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Author Topic: Legendary Weapons (2)  (Read 14121 times)

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Offline Saitou

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Legendary Weapons (2)
« on: September 27, 2014, 19:22:26 »
So I've been thinking, What do you guys think if we had 2 legendary weapons for each village, each sword will use one of the village's natures as a base. Obviously you wouldn't be able to wield the weapon if you did not have the respective chakra nature.  This's just something that popped up.

Tell me what you think about this and what suggestions you might have to make this a better idea =)


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Offline Ruffin1t

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Re: Legendary Weapons (2)
« Reply #1 on: September 27, 2014, 19:34:48 »
That is an awesome idea! But would we like have to pay in game cash, or have to find it where it would spawn at random, or kill some one for it?



Offline Reloo

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Re: Legendary Weapons (2)
« Reply #2 on: September 27, 2014, 19:44:00 »
How would the Hidden Hill work, would it get 5 weapons?
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Re: Legendary Weapons (2)
« Reply #3 on: September 27, 2014, 19:46:16 »
No you'll have to find who ever has it and buy it or kill him for it.


And idk about the hidden hill.
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Offline Ryotenbin

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Re: Legendary Weapons (2)
« Reply #4 on: September 27, 2014, 19:48:50 »
I love the idea. Just gives players more opportunities to become legends.

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Re: Legendary Weapons (2)
« Reply #5 on: September 27, 2014, 19:49:59 »
Would the Legendary Weapons consume large amounts of your chakra?



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Re: Legendary Weapons (2)
« Reply #6 on: September 27, 2014, 19:50:44 »
No you'll have to find who ever has it and buy it or kill him for it.


And idk about the hidden hill.
Is it goin ot be random who get's it?
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Re: Legendary Weapons (2)
« Reply #7 on: September 27, 2014, 20:18:51 »
They will probably be given through events that we will hold. But be sure not to interpret any of what i am saying as a "final word". If you've got a suggestion on how they should be handed, then shoot.

And ruffin, of course power will come at a cost.. be it your health, your chakra.. or maybe it can make you slower but "deadlier".. It will depend on the weapon anyway, there won't be one disadvantage/price that will apply on all of them.... the disadvantage/price will differ from weapon to weapon.
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Offline Mars

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Re: Legendary Weapons (2)
« Reply #8 on: September 27, 2014, 21:02:40 »
I love this idea, I'd been wanting legendary swords so kenjutsu would be used more and not tossed aside
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Offline Vreg

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Re: Legendary Weapons (2)
« Reply #9 on: September 28, 2014, 16:47:19 »
Sure why not xD
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Re: Legendary Weapons (2)
« Reply #10 on: September 28, 2014, 16:59:09 »
Yayy:D
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Re: Legendary Weapons (2)
« Reply #11 on: September 28, 2014, 18:16:27 »
I like the idea. As of how to give the legendary weapons out, not long after the mmo version is released you guys should hold events, one per village, where the only people able to participate are those who have the needed chakra nature. The top two will have the legendary weapons, because they are the strongest/most suitable for these weapons.

Do this 11 times, although it will be a pain, it might be the best way to see who is fit to have such powerful weapons. After this point, whoever kills them or takes the weapon, has it, thus the cycle begins.

As for the Hidden Hill weapons, you could make 2 weapons of random chakra natures or make 5 weapons that are all weaker then the rest, since there are 5.
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Offline Mars

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Re: Legendary Weapons (2)
« Reply #12 on: September 28, 2014, 18:38:00 »
I like the idea. As of how to give the legendary weapons out, not long after the mmo version is released you guys should hold events, one per village, where the only people able to participate are those who have the needed chakra nature. The top two will have the legendary weapons, because they are the strongest/most suitable for these weapons.

Do this 11 times, although it will be a pain, it might be the best way to see who is fit to have such powerful weapons. After this point, whoever kills them or takes the weapon, has it, thus the cycle begins.

As for the Hidden Hill weapons, you could make 2 weapons of random chakra natures or make 5 weapons that are all weaker then the rest, since there are 5.
I also think it would be good if a player who owned one of the swords hadn't logged in for 6 months would have the sword taken away, as it's not being put to good use.
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Re: Legendary Weapons (2)
« Reply #13 on: September 28, 2014, 19:54:50 »
why not let him keep it? he fought for it, only to come back and see its gone from his inventory?
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Re: Legendary Weapons (2)
« Reply #14 on: September 28, 2014, 20:19:32 »
I like the idea. As of how to give the legendary weapons out, not long after the mmo version is released you guys should hold events, one per village, where the only people able to participate are those who have the needed chakra nature. The top two will have the legendary weapons, because they are the strongest/most suitable for these weapons.

Do this 11 times, although it will be a pain, it might be the best way to see who is fit to have such powerful weapons. After this point, whoever kills them or takes the weapon, has it, thus the cycle begins.

As for the Hidden Hill weapons, you could make 2 weapons of random chakra natures or make 5 weapons that are all weaker then the rest, since there are 5.
It wouldn't be a pain to hold a big competition for these legendary weapons after taking the time to develop them, at least this way we know they won't go to waste on some random guy.

What about doing these events every 6 months? This would mean that over a span of say 5 years, 10 of each legendary weapon would exist in our universe.
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