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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - Vreg

Pages: 1 ... 3 4 [5] 6 7 ... 64
61
General Discussion / Re: Weightlifting/Calisthenics Progress Pics
« on: August 10, 2016, 00:13:57 »
holy shit vreg you'd put me in the fucking ground
There's no need for that :)

Anyone else having any progress pics to share? It's a bit awkward if it's just me ngl...

62
General Discussion / Weightlifting/Calisthenics Progress Pics
« on: August 09, 2016, 22:57:43 »
Post your weightlifting/calisthenics progress pics here.

This is my current status after about 1 year (with breaks) of powerlifting (only using a barbell) without any supplements.

67-68 kg (149 lbs) body weight at around 168 cm (5'6") height #short.



@Reminance @mattaleks @Phone Star @anyone_else_that_lifts

63
Shinobi Life Online News & Announcements / Re: Practical Test
« on: August 09, 2016, 17:10:46 »
@Phone Star (*) and @everyone_else we're going to have to move up the exams starting from September 9th and after, because we are planning to add a bit more to it than just the arena and I have exams to study for so I can't do anything. We will be recording an epic video for the exams that will be featured on our youtube page as the first official video by our team and so this will be more than just a Kage exam.

Sorry for the delay, but you know us we like to delay stuff.

64
Games / Re: Secret Assassin: Round 10
« on: August 08, 2016, 20:52:00 »
There will be prizes for the winners, not much but something.

65
General Discussion / Re: Musical instruments
« on: August 07, 2016, 21:09:30 »
Played saxophone for 4 years around 10 years ago, was member of our local orchestra.

66
Shinobi Life Online Feedback / Re: Invisible Boundaries Gone.
« on: August 06, 2016, 16:36:58 »
Turns out the UI thing is not a toaster bug, but you had it scaled at 0.6, apparently certain scales like 0.6 cause some of the text not to be visible. This is likely a UI framework bug which will get fixed by the UI framework authors in the future.

Regarding the invisible boundaries, I'm about to push a server update with a big fishnet beneath the map that will catch and TP any falling players back up so there is no need to fix that in the current release as it would require a new client update which we don't want.

67
Shinobi Life Online Feedback / Re: Invisible Boundaries Gone.
« on: August 06, 2016, 16:26:49 »
Not listed Earth Dome has to do with your toaster not being able to properly render the UI. But the boundary thing is a real bug, thanks for reporting that.

68
The only thing I could give against it being that people who scored incredibly poorly on the first & second test, are able to still get enough points by simply rekking their opponent (if the opponent did well at both first & second test but aren't doing as prominent in the third they would lose their chance even though they overall did better.)

Oh this is not a problem. It is for that reason that each player has to do well in every test. The sense of responsibility should prevail. We don't want the "Oh I should not be worried with this shit Theoretical test, I'll do better in the Practical test." Then you won over your opponent in Practical test but have insufficient points. You'll be reminded with the points you could have gathered had you done better in the previous test.

But that's what you have. You can get all 500 points you need to become kage from the practical test, making the other two irrelevant.
IF you totally rek your opponent without suffering any damage.

69
Games / Re: Let's count to 2017 before 2017
« on: August 05, 2016, 16:19:38 »
00110001 00111001 00110011
omg is that the true meaning of life!?!?!
Also 194
Nope.  Let's see
If I take it all together, it converts to 3225907... which is not supposed to be the number.
Individually,
00110001= 49
00111001=57
00110011=51
But adding these three we get 157.
Hmmmm....
Are they binary or am I doing it wrong???

Anyways 195
You're doing it wrong, but it's binary.

204

70
Shinobi Life Online News & Announcements / Re: Practical Test
« on: August 05, 2016, 12:29:47 »
@cmsurfer

Name: Mars
Opponent: @cmsurfer
Date: 13/08/2016
Time Slot: Sat 14:00 to 20:00

Time and date is negotiable tho cm
You Realy want to do this for 6 hours???
Also what time zone???
He means time slot, meaning somewhere in between the selected times, not actual 6 hours of battle.

71
Games / Re: Let's count to 2017 before 2017
« on: August 05, 2016, 00:29:06 »
00110001 00111001 00110011

72
Games / Re: Let's count to 2017 before 2017
« on: August 04, 2016, 15:01:37 »
#175 #mostuselesstopicevergoodthingpostcountisnotaffectedbyit

73
Games / Re: Let's count to 2017 before 2017
« on: August 03, 2016, 23:40:44 »
152

74
Games / Re: Let's count to 2017 before 2017
« on: August 03, 2016, 21:55:44 »
144

75
Games / Re: Let's count to 2017 before 2017
« on: August 03, 2016, 01:05:56 »
107 so how's everyone doing (can't promise I will read your response)

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