Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

Discord

Statistics

Members
Total Members: 64676
Latest: PatrickLor
New This Month: 197
New This Week: 28
New Today: 28
Stats
Total Posts: 78677
Total Topics: 23660
Most Online Today: 1382
Most Online Ever: 4232
(January 14, 2020, 07:47:33)
Users Online
Members: 1
Guests: 1007
Total: 1017
FobertJaply
Google (AdSense)
Google (8)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - lollernoob9

Pages: 1 ... 4 5 [6] 7 8 ... 19
76
Shinobi Life Online Clans / Re: The Amigake Clan
« on: April 09, 2016, 16:20:28 »
Is he really kamashe? Ive been busy, no time to look at the thread til now XD Also pls take this to general discussion to prevent burying of the thread's purpose, and make it easier to not miss apps.

77
Shinobi Life Online Suggestions / Re: Jutsu Creation Topic
« on: April 09, 2016, 16:17:20 »
Cedie, I like the idea of your jutsu,  not sure it will work, because accuracy and evasion are dependant on the player than a stat o:

   


78
  This has been done in other games, tho I dont feel it suits SLO because a lot of your dodging depends on speed. Jumpers are annoying, but tbh that is only a useful thing to do in the pre alpha map without aiming. Later in development they will not get off so easy, if anyone thinks to try it.

 Combat would not feel seamless with this implemented

79
Shinobi Life Online Character / Re: Shika Igarashi
« on: April 01, 2016, 01:51:31 »
A large cliff of limestone was mined by the nearby village.

80
Shinobi Life Online Organizations / Re: Smilers
« on: March 31, 2016, 20:14:00 »
"Making ppls life hell" does not sound fun lol. Seeing the suggestions made by Mars and Sirtroll, I might have the wrong idea about the org. There is a big difference between being "those guys" and genuinely trying to give ppl a bad experience ingame.

81
Genjutsu made the final play. Casting another genjutsu after the other like that lol. Too bad he didnt realize it.

82
Shinobi Life Online Organizations / Re: Smilers
« on: March 31, 2016, 19:44:12 »
Ppl do not need an org to make an excuse for being annoying. As someone who gets pvp trolled, the idea of this is terrible.

83
They can be learned with training, then who needs trees. SLO likely wont have many prereqs aside from the resources to pull off a jutsu as well as the right nature. There will be many common transformations, but these jutsu will also take chakra to maintain. Might add this to the Q&A before its too late

84
General Discussion / Re: General disscusion
« on: March 29, 2016, 06:02:08 »
 Genjutsu are a thing that affects your senses. There are so many ways of casting its hard to avoid being caught, so the defeat of a genjutsu comes from what you do while under its influence, not by escaping altogether, tho if you know how to release you can try it. perhaps a minigame tho it would have to be kind of fast so you dont get killed trying to get out....tho that is a danger of genjutsu

85
Indie changed their ranking system recently too

86
lol I do not think it works like that. sage is not a step to godmode as far as I know, only suggesting what you post has a bit more originality if is to be considered for the full game

87
It is possible, can be hard for someone to hear this topic and not feel it is a "kurama chakra pls or susano'o pls"
 
    If you can take take the ideas from the naruto universe and make a unique power up jutsu, This could be a good topic. The only powerup planned I know of is godmode, tho ofc that might change in the future. The jutsu creation topic will not get touched by devs until the full version is much closer.

88
:3 development hype! I like the bottom right thumbnail the best.

89
Shinobi Life Online Suggestions / Re: Kages
« on: March 15, 2016, 17:29:58 »
You do not gain traditional levels here. You improve jutsu, chakra stamina and other abilites you will have, not to mention the use of those abilities, because you can miss with the most powerful techniques that are made. Level up your mind to SLO. Most of the kage likely are not going to use any of the jutsu from this stage of the game aside from chidori anyway.

90
Shinobi Life Online Suggestions / Re: High level bosses
« on: March 15, 2016, 08:08:10 »
Animals will not be engaging all the time save the strong ones that qualify as high lvl bosses. Pvp can get boring too, but that goes for everything in an mmorpg when you do it too often lol. In my experience only fighting beginner players gets boring, above that it is necessary to focus. This will go double in the later game versions, where you cannot know the list of jutsu your opponent must choose from. This is off topic, tho XD

   Might ask Vreg if he intends to add jutsu that are specifically designed to compliment eachother

Pages: 1 ... 4 5 [6] 7 8 ... 19

Recent Topics

Top Posters

Mars
Posts: 2648
Reminance
Posts: 2246
Shivraj
Posts: 1610
m4r1us
Posts: 1298
Manuster
Posts: 1271
FrankJScott
Posts: 1206
NinjaMirage
Posts: 1173
Nova
Posts: 1153
taigakun
Posts: 1099
Fraudulent
Posts: 1098