Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

Discord

Statistics

Members
Total Members: 64741
Latest: Anthonydal
New This Month: 262
New This Week: 80
New Today: 19
Stats
Total Posts: 79145
Total Topics: 23720
Most Online Today: 1708
Most Online Ever: 4232
(January 14, 2020, 07:47:33)
Users Online
Members: 2
Guests: 1322
Total: 1333
Veronaaig
Veronahuc
Google (AdSense)
Google (7)
Baidu

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - BobHuckle3rd

Pages: 1 2 [3]
31
Shinobi Life Online Discussion / Re: Himitsu VS Hazo
« on: July 24, 2015, 15:35:22 »
Not to ruin your guy's fun and all, but is this game in a good enough shape to have an entertaining battle toyale?? I'm not trying to offend the devs by saying this game is bad, but its in a pretty early stage IMO.
No matter what version the game was in, it has always been fun playing with a large amount of people.
Vreg will cry himself to sleep tonight due to those hurtful words.


uh my words aren't meant to be hurtful lol, and I have fun messing around in the game as well, but the combat is still "broken." If that hurts you or offends anyone im sorry, but I think its more offending to think that the devs would be satisfied with the way the combat is now.

What do you mean by the combat being broken?

You have to understand that we're in the early stages of SLO, which means that there's no taijutsu, kenjutsu, genjutsu and etc. If you were talking about the chakra consumption, lag and jutsus then yes, they need to be improved and our going to be improved in the next update 1.0.8.1 which will come out very soon.

The developers right now are focusing on other stuff, making models for the actual game and maybe DM, creating character models, making concept art for buildings and etc. If they wanted to i'm sure they could make this version amazing, add a ton of jutsus, make a client to solve lag, make an amazing map for it but there's more important stuff.

P.S: Sorry if it sounds rude, i'm not trying to be it just informing you on stuff :)

I understand, but the only jutsu that does damage through testing is chidora atm and the hitbox seems inconsistent IMO. I'm not bashing the game and I even said its in a early stage in my post lol.

This game is fun to mess around with, but in v1.0.8 a clan war doesn't sound hype to me lol. You guys are obviously ok with it which is all that matters. I was just voicing my opinion

32
Shinobi Life Online Discussion / Re: Himitsu VS Hazo
« on: July 24, 2015, 03:04:04 »
Not to ruin your guy's fun and all, but is this game in a good enough shape to have an entertaining battle toyale?? I'm not trying to offend the devs by saying this game is bad, but its in a pretty early stage IMO.
No matter what version the game was in, it has always been fun playing with a large amount of people.
Vreg will cry himself to sleep tonight due to those hurtful words.


uh my words aren't meant to be hurtful lol, and I have fun messing around in the game as well, but the combat is still "broken." If that hurts you or offends anyone im sorry, but I think its more offending to think that the devs would be satisfied with the way the combat is now.

33
Shinobi Life Online Discussion / Re: Himitsu VS Hazo
« on: July 22, 2015, 22:30:06 »
Not to ruin your guy's fun and all, but is this game in a good enough shape to have an entertaining battle toyale?? I'm not trying to offend the devs by saying this game is bad, but its in a pretty early stage IMO.

Pages: 1 2 [3]