fuinjutsu
Jutsu Description: Write the incantation in blood on a scroll, activating this scroll brings burning chains from the earth to slowly drag the desired contents into the scroll. Speed depends on the object, chains are easy to outrun.
Jutsu Level: Master
Jutsu Range: Short
Effects If Hit: Sealed

Lightning Release
----------

Jutsu Name: Paralyzing Blow
Jutsu Type: Taijutsu
Jutsu Description: Strike at the joints of your enemy, using lightning chakra and paralyzing them upon impact
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Partial Paralysis

Jutsu Name: Numbing Jolt
Jutsu Type: Medical Ninjutsu
Jutsu Description: Control your chakra very precisely, to numb the nerves of a body
Jutsu Level: Expert
Jutsu Range: Melee
Effects If Hit: Feel less pain in certain area (Good for medical operations), Numbness of limb

Jutsu Name: Lightning Propellor
Jutsu Type: Ninjutsu
Jutsu Description: Throw a large shuriken imbued with lightning chakra, heavily increasing it's movement and rotation speeds
Jutsu Level: Novice
Jutsu Range: Medium

Wind Release
----------

Jutsu Name: Exile's Strike
Jutsu Type: Kenjutsu
Jutsu Description: Unsheathe your blade, releasing a wind cyclone infront of you
Jutsu Level: Intermediate
Jutsu Range: Melee-Short
Effects If Hit: Knocked into the air

Jutsu Name: Wind Scalpel
Jutsu Type: Medical Ninjutsu
Jutsu Description: Create a thin blade at your finger tips made of wind chakra, to allow for precise incisions
Jutsu Level: Expert
Jutsu Range: Melee

Jutsu Name: Wind Crescent
Jutsu Type: Ninjutsu
Jutsu Description: Emit a Green Crescent projectile from your mouth. Horizontally to cover more area, or vertically for projectile speed
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Slash Damage

Non-Elemental Techniques
----------

Jutsu Name: Shadow Mirror
Jutsu Type: Hidden Ninjutsu
Jutsu Description: Sink into a shadow, being able to resurface into another near by
Jutsu Level: Expert
Jutsu Range: Medium

Jutsu Name: Chameleon Technique
Jutsu Type: Hidden Ninjutsu
Jutsu Description: Take on the appearance of your surroundings. Mastery = Improvement. Low level camouflage without movement, to near invisibility with movement.
Jutsu Level: Novice-Master

Jutsu Name: Amnesia
Jutsu Type: Hidden Genjutsu
Jutsu Description: Make your target forget something, without them realizing they are under a genjutsu. Will remember upon release
Jutsu Level: Expert
Jutsu Range: Short

Same as before, will post the other half at a later time so I can stay under the character limit by doing a (hopefully) acceptable double post

Title: Re: Jutsu Creation Topic
Post by: Whatasnipe on June 27, 2016, 02:51:21
Storm Release
----------

Jutsu Name: Black Electrocution
Jutsu Type: Ninjutsu
Jutsu Description: Fire a Spinning ball of water, charged with storm style chakra, creating an unstable ball of electricity
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Electrocution

Jutsu Name: Dark Basilisk
Jutsu Description: Call upon a black lightning dragon to attack the enemy from above
Jutsu Level: Master
Jutsu Range: Medium
Effects If Hit: Shock Damage

Jutsu Name: Light Bullets
Jutsu Type: Ninjutsu
Jutsu Description: Fire quick blasts of white storm release chakra in rapid succession
Jutsu Level: Master
Jutsu Range: Medium
Effects If Hit: Shock Damage

Wood Release
----------

Jutsu Name: Overgrown Virus
Jutsu Type: Ninjutsu
Jutsu Description: Place a spore on your enemy, allowing it to grow trees around their body. If the target gets close to a wall during the later stages, the trees will pull them to the wall and hold them.
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Movement impairment/Snare

Jutsu Name: Oaken Armor
Jutsu Type: Ninjutsu
Jutsu Description: Create Wooden Plate armor around yourself, giving protection from a lot of physical damage
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Forest's Perception
Jutsu Type: Sensory
Jutsu Description: Enter a tree, being able to connect with the other trees in the area, granting vision of any tree you choose.
Jutsu Level: Expert
Jutsu Range: Melee - Long

Lava Release
----------

Jutsu Name: Hell's Shower
Jutsu Type: Ninjutsu
Jutsu Description: Create a large meteorite filled with lava release chakra. Bring it into the air out of sight, and break it up into hundreds of small meteors crashing to the earth
Jutsu Level: Master
Jutsu Range: Long

Jutsu Name: Molten Mastery
Jutsu Type: Nin-Bukijutsu
Jutsu Description: Reshape steel weapons to form different weapons
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Magma Warden
Jutsu Type: Ninjutsu
Jutsu Description: Create a large red magma golem to protect you
Jutsu Level: Expert
Jutsu Range: Short

Boil Release
----------

Jutsu Name: Airborne Toxin
Jutsu Description: Cover an area in steam, mixed with a homemade poison. Anyone caught in the steam must hold their breath or inhale the poison
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Poisoned

Jutsu Name: Boiling Point
Jutsu Type: Ninjutsu
Jutsu Description: Upon drawing blood from your enemy, boil it, and use it as a weapon against them.
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit:

Jutsu Name: Rubber Pellets
Jutsu Type: Ninjutsu
Jutsu Description: Subdue your enemy with a steady barrage of rubber bullets
Jutsu Level: Novice
Jutsu Range: Medium
Effects If Hit: Blunt Force Damage

Ice Release
----------

Jutsu Name: Cryoball
Jutsu Description: Create a large projectile of liquid nitrogen, freezing everything in its path
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Frozen Solid

Jutsu Name: Frozen Footing
Jutsu Type: Nin-Taijutsu
Jutsu Description: The users legs become ice, granting them speed on ice, higher poise, and increased damage for kick based techniques
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Soothing Chill
Jutsu Type: Medical Ninjutsu
Jutsu Description: Soothe burns quickly using your ice style chakra, allowing the burns to heal quickly over time even after contact is broken.
Jutsu Level: Intermediate
Jutsu Range: Melee

Scorch Release
----------

Jutsu Name: Searing Katar
Jutsu Type: Nin-Bukijutsu
Jutsu Description: Form a sharp Katar on your arm with wind chakra, mixing your Scorch Release chakra to allow for intense heat
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Slashing/Searing Damage

Jutsu Name: Simmering Blade
Jutsu Type: Kenjutsu
Jutsu Description: Increase your swords heat dramaticaly, allowing you to cut through objects with ease (Cut through armor easily, but would cauterize a wound.)
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Heavy Burn Damage, Can be used for torture, or relatively safe/easy amputation

Jutsu Name: Burning Palm
Jutsu Type: Taijutsu
Jutsu Description: Lunge at your opponent, unleashing a series of scorching punches that do immense internal damage, finishing with a wind-powered kick
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects if Hit: Increasing severity of burn damage with every hit

Blaze Release
----------

Jutsu Name: Black Rain
Jutsu Description: Create a bow made of your Blaze Release chakra, firing it upward and calling down thousands of Black flaming arrows
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: Piercing and Burn Damage

Jutsu Name: Scorpion's Requiem
Jutsu Type: Ninjutsu
Jutsu Description: Create a large bladed tail from your Blaze release chakra to attack or defend (similar to the Hiruko puppet)
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Fire quickly spreads to those struck by the tail

Jutsu Name: Firebolt Inferno
Jutsu Type: Kenjutsu
Jutsu Description: Charge your blade with Blaze Release chakra. Upon striking an enemy, they will be electrocuted. Lightning will arc off of this target and ignite other enemies near by.
Jutsu Level: Expert
Jutsu Range: Melee
Effects If Hit: Electrocution, Ignition

Magnet Release
----------

Jutsu Name: Four Pillar Polarity Barrier
Jutsu Type: Barrier Ninjutsu
Jutsu Description: Create a seal between four target areas, repelling anything toward the center upon contact with the walls
Jutsu Level: Expert
Jutsu Range: Short

Jutsu Name: Magnetized Malice
Jutsu Type: Taijutsu
Jutsu Description: Push your target away with a throw or windstyle attack, magnetizing them on contact. Pull them straight back toward you for a devastating strike
Jutsu Level: Novice
Jutsu Range: Melee-Short

Jutsu Name: 10 Perished Swordsman
Jutsu Type: Nin-Kenjutsu
Jutsu Description: Use a scroll to summon 10 swords, magnetized with your chakra. Attack your opponent with them all at once, controlling them as if they were fighting 10 swordsman.
Jutsu Level: Master
Jutsu Range: Medium

Sandstorm Release
----------

Jutsu Name: Sand Wraith
Jutsu Type: Nin-Taijutsu
Jutsu Description: Take on the form of the sand around you, turning your body into sand
Jutsu Level: Expert
Jutsu Range: Medium

Jutsu Name: Sand's Punishment
Jutsu Type: Taijutsu
Jutsu Description: Time correctly to Block an attack from your opponent, holding onto them and spreading your sand around their hand/foot, crushing it.
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Potential Crippling/Breaking of limbs

Jutsu Name: Sand Spears
Jutsu Type: Ninjutsu
Jutsu Description: Cover your arms with sand, periodically using it to fire sand javelins
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Piercing Damage

Explosion Release
----------

Jutsu Name: Heavy Impact
Jutsu Type: Bukijutsu
Jutsu Description: Release Explosive chakra through the end of your weapon, allowing for explosive hits
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Weapon Damage + Explosion

Jutsu Name: Balefire Beam
Jutsu Type: Ninjutsu
Jutsu Description: Concentrate your Explosive Chakra into a straight line, creating a beam of delayed but large explosions
Jutsu Level: Expert
Jutsu Range: Long
Effects If Hit: Explosion Damage

Jutsu Name: Deathfield
Jutsu Type: Ninjutsu
Jutsu Description: Scatter Small Land mines around a desginated area
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Knockup, Explosion Damage, Potential loss of limbs

Chakra Combinations are based on those listed Here (https://www.shinobilifeonline.com/index.php?topic=732.0)
Title: Re: Jutsu Creation Topic
Post by: Reminance on June 27, 2016, 03:33:07
Storm Release
----------

Jutsu Name: Black Electrocution
Jutsu Type: Ninjutsu
Jutsu Description: Fire a Spinning ball of water, charged with storm style chakra, creating an unstable ball of electricity
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Electrocution

Jutsu Name: Dark Basilisk
Jutsu Description: Call upon a black lightning dragon to attack the enemy from above
Jutsu Level: Master
Jutsu Range: Medium
Effects If Hit: Shock Damage

Jutsu Name: Light Bullets
Jutsu Type: Ninjutsu
Jutsu Description: Fire quick blasts of white storm release chakra in rapid succession
Jutsu Level: Master
Jutsu Range: Medium
Effects If Hit: Shock Damage

Wood Release
----------

Jutsu Name: Overgrown Virus
Jutsu Type: Ninjutsu
Jutsu Description: Place a spore on your enemy, allowing it to grow trees around their body. If the target gets close to a wall during the later stages, the trees will pull them to the wall and hold them.
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Movement impairment/Snare

Jutsu Name: Oaken Armor
Jutsu Type: Ninjutsu
Jutsu Description: Create Wooden Plate armor around yourself, giving protection from a lot of physical damage
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Forest's Perception
Jutsu Type: Sensory
Jutsu Description: Enter a tree, being able to connect with the other trees in the area, granting vision of any tree you choose.
Jutsu Level: Expert
Jutsu Range: Melee - Long

Lava Release
----------

Jutsu Name: Hell's Shower
Jutsu Type: Ninjutsu
Jutsu Description: Create a large meteorite filled with lava release chakra. Bring it into the air out of sight, and break it up into hundreds of small meteors crashing to the earth
Jutsu Level: Master
Jutsu Range: Long

Jutsu Name: Molten Mastery
Jutsu Type: Nin-Bukijutsu
Jutsu Description: Reshape steel weapons to form different weapons
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Magma Warden
Jutsu Type: Ninjutsu
Jutsu Description: Create a large red magma golem to protect you
Jutsu Level: Expert
Jutsu Range: Short

Boil Release
----------

Jutsu Name: Airborne Toxin
Jutsu Description: Cover an area in steam, mixed with a homemade poison. Anyone caught in the steam must hold their breath or inhale the poison
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Poisoned

Jutsu Name: Boiling Point
Jutsu Type: Ninjutsu
Jutsu Description: Upon drawing blood from your enemy, boil it, and use it as a weapon against them.
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit:

Jutsu Name: Rubber Pellets
Jutsu Type: Ninjutsu
Jutsu Description: Subdue your enemy with a steady barrage of rubber bullets
Jutsu Level: Novice
Jutsu Range: Medium
Effects If Hit: Blunt Force Damage

Ice Release
----------

Jutsu Name: Cryoball
Jutsu Description: Create a large projectile of liquid nitrogen, freezing everything in its path
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Frozen Solid

Jutsu Name: Frozen Footing
Jutsu Type: Nin-Taijutsu
Jutsu Description: The users legs become ice, granting them speed on ice, higher poise, and increased damage for kick based techniques
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Soothing Chill
Jutsu Type: Medical Ninjutsu
Jutsu Description: Soothe burns quickly using your ice style chakra, allowing the burns to heal quickly over time even after contact is broken.
Jutsu Level: Intermediate
Jutsu Range: Melee

Scorch Release
----------

Jutsu Name: Searing Katar
Jutsu Type: Nin-Bukijutsu
Jutsu Description: Form a sharp Katar on your arm with wind chakra, mixing your Scorch Release chakra to allow for intense heat
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Slashing/Searing Damage

Jutsu Name: Simmering Blade
Jutsu Type: Kenjutsu
Jutsu Description: Increase your swords heat dramaticaly, allowing you to cut through objects with ease (Cut through armor easily, but would cauterize a wound.)
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Heavy Burn Damage, Can be used for torture, or relatively safe/easy amputation

Jutsu Name: Burning Palm
Jutsu Type: Taijutsu
Jutsu Description: Lunge at your opponent, unleashing a series of scorching punches that do immense internal damage, finishing with a wind-powered kick
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects if Hit: Increasing severity of burn damage with every hit

Blaze Release
----------

Jutsu Name: Black Rain
Jutsu Description: Create a bow made of your Blaze Release chakra, firing it upward and calling down thousands of Black flaming arrows
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: Piercing and Burn Damage

Jutsu Name: Scorpion's Requiem
Jutsu Type: Ninjutsu
Jutsu Description: Create a large bladed tail from your Blaze release chakra to attack or defend (similar to the Hiruko puppet)
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Fire quickly spreads to those struck by the tail

Jutsu Name: Firebolt Inferno
Jutsu Type: Kenjutsu
Jutsu Description: Charge your blade with Blaze Release chakra. Upon striking an enemy, they will be electrocuted. Lightning will arc off of this target and ignite other enemies near by.
Jutsu Level: Expert
Jutsu Range: Melee
Effects If Hit: Electrocution, Ignition

Magnet Release
----------

Jutsu Name: Four Pillar Polarity Barrier
Jutsu Type: Barrier Ninjutsu
Jutsu Description: Create a seal between four target areas, repelling anything toward the center upon contact with the walls
Jutsu Level: Expert
Jutsu Range: Short

Jutsu Name: Magnetized Malice
Jutsu Type: Taijutsu
Jutsu Description: Push your target away with a throw or windstyle attack, magnetizing them on contact. Pull them straight back toward you for a devastating strike
Jutsu Level: Novice
Jutsu Range: Melee-Short

Jutsu Name: 10 Perished Swordsman
Jutsu Type: Nin-Kenjutsu
Jutsu Description: Use a scroll to summon 10 swords, magnetized with your chakra. Attack your opponent with them all at once, controlling them as if they were fighting 10 swordsman.
Jutsu Level: Master
Jutsu Range: Medium

Sandstorm Release
----------

Jutsu Name: Sand Wraith
Jutsu Type: Nin-Taijutsu
Jutsu Description: Take on the form of the sand around you, turning your body into sand
Jutsu Level: Expert
Jutsu Range: Medium

Jutsu Name: Sand's Punishment
Jutsu Type: Taijutsu
Jutsu Description: Time correctly to Block an attack from your opponent, holding onto them and spreading your sand around their hand/foot, crushing it.
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Potential Crippling/Breaking of limbs

Jutsu Name: Sand Spears
Jutsu Type: Ninjutsu
Jutsu Description: Cover your arms with sand, periodically using it to fire sand javelins
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Piercing Damage

Explosion Release
----------

Jutsu Name: Heavy Impact
Jutsu Type: Bukijutsu
Jutsu Description: Release Explosive chakra through the end of your weapon, allowing for explosive hits
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Weapon Damage + Explosion

Jutsu Name: Balefire Beam
Jutsu Type: Ninjutsu
Jutsu Description: Concentrate your Explosive Chakra into a straight line, creating a beam of delayed but large explosions
Jutsu Level: Expert
Jutsu Range: Long
Effects If Hit: Explosion Damage

Jutsu Name: Deathfield
Jutsu Type: Ninjutsu
Jutsu Description: Scatter Small Land mines around a desginated area
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Knockup, Explosion Damage, Potential loss of limbs

Chakra Combinations are based on those listed Here (https://www.shinobilifeonline.com/index.php?topic=732.0)
:o
You came up with these by yourself??
FUDGE ME
Title: Re: Jutsu Creation Topic
Post by: waly206 on June 27, 2016, 03:56:35
Storm Release
----------

Jutsu Name: Black Electrocution
Jutsu Type: Ninjutsu
Jutsu Description: Fire a Spinning ball of water, charged with storm style chakra, creating an unstable ball of electricity
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Electrocution

Jutsu Name: Dark Basilisk
Jutsu Description: Call upon a black lightning dragon to attack the enemy from above
Jutsu Level: Master
Jutsu Range: Medium
Effects If Hit: Shock Damage

Jutsu Name: Light Bullets
Jutsu Type: Ninjutsu
Jutsu Description: Fire quick blasts of white storm release chakra in rapid succession
Jutsu Level: Master
Jutsu Range: Medium
Effects If Hit: Shock Damage

Wood Release
----------

Jutsu Name: Overgrown Virus
Jutsu Type: Ninjutsu
Jutsu Description: Place a spore on your enemy, allowing it to grow trees around their body. If the target gets close to a wall during the later stages, the trees will pull them to the wall and hold them.
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Movement impairment/Snare

Jutsu Name: Oaken Armor
Jutsu Type: Ninjutsu
Jutsu Description: Create Wooden Plate armor around yourself, giving protection from a lot of physical damage
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Forest's Perception
Jutsu Type: Sensory
Jutsu Description: Enter a tree, being able to connect with the other trees in the area, granting vision of any tree you choose.
Jutsu Level: Expert
Jutsu Range: Melee - Long

Lava Release
----------

Jutsu Name: Hell's Shower
Jutsu Type: Ninjutsu
Jutsu Description: Create a large meteorite filled with lava release chakra. Bring it into the air out of sight, and break it up into hundreds of small meteors crashing to the earth
Jutsu Level: Master
Jutsu Range: Long

Jutsu Name: Molten Mastery
Jutsu Type: Nin-Bukijutsu
Jutsu Description: Reshape steel weapons to form different weapons
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Magma Warden
Jutsu Type: Ninjutsu
Jutsu Description: Create a large red magma golem to protect you
Jutsu Level: Expert
Jutsu Range: Short

Boil Release
----------

Jutsu Name: Airborne Toxin
Jutsu Description: Cover an area in steam, mixed with a homemade poison. Anyone caught in the steam must hold their breath or inhale the poison
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Poisoned

Jutsu Name: Boiling Point
Jutsu Type: Ninjutsu
Jutsu Description: Upon drawing blood from your enemy, boil it, and use it as a weapon against them.
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit:

Jutsu Name: Rubber Pellets
Jutsu Type: Ninjutsu
Jutsu Description: Subdue your enemy with a steady barrage of rubber bullets
Jutsu Level: Novice
Jutsu Range: Medium
Effects If Hit: Blunt Force Damage

Ice Release
----------

Jutsu Name: Cryoball
Jutsu Description: Create a large projectile of liquid nitrogen, freezing everything in its path
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Frozen Solid

Jutsu Name: Frozen Footing
Jutsu Type: Nin-Taijutsu
Jutsu Description: The users legs become ice, granting them speed on ice, higher poise, and increased damage for kick based techniques
Jutsu Level: Intermediate
Jutsu Range: Melee

Jutsu Name: Soothing Chill
Jutsu Type: Medical Ninjutsu
Jutsu Description: Soothe burns quickly using your ice style chakra, allowing the burns to heal quickly over time even after contact is broken.
Jutsu Level: Intermediate
Jutsu Range: Melee

Scorch Release
----------

Jutsu Name: Searing Katar
Jutsu Type: Nin-Bukijutsu
Jutsu Description: Form a sharp Katar on your arm with wind chakra, mixing your Scorch Release chakra to allow for intense heat
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Slashing/Searing Damage

Jutsu Name: Simmering Blade
Jutsu Type: Kenjutsu
Jutsu Description: Increase your swords heat dramaticaly, allowing you to cut through objects with ease (Cut through armor easily, but would cauterize a wound.)
Jutsu Level: Novice
Jutsu Range: Melee
Effects If Hit: Heavy Burn Damage, Can be used for torture, or relatively safe/easy amputation

Jutsu Name: Burning Palm
Jutsu Type: Taijutsu
Jutsu Description: Lunge at your opponent, unleashing a series of scorching punches that do immense internal damage, finishing with a wind-powered kick
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects if Hit: Increasing severity of burn damage with every hit

Blaze Release
----------

Jutsu Name: Black Rain
Jutsu Description: Create a bow made of your Blaze Release chakra, firing it upward and calling down thousands of Black flaming arrows
Jutsu Level: Expert
Jutsu Range: Medium
Effects If Hit: Piercing and Burn Damage

Jutsu Name: Scorpion's Requiem
Jutsu Type: Ninjutsu
Jutsu Description: Create a large bladed tail from your Blaze release chakra to attack or defend (similar to the Hiruko puppet)
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Fire quickly spreads to those struck by the tail

Jutsu Name: Firebolt Inferno
Jutsu Type: Kenjutsu
Jutsu Description: Charge your blade with Blaze Release chakra. Upon striking an enemy, they will be electrocuted. Lightning will arc off of this target and ignite other enemies near by.
Jutsu Level: Expert
Jutsu Range: Melee
Effects If Hit: Electrocution, Ignition

Magnet Release
----------

Jutsu Name: Four Pillar Polarity Barrier
Jutsu Type: Barrier Ninjutsu
Jutsu Description: Create a seal between four target areas, repelling anything toward the center upon contact with the walls
Jutsu Level: Expert
Jutsu Range: Short

Jutsu Name: Magnetized Malice
Jutsu Type: Taijutsu
Jutsu Description: Push your target away with a throw or windstyle attack, magnetizing them on contact. Pull them straight back toward you for a devastating strike
Jutsu Level: Novice
Jutsu Range: Melee-Short

Jutsu Name: 10 Perished Swordsman
Jutsu Type: Nin-Kenjutsu
Jutsu Description: Use a scroll to summon 10 swords, magnetized with your chakra. Attack your opponent with them all at once, controlling them as if they were fighting 10 swordsman.
Jutsu Level: Master
Jutsu Range: Medium

Sandstorm Release
----------

Jutsu Name: Sand Wraith
Jutsu Type: Nin-Taijutsu
Jutsu Description: Take on the form of the sand around you, turning your body into sand
Jutsu Level: Expert
Jutsu Range: Medium

Jutsu Name: Sand's Punishment
Jutsu Type: Taijutsu
Jutsu Description: Time correctly to Block an attack from your opponent, holding onto them and spreading your sand around their hand/foot, crushing it.
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Potential Crippling/Breaking of limbs

Jutsu Name: Sand Spears
Jutsu Type: Ninjutsu
Jutsu Description: Cover your arms with sand, periodically using it to fire sand javelins
Jutsu Level: Intermediate
Jutsu Range: Medium
Effects If Hit: Piercing Damage

Explosion Release
----------

Jutsu Name: Heavy Impact
Jutsu Type: Bukijutsu
Jutsu Description: Release Explosive chakra through the end of your weapon, allowing for explosive hits
Jutsu Level: Intermediate
Jutsu Range: Melee
Effects If Hit: Weapon Damage + Explosion

Jutsu Name: Balefire Beam
Jutsu Type: Ninjutsu
Jutsu Description: Concentrate your Explosive Chakra into a straight line, creating a beam of delayed but large explosions
Jutsu Level: Expert
Jutsu Range: Long
Effects If Hit: Explosion Damage

Jutsu Name: Deathfield
Jutsu Type: Ninjutsu
Jutsu Description: Scatter Small Land mines around a desginated area
Jutsu Level: Intermediate
Jutsu Range: Short
Effects If Hit: Knockup, Explosion Damage, Potential loss of limbs

Chakra Combinations are based on those listed Here (https://www.shinobilifeonline.com/index.php?topic=732.0)
:o
You came up with these by yourself??
FUDGE ME

I know right thats what I thought.
Title: Re: Jutsu Creation Topic
Post by: Whatasnipe on June 27, 2016, 06:26:09
I just kind of keep notepad open in case anything comes to me lol
Title: Unique & Practical Jutsu
Post by: Shocks on July 31, 2016, 20:08:41
Stealth & Strategy

Jutsu Name: Hidden Mist
Jutsu Type: Ninjutsu/Genjutsu
Jutsu Description: The caster creates a thick fog in the area making it impossible for anyone to see anything inside the area, allowing for stealth kills using sound or other sensory skills.
Jutsu Level: Intermediate/Expert
Chakra Nature: Ice Release
Jutsu Range: Medium / Large
Effects if hit: None

Crowd Control & Strategy

Jutsu Name: Mind Transfer
Jutsu Type: Ninjutsu/Genjutsu
Jutsu Description: Caster takes control of the target for a short time, if the caster misses they are unable to move for a short time.
Jutsu Level: Novice
Chakra Nature: Non-Elemental Technique
Jutsu Range: Large
Effects if hit: Temporary Control Of Target

Jutsu Name: Wind Barrel / Tunnel
Jutsu Type: Ninjutsu
Jutsu Description: Caster creates a wind tunnel from their location stretching forward in the direction they are aiming, anything including the caster that enters the tunnel will be shoot through the tunnel and out of the end.
Jutsu Level: Intermediate
Chakra Nature: Wind Release
Jutsu Range: Medium / Large
Effects if hit: Push back
This one will be fun to use in general :P and good for getting to hard to reach places.

Detection & Infromation Gathering

Jutsu Name: Scensory Barrier
Jutsu Type: Scensory
Jutsu Description: Casters creates a large invisible barrier around an area, when someone enters the barrier the targets name is printed in chat to the caster.
Jutsu Level: Expert
Chakra Nature: Non-Elemental Technique
Jutsu Range: Large
Effects if hit: (Barrier/On-Touch) Prints targets name in chat to caster.

Escape & Strategy

Jutsu Name: Earth Burrow
Jutsu Type: Genjutsu/Ninjutsu
Jutsu Description: Caster enters the ground for 8s. (Allowing caster to flee or enter combat undetected.)
Jutsu Level: Novice
Chakra Nature: Earth Release
Jutsu Range: Melee
Effects if hit: None

Summoning & Crowd Control (Solo)

Jutsu Name: Summoning Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: Caster will summon an animal determined by their affiliations to fight by their side, animal will attack whichever target the caster is in combat with. (Good for solo gameplay, good for strategy.)
Jutsu Level: Novice
Chakra Nature: Non-Elemental Technique
Jutsu Range: Melee
Effects if hit: None

Agility, Escape & Strategy (Melee Combat)

Jutsu Name: Battle Glide
Jutsu Type: Taijutsu
Jutsu Description: Caster shoots forward in a curve to right or left allowing them avoid projectiles, obsticles and other targets while getting closer to a target or location.
Jutsu Level: Novice / Intermediate
Chakra Nature: Wind Release / Non-Elemental Technique
Jutsu Range: Medium
Effects if hit: Knock back
Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on August 04, 2016, 17:18:54
YUKIGAKURE SPECIAL
Presenting five jutsus that are performed especially by shinobis of The Hidden Snow. They are in the order D(Beginner), C(Novice), B(intermediate), A(Expert) and S(master) levels.

NINJA ART: Ice Cold Touch
Jutsu Type: Nin-Taijutsu
Jutsu Description:
#1: if castor is a wind/water style user, cold weather is required (freezing temperature). The castor accumulates chakra on which ever part of the body he is using to attack and brings down the temperature around that bodypart, making it severely cold.
#2: if castor is an ice release user, he can perform this in any weather or climate.
Jutsu Level: D (beginner)
Chakra Nature: Wind,Water, or Ice
Jutsu Range:Melee
Effects if hit: The opponent can be taken by surprise with such cold attacks. Multiple hits at same spot may lead to blood clot.


Ice Release: Field of dry frost
Jutsu Type: Ninjutsu
Jutsu Description:Castor produces a wave of frost which covers an area of 502815 square metres (400 meters radius) with a dry frosty layer.
Jutsu Level: C (novice)
Chakra Nature: Ice
Jutsu Range: long
Effects if hit: none. It just makes a dry freezing area around the user.


Ice Release: Frozen Droplets of Death
Jutsu Type: Ninjutsu
Jutsu Description:The Castor freezes the atmospheric moisture into tiny and sharp droplets.
Jutsu Level: B (intermediate)
Chakra Nature: Ice
Jutsu Range: medium to long
Effects if hit: The droplets fall with quite force on the enemy, burying him underneath. It also pierces the enemy as it collided with him due to its sharp edge


Blood Freeze Jutsu
Jutsu Type: Ninjutsu
Jutsu Description: On activation a special chakra aura surrounds the hands of the castor and can freeze blood on contact
Jutsu Level: A (Expert)
Chakra Nature: Ice
Jutsu Range: melee
Effects if hit: An open bloody wound is required for this jutsu to work. The castor charges at the wounded enemy (pretty much like Rasengan or chidori)  and plants his palm on the open wound or the surrounding blood. As long as the blood is connected to the circulatory system, this technique will freeze the blood in the body, which could be fatal if completed as it requires 12 seconds to freeze all the blood in the body and hence takes time.


Heart Freeze Jutsu
Jutsu Type: Ninjutsu
Jutsu Description:similar to Blood freeze Jutsu, except that no direct contact with blood is required and here the heart is frozen with as well as without the help of the opponent's blood The castor just has to press his palm against the opponent's body
Jutsu Level:S (master)
Chakra Nature: Ice
Jutsu Range: melee
Effects if hit:Wherever The opponent gets hit, blood starts to freeze from that point and travels towards the heart, freezing it. A direct hit to heart will also cause the same damage, i.e instant death.

Spoiler: show

Coming next week... "Hidden Dust Special" :)
Title: Re: Jutsu Creation Topic
Post by: mamoudou52404 on August 06, 2016, 05:18:33
 
Clone Jutsu!
Heres one that I think everyone would like
Jutsu Name: Clone Jutsu

Jutsu Type:Ninjutsu

Jutsu Description: Its the basics, you can create clones of yourself to fight for you, or fight with you.
Using your chakra nature you can create different clones, such as:
-Water Clones (Dissolve into water when attacked)
- Petrified Rock/Stone Clones (Earth)
-Lightning Clones (Dissolve into lightning when attacked)
-Ash/Fire Clones (Fire, Dissolve into ash or fire when attacked)
-Dust/Shadow Clones (Wind style clones, poof out of existence like naruto's clones once they are hit)
Clones dissolve after being hit once, if you are an expert they will be able to take more hits. The more clones you create the weaker they will be, meaning the less amount of hits or damage they can take.

-You can order your clones to follow you, Stay back, Fight an enemy while you run, Follow an enemy

-You can also switch into a different clone to make it user controlled like the "spectators mode when you die in SLO".Though this may leave your original self at a disadvantage.

-(Maybe) You can also switch originals, meaning that once you control a certain clones you may choose to make that one your original character though I wouldn't really include this.

-When a clone dies tailing or doing something you may be in spectate mode to see what they have experienced/learned.

-Another thing you can do is choose for them to protect a teammate or a certain person, and the clone should follow them around and if the specific person starts attacking someone, or is being attacked by someone than the clone will aid them in battle by attacking the enemy. You can choose to control the clone in spectate mode or let it be controlled by a CPU, but you must give it an official command :)

-Another maybe idea: You can keep tabs on a certain clone by putting in a mini window in the top right corner to see your clones view and pick which clone you want to view from such as "Clone 1, Clone 2, etc." while its being controlled by a CPU. The mini window would show your clones experience while you,the original, are controlling your own character. And by clicking the mini window, it would expand to full screen and you could take control of that clone, or keep spectating if you choose to. I haven't thought up a way to control both the clone and original at the same time but I'm working on it.

Jutsu Level: Beginners can only create 2 clones. Intermediates can create 6. Masters an create 14 or more. Experts may choose the number of clones they want to produce.

Chakra Nature:Any

Jutsu Range:Depends on the abilities you use, the clones may also use basic jutsu such as (chidori, Earth Dome, Fire breath, and Windbullet but may not be that powerful and may only be able to take a small amount of damage before they die.) Melee, long range, etc.

Effects if hit: Clones strength are determined by the level of the caster and the number of clones made. (For example an expert's clones will be stronger than an intermediate's clones)
Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on August 06, 2016, 05:33:37
Yep... Yep
Like the way you described it... And controlling them in spectate mode is again a nice idea :)
Good one...
Title: Re: Jutsu Creation Topic
Post by: mamoudou52404 on August 06, 2016, 18:27:27
Summoning Jutsu!
Jutsu Name:Summoning Jutsu

Jutsu Type: Summoning Jutsu!

Jutsu Description:
-The Jutsu is all about summoning different animals. These animals can include (Dogs, Wolves,Cats, Chickens, Birds, Tigers, Frogs, Fish) and such(My personal favorite are dolphins)

-You can summon an animal and have them tail an enemy or give them a certain command. Commands include tailing, Attacking, Following, Staying, and Protecting

-The Protection command would work as such, just have them protect someone and if that person is attacked or starts attacking another person the animal will attack them too.

-You can spectate the animal in a spectator's mode and you can even take control of the animal. Taking control of the animal through a spectator's window.

-The spectator's window should be small and minimized at the top right corner of the ingame screen so that you can watch the animal's experience and viewpoint while controlling your character. But when clicked on, the window should enlarge and the castor may have the option to simply watch or take control of the animal at any time.

-It is possible to summon more than one animal and more than one different type of animal but you can only view from one animal at a time. Different animals may have different windows.

-You can switch between which animal's viewpoint you can see. For example: I have summoned 2 ninja dogs to tail an enemy, and One chicken. While I can see two windows, one window which is the chicken's and the other is one of the dogs. The dog's window should have an arrow allowing me to switch between the first or second dog. You can switch which animal to spectate while the window is minimized.

-For the tailing option I suggest that if CPU controls the animal then it should stay a number of feet away at all times, maybe the caster can set this when he summons the animal by saying it in a text option or so. And lets say a dog is tailing me, to ensure a better chance of mission success the dog should have some kind of movements that make it hard for the players to see.

-Of course there is always a chance the player being tailed or attacked will notice the animal doing your bidding and will attack the animal or use his knowledge to his advantage. 

Jutsu Level:
Beginners may choose one animal to start out summoning with. And they can only summon 1 or 2 of that animal after they have signed a blood contract with it.

Novice may summon 4 animals and summon 2 different species which may have more abilities, the abilities of the animals grow in correspondence with the caster's ability/level.

Intermediates can summon 6 animals and, they can summon 3 different species of animals at the same time.

Master's may summon 7 animals and can summon 4 different species. Meaning there should be four windows. One on each corner.

Experts may summon as many animals as they choose and may summon more than 5 different animals. There should be one window in each corner with a response to replace one of the windows. For ex: If I'm an expert and I summoned A Frog, Dog, Bird, Fish, and a wolf. I could only see 4 windows at a time meaning, I could only see the first four animals that I summoned which are the frog,dog,bird, and fish. After summoning the wolf, I can't see it but there wud be an option to replace one of the windows with the Wolf's window. 
 
You can also change the animal's command while in spectate mode or while your in mini window spectate mode. You can specialize a certain number animal to a certain command, for example: If I summoned 2 dogs, I may order one of them to tail someone while the other stays behind and follows me. This works by utilizing cmmands in spectate mode or in mini window spectate mode, you can switch to Dog #1 and command them to tail an opponent, and then switch spectate mode to Dog #2 and command it to stay back, or follow you.
Chakra Nature:Any

Jutsu Range:Depends on what type of animal you have, and the animal's abilities.

Effects if hit: The stronger the caster, the stronger the animal's hits will be.

Title: Re: Jutsu Creation Topic
Post by: adithya on August 06, 2016, 18:45:57
Summoning Jutsu!
Jutsu Name:Summoning Jutsu

Jutsu Type: Summoning Jutsu!

Jutsu Description:
-The Jutsu is all about summoning different animals. These animals can include (Dogs, Wolves,Cats, Chickens, Birds, Tigers, Frogs, Fish) and such(My personal favorite are dolphins)

-You can summon an animal and have them tail an enemy or give them a certain command. Commands include tailing, Attacking, Following, Staying, and Protecting

-The Protection command would work as such, just have them protect someone and if that person is attacked or starts attacking another person the animal will attack them too.

-You can spectate the animal in a spectator's mode and you can even take control of the animal. Taking control of the animal through a spectator's window.

-The spectator's window should be small and minimized at the top right corner of the ingame screen so that you can watch the animal's experience and viewpoint while controlling your character. But when clicked on, the window should enlarge and the castor may have the option to simply watch or take control of the animal at any time.

-It is possible to summon more than one animal and more than one different type of animal but you can only view from one animal at a time. Different animals may have different windows.

-You can switch between which animal's viewpoint you can see. For example: I have summoned 2 ninja dogs to tail an enemy, and One chicken. While I can see two windows, one window which is the chicken's and the other is one of the dogs. The dog's window should have an arrow allowing me to switch between the first or second dog. You can switch which animal to spectate while the window is minimized.

-For the tailing option I suggest that if CPU controls the animal then it should stay a number of feet away at all times, maybe the caster can set this when he summons the animal by saying it in a text option or so. And lets say a dog is tailing me, to ensure a better chance of mission success the dog should have some kind of movements that make it hard for the players to see.

-Of course there is always a chance the player being tailed or attacked will notice the animal doing your bidding and will attack the animal or use his knowledge to his advantage. 

Jutsu Level:
Beginners may choose one animal to start out summoning with. And they can only summon 1 or 2 of that animal after they have signed a blood contract with it.

Novice may summon 4 animals and summon 2 different species which may have more abilities, the abilities of the animals grow in correspondence with the caster's ability/level.

Intermediates can summon 6 animals and, they can summon 3 different species of animals at the same time.

Master's may summon 7 animals and can summon 4 different species. Meaning there should be four windows. One on each corner.

Experts may summon as many animals as they choose and may summon more than 5 different animals. There should be one window in each corner with a response to replace one of the windows. For ex: If I'm an expert and I summoned A Frog, Dog, Bird, Fish, and a wolf. I could only see 4 windows at a time meaning, I could only see the first four animals that I summoned which are the frog,dog,bird, and fish. After summoning the wolf, I can't see it but there wud be an option to replace one of the windows with the Wolf's window. 
 
You can also change the animal's command while in spectate mode or while your in mini window spectate mode. You can specialize a certain number animal to a certain command, for example: If I summoned 2 dogs, I may order one of them to tail someone while the other stays behind and follows me. This works by utilizing cmmands in spectate mode or in mini window spectate mode, you can switch to Dog #1 and command them to tail an opponent, and then switch spectate mode to Dog #2 and command it to stay back, or follow you.
Chakra Nature:Any

Jutsu Range:Depends on what type of animal you have, and the animal's abilities.

Effects if hit: The stronger the caster, the stronger the animal's hits will be.



Nice one, try to mention the specific values in future posts.
Title: Re: Jutsu Creation Topic
Post by: mamoudou52404 on August 06, 2016, 20:11:38
Nise zō


Jutsu Name: Nise zō meaning "False Images"

Jutsu Type:Genjutsu

Jutsu Description:

-This Jutsu is a Genjutsu. This is the way it works, after doing the jutsu hand signs (which you developers will come up with) The Genjutsu is activated in an invisible forcefield area around the character. (The forcefield can be seen but it is transparent or translucent)

- Whoever is caught in the invisible Forcefield area will be caught in the Genjutsu.

- The victim who is caught in the genjutsu cannot move their character for about 3 seconds (Or depending on your level mastery of this jutsu), giving another player ample time to attack with a single move.

- The victim's screen will change once they are caught in the genjutsu.

-The victims's whole ingame screen will change and show a 3 second animation or a 3 second video(Or depending on your level mastery of this jutsu) , this way ensuring the effects of the genjutsu.

-The Victim will not be able to move at all for those three seconds.

-The User cannot cast this jutsu while running, instead they must be still next to the victim, one way of doing this is to jump next to the victim and cast the genjutsu quick.

-The Genjutsu's forcefield would look something like or similar to this:

(http://i.imgur.com/8ZV4QUe.mp4)

http://i.imgur.com/8ZV4QUe.mp4

heres another link if you can't see the ones above: http://imgur.com/8ZV4QUe
(http://imgur.com/8ZV4QUe)
Jutsu Level:
Intermediates start off with a small force field and stop their opponents for 3 seconds.

Masters have the same forcefield but stop their opponents for 5 seconds.

Experts have a bigger forcefield area and can stop their opponents for up to 8 seconds.

Chakra Nature: Any, The victim's screen would reply based to your primary chakra nature.


Jutsu Range: Melee

Effects if hit:

Fire- The victim's screen would play an animation of fire for 3 seconds (Or depending on your level mastery of this jutsu)

Water- The victim's screen would play a waterfall animation or a fish for 3 seconds (Or depending on your level mastery of this jutsu)

Earth- The victim's screen would play an earth scenery for 3 seconds (Or depending on your level mastery of this jutsu)

Lightning- The victim's screen would play a thundercloud scenery for 3 seconds (Or depending on your level mastery of this jutsu)

Wind- The victim's screen would play an animation of wind blowing leaves around.  (Or depending on your level mastery of this jutsu)

If you have more than one type of chakra nature the victim's screen would play either your primary chakra nature or a random chakra nature that you have.
Title: Re: Jutsu Creation Topic
Post by: Rapho on August 06, 2016, 20:32:04
Nise zō


Jutsu Name: Nise zō meaning "False Images"

Jutsu Type:Genjutsu

Jutsu Description:

-This Jutsu is a Genjutsu. This is the way it works, after doing the jutsu hand signs (which you developers will come up with) The Genjutsu is activated in an invisible forcefield area around the character. (The forcefield can be seen but it is transparent or translucent)

- Whoever is caught in the invisible Forcefield area will be caught in the Genjutsu.

- The victim who is caught in the genjutsu cannot move their character for about 3 seconds (Or depending on your level mastery of this jutsu), giving another player ample time to attack with a single move.

- The victim's screen will change once they are caught in the genjutsu.

-The victims's whole ingame screen will change and show a 3 second animation or a 3 second video(Or depending on your level mastery of this jutsu) , this way ensuring the effects of the genjutsu.

-The Victim will not be able to move at all for those three seconds.

-The User cannot cast this jutsu while running, instead they must be still next to the victim, one way of doing this is to jump next to the victim and cast the genjutsu quick.

-The Genjutsu's forcefield would look something like or similar to this: (http://i.imgur.com/8ZV4QUe.mp4)
http://i.imgur.com/8ZV4QUe.mp4

Jutsu Level:
Intermediates start off with a small force field and stop their opponents for 3 seconds.

Masters have the same forcefield but stop their opponents for 5 seconds.

Experts have a bigger forcefield area and can stop their opponents for up to 8 seconds.

Chakra Nature: Any, The victim's screen would reply based to your primary chakra nature.


Jutsu Range: Melee

Effects if hit:

Fire- The victim's screen would play an animation of fire for 3 seconds (Or depending on your level mastery of this jutsu)

Water- The victim's screen would play a waterfall animation or a fish for 3 seconds (Or depending on your level mastery of this jutsu)

Earth- The victim's screen would play an earth scenery for 3 seconds (Or depending on your level mastery of this jutsu)

Lightning- The victim's screen would play a thundercloud scenery for 3 seconds (Or depending on your level mastery of this jutsu)

Wind- The victim's screen would play an animation of wind blowing leaves around.  (Or depending on your level mastery of this jutsu)

If you have more than one type of chakra nature the victim's screen would play either your primary chakra nature or a random chakra nature that you have.

This is a good idea except for the way it is triggered. First of all, being able to stun everyone in a forcefield might be too strong. I think to change that, you should either have to "prepare" it for some time or it should give off a visual indication (mist or dust maybe?). Also, genjutsu is normally triggered by affecting one of the five senses (I don't know which one would be affected by an invisible forcefield). But the illusion itself is probably not that hard to make. Nice idea @mamoudou52404 :)
Title: Re: Jutsu Creation Topic
Post by: mamoudou52404 on August 07, 2016, 19:33:40
lol thanks, the forcefield is not huge tho... check out the link in the description, i editted it in, the forcefield cud affect either sight or touch, since the genjutsu only works if the forcefield touches the person, it covers a tiny air space around the caster.

Heres the link for how the forcefield wud look.          http://imgur.com/8ZV4QUe
Title: Re: Jutsu Creation Topic
Post by: Tensei on August 09, 2016, 00:01:39
Jutsu Name: Mukeras
Jutsu Type:Ninjutsu (Forbidenn)
Jutsu Description: Takes the user and Opponent to another Dimension or Realm
Jutsu Level: Master
Chakra Nature: Yin and Yang
Jutsu Range: Large
Effects if hit: When this Jutsu transfers the ninjas effected by This Jutsu it weakens all ninjas: Chakra, health and stamina over time....



Jutsu Name: Mukeras
Jutsu Type: Ninjutsu (Forbidenn)
Jutsu Description: This Jutsu takes ninjas effected by it in a different dimension.
Jutsu Level:Master
Chakra Nature: Yang release
Jutsu Range: Large
Effects if hit: When this Jutsu transfers ninjas effected by it in a different dimension. This weakens all ninjas health, Chakra and stamina over time....

Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on August 09, 2016, 03:39:57
Jutsu Name: Tensei
Jutsu Type:Ninjutsu (Forbidenn)
Jutsu Description: Takes the user and Opponent to another Dimension or Realm
Jutsu Level: Master
Chakra Nature: Yin and Yang
Jutsu Range: Large
Effects if hit: When this Jutsu transfers the ninjas effected by This Jutsu it weakens all ninjas: Chakra, health and stamina over time....

Jutsu Name: Tensei
Jutsu Type: Ninjutsu (Forbidenn)
Jutsu Description: This Jutsu takes ninjas effected by it in a different dimension.
Jutsu Level:Master
Chakra Nature: Yang release
Jutsu Range: Large
Effects if hit: When this Jutsu transfers ninjas effected by it in a different dimension. This weakens all ninjas health, Chakra and stamina over time....

ummm.... it could be a technical malfunctioning... so you may have ended up with double posting... although the time of update does not indicate so.. also THIS (https://www.shinobilifeonline.com/index.php?topic=2582.0;topicseen). Starting another post by the same name... doesn't seems cool though
And three Identical posts across two different topics is also not advisable I guess... @Tensei  I suggest this suggestion to be kept in the orignal Forbidden Jutsu (https://www.shinobilifeonline.com/index.php?topic=2170.0) post started by Snoopy.

@Nova , @Phone Star , @Kai
Title: Re: Jutsu Creation Topic
Post by: Tensei on August 09, 2016, 13:09:48
So you u want me to put in snoopys thread then?

And yes I'll change the Kinjutsu name sorry....
Title: Re: Jutsu Creation Topic
Post by: Manuster on February 26, 2017, 05:02:19
Lastly, medical ninja should be able to heal afflictions

Jutsu Name (Buff): Medical Studies - General Healing
Description: Permanent Buff to users stats based on the ninja's reading on general healing; must know any medical ninjutsu to learn
Effects: Healing percentages are increased with every buff increase permanently, also medical jutsu chakra usage are decreased

Jutsu Name (Buff): Medical Studies - Burns
Description: Permanent Buff to users stats based on the ninja's reading on burns; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals burns; jutsu effects have decrease chance of burning teammates with every buff increase permanently. User jutsu effects that cause burn have increase damage permanently

Jutsu Name (Buff): Medical Studies - Bleeding
Description: Permanent Buff to users stats based on the ninja's reading on bleeding damage; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals bleeding; jutsu bleeding effects have decrease damage on teammates with every buff increase permanently. User jutsu effects that cause bleeding have increase chance permanently

Jutsu Name (Buff): Medical Studies - Poisons
Description: Permanent Buff to users stats based on the ninja's reading on poisons; must know any medical ninjutsu to learn
Effects: Healing ninjutsu now also heals poisoning; jutsu poison effects have decrease damage on teammates with every buff increase permanently. User jutsu effects that cause poisoning have increase damage permanently

Jutsu Name (Buff): Medical Studies - Stunning
Description: Permanent Buff to users stats based on the ninja's reading on stuns; must know any medical ninjutsu to learn
Effects: Jutsu effects have decrease chance of stunning teammates with every buff increase permanently. User jutsu effects that cause stuns have increase chance permanently

Jutsu Name: Healing Afflictions
Jutsu Type: Ninjutsu
Jutsu Description: User heals all afflictions target has; must know any three "Medical Studies" buffs to learn
Jutsu Level: Intermediate
Chakra Nature: Yin Release
Jutsu Range: Low
Effects if hit: User heals all afflictions on target


I have about 100 jutsu planned to write up and was going through the entire jutsu thread to see if any were already posted when I found that jawillia posted some of the medical ones.

However, jawillia made all his jutsu grant permanent buffs, whereas I was planning to have temporary buffs.

Will the permanent buffs be implemented or are they a too OP? (A medic could just cast it over and over until anyone is immune from poisoning, burning etc.)

@Kai
@Vreg

And should I bother to post my versions? Even though they would just be a copy with temporary buffs instead of permanence.





I also noticed that there was no formal submission of this jutsu

Jutsu name : (I cannot think of anything)
Jutsu type : Ninjutsu (maybe you will say nitaijutsu but it is not as it is the chakra that attacks and defends)
Jutsu description : A chakra shield appears around you from which you can emerge a hand that attacks pr grabs somebdy.You can control the hand with the mouse by holding a certain key. The look and and the usage are very very similar to Susano.
Jutsu level : Intermediate
Chakra nature : Depends on the chakra nature of the user
Jutsu range: The hand has a base range of 6 meters
Effects if hit : Depends on the chakra nature of the user.

This sounds like an involuted version of susanoo.
I would suggest a modification: Summon a golem withoutlegs that surrounds you and can attack. While this is activated you can't move, you can only melee attack using golem's hands. The golem will be made of your first element type of chakra, and depending on this, the golem will have different stats. For e.g.:
Wind- When you approach wind golem you are pushed back thus he is immune to melee attacks. Isn't immune to jutsus, the jutsus deal less damage than they should.
Fire- Can be attacked using melee but it receives less damage. While the attacker is near the golem, he get's continuosly damage from the fire. Isn't immune to jutsus, the jutsus deal less damage than they should.
Earth- It has a very powerfull armor, the melee and jutsus deal no damage but it cause the golem to erode causing the destruction of the golem after a certain amount of attacks.
Lightning- When he is attacked melee, the exactly amount dealt by the attack is recieved by the attacker. Isn't immune to jutsus, the jutsus deal less damage than they should.

@Konohuro Are you going to submit it formally? Or should I? Or do you think that's a formal submission? Idk...





I'll start with large scale jutsu.

Elemental Pillar Jutsu

Jutsu Name: Fire Pillar
Jutsu Type: Ninjutsu
Jutsu Description: A pillar of fire falls from the heavens upon a selected area.
Jutsu Level: Intermediate
Chakra Nature: Fire
Jutsu Range: Low to Large
Effects if hit:
A circular pillar of fire falls from above, causing damage to all those caught in it except from the user. Extra damage against wind defensive jutsu.

Fire damage.
Burn damage.
The damage does not discriminate against friend or foe - all except the user are affected.

Range, area of the pillar, intensity of burn and the damage is increased with use.

Jutsu Name: Water Pillar
Jutsu Type: Ninjutsu
Jutsu Description: A pillar of water rises upon a selected area.
Jutsu Level: Intermediate
Chakra Nature:
Jutsu Range: Low to Large
Effects if hit:
A circular pillar of water rises from the ground, causing damage to all those caught in it except from the user. Extra damage against fire defensive jutsu.

Water damage.
Disorientation, reduced vision and hearing.
The damage does not discriminate against friend or foe - all except the user are affected.

When cast over a body of water, chakra consumption is halved.

Range, area of the pillar, duration of disorientation and the damage is increased with use.

Jutsu Name: Lightning Pillar
Jutsu Type: Ninjutsu
Jutsu Description: A pillar of lightning falls from the heavens upon a selected area.
Jutsu Level: Intermediate
Chakra Nature:
Jutsu Range: Low to Large
Effects if hit:
A circular pillar of lightning falls to the ground, causing damage to all those caught in it except from the user. Extra damage against earth defensive jutsu.

Lightning damage.
Stun, movement is prevented.
The damage does not discriminate against friend or foe - all except the user are affected.

Range, area of the pillar, duration of the stun and the damage is increased with use.

Jutsu Name: Wind Pillar
Jutsu Type: Ninjutsu
Jutsu Description: A pillar of wind falls upon a selected area.
Jutsu Level: Intermediate
Chakra Nature:
Jutsu Range: Low to Large
Effects if hit:
A circular pillar of wind falls to the ground, causing damage to all those caught in it except from the user. Extra damage against lightning defensive jutsu.

Wind damage.
Bleeding, slow, constant health drain.
The damage does not discriminate against friend or foe - all except the user are affected.

Range, area of the pillar, duration of bleed and the damage is increased with use.

Jutsu Name: Earth Pillar: Ascension
Jutsu Type: Ninjutsu
Jutsu Description: A pillar of earth rises upon a selected area.
Jutsu Level: Intermediate
Chakra Nature:
Jutsu Range: Low to Large
Effects if hit:
A circular pillar of earth rises from the ground, no damage is caused - the target(s) is just lifted into the ground. Can be used for offensive/defensive reasons.

No damage.

Range, area of the pillar, and the height of the pillar increase with use.

Jutsu Name: Earth Pillar: Descension
Jutsu Type: Ninjutsu
Jutsu Description: A pillar of earth falls upon a selected area.
Jutsu Level: Master
Chakra Nature:
Jutsu Range: Low to Large
Effects if hit:
Once cast, the user is immobile for a period of time. During this time, if damage is taken, the jutsu is cancelled.

While, immobile, the user is using their chakra to form a large pillar of earth above a selected area. This is then dropped, causing tremendous damage. Extra damage against defensive water jutsu.

Earth damage.

Range, area of the pillar, and the damage inflicted increase with use.


All of the above Pillar Jutsu experience double the buff or debuff from "Elemental Weather Jutsu (https://www.shinobilifeonline.com/index.php?topic=498.msg32754#msg32754)"

This is because they are direct interactions with the environment/weather.


Elemental God of Death Jutsu (welp dat name tho)

The following jutsu are basically a combination of the above Elemental Pillar Jutsu and the "Elemental Weather Jutsu (https://www.shinobilifeonline.com/index.php?topic=498.msg32754#msg32754)". Both jutsu are cast back to back but at the Master level of each. The advantage of this is that more damage is caused by the pillar jutsu. This is because the Pillar Jutsu experience a triple buff, instead of the normal double buff.

Both the corresponding Pillar Jutsu and Weather Jutsu must be maxed out to learn these.

Oh, and it requires at least 3 people to be cast.

Jutsu Name: Fire God of Death
Jutsu Type: Ninjutsu
Jutsu Description: It becomes incredibly sunny. Like hot. Almost immediatly, a pillar of fire falls from the heavens upon the area.
Jutsu Level: Master
Chakra Nature: Fire
Jutsu Range: Large
Effects if hit:

Initially, user casts Drought, selecting their desired range, buff, debuff and duration. Once selected, Fire Pillar is cast over the exact same area that is in a drought. The buff from Drought is tripled with the Fire Pillar.

Requires 3 individuals to have cast the jutsu within 5 seconds of each other.
All 3 individuals must have reached the level of 'Master' in both Fire Pillar and Drought.
Any more than 3 individuals will not increase the effects, but the chakra consumption will be spread out.

Jutsu Name: Water God of Death
Jutsu Type: Ninjutsu
Jutsu Description: It starts to rain heavily. Almost immediatly, a pillar of water rises from the ground upon the area.
Jutsu Level: Master
Chakra Nature: Water
Jutsu Range: Large
Effects if hit:

Initially, user casts Rain, selecting their desired range, buff, debuff and duration. Once selected, Water Pillar is cast over the exact same area that is affected by rain. The buff from Rain is tripled with the Water Pillar.

If the justu is cast over a body of water, the chakra consumption is reduced by half.

Requires 3 individuals to have cast the jutsu within 5 seconds of each other.
All 3 individuals must have reached the level of 'Master' in both Water Pillar and Rain.
Any more than 3 individuals will not increase the effects, but the chakra consumption will be spread out.

Jutsu Name: Lightning God of Death
Jutsu Type: Ninjutsu
Jutsu Description:  The sky gets very cloudy, (it might rain a tad bit) there are numerous, loud, claps of thunder with flashes of lightning. Almost immediatly, a pillar of lightning falls upon the area.
Jutsu Level: Master
Chakra Nature: Lightning
Jutsu Range: Large
Effects if hit:

Initially, user casts Thunderstorm, selecting their desired range, buff, debuff and duration. Once selected, Lightning Pillar is cast over the exact same area that is affected by Thunderstorm. The buff from Thunderstom is tripled with the Lightning Pillar.

Requires 3 individuals to have cast the jutsu within 5 seconds of each other.
All 3 individuals must have reached the level of 'Master' in both Lightning Pillar and Thunderstorm.
Any more than 3 individuals will not increase the effects, but the chakra consumption will be spread out.

Jutsu Name: Wind God of Death
Jutsu Type: Ninjutsu
Jutsu Description: It becomes very windy, trees flapping everywhere, numerous tornadoes, debris and babies flying off in every direction. Almost immediatly, a pillar of wind falls upon the area.
Jutsu Level: Master
Chakra Nature: Wind
Jutsu Range: Large
Effects if hit:

Initially, user casts Hurricane, selecting their desired range, buff, debuff and duration. Once selected, Wind Pillar is cast over the exact same area that is affected by Hurricane. The buff from Hurrican is tripled with the Wind Pillar.

Requires 3 individuals to have cast the jutsu within 5 seconds of each other.
All 3 individuals must have reached the level of 'Master' in both Wind Pillar and Hurricane.
Any more than 3 individuals will not increase the effects, but the chakra consumption will be spread out.


Jutsu Name: Earth God of Death
Jutsu Type: Ninjutsu
Jutsu Description: A sandstorm ensues. Almost immediatly, a pillar of earth falls upon the area.
Jutsu Level: Master
Chakra Nature: Earth
Jutsu Range: Large
Effects if hit:

Initially, user casts Sandstorm, selecting their desired range, buff, debuff and duration. Once selected, Earth Pillar:Descension is cast over the exact same area that is affected by Sandstorm. The buff from Sandstorm is tripled with the Earth Pillar.

Note: Earth Pillar: Ascension is not casted and there it also doesn't benefit from the Sandstorm buff.

Requires 3 individuals to have cast the jutsu within 5 seconds of each other.
All 3 individuals must have reached the level of 'Master' in both Earth Pillar:Descension and Sandstorm.
Any more than 3 individuals will not increase the effects, but the chakra consumption will be spread out.




P.S. I would HEAVILY advise. No, infact, YOU MUST, read through this thread before posting, there's a very large chance that your idea has already been posted.

I've had to delete a good half of my planned jutsu.

Spoiler: show
fu whatasnipe
Title: Re: Jutsu Creation Topic
Post by: TheSiberianHusky on February 26, 2017, 05:46:55
Jutsu Name:hallucinating Snow Storm
Jutsu Type: Genjutsu
Jutsu Description: Creates a snow storm that causes people engulfed in it to hallucinate.
Jutsu Level: Master+
Chakra Nature: Ice Release
Jutsu Range: Medium Range
Effects if hit:
When people use hand signs to try to use jutsu's, the key inputs they use will be mixed up and random ones will be used. It also causes people inflicted by it to become nauseous.
Title: Re: Jutsu Creation Topic
Post by: Chadi on February 26, 2017, 17:49:07
rarely any beginner jutsus
Title: Re: Jutsu Creation Topic
Post by: M on March 15, 2017, 05:49:15
This one depends on how the game is when its released.
Similar to the Atomic Dismantling Jutsu.

Jutsu Name: Spacial Devastation
Jutsu Type: Ninjutsu
Jutsu Description: Forbidden. User sacrifices himself to instantly kill his enemy(s) by destroying atoms in a determined radius. (This should have a once-an-hour/day cool down time)
Jutsu Level: Master
Chakra Nature: Dust
Jutsu Range: Medium
Effects if hit: Instant death, body is dismantled into nothingness
Title: Re: Jutsu Creation Topic
Post by: Manuster on March 15, 2017, 07:56:39
This one depends on how the game is when its released.
Similar to the Atomic Dismantling Jutsu.

Jutsu Name: Spacial Devastation
Jutsu Type: Ninjutsu
Jutsu Description: Forbidden. User sacrifices himself to instantly kill his enemy(s) by destroying atoms in a determined radius. (This should have a once-an-hour/day cool down time)
Jutsu Level: Master
Chakra Nature: Dust
Jutsu Range: Medium
Effects if hit: Instant death, body is dismantled into nothingness

First of all, this is not the thread for forbidden jutsu.

Secondly, as a skill based game it is unlikely such an overpowered move will be used.

Thirdly, this game includes perma-death (in certain zones) - If you 'sacrifice' yourself then there will be no cooldown.

So basically, as it stands, in a perma-death zone, this jutsu will end both the user and several other characters accounts.

However in a safe zone, it will do nothing but stop the fight.

It'd be better if you think of an effect that won't change so drastically in safe/death zones.

EDIT: It's also ridiculously overpowered.

Imagine this scenario:

"some1 wit this jutsu runs into kage conference"
Title: Re: Jutsu Creation Topic
Post by: yarden on March 21, 2017, 06:33:38
Jutsu Name:Hand of fear ( If you got a better name you can change it) but please tell me so i would know :)

Jutsu Type:Ninjutsu

Jutsu Description:An earth hand that comes from inside the earth and catch the enemy and throws him away ( like 50 metes +)
The point is : Earth elements is a deffensive element .
This element is about to get your enemy far from you or from your team mates.
Ofcourse becouse your enemy will fall from high to the ground he will recieve damage.
This jutsu controll by the mouse , like "Earth dome".

Jutsu lvl:Intermediate

Chakra Nature:Earth

Jutsu Range:Large

Effects if hit:
1)Get your enemy away from you.
2)your enemy damaged by 20% hp. (You choose the damage but i think 20% is the most effective).
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 08, 2017, 03:55:12
Jutsu name : (I cannot think of anything)
Jutsu type : Ninjutsu (maybe you will say nitaijutsu but it is not as it is the chakra that attacks and defends)
Jutsu description : A chakra shield appears around you from which you can emerge a hand that attacks pr grabs somebdy.You can control the hand with the mouse by holding a certain key. The look and and the usage are very very similar to Susano.
Jutsu level : Intermediate
Chakra nature : Depends on the chakra nature of the user
Jutsu range: The hand has a base range of 6 meters
Effects if hit : Depends on the chakra nature of the user.

This sounds like an involuted version of susanoo.
I would suggest a modification: Summon a golem withoutlegs that surrounds you and can attack. While this is activated you can't move, you can only melee attack using golem's hands. The golem will be made of your first element type of chakra, and depending on this, the golem will have different stats. For e.g.:
Wind- When you approach wind golem you are pushed back thus he is immune to melee attacks. Isn't immune to jutsus, the jutsus deal less damage than they should.
Fire- Can be attacked using melee but it receives less damage. While the attacker is near the golem, he get's continuosly damage from the fire. Isn't immune to jutsus, the jutsus deal less damage than they should.
Earth- It has a very powerfull armor, the melee and jutsus deal no damage but it cause the golem to erode causing the destruction of the golem after a certain amount of attacks.
Lightning- When he is attacked melee, the exactly amount dealt by the attack is recieved by the attacker. Isn't immune to jutsus, the jutsus deal less damage than they should.

Since I was beautifully ignored by Konohuro, I'll submit this myself.



Rather than make 5 separate posts, I'll just post them all together.

Jutsu Name:
Earth Golem
Fire Golem
Lightning Golem
Water Golem
Wind Golem
Jutsu Type: Ninjutsu
Jutsu Description: Initially, the torso of the golem is cast, a defensive barrier that encircles the user, preventing the casting of any other jutsu but also massively draining chakra. As use of this jutsu progresses, the golem eventually develops physically. Whilst this jutsu is cast, the user cannot move from their position.

Stage 1: Torso - no offensive features
Stage 2: Torso and One Arm - A single fist for attacks
Stage 3: Torso and Two Arms - Two fists for attacks
Stage 4: A Torso, both Arms and the Head - the Golem can turn in all directions. (Movement is still impossible)
Stage 5: A Torso, both Arms, the Head and a Weapon. I'm not particularly sure about this however, I'll leave it to you to decide between A. A random weapon is randomly assigned each time the jutsu is cast, B. A random weapon is assigned to each individual permanently or C. A different weapon is assigned to each chakra nature.

Just a short list of weapons to help:
Sword and Shield
2 Swords
Sword and Buckler
2 Bucklers
2 Shields (wtf)
Bow and Arrow
Spear
Spear and Shield
Spear and Buckler
2 Spears
Daggers (for both throwing and short distance)
Chains (Particularly for the Fire and Lightning Golems)
Chain attached to 2 Spears
Chain attached to 2 Daggers
Scythe
Axe
Poleaxe
2 Fans (for Wind Golem?)
Fan and anything else?
Club and shield
2 Clubs
Club and Buckler

Jutsu Level: Beginner - Expert
Chakra Nature: Earth/Wind/Fire/Lightning/Water
Jutsu Range: Melee - Range
Effects if hit: Physical and Earth Elemental Damage if hit by the fists or weapon. (The Golem itself also suffers from Elemental weakness)

Note: Individuals with Chakra Mixes can combine Golems to create a Golem with 2 Elemental Advantages. (As well as 2 Elemental weaknesses)



Some Nin-Taijutsu enhancing jutsu now


Jutsu Name:
Flaming Fists
Shocking Fists
Heavy Fists
Light Fists
Raining? Fists
Jutsu Type: Nin-Taijutsu
Jutsu Description: The user coats their hands in their chosen element. Slowing down their punches, but lightly increasing power. With use, speed increases till there is no debuff in speed.
Jutsu Level: Beginner
Chakra Nature: Fire/Wind/Earth/Water/Lightning
Jutsu Range: Melee
Effects if hit: Small increase in normal punching power. Small elemental damage.



Jutsu Name:
Flaming Kicks
Shocking Kicks
Heavy Kicks
Light Kicks
Raining? Kicks
Jutsu Type: Nin-Taijutsu
Jutsu Description: The user coats their feet in their chosen element. Slowing down their kicks, but lightly increasing power. With use, speed increases till there is no debuff in speed.
Jutsu Level: Beginner
Chakra Nature: Fire/Wind/Earth/Water/Lightning
Jutsu Range: Melee
Effects if hit: Small increase in normal kicking power. Small elemental damage.



Jutsu Name:
Flaming Flurry
Shocking Flurry
Heavy Flurry
Light Flurry
Raining? Flurry
Jutsu Type: Nin-Taijutsu
Jutsu Description: The user coats both their hands and feet in their chosen element. Slowing down their punches and kicks, but lightly increasing power. With use, speed increases till there is no debuff in speed.

Note: To learn Flaming Flurry, both Flaming Kicks and Flaming Fists must be mastered. (Which shouldn't take too long as they are only Beginner jutsu.)
Jutsu Level: Intermediate
Chakra Nature: Fire/Wind/Earth/Water/Lightning
Jutsu Range: Melee
Effects if hit: Small increase in normal kicking and punching power. Small elemental damage.



Jutsu Name: Armament (the process of equipping military forces for war)
Jutsu Type: Bukijutsu
Jutsu Description: 'Equips' the users kunai/shuriken/swords/spear by having them fly by the user's side. Once equipped, the user can attack by holding down a button(could be a sign or another randomly assigned button) AND clicking at their target. The attack is carried out by the weapon darting towards the target as if thrown.

'Equipping' weapons constantly drains chakra.
'Equipping' weapons prevents the casting of jutsu (but not the use of Taijutsu, Kenjutsu or Bukijutsu)
'Equipped' weapons are thrown at the speed that the user would throw them at, so by increasing ones strength, you're increasing your throwing speed. (But not range)

Initially only one item can be equipped, however with practice this number can increase to a maximum of 6? 7? 5? You decide.

The same applies for the range, it grows with use to a maximum. (50meters?)

Jutsu Level: Intermediate
Chakra Nature: None
Jutsu Range: Short-Medium
Effects if hit: Basic bukijutsu/kenjutsu damage.



Jutsu Name: Fire Armament
Water Armament
Wind Armament
Lightning Armament
Earth Armament
Jutsu Type: Bukijutsu
Jutsu Description:

This jutsu is identical to Armament, except for one difference;

The 'equipped' weapon is coated with elemental chakra.

This reduces range, speed and increases chakra consumption. All of which can be reduced with practice. (But never negated.)

Jutsu Level: Between Intermediate and Expert
Chakra Nature: None
Jutsu Range: Short-Medium
Effects if hit: Basic bukijutsu/kenjutsu damage. With light elemental damage.



I feel like I'm making the elements identical so here are some unique jutsu.

Jutsu Name: Fire Style: Furnace
Jutsu Type: Ninjutsu
Jutsu Description: By placing their hands on a wall/floor, the user can channel their chakra to heat the room on the opposite side of the wall. By increasing chakra output, the user can heat the surface faster, the range of affected increases with use.
Jutsu Level: Intermediate +
Chakra Nature: Fire
Jutsu Range: Short - Medium
Effects if hit: Constant fire damage, can destory/burn shoes. Would most likely be used in a Dome/Cage jutsu.



Jutsu Name: Single Wind Scythes
Jutsu Type: Nin-Tai-Bukijutsu
Jutsu Description: Straightening out their palm, the user channels wind chakra around their hand at a rapid speed, generating a fast cutting scythe on their palm.
Jutsu Level: Between Beginner and Intermediate
Chakra Nature: Wind
Jutsu Range: Melee
Effects if hit: Bleed, basic damage and heavy wind damage.



Jutsu Name: Twin Wind Scythes
Jutsu Type: Nin-Tai-Bukijutsu
Jutsu Description: Straightening out their palms the user channels wind chakra around both their hands at a rapid speed, generating a fast cutting scythe on their palms.

Single Wind Scythe must be learnt in order to learn this jutsu.
Jutsu Level: Between Beginner and Intermediate
Chakra Nature: Wind
Jutsu Range: Melee
Effects if hit: Bleed, basic damage and heavy wind damage.



Jutsu Name: Jet of Fire
Jet of Water
Jet of Lightning
Jutsu Type: Ninjutsu
Jutsu Description: Shooting out both palms, the user fires a jet of fire/water/lightning at their target.

The size, range and power of the jutsu increases with use.
Jutsu Level: Beginner - Intermediate
Chakra Nature: Fire/Water/Lightning
Jutsu Range: Medium - Looong
Effects if hit: Elemental damage.



Title: Re: Jutsu Creation Topic
Post by: TheStylee on April 12, 2017, 06:40:37


Jutsu name:Earth style - Rock punch
Jutsu Type: Ninjutsu/Taijutsu
Jutsu Description: For a medium amount of time your hands becoming rocky and size is increased considerable
Jutsu Level: Medium
Chakra Nature: Earth
Jutsu Range: Melee
Effects if hit:Your taijutsu damage is increased consderable and the attacks are reducing the enemy stamina when it.Also,your mov.speed is decreased with a % procent during the effect.Higher levels of ability provide better % damage and smaller procent of mov.speed reducing -%


Jutsu name:Sand style - Kinesthetic dessert.
Jutsu type:Sensory
Jutsu description:A 1,5m/2 metters height sand wall appears in front of you .Wherever in area of 500m (first level )it detects any shinobi running over 30km/m + .
Jutsu level : Medium - Expert
Jutsu range: Depends on level of the ability.If the ability is bigger level the detection area is bigger(500m +) and the speed of detectable shinobis is lower ( 25 km/h + , 20 km/h+)
Chakra nature:Sand

Effects if hit : If someone is detectable and meets the conditions ,a point on the sand wall is flashing.BUT,it's flashing just on the position that shinobi was detected initially.It doesnt show the after-moves.

Jutsu name: Sand style - Sand boots
Jutsu type:Ninjutsu
Jutsu description:After making the hand-seals and pushing the ground ,the sand will apears from the ground and snare all the enemys on a predetermined area around the user.
Jutsu level:Begginer-Expert
Jutsu range:Range
Chakra nature:Sand
Effects if hits:Incapacitating any foot moves of the enemy for a small amount of time.However,the enemy may use handseal and long distance jutsu .

Jutsu name : Sand style - Sand prison
Jutsu type:Ninjutsu
Jutsu description: After making the handseals and choosing the target,the sand will apears from the ground and prison the hands and the foots of the target.
Jutsu level : Medium - Expert
Jutsu range:Range
Chakra nature: Sand
Effects if hits: Incapaciting any foot and hands moves for a small-medium amount of time.The amount of time depends on the taijutsu level of the target.

Jutsu name : Sand style - Sand wave.
Jutsu type:Ninjutsu
Jutsu description:After making the handseals and pushing the ground,a huge wave of sand appears and knock up the enemys on the area.
Jutsu level : Medium - Expert
Jutsu range:Range
Chackra nature:Sand
Effects if hits:The user summon a big wave of sand that knock up the enemys catched in the affects area dealing a medium amount of damage.The sand remained after the wave striked ,provide to the all sand-chakra-natures-shinobis-type in the area a buff for mov.speed (a small amount)(Tehnically,after the strike and the damage deal,it creates also a terrain like a field for few dozen of meters.)

Jutsu name:Earth style - Toxic mud
Jutsu type:Ninjutsu
Jutsu description : The user vomit mud on the range sized area.
Jutsu level : Medium - Expert
Jutsu range :Ranged
Chackra nature:Earth
Effects if hits:If the vomit strikes the enemy,it will deal a medium-level damage.Also,the mov.speed and the att.speed is decreased

Jutsu name : Earth style - Earth prison
Jutsu type:Ninjutsu
Jutsu description:After making the hand seals and pushing the ground,a hand made of earth is striking of the ground.If the target is striked,a huge prison made of rock is getting out of the ground and capture the user and the target.
Jutsu level: Expert+
Chackra nature:Earth
Effects if hit:If the hand made of rock catch the target,a huge prison made of rock is creating.The target can not escape.Nobody can enter or get out of the prison.It can be turned off just if the user do so or the user is knock out.

Jutsu name : Earth style - Throwing rocks
Jutsu type:Ninjutsu
Jutsu description: After the hand-seals, the user throw 3/4/7 rock to the ranged area.
Jutsu level : Begginer,Medium,Expert
Chakra nature:Earth
Effects if hit:The rocks will deal a small / medium amount of damage.Also,if the ability is a bigger level ,the throwed rocks have a bigger size.

Jutsu name: Sand style - Sand's dreams.
Jutsu type:Genjutsu
Jutsu description:After the user catch a target ,the target will have the vision redducted.
Jutsu level : Begginer+
Jutsu range:Ranged
Chakra:Sand
Effects if hits:If the user catch the target on his genjutsu,the camera of the target will have a sand-effects reducing the vision ,properly.



Title: Re: Jutsu Creation Topic
Post by: sirpaul on April 12, 2017, 14:13:48


Jutsu name:Earth style - Rock punch
Jutsu Type: Ninjutsu/Taijutsu
Jutsu Description: For a medium amount of time your hands becoming rocky and size is increased considerable
Jutsu Level: Medium
Chakra Nature: Earth
Jutsu Range: Melee
Effects if hit:Your taijutsu damage is increased consderable and the attacks are reducing the enemy stamina when it.Also,your mov.speed is decreased with a % procent during the effect.Higher levels of ability provide better % damage and smaller procent of mov.speed reducing -%


Jutsu name:Sand style - Kinesthetic dessert.
Jutsu type:Sensory
Jutsu description:A 1,5m/2 metters height sand wall appears in front of you .Wherever in area of 500m (first level )it detects any shinobi running over 30km/m + .
Jutsu level : Medium - Expert
Jutsu range: Depends on level of the ability.If the ability is bigger level the detection area is bigger(500m +) and the speed of detectable shinobis is lower ( 25 km/h + , 20 km/h+)
Chakra nature:Sand

Effects if hit : If someone is detectable and meets the conditions ,a point on the sand wall is flashing.BUT,it's flashing just on the position that shinobi was detected initially.It doesnt show the after-moves.

Jutsu name: Sand style - Sand boots
Jutsu type:Ninjutsu
Jutsu description:After making the hand-seals and pushing the ground ,the sand will apears from the ground and snare all the enemys on a predetermined area around the user.
Jutsu level:Begginer-Expert
Jutsu range:Range
Chakra nature:Sand
Effects if hits:Incapacitating any foot moves of the enemy for a small amount of time.However,the enemy may use handseal and long distance jutsu .

Jutsu name : Sand style - Sand prison
Jutsu type:Ninjutsu
Jutsu description: After making the handseals and choosing the target,the sand will apears from the ground and prison the hands and the foots of the target.
Jutsu level : Medium - Expert
Jutsu range:Range
Chakra nature: Sand
Effects if hits: Incapaciting any foot and hands moves for a small-medium amount of time.The amount of time depends on the taijutsu level of the target.

Jutsu name : Sand style - Sand wave.
Jutsu type:Ninjutsu
Jutsu description:After making the handseals and pushing the ground,a huge wave of sand appears and knock up the enemys on the area.
Jutsu level : Medium - Expert
Jutsu range:Range
Chackra nature:Sand
Effects if hits:The user summon a big wave of sand that knock up the enemys catched in the affects area dealing a medium amount of damage.The sand remained after the wave striked ,provide to the all sand-chakra-natures-shinobis-type in the area a buff for mov.speed (a small amount)(Tehnically,after the strike and the damage deal,it creates also a terrain like a field for few dozen of meters.)

Jutsu name:Earth style - Toxic mud
Jutsu type:Ninjutsu
Jutsu description : The user vomit mud on the range sized area.
Jutsu level : Medium - Expert
Jutsu range :Ranged
Chackra nature:Earth
Effects if hits:If the vomit strikes the enemy,it will deal a medium-level damage.Also,the mov.speed and the att.speed is decreased

Jutsu name : Earth style - Earth prison
Jutsu type:Ninjutsu
Jutsu description:After making the hand seals and pushing the ground,a hand made of earth is striking of the ground.If the target is striked,a huge prison made of rock is getting out of the ground and capture the user and the target.
Jutsu level: Expert+
Chackra nature:Earth
Effects if hit:If the hand made of rock catch the target,a huge prison made of rock is creating.The target can not escape.Nobody can enter or get out of the prison.It can be turned off just if the user do so or the user is knock out.

Jutsu name : Earth style - Throwing rocks
Jutsu type:Ninjutsu
Jutsu description: After the hand-seals, the user throw 3/4/7 rock to the ranged area.
Jutsu level : Begginer,Medium,Expert
Chakra nature:Earth
Effects if hit:The rocks will deal a small / medium amount of damage.Also,if the ability is a bigger level ,the throwed rocks have a bigger size.

Jutsu name: Sand style - Sand's dreams.
Jutsu type:Genjutsu
Jutsu description:After the user catch a target ,the target will have the vision redducted.
Jutsu level : Begginer+
Jutsu range:Ranged
Chakra:Sand
Effects if hits:If the user catch the target on his genjutsu,the camera of the target will have a sand-effects reducing the vision ,properly.




there is no such thing as "sand style" or "sand chakra nature", the sand jutsu that gaara (or the other sand users) use is magnet release.. they have little metal particles mixed with their sand making it possible to manipulate the sand... so these "sand styles" would only work for people who have magnet release which is bs
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 12, 2017, 14:18:39


Jutsu name:Earth style - Rock punch
Jutsu Type: Ninjutsu/Taijutsu
Jutsu Description: For a medium amount of time your hands becoming rocky and size is increased considerable
Jutsu Level: Medium
Chakra Nature: Earth
Jutsu Range: Melee
Effects if hit:Your taijutsu damage is increased consderable and the attacks are reducing the enemy stamina when it.Also,your mov.speed is decreased with a % procent during the effect.Higher levels of ability provide better % damage and smaller procent of mov.speed reducing -%


Jutsu name:Sand style - Kinesthetic dessert.
Jutsu type:Sensory
Jutsu description:A 1,5m/2 metters height sand wall appears in front of you .Wherever in area of 500m (first level )it detects any shinobi running over 30km/m + .
Jutsu level : Medium - Expert
Jutsu range: Depends on level of the ability.If the ability is bigger level the detection area is bigger(500m +) and the speed of detectable shinobis is lower ( 25 km/h + , 20 km/h+)
Chakra nature:Sand

Effects if hit : If someone is detectable and meets the conditions ,a point on the sand wall is flashing.BUT,it's flashing just on the position that shinobi was detected initially.It doesnt show the after-moves.

Jutsu name: Sand style - Sand boots
Jutsu type:Ninjutsu
Jutsu description:After making the hand-seals and pushing the ground ,the sand will apears from the ground and snare all the enemys on a predetermined area around the user.
Jutsu level:Begginer-Expert
Jutsu range:Range
Chakra nature:Sand
Effects if hits:Incapacitating any foot moves of the enemy for a small amount of time.However,the enemy may use handseal and long distance jutsu .

Jutsu name : Sand style - Sand prison
Jutsu type:Ninjutsu
Jutsu description: After making the handseals and choosing the target,the sand will apears from the ground and prison the hands and the foots of the target.
Jutsu level : Medium - Expert
Jutsu range:Range
Chakra nature: Sand
Effects if hits: Incapaciting any foot and hands moves for a small-medium amount of time.The amount of time depends on the taijutsu level of the target.

Jutsu name : Sand style - Sand wave.
Jutsu type:Ninjutsu
Jutsu description:After making the handseals and pushing the ground,a huge wave of sand appears and knock up the enemys on the area.
Jutsu level : Medium - Expert
Jutsu range:Range
Chackra nature:Sand
Effects if hits:The user summon a big wave of sand that knock up the enemys catched in the affects area dealing a medium amount of damage.The sand remained after the wave striked ,provide to the all sand-chakra-natures-shinobis-type in the area a buff for mov.speed (a small amount)(Tehnically,after the strike and the damage deal,it creates also a terrain like a field for few dozen of meters.)

Jutsu name:Earth style - Toxic mud
Jutsu type:Ninjutsu
Jutsu description : The user vomit mud on the range sized area.
Jutsu level : Medium - Expert
Jutsu range :Ranged
Chackra nature:Earth
Effects if hits:If the vomit strikes the enemy,it will deal a medium-level damage.Also,the mov.speed and the att.speed is decreased

Jutsu name : Earth style - Earth prison
Jutsu type:Ninjutsu
Jutsu description:After making the hand seals and pushing the ground,a hand made of earth is striking of the ground.If the target is striked,a huge prison made of rock is getting out of the ground and capture the user and the target.
Jutsu level: Expert+
Chackra nature:Earth
Effects if hit:If the hand made of rock catch the target,a huge prison made of rock is creating.The target can not escape.Nobody can enter or get out of the prison.It can be turned off just if the user do so or the user is knock out.

Jutsu name : Earth style - Throwing rocks
Jutsu type:Ninjutsu
Jutsu description: After the hand-seals, the user throw 3/4/7 rock to the ranged area.
Jutsu level : Begginer,Medium,Expert
Chakra nature:Earth
Effects if hit:The rocks will deal a small / medium amount of damage.Also,if the ability is a bigger level ,the throwed rocks have a bigger size.

Jutsu name: Sand style - Sand's dreams.
Jutsu type:Genjutsu
Jutsu description:After the user catch a target ,the target will have the vision redducted.
Jutsu level : Begginer+
Jutsu range:Ranged
Chakra:Sand
Effects if hits:If the user catch the target on his genjutsu,the camera of the target will have a sand-effects reducing the vision ,properly.




there is no such thing as "sand style" or "sand chakra nature", the sand jutsu that gaara (or the other sand users) use is magnet release.. they have little metal particles mixed with their sand making it possible to manipulate the sand... so these "sand styles" would only work for people who have magnet release which is bs

Sandstorm release?
Title: Re: Jutsu Creation Topic
Post by: TheStylee on April 12, 2017, 15:41:33


Jutsu name:Earth style - Rock punch
Jutsu Type: Ninjutsu/Taijutsu
Jutsu Description: For a medium amount of time your hands becoming rocky and size is increased considerable
Jutsu Level: Medium
Chakra Nature: Earth
Jutsu Range: Melee
Effects if hit:Your taijutsu damage is increased consderable and the attacks are reducing the enemy stamina when it.Also,your mov.speed is decreased with a % procent during the effect.Higher levels of ability provide better % damage and smaller procent of mov.speed reducing -%


Jutsu name:Sand style - Kinesthetic dessert.
Jutsu type:Sensory
Jutsu description:A 1,5m/2 metters height sand wall appears in front of you .Wherever in area of 500m (first level )it detects any shinobi running over 30km/m + .
Jutsu level : Medium - Expert
Jutsu range: Depends on level of the ability.If the ability is bigger level the detection area is bigger(500m +) and the speed of detectable shinobis is lower ( 25 km/h + , 20 km/h+)
Chakra nature:Sand

Effects if hit : If someone is detectable and meets the conditions ,a point on the sand wall is flashing.BUT,it's flashing just on the position that shinobi was detected initially.It doesnt show the after-moves.

Jutsu name: Sand style - Sand boots
Jutsu type:Ninjutsu
Jutsu description:After making the hand-seals and pushing the ground ,the sand will apears from the ground and snare all the enemys on a predetermined area around the user.
Jutsu level:Begginer-Expert
Jutsu range:Range
Chakra nature:Sand
Effects if hits:Incapacitating any foot moves of the enemy for a small amount of time.However,the enemy may use handseal and long distance jutsu .

Jutsu name : Sand style - Sand prison
Jutsu type:Ninjutsu
Jutsu description: After making the handseals and choosing the target,the sand will apears from the ground and prison the hands and the foots of the target.
Jutsu level : Medium - Expert
Jutsu range:Range
Chakra nature: Sand
Effects if hits: Incapaciting any foot and hands moves for a small-medium amount of time.The amount of time depends on the taijutsu level of the target.

Jutsu name : Sand style - Sand wave.
Jutsu type:Ninjutsu
Jutsu description:After making the handseals and pushing the ground,a huge wave of sand appears and knock up the enemys on the area.
Jutsu level : Medium - Expert
Jutsu range:Range
Chackra nature:Sand
Effects if hits:The user summon a big wave of sand that knock up the enemys catched in the affects area dealing a medium amount of damage.The sand remained after the wave striked ,provide to the all sand-chakra-natures-shinobis-type in the area a buff for mov.speed (a small amount)(Tehnically,after the strike and the damage deal,it creates also a terrain like a field for few dozen of meters.)

Jutsu name:Earth style - Toxic mud
Jutsu type:Ninjutsu
Jutsu description : The user vomit mud on the range sized area.
Jutsu level : Medium - Expert
Jutsu range :Ranged
Chackra nature:Earth
Effects if hits:If the vomit strikes the enemy,it will deal a medium-level damage.Also,the mov.speed and the att.speed is decreased

Jutsu name : Earth style - Earth prison
Jutsu type:Ninjutsu
Jutsu description:After making the hand seals and pushing the ground,a hand made of earth is striking of the ground.If the target is striked,a huge prison made of rock is getting out of the ground and capture the user and the target.
Jutsu level: Expert+
Chackra nature:Earth
Effects if hit:If the hand made of rock catch the target,a huge prison made of rock is creating.The target can not escape.Nobody can enter or get out of the prison.It can be turned off just if the user do so or the user is knock out.

Jutsu name : Earth style - Throwing rocks
Jutsu type:Ninjutsu
Jutsu description: After the hand-seals, the user throw 3/4/7 rock to the ranged area.
Jutsu level : Begginer,Medium,Expert
Chakra nature:Earth
Effects if hit:The rocks will deal a small / medium amount of damage.Also,if the ability is a bigger level ,the throwed rocks have a bigger size.

Jutsu name: Sand style - Sand's dreams.
Jutsu type:Genjutsu
Jutsu description:After the user catch a target ,the target will have the vision redducted.
Jutsu level : Begginer+
Jutsu range:Ranged
Chakra:Sand
Effects if hits:If the user catch the target on his genjutsu,the camera of the target will have a sand-effects reducing the vision ,properly.




there is no such thing as "sand style" or "sand chakra nature", the sand jutsu that gaara (or the other sand users) use is magnet release.. they have little metal particles mixed with their sand making it possible to manipulate the sand... so these "sand styles" would only work for people who have magnet release which is bs

Sandstorm release?
Ops,i meant dust / santstorm .My bad xd
Title: Re: Jutsu Creation Topic
Post by: sirpaul on April 12, 2017, 17:31:21


Jutsu name:Earth style - Rock punch
Jutsu Type: Ninjutsu/Taijutsu
Jutsu Description: For a medium amount of time your hands becoming rocky and size is increased considerable
Jutsu Level: Medium
Chakra Nature: Earth
Jutsu Range: Melee
Effects if hit:Your taijutsu damage is increased consderable and the attacks are reducing the enemy stamina when it.Also,your mov.speed is decreased with a % procent during the effect.Higher levels of ability provide better % damage and smaller procent of mov.speed reducing -%


Jutsu name:Sand style - Kinesthetic dessert.
Jutsu type:Sensory
Jutsu description:A 1,5m/2 metters height sand wall appears in front of you .Wherever in area of 500m (first level )it detects any shinobi running over 30km/m + .
Jutsu level : Medium - Expert
Jutsu range: Depends on level of the ability.If the ability is bigger level the detection area is bigger(500m +) and the speed of detectable shinobis is lower ( 25 km/h + , 20 km/h+)
Chakra nature:Sand

Effects if hit : If someone is detectable and meets the conditions ,a point on the sand wall is flashing.BUT,it's flashing just on the position that shinobi was detected initially.It doesnt show the after-moves.

Jutsu name: Sand style - Sand boots
Jutsu type:Ninjutsu
Jutsu description:After making the hand-seals and pushing the ground ,the sand will apears from the ground and snare all the enemys on a predetermined area around the user.
Jutsu level:Begginer-Expert
Jutsu range:Range
Chakra nature:Sand
Effects if hits:Incapacitating any foot moves of the enemy for a small amount of time.However,the enemy may use handseal and long distance jutsu .

Jutsu name : Sand style - Sand prison
Jutsu type:Ninjutsu
Jutsu description: After making the handseals and choosing the target,the sand will apears from the ground and prison the hands and the foots of the target.
Jutsu level : Medium - Expert
Jutsu range:Range
Chakra nature: Sand
Effects if hits: Incapaciting any foot and hands moves for a small-medium amount of time.The amount of time depends on the taijutsu level of the target.

Jutsu name : Sand style - Sand wave.
Jutsu type:Ninjutsu
Jutsu description:After making the handseals and pushing the ground,a huge wave of sand appears and knock up the enemys on the area.
Jutsu level : Medium - Expert
Jutsu range:Range
Chackra nature:Sand
Effects if hits:The user summon a big wave of sand that knock up the enemys catched in the affects area dealing a medium amount of damage.The sand remained after the wave striked ,provide to the all sand-chakra-natures-shinobis-type in the area a buff for mov.speed (a small amount)(Tehnically,after the strike and the damage deal,it creates also a terrain like a field for few dozen of meters.)

Jutsu name:Earth style - Toxic mud
Jutsu type:Ninjutsu
Jutsu description : The user vomit mud on the range sized area.
Jutsu level : Medium - Expert
Jutsu range :Ranged
Chackra nature:Earth
Effects if hits:If the vomit strikes the enemy,it will deal a medium-level damage.Also,the mov.speed and the att.speed is decreased

Jutsu name : Earth style - Earth prison
Jutsu type:Ninjutsu
Jutsu description:After making the hand seals and pushing the ground,a hand made of earth is striking of the ground.If the target is striked,a huge prison made of rock is getting out of the ground and capture the user and the target.
Jutsu level: Expert+
Chackra nature:Earth
Effects if hit:If the hand made of rock catch the target,a huge prison made of rock is creating.The target can not escape.Nobody can enter or get out of the prison.It can be turned off just if the user do so or the user is knock out.

Jutsu name : Earth style - Throwing rocks
Jutsu type:Ninjutsu
Jutsu description: After the hand-seals, the user throw 3/4/7 rock to the ranged area.
Jutsu level : Begginer,Medium,Expert
Chakra nature:Earth
Effects if hit:The rocks will deal a small / medium amount of damage.Also,if the ability is a bigger level ,the throwed rocks have a bigger size.

Jutsu name: Sand style - Sand's dreams.
Jutsu type:Genjutsu
Jutsu description:After the user catch a target ,the target will have the vision redducted.
Jutsu level : Begginer+
Jutsu range:Ranged
Chakra:Sand
Effects if hits:If the user catch the target on his genjutsu,the camera of the target will have a sand-effects reducing the vision ,properly.




there is no such thing as "sand style" or "sand chakra nature", the sand jutsu that gaara (or the other sand users) use is magnet release.. they have little metal particles mixed with their sand making it possible to manipulate the sand... so these "sand styles" would only work for people who have magnet release which is bs

Sandstorm release?
Ops,i meant dust / santstorm .My bad xd
there aint no "dust/sandstorm chakra nature" either
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 12, 2017, 19:09:12
there aint no "dust/sandstorm chakra nature" either

what?

theres most definitely sandstorm ; https://gyazo.com/2e85113eb6f9a1abed8cf5b0df89f53f

all the chakra mixes are here, in case you've forgotten

https://www.shinobilifeonline.com/index.php?topic=732.msg6513#msg6513
Title: Re: Jutsu Creation Topic
Post by: sirpaul on April 13, 2017, 12:35:55
there aint no "dust/sandstorm chakra nature" either

what?

theres most definitely sandstorm ; https://gyazo.com/2e85113eb6f9a1abed8cf5b0df89f53f

all the chakra mixes are here, in case you've forgotten

https://www.shinobilifeonline.com/index.php?topic=732.msg6513#msg6513

o shit right.. forgot that that list exists smh
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 15, 2017, 23:47:12
Inspired/Stolen from America's last Chitsuki chapter

Sue me.

Bitch.

<3

Jutsu Name: Illusory Iteration
Jutsu Type: Genjutsu
Jutsu Description: The target is placed into a simple yet powerful jutsu where they are falling down an endless chasm. Requires a constant stream of chakra from the user. THE JUTSU CAN ONLY AFFECT ONE PERSON AT A TIME.
Jutsu Level: Novice - Master
Chakra Nature: N/A
Jutsu Range:Low (However once cast, the caster can move as far as he wishes.)
Effects if hit: The target experiences the effects of falling down an endless chasm. The body remains out of the user's control so no jutsu and movement are possible.

Now the thing that makes this jutsu 'Novice to Master' is how it is released. There are 3 ways for the jutsu to end;

1. Caster runs out of chakra.
2. Caster cancels jutsu.
3. It is released by a number of individuals, NOT including the target.

At the earliest stage, it only takes a single individual to release.
As the jutsu progresses, it will take 2 individuals to release.
Then 3.
Then 4
Then 5.
I think you get the point. (I'm thinking that there could be no limit to this, however the experience required will have to be exponential instead of linear for obvious reasons.)

Or there could be a limit to this, maybe 12? But it should be as difficult to go from 11-12 as it was to go from 1-11; or something ridiculous like that.


Note: One extremely powerful Genjutsu user will NEVER substitute for 2/3 average users. 1 person counts as 1 person, regardless of how strong/weak their Genjutsu releasing abilities are. 4 Genin will be as useful to unlock this as 4 Kage.
Title: Re: Jutsu Creation Topic
Post by: M on April 16, 2017, 01:41:42
Jutsu Name: Vapor Style: Gas Leak jutsu
Jutsu Type: Ninjutsu
Jutsu Description: Caster expels chakra in the form of poisonous gas from their pores forming a cloak. Effective towards taijutsu.
Jutsu Level:Novice
Chakra Nature: Boil release
Jutsu Range: Melee
Effects if hit: If caster makes physical contact with the enemy, or if the enemy inhales the gas, The enemy will be poisoned eventually being paralyzed.
Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on April 16, 2017, 08:36:55
Requires a constant stream of chakra from the user.

Jutsu Range:Low (However once cast, the caster can move as far as he wishes.)

But ofc castor should be in visible range, right?
Or the Jutsu will not take effect....

I mean how can the castor keep supplying chakra to .. umm... keep the jutsu going?
Also how does the castor casts this genjutsu?
Is there any trigger?


And....
TF DID YOU DOUBLEPOST THE SAME THING!
#BANNED
Title: Re: Jutsu Creation Topic
Post by: Manuster on April 16, 2017, 12:49:50
Requires a constant stream of chakra from the user.

Jutsu Range:Low (However once cast, the caster can move as far as he wishes.)

But ofc castor should be in visible range, right?
Or the Jutsu will not take effect....

I mean how can the castor keep supplying chakra to .. umm... keep the jutsu going?
Also how does the castor casts this genjutsu?
Is there any trigger?


And....
TF DID YOU DOUBLEPOST THE SAME THING!
#BANNED


o shit i double posted :o @Nova

and what do u mean? this is cast the same way all Genjutsu is cast...idk what the trigger will be as idk how Genjutsu mechanics will work. There is nothing special/different about casting this jutsu, it's only difference is how it's released.

idk if all Genjutsu will be cast within visible range or not, the point is that AFTER this jutsu is cast, it doesnt matter how far the caster goes, it will continue to drain chakra.
Title: Re: Jutsu Creation Topic
Post by: goldustian on June 10, 2017, 05:32:34
Jutsu Name:Blast cannon (needs a name)
Jutsu Type:Ninjustu
Jutsu Description:User turns arm into a cannon and charges wind inside the cannon then blasts it at the opponent.Will recoil and throw back the user unless experienced.
Jutsu Level: Intermediate or Expert
Chakra Nature:Earth/Wind
Jutsu Range: Between Mid and Large
Effects if hit:Blasts opponent far back and does moderate to large damage.recoil and throw back the user unless experienced.



Jutsu Name:The End
Jutsu Type: Genjustu
Jutsu Description: The user traps the victim in a world that is burning and then suddenly all the flames envelope the victim causing them to feel burning and therefor overtime killing them.Causes the user to recover chakra slower
Jutsu Level:Expert
Chakra Nature:Fire
Jutsu Range:low
Effects if hit:The victim is burning slowly reducing their health. Slows use chakra
Title: Re: Jutsu Creation Topic
Post by: goldustian on June 15, 2017, 04:32:12
Jutsu Name:Opened flood gates
Jutsu Type:Ninjustu
Jutsu Description: User needs a water sorce nearby for this justu to work.The user uses the water source nearby to cause a flood that pushes enemies back.This justu will easily destroy build and trees.
Jutsu Level:Master
Chakra Nature:Water
Jutsu Range:Large
Effects if hit:Pushed back and large amounts of health is removed.(Draw back uses a lot of chakra.)

Title: Re: Jutsu Creation Topic
Post by: goldustian on June 15, 2017, 22:37:20
Jutsu Name:Explosion infusion

Jutsu Type:ninjustu

Jutsu Description: The user in infuses earth/objects around him/her that they can detonate on conmand. Explosion and chakra amount depends on what size thing is infused (User must touch object to make it explosive.)

Jutsu Level:Expert

Chakra Nature:Explosion

Jutsu Range:Depends in size

Effects if hit:Massive damage knocked back
Title: Re: Jutsu Creation Topic
Post by: goldustian on June 15, 2017, 22:42:14
Jutsu Name: Explosion scatter justu

Jutsu Type:Ninjustu

Jutsu Description: They user uses the land around them to create needles to try to pierce the enemy. When the user commands it to it explodes

Jutsu Level:Expert

Chakra Nature:Explosion

Jutsu Range: Large

Effects if hit: large damage with knock back. If peirced significantly mor damage.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on June 16, 2017, 13:47:07
This should be the next jutsu added to the pre-alpha. @Vreg @EternalEyes

Jutsu Name: water whip jutsu.
Jutsu Type:Ninjutsu
Jutsu Description:a whip made of water slings out of your hand and trips the target.
Jutsu Level:beginner
Chakra Nature: water
Jutsu Range:short to mid range
Effects if hit: tripping the target grounding them. if the target is standing still no damage. If he is moving damage= speed x2

Added effect if your thinking of capture the flag is they drop the flag.
Title: Re: Jutsu Creation Topic
Post by: Takoi on July 06, 2017, 22:21:43
Jutsu Name: Air Blade (Name needs fixing)
Jutsu Type: Ninjustu
Jutsu Description: User takes a second to envelope his kunai with chakra, significantly increasing its range and damage (Used by Danzo in his fight with Sasuke)
Jutsu Level: Intermediate or Expert (requires good chakra control)
Chakra Nature:Wind (Could really be used for any style)
Jutsu Range: Moderately more than melee range.
Effects if hit: Simply deals significantly increased damage compared to kunai (could cause target to bleed/burn/paralysis if used with different chakra natures)

It would be interesting if the user could also do this to an ally, allowing for more versatile uses.
Title: Re: Jutsu Creation Topic
Post by: Suroshi on July 07, 2017, 02:41:34
I think there just needs to be a way to either gain health or chakra faster for right now. with the way updates go we'll be waiting a couple years for a few more jutsu
Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on July 07, 2017, 07:42:08
I think there just needs to be a way to either gain health or chakra faster for right now. with the way updates go we'll be waiting a couple years for a few more jutsu
Chakra regen was increased last update tho.
And I don't think health regen is relevant at this stage.

Yeah we know not, how long will it take for new jutsus to arrive, but then this thread is for The purpose of suggesting jutsus. And it's completely fine with people to do that here.
So let the suggestions flow :)
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on July 07, 2017, 23:21:48
Still a medical ninjutsu that basicly will turn chakra in to health while standing still is not that hard to do and would definitely make the kill to death ratios go up.
Title: Re: Jutsu Creation Topic
Post by: Suroshi on July 08, 2017, 22:33:42
Vreg has already told me new jutsu are in the future because its what the community wants, but right now the major focus is a system that allows you to control your jump and jump toward buildings to run on them. Another idea on his mind is aiming system that allows users to aim better either way Im excited to see the newer updates hopefully a new jutsu would be nice too
Title: Re: Jutsu Creation Topic
Post by: anorex uzumaki on July 09, 2017, 02:12:37
I think there just needs to be a way to either gain health or chakra faster for right now. with the way updates go we'll be waiting a couple years for a few more jutsu
Title: Re: Jutsu Creation Topic
Post by: theshadowninja on July 09, 2017, 07:19:38
they should have wind style reshengun in the game but only lucky wind style users can use.
Title: Re: Jutsu Creation Topic
Post by: Suroshi on July 09, 2017, 07:26:55
Vreg isnt honestly planning very many new jutsu ideas. He has bigger plans on his plate right now.. However the best thing people can do is vote on Jutsu they would want to see in the game, Vreg has said himself "the community wants new jutsu" if an idea becomes popular enough he may consider adding it.
Title: Re: Jutsu Creation Topic
Post by: Craz3upuppetmaster on July 09, 2017, 08:41:38
Where do I vot for that at?
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on July 09, 2017, 11:24:38
Where do I vot for that at?
YOU DONT!!
there is no were to cast a vote for that.
if you think a jutsu would add something to the game then post it here and shout about it in the shout box!!
Title: Re: Jutsu Creation Topic
Post by: Mwebazet on July 09, 2017, 21:50:23
There should be a Justsu were you go into a mode where you take 80% less damage overall and you deal 90% more damage. Dont know what it should be though.
Title: Re: Jutsu Creation Topic
Post by: Takoi on July 09, 2017, 21:51:58
There should be a Justsu were you go into a mode where you take 80% less damage overall and you deal 90% more damage. Dont know what it should be though.

I can't tell if this is troll or not.
Title: Re: Jutsu Creation Topic
Post by: Suroshi on July 09, 2017, 22:11:57
Where do I vot for that at?

You may have to start a new poll or topic if you cant find one.
Title: Re: Jutsu Creation Topic
Post by: NinjaMirage on July 11, 2017, 11:32:34
Suroshi there are over 500 jutsu made up in this thread.. good luck making a poll.
Title: Re: Jutsu Creation Topic
Post by: theshadowninja on July 11, 2017, 12:32:21
will there be summoning justu in the gme?
tht would be good
Title: Re: Jutsu Creation Topic
Post by: Ragna on July 11, 2017, 16:34:18
Jutsu Name:Lightning Paralyze jutsu
Jutsu Type:Ninjutsu,lightning nature
Jutsu Description:You can leave a mark to someone by touching him and then make a quick paralyze at the moment you think is the best to do.This jutsu can be only countered by doping the cloth that has the mark on.
Jutsu Level:This jutsu is based in strategy too,I you don't know how or when to use it,it is for beginners, But if you think that you are good at strategy you might be a god with it,so it is intermediate as well
Chakra Nature:Lightning
Jutsu Range:To mark the person you need to hit him in close combat,then,you can trigger your opponent whenever you want
Effects if hit:It paralyzes the enemy for 6 seconds,It can be deadly if you don't have your eyes open 



WELL LET ME KNOW WHAT YOU THINK!!!
Title: Re: Jutsu Creation Topic
Post by: |Sean| on July 12, 2017, 04:17:28
Jutsu Name: Reverse Sexy-Jutsu

Jutsu Description: Everyone becomes naked except the jutsu caster.
Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on July 12, 2017, 05:10:07
Jutsu Name:Lighting Paralyze jutsu
Jutsu Type:Ninjutsu
Jutsu Description:You can leave a mark to someone by touching him and then make a quick paralyze at the moment you think is the best to do.This jutsu can be only countered by doping the cloth that has the mark on.
Jutsu Level:This jutsu is based in strategy too,I you don't know how or when to use it,it is for beginners, But if you think that you are good at strategy you might be a god with it,so it is intermediate as well
Chakra Nature:Lighting
Jutsu Range:To mark the person you need to hit him in close combat,then,you can trigger your opponent whenever you want
Effects if hit:It paralyzes the enemy for 2 seconds,It can be deadly if you don't have your eyes open
You mean *lightning* style right?
On what basis are you categorizing it under raiton (lightning release)?
Does the paralysis occurs due to electric shock through the body? If that's what you are implying, then 2 seconds is quite less Time period for stun.


Jutsu Name: Reverse Sexy-Jutsu

Jutsu Description: Everyone becomes naked except the jutsu caster.

Oh boi... would have loved to see it in anime!
Title: Re: Jutsu Creation Topic
Post by: Ragna on July 12, 2017, 11:34:47
Jutsu Name:Lighting Paralyze jutsu
Jutsu Type:Ninjutsu
Jutsu Description:You can leave a mark to someone by touching him and then make a quick paralyze at the moment you think is the best to do.This jutsu can be only countered by doping the cloth that has the mark on.
Jutsu Level:This jutsu is based in strategy too,I you don't know how or when to use it,it is for beginners, But if you think that you are good at strategy you might be a god with it,so it is intermediate as well
Chakra Nature:Lighting
Jutsu Range:To mark the person you need to hit him in close combat,then,you can trigger your opponent whenever you want
Effects if hit:It paralyzes the enemy for 2 seconds,It can be deadly if you don't have your eyes open
You mean *lightning* style right?
On what basis are you categorizing it under raiton (lightning release)?
Does the paralysis occurs due to electric shock through the body? If that's what you are implying, then 2 seconds is quite less Time period for stun.


Jutsu Name: Reverse Sexy-Jutsu

Jutsu Description: Everyone becomes naked except the jutsu caster.

Oh boi... would have loved to see it in anime!



Look,yea it is lightning style (my bad xD)it is like a static attack which can stun the enemy for 2 secs,the logic behind this is just what u said...but I found 2 seconds ok because mar it could be op,but tell me how many seconds would u prefer?
Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on July 12, 2017, 14:50:09
Just a two second stun due to electric shock is very low... a 5-10second stun or even more would be practically possible... iirc, the last time I touched a live wire, I was stunned for around almost a minute :P
I'd say 5-10 seconds, depending upon the stats of the affected player. Idk though which stat.
Probably healing or chakra regen
Title: Re: Jutsu Creation Topic
Post by: Ragna on July 12, 2017, 16:16:47
Just a two second stun due to electric shock is very low... a 5-10second stun or even more would be practically possible... iirc, the last time I touched a live wire, I was stunned for around almost a minute :P
I'd say 5-10 seconds, depending upon the stats of the affected player. Idk though which stat.
Probably healing or chakra regen

good point thnx for ur suggestion ;)
Title: Re: Jutsu Creation Topic
Post by: Manuster on July 12, 2017, 23:29:50
iirc, the last time I touched a live wire, I was stunned for around almost a minute :P

You have no idea how much that explains about you...

stunned for a minute

damaged for a lifetime
Title: Re: Jutsu Creation Topic by Gustavolegend
Post by: Gustavolegend on July 19, 2017, 18:36:42
Jutsu Name: Shadow crow
Jutsu Type: Scensory
Jutsu Description: The user of the jutsu releases a shadow crow in the air above the forest for example, mixing with other species of birds, this crow will serve to show in the minimap the location of the players that are in his field of vision(If you are inside a cave or inside a tree it can not see you), he can be identified by the color of His red eyes.
Jutsu Level: Expert
Chakra Nature: Shadow
Jutsu Range: Large

I hope you like
Title: Re: Jutsu Creation Topic
Post by: Neji Nelb on July 20, 2017, 10:29:51
Jutsu Name: Sesy lady jutsu
Jutsu Type: Ninjutsu,TaiJutsu,Scensory,Genjutsu
Jutsu Description: creates shadow clones and transform all of them into sesy ladies
Jutsu Level: Master
Chakra Nature: any
Jutsu Range:Large
Effects if hit: The victim looses complete control and fall unconscious xD
Title: Re: Jutsu Creation Topic
Post by: Toratsume Nyshn on July 21, 2017, 02:47:44
Jutsu Name: Sesy lady jutsu
Jutsu Type: Ninjutsu,TaiJutsu,Scensory,Genjutsu
Jutsu Description: creates shadow clones and transform all of them into sesy ladies
Jutsu Level: Master
Chakra Nature: any
Jutsu Range:Large
Effects if hit: The victim looses complete control and fall unconscious xD
Much originality.
Not to forget 'sesy' ladies cause nosebleed.
It can cause blood loss leading to death too.
Title: Re: Jutsu Creation Topic
Post by: Duncan64 on July 28, 2017, 17:04:40

----Explosion----
EXPERT;
Jutsu Name:Kinetic Blast
Jutsu Type:Ninjutsu
Jutsu Description:Causes an 30-feet radius explosion at target location
Jutsu Level:Expert
Chakra Nature:Explosion(Earth+Lighning)
Jutsu Range:Long
Effects if hit:400 damage + knockcback
----Earth----
NOVICE;
Jutsu Name:Earth Tower
Jutsu Type:Ninjutsu
Jutsu Description:Rises a tower beneath the target location
Jutsu Level:Novice
Chakra Nature:Earth
Jutsu Range:Large
Effects if hit:Get elevated with the tower

Jutsu Name:Earth Bridge
Jutsu Type:Ninjutsu
Jutsu Description:Rises a bridge infront of the caster(useful for crossing wide gaps, length of the bridge depends on earth skill level)
Jutsu Level:Novice
Chakra Nature:Earth
Jutsu Range:Low
Effects if hit:N/A

INTERMEDIETE;
Jutsu Name:Earth Spike
Jutsu Type:Ninjutsu
Jutsu Description:Shoots an earth spike that impales targets
Jutsu Level:Intermediate
Chakra Nature:Earth
Jutsu Range:Medium
Effects if hit:N/A
----Fire----
MASTER;
Jutsu Name:Majestic Destroyer Flame
Jutsu Type:Ninjutsu
Jutsu Description:Sprays fire over a wide range infront of the caster.
Jutsu Level:Master
Chakra Nature:Fire
Jutsu Range:Medium
Effects if hit:Does 250 damage every second

Jutsu Name:Firestorm
Jutsu Type:Ninjutsu
Jutsu Description:A blast of fire around the caster that ignite nearby enemies
Jutsu Level:Master
Chakra Nature:Fire
Jutsu Range:Medium
Effects if hit:200 damage every second for 5 seconds.

Jutsu Name:Dragon Flame Loud Singing Jutsu
Jutsu Type:Ninjutsu
Jutsu Description:Fires 4 Fireballs that homes nearby targets
Jutsu Level:Master
Chakra Nature:Fire
Jutsu Range:Low
Effects if hit:Does 200 damage + knockback effect

Jutsu Name:Giant Inferno Ball
Jutsu Type:Ninjutsu
Jutsu Description:Fires a gaint fireball that explodes on impact
Jutsu Level:Master
Chakra Nature:Fire
Jutsu Range:Low
Effects if hit:Does 800 damage

NOVICE;
Jutsu Name:Fire Blade
Jutsu Type:Ninjutsu
Jutsu Description:Just like chidori just with fire instead of lightning
Jutsu Level:Novice
Chakra Nature:Fire
Jutsu Range:Melee
Effects if hit:200-500 damage
Title: Re: Jutsu Creation Topic
Post by: Nobito on July 28, 2017, 17:22:47
Jutsu Name: Fire Dragon
Jutsu Type: Ninjutsu
Jutsu Description: A destructive fire breathing jutsu that forms a dragon
Jutsu Level: Master
Chakra Nature: Fire
Jutsu Range: Long range
Effects if hit: 200 damage per 3 seconds
Title: Re: Jutsu Creation Topic
Post by: Richardic on August 21, 2017, 04:04:13
Jutsu Name: Water Cage jutsu
Jutsu Type(Ninjutsu,TaiJutsu,Scensory,GenJutsu): Ninjutsu
Jutsu Description: The water bouble that traps victims inside stuning them for 5 seconds.
Jutsu Level(Beginner,Novice,Intermediate,Expert,Master): Novice+
Chakra Nature: Water
Jutsu Range(Melee,Low,Medium,Large): Low
Effects if hit: Stuns target for 5 seconds traping them in a water prison (bouble)

Jutsu Name: Weight expansion jutsu
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu) Ninjutsu
Jutsu Description: Makes target really slow
Jutsu Level:(Beginner,Novice,Intermediate,Expert,Master) Novice+
Chakra Nature: Earth
Jutsu Range:(Melee,Low,Medium,Large) Melee
Effects if hit: Makes target move really slow for 10 seconds (20kmh)

Jutsu Name: Underground traveling jutsu
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu) Ninjutsu
Jutsu Description: Earth style jutsu that allows user to travel under ground
Jutsu Level:(Beginner,Novice,Intermediate,Expert,Master) Intermediate
Chakra Nature: Earth
Jutsu Range:(Melee,Low,Medium,Large) Medium
Effects if hit: Gives user the ability to travel under ground for about 5 seconds

Jutsu Name: Mud Lake Jutsu
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu) Ninjutsu
Jutsu Description: Creates mud lake on casted area (lasts for about 5 seconds) (player choses where it will be just like earth dome)
Jutsu Level:(Beginner,Novice,Intermediate,Expert,Master) intermediate
Chakra Nature: Earth
Jutsu Range:(Melee,Low,Medium,Large) Low
Effects if hit: Making target move really hard trough mud (10kmh)

Jutsu Name: Substitution jutsu (change the name)
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu) Ninjutsu
Jutsu Description: Player selects the spot where he teleports leaving wood log at his prevous place (it would take 1 second,place chosen just like stone wall jutsu that's currently ingame)
Jutsu Level:(Beginner,Novice,Intermediate,Expert,Master) Intermediate
Chakra Nature: Any
Jutsu Range:(Melee,Low,Medium,Large) Medium
Effects if hit: After used jutsu have a cooldown of 30 seconds

Jutsu Name: Chakra regeneration jutsu
Jutsu Type:(Ninjutsu,TaiJutsu,Scensory,GenJutsu) Ninjutsu
Jutsu Description: Player can use this jutsu to colect chakra faster but must stand still.
Jutsu Level:(Beginner,Novice,Intermediate,Expert,Master) Beginner
Chakra Nature: All
Jutsu Range:(Melee,Low,Medium,Large) None
Effects if hit: Can't attack.

Title: Re: Jutsu Creation Topic
Post by: HiChikara on August 21, 2017, 06:23:33
I'm pretty sure these ideas must've been suggested already because what I make of them is that they are rip-off's of the original naruto jutsu. Rather some of them are the original jutsu.
Title: Re: Jutsu Creation Topic
Post by: ShadowEye on August 21, 2017, 23:27:44
Name: Shadow Dream Jutsu (Kage no yume no Jutsu)
Type: Genjutsu
Description: the user of the jutsu will send out an echo of their voice filled with chakra, anyone within the hearing range will see the user turn completely black, then see a wave of black radiate from the user until they become completely blind, they then see numerous humanoid shadow figures surround them, meanwhile in reality the user may attack the target without them knowing where they are. maintaining this would likely take a constant amount of chakra per person.
Level: Expert
Nature: yin or yang (don't remember which is which.)
Range: Short-medium
Hit effects: Anyone Victim of this jutsu will become completely blind and see shadow-figures
Title: Re: Jutsu Creation Topic
Post by: mamita on August 22, 2017, 02:48:07
Name: Dragon's Teeth
Type: Ninjutsu
Description: A row of spikes rises out of the earth in front of the user,
facing away from the caster.
This ensures anything approaching is impaled with deadly results. Spikes crumble after one second.
Level: Expert.
Nature: Earth
Range: Medium
Hit Effects: Impalement, injury.

Name: Earth Dragon's Crown
Type: Ninjutsu
Description: Creates spikes from earth in a circular formation surrounding the user, tilted outward.
Level: Master
Nature: Earth
Range: Short
Hit Effects: Impalement, injury

Name: Earth Dragon's Spiked Shield
Type: Ninjutsu
Description: Operates similarly to the "Earth Wall" jutsu, but a moment after creation large spikes emerge on the other side.
Level: Intermediate.
Nature: Earth
Range: Medium
Hit effects: Impalement, injury.
Title: Re: Jutsu Creation Topic
Post by: 184adj on January 02, 2020, 01:24:01
Jutsu Name: White World Cast

Jutsu Type:Genjutsu

Jutsu Description: the caster must stand still for 2-3 seconds while using jutsu, a white ball of light is shot out of the user hands contaning a powerful genjutsu, if it hits ANYTHING (including self), it expands and locks any entity inside it inside a powerful genjutsu.
Jutsu Level:Master

Chakra Nature: Yang

Jutsu Range: Large

Effects if hit:  The white ball dissipates after 2 seconds but the affected beings will be locked in the genjutsu for 35 seconds (capping at 40 seconds, increasing by 5 seconds every upgrade), with the caster stunned regardless of being hit for at least 20 seconds. (reducing to 5 seconds by max)
Increased jutsu level heightens size of ball and length genjutsu lasts
Used to incapitate large armies/groups in order for one to change the tides of a battle
Title: Re: Jutsu Creation Topic
Post by: sarute uzumaki on January 09, 2020, 03:03:29
justu name: fire ball rasengan or rasenshurken
justu type: Nenjustu
justu descripton:   a rank rasengan or rasenshurken fire type rasengan
how much chakra taken: takes amont of 55% of chakra
Title: Re: Jutsu Creation Topic
Post by: Jamezoar on January 09, 2020, 13:03:10
justu name: fire ball rasengan or rasenshurken
justu type: Nenjustu
justu descripton:   a rank rasengan or rasenshurken fire type rasengan
how much chakra taken: takes amont of 55% of chakra
Rasengan -> Wind -> Short-range
Fireball -> Fire -> Long-range

Wouldn't that just burn your hand?