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Author Topic: Portals  (Read 7826 times)

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Offline Tameshi Hinode

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Re: Portals
« Reply #15 on: March 20, 2017, 23:12:19 »
I dont like instanced buildings either.
But there may be no other choice.
Lets not forget that this will be a mmo.
Sometimes,realism has to be left behind,for the sake of the gameplay.
This could really help to reduce performance issues.
There are limits for games,and those limits unfortunately dont really care if they are realistic and true to the anime or not ;)

If it can be prevented,thats good.
But if there is no other choice,we will have to deal with instanced buildings.
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Offline mattaleks

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Re: Portals
« Reply #16 on: March 20, 2017, 23:29:36 »
Maybe if we had minecraft textures & models it would be possible. But we are trying to aim for AAA graphics, the best we can do is have something like skyrim or fallout
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Re: Portals
« Reply #17 on: March 20, 2017, 23:32:12 »
I don't see why instanced buildings are so bad besides the loading.
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Offline gevanei

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Re: Portals
« Reply #18 on: March 21, 2017, 01:27:53 »
We need to have portals for building interiors, caves, hideouts, bases, etc.
Alright Matt understands how difficult it would be to create these things without portals for certain bases and hideouts and restricted areas and such, let's use gta 5 or skyrim for example all those games that contain lots of models and buildings are a pain to load for someone without Alienware Stat pcs Lmao but still some of you think the concept of an animation pushing open a gate every minute in a mmorpg built in unity or unreal anything this uses would be good on your cpu lol
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Re: Portals
« Reply #19 on: March 21, 2017, 01:58:51 »
Maybe if we had minecraft textures & models it would be possible. But we are trying to aim for AAA graphics, the best we can do is have something like skyrim or fallout
Maybe if we had minecraft textures & models it would be possible. But we are trying to aim for AAA graphics, the best we can do is have something like skyrim or fallout
well then in the future unless I get a good pc, I won't be able to really play slo without major lag. That's a shame. Instanced buildings do seem necessary at this point, but however, technology evolves all the time and who knows how performance will have evolved in the next 3-5 years.
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