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Messages - Kakashi Natsu

Pages: [1] 2 3 ... 10
1
So, not sure if this has been talked about, but I've only seen posts suggesting doing the Jutsu multiple times or practicing those to improve the chakra usage or the damage. Here's my suggestions and why.


1) Doing the handseals themselves while doing the jutsu improves the chakra usage. So the Jutsus are based on Handseals, (duh), and what do the handseals do? They mold the chakra. Hence why some Jutsus only require 1 hand seal for Fireball, while initially needed 3 (if I recall). So instead of making the proficiency in the specific jutsu, make the proficiency in the handseals as a sort of level (Level 1 proficiency) or point system (Use of point system in next point).


2) Add a proficiency for "seal-to-seal".  This will help fix an exploit where someone cant just spam one handseals, then another, and then when they combine them, they are already proficient in that. There was a post where someone suggested the Jutsus be capped to the chakra usage and if someone tried to use it without the reqs, they either couldn't do it or it would be weakened. That makes sense, but in my opinion for ease of setting requirements for every jutsu in existence, its based on a level of proficiency between the Jutsus (like a multiplier almost). If there are 3 handseals needed to do bullet shark for example, the three handseals would have to multiply to or add to 100 lets say. So Hand seal 1 x 2 x3 = 100. And that 1 x2 is the proficiency that I talked about in the beginning of Point 2, and 2x 3 being another proficiency. Using a group based Table would make it fairly easy to implement. So if Someone weren't to meet that 100 proficiency number, their damage would be scaled to that, linearly or logarithmically. If their higher, they could do more damage or it could have less chakra usage which seems to be what the show implies by using 1 hand seal rather than 3 for the Flame Thrower Jutsu


Why would this be a good suggestion: Learning Jutsus and getting stronger in them would seem redundant if yore only learning the next one to meet a requirement, then going to that one and abandoning the previous one or getting distraught that all your hard work in learning one jutsu doesn't translate to a similar one where its only one hand seal more. By this method, it would incentivise the user to still practice the Jutsu but they are more learning to improve their 'Molding' of the chakra rather than a memorization. It can also be tied to villages style where you may use certain handseals more for Fire or water but that's a whole separate topic.


Thanks for reading.

2
Shinobi Life Online Clans / Re: Agni
« on: March 22, 2026, 19:22:09 »
We need to assign a Pandava, or try out for the leadership of the family branches. @mamita

3
Shinobi Life Online Clans / Re: Fengshui Clan
« on: March 14, 2026, 17:21:03 »
Hey Yall, im back lol. Going to update my back story. does someone have the discord link to this? @mamita

4
Programming / Re: Unity TryToAddPlayer() Not working
« on: February 12, 2018, 19:17:06 »
the issue is, how do i keep the game open so people can join in while others are already in the game.

5
Programming / Unity TryToAddPlayer() Not working
« on: February 05, 2018, 23:40:21 »

So the basic idea is to have the players be added into the game, not added to a lobby, everyone ready then the server closes and adds everyone in.


I'm trying to add players after the server, supposedly closes. I am using unity's lobby manager. When i make a game (Matchmaker), everything is working. But when everyone clicks ready, no one can join the room after that. so everyone who is in there, that's it. Even if i can hold 10 players in the room, i cant add players even when I'm not at 10 players.


Anyone know anything about adding players after lobby has started?

6
3D Modeling / Re: Kakashi's Models
« on: August 13, 2017, 00:31:37 »
New Buildings, Check Top of thread.

7
i think maybe if we do include level-ups, you can have a choice to increase chakra regen. I dunno, its just a thought.

8
3D Modeling / Re: Kakashi's Models
« on: July 23, 2017, 04:57:16 »
are you making a joke??

9
3D Modeling / Re: Kakashi's Models
« on: July 21, 2017, 03:41:46 »
Guys what do you think of my new models??

10
3D Modeling / Re: Sadaiyan's model
« on: July 18, 2017, 01:52:26 »
Looks really smooth(the blades need to be sharper), but good job. If you want some ideas look at my models of the katanas and see where you can improve on. But good work.

11
3D Modeling / Re: Kakashi's Models
« on: July 18, 2017, 01:48:12 »
New models, check first post.

12
Games / Re: Secret Assassin: Round 12
« on: April 18, 2017, 02:06:59 »
Nobody had any freaking clue at this point so they just killed someone who was funny. Turns out he was the joker and he just won the game! Kakashi Natsu was the Joker.

(Also idk if Diamond Lee still wants to die?)

It is now the night phase. Assassins, please tell me who to- wait what? They've already told me!?



The assassins kill NinjaMirage, a Shinobi.

It is now the day phase. Vote on who you want to kill!

@AbeMelbs
@takami
Manuster - Medic
@Kakashi Natsu - Joker
@Diamond Lee
taigakun - Shinobi
@NinjaMirage - Shinobi
Raidnn - ANBU
@adithya
@HiChikara
@CaioDarT
@HermitTheSage
@Jale
@IbukaiUchiha
Nisshomaru  - Shinobi

So I'm dead and it's day phase again??
yeah cuz the assassins already voted... which was fast.

13
Games / Re: Secret Assassin: Round 12
« on: April 17, 2017, 01:40:25 »
sorry for double posting...

14
Games / Re: Secret Assassin: Round 12
« on: April 17, 2017, 01:37:36 »
look, anbu died, medic died, If medic was alive at least we would have a chance.

15
Games / Re: Secret Assassin: Round 12
« on: April 17, 2017, 01:33:57 »
but you can only kill 1 assassin, so, if they kill me they only win, but if you guys kill me in the day, at least its not such a loss.




@HermitTheSage  because we all know im a joker, only way i lose if i die at night, if you guys dont vote me out, they will and essentially we all lose cuz you dont knwo who the assassins are. Im sure Ninjamirage is an assassin, it was pretty weird for him to tell all of us to kill me, cuz if we vote wrong, we could have killed another shinobi, but killig me takes 1 for sure joker off.

Pages: [1] 2 3 ... 10

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