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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - Konohuro

Pages: 1 ... 81 82 [83] 84 85
1231
Shinobi Life Online Character / Re: Konohuro Saikyō (WIP)
« on: December 20, 2014, 13:45:10 »
Updated. Still WIP

1232
General Discussion / Re: Weapons
« on: December 04, 2014, 13:26:08 »

1233
I vote #1 (my vote counts for 20). So while #1 says 38, it really means 57.

First place goes to #1 with 57 votes, congratz.

Second place goes to #3 with 51 votes, such a close call.

Honestly #1 is fine with me, but I don't think that's fair. We shouldn't have voted in the first place, since you can actually just say that your vote can be counted as 100 or so. Perhaps let us just delete this poll and go on with number #1 to avoid this kind of..... ugh.
Read the OP, we've only asked you for your opinion on the matter. Nowhere was stated that the choice with most votes is what we're going to pick.

Added 20 points to make 57 but the choice with most vote does not actually matter... *sigh* I like this kind of logic, anyway I'm a not part of the administration or one of the developers, knowing my place I'll just rest my case. :-)


If Vreg would have said for e.g.: "Despite the results of this poll I consider that number one is more suitable for what I am following because I don't want too many colors that would compose a messy logo." You wouldn't have reacted like that... Just because he saw no point in being polite doesn't change anything, he still have the last word. Word means nothing, my friend, try to see the message and eventually the reason behind them ;)
LOL

1234
Shinobi Life Online Suggestions / Natural skills
« on: October 26, 2014, 08:14:46 »
What about having another skill-tree, a simple one which would contain: Hearing, Vision, Smelling and Hiding. Every player will have to spend a certain amount of points on those skills from the beginning of the game without any progression unless he gets rank-up (then he will get more points to put on what he wants). On the other hand, what those skills do is more complicated.

1.Vision- something similar to the Eagle Vision in Assassin's Creed, but you can't see clearly the objects. All is black unless another player is hiding. If you have enough points on this skill you can see the position of that player signaled by a red area, however you can't move while using this skill so you will have to turn it off and go to check. When you put more and more points on this skill your Vision will have a bigger range and you will have a bigger precision, Oh yes, I forgot to tell you about precision. Things won't be as easy at the beginning, the red color that indicates the area of the player will be really big compared to the real position of the player, you will see a red area like 5 times bigger than the character size.

2.Hearing- very similar to Vision sense, is a detecting skill. The difference is that when you use that skill, there is no black screen. On the other hand, you can't move nor using camera rotation. If someone is nearby, on the screen will appear some arrows that indicates his direction, simmilar to shooters, when you get shot by someone some red arrows appear around the screen like here: (here would be 2 players around you as there are 2 indicators). Also here, when you put more points on it, it will increase your Hearing range and precision. PS: the red arrows or semicircles won't disappear but they will palpitate.

3.Smelling- Unlike the others two, this is a tracking sense/skill. While using this skill, everything turns black, you can see only the contour of the objects around you and a red way that shows the traces of the player. While this skill is on you can't run, you can just simply walk, so if you are in a dangerous place alone, you would better use this skill for some seconds to determinate the main direction. The whole image will look similar to this:


4.Hiding- This skill is a passive one. Depending on how developed is this one and depending on how developed is the enemy's detection skills (1 or 2), they won't detect you or, they won't have such a good precision as they would have if your hiding points would be 0. In few, this skill is the one that counteract the first 2 senses.

1235
Shinobi Life Online Suggestions / Re: Character's names
« on: October 25, 2014, 18:55:11 »
Sorry for the double post but I come up with a modification to the initial suggestion: the name will never be dissplaied above player's head as this can reveal his position while eventually hiding. You can't see someone's name unless you place your mouse-arrow on him. Something similar is in WoW- when you do this, in the bottom left part of the screen appears a small squere with his personal information like: name,country,class,race etc.

1236
Shinobi Life Online Suggestions / Re: Character's names
« on: October 25, 2014, 18:50:55 »
I always tought it would be cool if you had to recongize a player of how he/she looks not the name.It would add soo much realsim and it will be cool too.Cloaks shouldnt hide your name but hide your face

This is something really hard to be done as there should be put a lot of work in character creation (I would say so much work that it becomes impossible to be done). Is very hard because you can never imitate exactly the reality. Sometimes, even in real life it happens to mix up persons because they can look similar, but just think how different are the people as on the whole planet are 7 billion people and all different. To make your idea real, the creators of the game should create at least as many face features as in real life. Now think if this is possible.

1237
Shinobi Life Online Suggestions / Character's names
« on: October 25, 2014, 08:04:15 »
I thougt at the name problem and it came up in my mind this idea that will make the game more realistic but I think that will only suit the rp server.
Here it is: no-one can see other players names. He can find out his name only by rping. After you found out shinobi's name, you add him to your friends list with the name that he told you. This way, a rogue can use differenr names keeping his iddentity hidden, just like would happen in a shinobi universe. After you associated a name to that shinobi, the name that you have introduced will be displaied above shinobi's head. However, between the members of the same village, the name should appear automatically (the real one). Tell me what you think guys. I didn't thought too much about this system as it came after night, so I couldn't find a problem yet :)

1238
Shinobi Life Online Questions / Re: Vreg & Admins
« on: October 24, 2014, 18:41:28 »
I've seen that GMs and Developers dont usually play with normal players on most games :P They would usually come on to do a short check then log off. They are usually invincible when they play with normal players. But I know that developers, GMs and testers usually play together on a private server.
I think Vreg wants to make this game, first of all, because he wanted to play a game like that. We, the other players, just take the advantage of it.

1239
Shinobi Life Online Suggestions / Re: Loading bar idea
« on: October 24, 2014, 18:37:54 »
That sounds cool. I would vote for this one.

1240
Shinobi Life Online Suggestions / Re: Length of term for kage's
« on: October 24, 2014, 13:18:49 »
maybe every 2 months a new election? The kage's could do lots of great things in 2 months imo.
But would you like to be stuck with a terrible kage for two months?

This is the charm of a long therm. People have time to see how the kage is, some people may want to assassinate him from shadow because they want the power, or maybe all the villagers will unite to dethrone him because he is horrible. In just one month you have time to do nothing, as a kage and as a player. Also, if there will be a kage once in a month, being a kage won't be something special anymore, will become something common. I would suggest to be even one year thus the player will have time to form an idea about their kage and to make plans related to this, this will mean that choosing the next kage will be a very important thing (so people won't say something like:"Hey, let's choose this month X-kun to see how he is, next month we can try Y-kun.". This way they will become just some sox: try it, wear it or throw it to the trash). So, because choosing a kage will become a very important decision it won't be something decided in one second, it will require some time for finding the suitable person. In addition if a kage is killed or dethroned, the village will be weakened, a small chaos will establish, a good oportunity for other villages or rogues to strike, making the game more fun.
If you will choose to let a guy be kage for one month or so, all those things won't happen and as I said, being a kage will be just humdrum.

1241
Shinobi Life Online Suggestions / Re: Loading bar idea
« on: October 19, 2014, 18:05:52 »
I hope you won't mind CaptainSpoon but I will share my idea here too. Sowwy ^^
I was thinking at an open blank summoning scroll and when is loading, some inscriptions become visible; like in this picture:

1242
Naruto Anime / Re: What is the best chakra nature ???
« on: October 15, 2014, 17:32:42 »
Most useful one: Earth
Strongest one: Fire or Water
Coolest one: Lightning
Your personal favorite: Wind

Also, the best combination: Earth+Wind

1243
Naruto Anime / Re: Character you despise the most
« on: October 15, 2014, 17:28:48 »
Konohamaru.
I think on the second position would be Kabuto- he is just a nerd who kissed Orochimaru's ass for his whole life and when Sasuke killed Orochimaru, he just creep and took the power. (I see him like a version of Gollum)
Why do you hate Konohamaru... i mean he is annoying but at least he's funny

Dunno... maybe because he is just a spoiled kid who just try to be like Naruto. (I also don't like Naruto's personality before shippuden and Konohamaru just behaves like him)

1244
Naruto Anime / Re: Character you despise the most
« on: October 15, 2014, 12:14:18 »
Konohamaru.
I think on the second position would be Kabuto- he is just a nerd who kissed Orochimaru's ass for his whole life and when Sasuke killed Orochimaru, he just creep and took the power. (I see him like a version of Gollum)

1245
Naruto Anime / Re: Favorite naruto weapon
« on: October 15, 2014, 12:07:31 »
Nuibari.

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