Shinobi Life Online

Shinobi Life Online Category => Shinobi Life Online Discussion => Topic started by: Kayleb on August 09, 2015, 16:20:13

Title: Kekkei Genkai ideas
Post by: Kayleb on August 09, 2015, 16:20:13
Hi guys, I was thinking about what kind of ideas you guys had for Kekkei Genkai in the game, outside of the obvious ones. I'd love this to turn into a a discussion where people can fully explain their ideas and debate it.

I'll start it off with a developed idea of one I just saw on a thread. The clan would be able to transform into animals. If a player from the clan wants to change the animal that he/she can transform into, they must study the animal, and do some kind of long "download" of the animal. Then, after that, they will be able to transform into that animal. I believe that each member should be able to transform into 1 animal at first, then must train hard for 2, and even harder for a maximum of 3. This'd be interesting to see, but the animals would likely not be used for fighting, more for travel or escape. Fighting capability above simple auto attacks would be very difficult and long-winded to include for every animal in the game. I believe that chakra should be consumed when the shinobi transforms into an animal, and back into a human, but not while transformed.

Thanks!



Answer layout:

Name of KG:

Description of KG:

Effects of KG:
Title: Re: Kekkei Genkai ideas
Post by: limits on August 09, 2015, 16:32:27
I think it would be better, if there were a layout like in the jutsu suggestion topic.

Name of KG:

Description of KG:

Effects of KG:
Title: Re: Kekkei Genkai ideas
Post by: Kayleb on August 09, 2015, 16:35:46
I think it would be better, if there were a layout like in the jutsu suggestion topic.

Name of KG:

Description of KG:

Effects of KG:

I'll add it, good idea.
Title: Re: Kekkei Genkai ideas
Post by: mordredeon on August 09, 2015, 19:33:35
Kekkei Genkai Name:
Kekkei Genkai Description:
Kekkei Genkai Effects:
Would it have different paths and skill sets?:
Would it have Jutsu?:
Title: Re: Kekkei Genkai ideas
Post by: Xassassin on August 10, 2015, 04:25:28
Kekkei Genkai Name:
Kekkei Genkai Description:
Kekkei Genkai Effects:
Would it have different paths and skill sets?:
Would it have Jutsu?:
those two questions that you added to the list wouldn't need to be added because some kg's don't have jutsus and there wouldn't be a path or skill set that comes with it or at least I don't think there would be. I could be wrong.
Title: Re: Kekkei Genkai ideas
Post by: jawillia1987 on September 11, 2015, 16:59:10
I disagree, I think that different kekkai genkai could have different jutsu in which other people without it will not be able to use so it is important to have the last question. Outside of that, people may not decide to use or strengthen different abilities or jutsu. But I do think that instead of the effects it should be abilities.For example, Byakugan has the abilities to see other shinobi from long distances (only the Byakugan can do this), however jutsu are 64 Palms (only byakugan can do this). Also I think we need to make sure not to confuse kekkai genkai skills with clan skills. Some clan can have skills that technically others can use, but they don't normally teach for example Fireball Jutsu was one of the Uchiha but others can learn it.
Title: Re: Kekkei Genkai ideas
Post by: ExpensiveKoala on September 12, 2015, 02:39:22
I like the idea of Kekkai Genkai, but how many different ones would you have to add to make sure a lot of people don't have duplicates?

Name of KG: Rai-Fuu Cho

Description of KG: Rai = Lightning, Fuu = wing, Cho = Cord(string, yarn, etc...)
Essentially produces a very light string that can float through the wind that runs electricity though. Can be woven to create different things such as nets and can be attached to kunai to channel electricity through it. The string itself is light and can float through the air, so just letting a bunch of it float around can make it difficult for other shinobi to fight you.

Effects of KG:

If you touch a trap set with Rai-Fuu Cho you become electrified(paralyzed/stunned) and take damage.
Title: Re: Kekkei Genkai ideas
Post by: Nas on September 13, 2015, 23:20:52
I disagree, I think that different kekkai genkai could have different jutsu in which other people without it will not be able to use so it is important to have the last question. Outside of that, people may not decide to use or strengthen different abilities or jutsu. But I do think that instead of the effects it should be abilities.For example, Byakugan has the abilities to see other shinobi from long distances (only the Byakugan can do this), however jutsu are 64 Palms (only byakugan can do this). Also I think we need to make sure not to confuse kekkai genkai skills with clan skills. Some clan can have skills that technically others can use, but they don't normally teach for example Fireball Jutsu was one of the Uchiha but others can learn it.
Well about that really anyone can do a "variation" of the 64 palm with a high skill in tai and speed, but the byakugan simply gives the huuga near 360° field of view, this why its call the 8 trigrams. This jutsu itself is pary of the "gentle fist" fighting style, anyone can practice "gentle fist" but the huuga have that extra advantage with the byakugan. But Yea I don't think every KG needs a jutsu, a special ability sure or simple stat up since not every KG needs to be over the top or OP.
There could even be like different ranks or class for KGs e.g D,C,B,A,S.
Title: Re: Kekkei Genkai ideas
Post by: Reminance on September 14, 2015, 17:10:14
I disagree, I think that different kekkai genkai could have different jutsu in which other people without it will not be able to use so it is important to have the last question. Outside of that, people may not decide to use or strengthen different abilities or jutsu. But I do think that instead of the effects it should be abilities.For example, Byakugan has the abilities to see other shinobi from long distances (only the Byakugan can do this), however jutsu are 64 Palms (only byakugan can do this). Also I think we need to make sure not to confuse kekkai genkai skills with clan skills. Some clan can have skills that technically others can use, but they don't normally teach for example Fireball Jutsu was one of the Uchiha but others can learn it.
Well about that really anyone can do a "variation" of the 64 palm with a high skill in tai and speed, but the byakugan simply gives the huuga near 360° field of view, this why its call the 8 trigrams. This jutsu itself is pary of the "gentle fist" fighting style, anyone can practice "gentle fist" but the huuga have that extra advantage with the byakugan. But Yea I don't think every KG needs a jutsu, a special ability sure or simple stat up since not every KG needs to be over the top or OP.
There could even be like different ranks or class for KGs e.g D,C,B,A,S.
Great suggestion with the ranks this way you could know how dangerous that person his Kekkei genkai is.
Title: Re: Kekkei Genkai ideas
Post by: Nova on September 14, 2015, 17:13:05
I love that idea @Nas Hope that will be used.
And once again I couldn't give rep ;-;
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on December 29, 2015, 00:10:19
Kekkei Genkai Name:
Kekkei Genkai Description:
Kekkei Genkai Effects:
Kekkei Genkai Rank:
Would it have different paths and skill sets?:(D-S)
Would it have Jutsu?:(A&S only)

so something more like this then

Title: Re: Kekkei Genkai ideas
Post by: Nas on December 29, 2015, 00:29:47
Kekkei Genkai Name:
Kekkei Genkai Description:
Kekkei Genkai Effects:
Kekkei Genkai Rank:
Would it have different paths and skill sets?:(D-S)
Would it have Jutsu?:(A&S only)

so something more like this then


I dont think the Kekkei Genkai should be restricted on having a jutsu due to its rank but more on what the Kekkei Genkai actually does
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on December 29, 2015, 01:08:04
i think all kekkei genkai should open up a  added level in your MAIN skill tree (genjutsu, ninjutsu, taijutsu) but not all of them would necessarily allow you to learn new and unique jutsu...the A and S ranks would be the villages jutsu which as has been well established only a very few of games population can ever achieve.
D-B kekkei genkai can have other stat helpful effects such as reduced damage, increased chakra reserves, increased health, longer cc. times, stronger physical damage, increased accuracy,ect.
Title: Re: Kekkei Genkai ideas
Post by: Tameshi Hinode on December 30, 2015, 06:38:19
Kekkei Genkai Name:Jikan Sosa(Time Manipulation)
Kekkei Genkai Description:It basically lets you manipulate the time,but only in in a area near you(or inside your body),and only for a short duration.
Jikan Sosa itself,doesnt cause damage,but it gives the user a big advantage in battle.
There are 2 ways to use it.
The most basic form of Jikan Sosa,would be entering a state that makes you fight faster,regenerate health and chakra faster,by manipulating the speed at whitch your body regenerates itself,or speeding up the time when you run,but only for yourself.
This state would be noticeable trough light blue glowing eyes(just for style reasons).
While in this state,a small ammount of chakra is drained constantly.
Though,after activating it,the user has a faster chakra regeneration for around 10 seconds.
The drawback of this state is,that it has a short cooldown and as a side effect of the time manipulation,the chakra regeneration will be lowered by 50% for 10 minutes(as you get stronger,this time can be lowered up to 1 minute).
A advanced technique is the abbility to create a small,later large,field in whitch you manipulate the time.
Opponents in that field get slowed down,or even stunned,while the user becomes very fast.
The stronger the user gets,the stronger the field and self buffs become.
At the beginning,the field would be very small and only slow down the opponents a bit while they are inside it(the user would also receive a small speed buff,but only while inside the field).
Later,the area can grow much larger,and the opponenets are not slowed down in the field anymore,but frozen(they become slowed down,more and more,and after 3 seconds they are completely frozen).
A experienced user will be able to move at a very high speed while inside the time manipulation field.
Keeping the field active,constantly drains a moderate ammount of chakra.
Kekkei Genkai Effects:
Self buff,stun.
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on December 30, 2015, 17:00:25
Kekkei Genkai Name:Suponji(SPONGE)

Kekkei Genkai Description:absorb chakra of all natures

Kekkei Genkai Effects:suponji is a continuous clan ability  ninjutsu attack of a single chakra nature gets broken down into chakra and absorbed through the skin. this can only occur when there is room in the user's chakra reserves. at higher levels this becomes a passive effect. at its highest level you can draw chakra out of your opponent's body by contact with there skin.(Edit) This effect must be trained and you can only absorb jutsu that are within your ability to control. the more chakra control the jutsu uses the you must have chakra control one level higher.

Kekkei Genkai Rank:C-A

Would it have different paths and skill sets?:(D-S)
C= tree skill enables effect on block

B=tree skill enables passive ability always on

A=(scroll needed) learn suponji taijutsu

Would it have Jutsu?:(A&S only)
taijutsu with grapple combos
Title: Re: Kekkei Genkai ideas
Post by: Tameshi Hinode on December 30, 2015, 17:10:40
Sounds kinda strong if its passive and has no drawbacks.
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on December 30, 2015, 17:34:24
it only works if your chakra reserves are low, once full it stops. If that happens mid jutsu it will connect and you will take damage say from the flame jutsu all ready in game... the other thing is its week against genjutsu if you are c.c. then taijutsu can finish you... i wanted to put this up there because i think it would help people think of other ways to counter such a ability
Title: Re: Kekkei Genkai ideas
Post by: Kayleb on December 30, 2015, 17:53:56
Name of KG: Kasokudo

Description of KG: The kekkei genkai would allow the user to increase his or her speed past the limit which other shinobi are bound to (which I believe is 60 km/h). The clan born with this kekkei genkai would be naturally slightly faster than all other shinobi. And, would be able to increase their speed at a faster rate than other shinobi (in training). However, to use their Kekkei Genkai, their top speed must first reach 60 km/h. Then they can finally use their kekkei genkai. There will be no visible effects until their kekkei genkai is activated. Once activated, the "wind" behind the shinobi as they sprint should vastly increase, and they should have visible blue chakra around them, like shown here: https://gyazo.com/e271c03ed24ce9da29d2eae438aa583f . But without the lightning.

Effects of KG:
-The first stage of the ability would allow the user to accelerate from 0-60 at a much faster rate, and during this increased acceleration a small amount of chakra will be used. This won't be anything special. This must only be used a few times before the second stage.
-The second stage of the ability is where it gets interesting. This would require handsigns which are taught to you when you learn what your clan's abilities are (maybe early in the game, I'll make a post about this.) Once these handsigns are cast, the blue chakra around the user will form, with the increased wind, at which point the player will be left automatically on 60.1 km/h. At this point their chakra usage will go up to a set amount. As they train with the ability, they will be  able to increase their speed higher and higher, with no extra chakra penalty.
-Once they reach their top allowed speed (I suggest 70 km/h), the third stage will allow them to reach this speed with a very small chakra usage.

Summary: This jutsu would be useful for those who are rogues or hunters, who would need to escape extremely quickly, or catch up to targets. It would take a long time for users to increase their speed to the point where they can use the kekkei genkai, however, those who are born into the clan would already be naturally quick. Many will choose not to go after it, however some will, and they will be rewarded. Only high levels in the game will be able to take full advantage of the jutsu, but many will be born lucky.

Thanks for reading,

Kayleb
Title: Re: Kekkei Genkai ideas
Post by: Tameshi Hinode on December 30, 2015, 18:59:48
it only works if your chakra reserves are low, once full it stops. If that happens mid jutsu it will connect and you will take damage say from the flame jutsu all ready in game... the other thing is its week against genjutsu if you are c.c. then taijutsu can finish you... i wanted to put this up there because i think it would help people think of other ways to counter such a ability

Since genjutsu itself,doesnt cause any damage,and ninjutsus would be absorbed,you would be only vulnerable to taijutsu.
But if your opponent isnt skilled in taijutsu at all,the fight is pretty much over.
You would just have to spam very strong jutsus that consume a large ammount of chakra,so that you are always out of charka and able to absorb your enemies ninjutsu,s.
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on December 30, 2015, 19:21:01
it only works if your chakra reserves are low, once full it stops. If that happens mid jutsu it will connect and you will take damage say from the flame jutsu all ready in game... the other thing is its week against genjutsu if you are c.c. then taijutsu can finish you... i wanted to put this up there because i think it would help people think of other ways to counter such a ability

Since genjutsu itself,doesn't cause any damage,and ninjutsus would be absorbed,you would be only vulnerable to taijutsu.


But if your opponent isnt skilled in taijutsu at all,the fight is pretty much over.
You would just have to spam very strong jutsus that consume a large ammount of chakra,so that you are always out of charka and able to absorb your enemies ninjutsu,s.


true but abilities such as these make people train  in more then ninjutsu.
even if there only basicly skilled at taijutsu if your opponent can't move because you have trained good genjutsu then a basic taijutsu is all you will need

this kind of ability is not without precedent either several naruto characters used abilities like this pain and kesama for starters
Title: Re: Kekkei Genkai ideas
Post by: Tameshi Hinode on December 30, 2015, 20:30:14
This is a mmo,though.
With a lot of players,later.
And the majority of these player wont have such strong abbilities and they could be angry about that.
Things that work well in a anime or a singleplayer game,may not work so well in a online game.

even if there only basicly skilled at taijutsu if your opponent can't move because you have trained good genjutsu then a basic taijutsu is all you will need

So,a person who specializes in ninjutsu(for RP reasons or others)would have to be good at genjutsu and also has to have experience in taijutsu,while the user of this abbility doesnt need to do anything since the abbility is passive with no dissadvantages?
Besides....i think you expect a bit too much from genjutsus.
They wont perma stun you so that you can casually use basic taijutsu attacks to kill your opponent.

If it would be a active abbility with a cooldown,it would be fine.
But as a passive ability,it seems too OP to me.


Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on December 30, 2015, 22:08:47
i don't see the problem... there are numerous ways of getting around this kind of ability either traps
genjutsu, ninja tools, bombs taijutsu, the only thing it makes ineffective is ninjutsu, and a high anuph ninjutsu or 2 or more ninjitsu attacks will still work as you can only absorb 1 chakra nature at a time... but if you think a cooldown would make it more fair then that's fine with me!!!!
Title: Re: Kekkei Genkai ideas
Post by: lollernoob9 on December 31, 2015, 04:52:36
I would kill this person with kunai, which every ninja should be carrying lol.
Title: Re: Kekkei Genkai ideas
Post by: Tameshi Hinode on December 31, 2015, 07:24:58
there are numerous ways of getting around this kind of ability either traps
genjutsu, ninja tools, bombs taijutsu

Traps and bombs kinda fall in the same category as ninja tools,id say.
And genjutsu itself,doesnt do any damage.
So its basically just ninja tools and taijutsu.
We dont know yet how strong ninja tools will be,so i can only guess.
But i think they will rather be a small help,to your primary fighting style.
See,since i will be a taijutsu user(kenjutsu will be a sub category of taijutsu,if i remember correctly)it wouldnt bother me personally.
Bot for general balancing reasons,i think it would be better as a active abbility.
Sure,every ninja should carry a kunai.
But would you really expect to kill a strong and experienced player who played for a lot of months,with a little kunai?
A kunai is a nice supporting weapon,you can throw it,make traps with it,distract your enemy or just test his reflexes.
But as a main weapon,they seem kinda weak.
Tenten might do well with ninja tools,but you would have to be very experienced to learn that....and the time you spend to learn this,you would lack for your ninjutsu training.
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on January 01, 2016, 02:21:12
there are numerous ways of getting around this kind of ability either traps
genjutsu, ninja tools, bombs taijutsu

But would you really expect to kill a strong and experienced player who played for a lot of months,with a little kunai?
A kunai is a nice supporting weapon,you can throw it,make traps with it,distract your enemy or just test his reflexes.


YES!! I would expect to kill some one with a kunai if i hit there heart, jugular, liver, or eye socket
and even  genien are trained to target these!!!

think naruto's fight with zabuza if a kunai was no threat to a high class ninja he would have just let it hit him

and why is a earth style ninjutsu that makes physical attacks ineffective ok and one that makes ninjutsu ineffective not???
Title: Re: Kekkei Genkai ideas
Post by: lollernoob9 on January 01, 2016, 03:12:09
lol! If I practice hard, and find an opening, yes I can hit an experienced player with a kunai
also there is luck, might have low-mid dmg per kunai or some ppl would only use those ( only a bad idea if we end up shooting them like a kunai gun )  :P

It will be possible to run into a ninja who is a bad match for your style, and get killed / run away/ beat them anyway.

 It would be hard for a jutsu to nullify all ninjutsu or physical attacks without covering you completely, unless it is a responsive mesh that comes between player and weapon like Garra's sand moving or such.
Ppl relied on a combination of tools and "Jutsu" at the beginning of Naruto, because they had slightly realistic limits, unlike some later episodes.  I would not worry about convincing ppl, its enough to have the idea out there cmsurfer, it is not a bad idea, maybe difficult to implement because of how attacks will be coded.
Title: Re: Kekkei Genkai ideas
Post by: Tameshi Hinode on January 01, 2016, 06:08:12
@cmsurfer
I dont know how often i have to repeat this:
This is a mmorpg!(or it will be one later)
This is not real life,its not a anime and its not a first person shooter!

You will not be able to,,aim for the heart''and one shot a experienced player with a kunai.
Really,im sorry if this sounds rude,but some people act like they never played a mmorpg before.
In MMORPG,s you always need to keep in mind the balancing and the character progression aspect of the game.
If kunais could oneshot players and dont require much training,there would be no reason to train jutsus at all,if even chidori or other jutsus need more than 1 hit to kill someone.


there are numerous ways of getting around this kind of ability either traps
genjutsu, ninja tools, bombs taijutsu

But would you really expect to kill a strong and experienced player who played for a lot of months,with a little kunai?
A kunai is a nice supporting weapon,you can throw it,make traps with it,distract your enemy or just test his reflexes.

and why is a earth style ninjutsu that makes physical attacks ineffective ok and one that makes ninjutsu ineffective not???

Who said it would be ok?
I didnt.
It would be okay if its not a passive ability,but not as a passive ability without any flaws.


Once more:
You cant make a mmorpg that is EXACTLY like naruto(or bleach,one piece or....)because its not a anime,its a mmorpg.
In a singleplayer game,it could work out better because there,balancing isnt so important.
But in a mmorpg you never play alone(unless you play a cheap made 2D-asiagrinder where everyone is using bots....then you would indeed play alone)so you always have to keep in mind that other players want to have fun too,and they may not be so happy if a ability that they dont have is too strong.
Also,a big part of mmorpg,s is to get better equipment or train your character so he does more damage or can take more damage,for example.
Getting oneshot after training and equiping your character for months,wouldnt go well with a mmorpg.
It would be even worse in this game,because there will be perma death.
I doubt that you would be happy if you invest 1 year in your character and then some random player kills you with 1 kunai attack all of a sudden.


Thats all from my side.
You suggested your idea and i gave my feedback.
Its up to vreg if he implements it or not.
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on January 01, 2016, 23:15:39
well back to kekkei genkai ideas

we got kinda off topic

Kekkei Genkai Name:Lycan style

Kekkei Genkai Description:you take on wolf like characteristics.

Kekkei Genkai Effects:stamina smell and endurance are all increased by gradual amounts at the start and greatly at higher ranks

Kekkei Genkai Rank:D-A

Would it have different paths and skill sets?:(D-S)
D= tree skill stamina, smell and endurance modifiers

C=tree skill sniff out chakra(sensory ability)

B=tree skill enables wolf pac summons

A=(scroll needed) learn lycan style taijutsu
         "                 learn lycan style ninjutsu
          "                learn lycan style genjutsu

Would it have Jutsu?

ok to start with is wolf pac summons you received this after defeating 5 or 50 wolves in battle what ever seems more real?
the summons works like a long range ninjutsu that summons 5  wolves that track the target-
upon contact the jutsu resolves and wolves disappear

only one lycan style scroll can be learned
taijutsu scroll = a unique taijutsu combo that  drains chakra only (no physical damage)
ninjutsu scroll= a combination wind and earth style ninjutsu in the shape of a wolf
genjutsu scroll= a howling genjutsu, audible effect puts fear in your enemy causing temporary paralysis- anyone in earshot is effected but only effective at mid-short range.  and there is no target for this effect

meaning friendlies are effected as well  was thinking of a good halloween kekkei genkai
sense there going to happen at random and mutations were mentioned in the FAQ
Title: Re: Kekkei Genkai ideas
Post by: Shivraj on January 02, 2016, 05:37:57
well back to kekkei genkai ideas

we got kinda off topic

Kekkei Genkai Name:Lycan style

Kekkei Genkai Description:you take on wolf like characteristics.

Kekkei Genkai Effects:stamina smell and endurance are all increased by gradual amounts at the start and greatly at higher ranks

Kekkei Genkai Rank:D-A

Would it have different paths and skill sets?:(D-S)
D= tree skill stamina, smell and endurance modifiers

C=tree skill sniff out chakra(sensory ability)

B=tree skill enables wolf pac summons

A=(scroll needed) learn lycan style taijutsu
         "                 learn lycan style ninjutsu
          "                learn lycan style genjutsu

Would it have Jutsu?

ok to start with is wolf pac summons you received this after defeating 5 or 50 wolves in battle what ever seems more real?
the summons works like a long range ninjutsu that summons 5  wolves that track the target-
upon contact the jutsu resolves and wolves disappear

only one lycan style scroll can be learned
taijutsu scroll = a unique taijutsu combo that  drains chakra only (no physical damage)
ninjutsu scroll= a combination wind and earth style ninjutsu in the shape of a wolf
genjutsu scroll= a howling genjutsu, audible effect puts fear in your enemy causing temporary paralysis- anyone in earshot is effected but only effective at mid-short range.  and there is no target for this effect

meaning friendlies are effected as well  was thinking of a good halloween kekkei genkai
sense there going to happen at random and mutations were mentioned in the FAQ

I believe Lycanthropy would be a better name :P.
Title: Re: Kekkei Genkai ideas
Post by: Nas on January 02, 2016, 13:44:15
well back to kekkei genkai ideas

we got kinda off topic

Kekkei Genkai Name:Lycan style

Kekkei Genkai Description:you take on wolf like characteristics.

Kekkei Genkai Effects:stamina smell and endurance are all increased by gradual amounts at the start and greatly at higher ranks

Kekkei Genkai Rank:D-A

Would it have different paths and skill sets?:(D-S)
D= tree skill stamina, smell and endurance modifiers

C=tree skill sniff out chakra(sensory ability)

B=tree skill enables wolf pac summons

A=(scroll needed) learn lycan style taijutsu
         "                 learn lycan style ninjutsu
          "                learn lycan style genjutsu

Would it have Jutsu?

ok to start with is wolf pac summons you received this after defeating 5 or 50 wolves in battle what ever seems more real?
the summons works like a long range ninjutsu that summons 5  wolves that track the target-
upon contact the jutsu resolves and wolves disappear

only one lycan style scroll can be learned
taijutsu scroll = a unique taijutsu combo that  drains chakra only (no physical damage)
ninjutsu scroll= a combination wind and earth style ninjutsu in the shape of a wolf
genjutsu scroll= a howling genjutsu, audible effect puts fear in your enemy causing temporary paralysis- anyone in earshot is effected but only effective at mid-short range.  and there is no target for this effect

meaning friendlies are effected as well  was thinking of a good halloween kekkei genkai
sense there going to happen at random and mutations were mentioned in the FAQ

I believe Lycanthropy would be a better name :P.

I ca see an org now called teen wolves
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on January 02, 2016, 17:21:26
lol@Nas
Title: Re: Kekkei Genkai ideas
Post by: Shivraj on January 02, 2016, 17:33:07
lol@Nas
Please don't talk on threads like it's a Shoutbox :), try not to post something like "lol" "xD" etc. on it's own in a post :) it's usually seen as postwhoring.
Title: Re: Kekkei Genkai ideas
Post by: Reminance on January 02, 2016, 20:12:40
@cmsurfer
I dont know how often i have to repeat this:
This is a mmorpg!(or it will be one later)
This is not real life,its not a anime and its not a first person shooter!

You will not be able to,,aim for the heart''and one shot a experienced player with a kunai.
Really,im sorry if this sounds rude,but some people act like they never played a mmorpg before.
In MMORPG,s you always need to keep in mind the balancing and the character progression aspect of the game.
If kunais could oneshot players and dont require much training,there would be no reason to train jutsus at all,if even chidori or other jutsus need more than 1 hit to kill someone.


there are numerous ways of getting around this kind of ability either traps
genjutsu, ninja tools, bombs taijutsu

But would you really expect to kill a strong and experienced player who played for a lot of months,with a little kunai?
A kunai is a nice supporting weapon,you can throw it,make traps with it,distract your enemy or just test his reflexes.

and why is a earth style ninjutsu that makes physical attacks ineffective ok and one that makes ninjutsu ineffective not???

Who said it would be ok?
I didnt.
It would be okay if its not a passive ability,but not as a passive ability without any flaws.


Once more:
You cant make a mmorpg that is EXACTLY like naruto(or bleach,one piece or....)because its not a anime,its a mmorpg.
In a singleplayer game,it could work out better because there,balancing isnt so important.
But in a mmorpg you never play alone(unless you play a cheap made 2D-asiagrinder where everyone is using bots....then you would indeed play alone)so you always have to keep in mind that other players want to have fun too,and they may not be so happy if a ability that they dont have is too strong.
Also,a big part of mmorpg,s is to get better equipment or train your character so he does more damage or can take more damage,for example.
Getting oneshot after training and equiping your character for months,wouldnt go well with a mmorpg.
It would be even worse in this game,because there will be perma death.
I doubt that you would be happy if you invest 1 year in your character and then some random player kills you with 1 kunai attack all of a sudden.


Thats all from my side.
You suggested your idea and i gave my feedback.
Its up to vreg if he implements it or not.
I hope he doesn't implement that.
Wouldn't make sense to most people anyway...
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on January 03, 2016, 04:23:49


You will not be able to,,aim for the heart''and one shot a experienced player with a kunai.

i don't agree with this either by the way.... but i do think kunai and ninja tools should do just as much damage to any player not protecting himself as any jutsu
Title: Re: Kekkei Genkai ideas
Post by: Mars on January 03, 2016, 10:53:50
Name of KG: Afro Genkai

Description of KG: Your hair puffs out into a massive afro!

Effects of KG: You take no damage due to the afro thickness
Title: Re: Kekkei Genkai ideas
Post by: Tameshi Hinode on January 03, 2016, 11:48:12
i do think kunai and ninja tools should do just as much damage to any player not protecting himself as any jutsu


Getting better gear or training your character,is part of most mmoRPG,s though.
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on January 03, 2016, 16:23:10
but this is not most mmorpg's in this game concept its not about getting better gear- and training your character in regards to how much damage you can take is not real either-
reality is what we are going for right!!! if you train your body for 7 months you will increase your survivability through evasion and experience at jutsu but not the amount of damage you can take. if a kunai could kill you before the 7 months then 7 months of push ups does not make you immune to a kunai attack.
Title: Re: Kekkei Genkai ideas
Post by: Reminance on January 03, 2016, 16:38:27
but this is not most mmorpg's in this game concept its not about getting better gear- and training your character in regards to how much damage you can take is not real either-
reality is what we are going for right!!! if you train your body for 7 months you will increase your survivability through evasion and experience at jutsu but not the amount of damage you can take. if a kunai could kill you before the 7 months then 7 months of push ups does not make you immune to a kunai attack.
Yes, we are going for realism.
But this is still a game, It will never ever become reality, the Games will stay games.
Therefore, getting one hit by a kunai is illogical for a game.
The playerbase would decrease massively if it was implemented.
So it's better to leave it like how most people want it.
Title: Re: Kekkei Genkai ideas
Post by: NinjaMirage on January 03, 2016, 16:46:37
again one hit with a kunai i agree would not kill you immediately but it should be a effective attack not just something to distract.....there are a lot of ninjutsu and that you could learn to limit its effectiveness this takes skill you can make it fun to play without sacrificing realizam!!!!
Title: Re: Kekkei Genkai ideas
Post by: Reminance on January 03, 2016, 16:48:53
again one hit with a kunai i agree would not kill you immediately but it should be a effective attack not just something to distract.....there are a lot of ninjutsu and that you could learn to limit its effectiveness this takes skill you can make it fun to play without sacrificing realizam!!!!
I'm not saying it shouldn't hurt or injure you.
It's still a dangerous projectile that you can throw or stab with.
Title: Re: Kekkei Genkai ideas
Post by: Tameshi Hinode on January 03, 2016, 17:22:43
We should take this to the general discussions-thread.
Or we could also let go of it,it leads nowhere.
Title: Re: Kekkei Genkai ideas
Post by: Shivraj on January 03, 2016, 17:38:27
As Tameshi said in the above post, and as I have said countless times in the general discussion thread, please carry this debate out in this topic http://www.shinobilifeonline.com/index.php/topic,1989.msg27762/topicseen.html#new instead of going off-topic on the current topic.
Title: Re: Kekkei Genkai ideas
Post by: Reminance on January 03, 2016, 17:41:28
As Tameshi said in the above post, and as I have said countless times in the general discussion thread, please carry this debate out in this topic http://www.shinobilifeonline.com/index.php/topic,1989.msg27762/topicseen.html#new instead of going off-topic on the current topic.
Yes, Shivraj we know there is a topic for it.
However debating about that topic is no longer needed.
Title: Re: Kekkei Genkai ideas
Post by: Sanji on January 03, 2016, 18:38:50
Name of KG: true males

Description of KG: when u see a girl u be strong af

Effects of KG: u do 500% dmg for 10sec   

WARNING: it is only work for some,and it is so fucking hard to get it.....the chance for get is 0.000000000000001%
Title: Re: Kekkei Genkai ideas
Post by: Reminance on January 03, 2016, 19:46:28
Name of KG: true males

Description of KG: when u see a girl u be strong af

Effects of KG: u do 500% dmg for 10sec   

WARNING: it is only work for some hard to get it.....the chance for get is 0.000000000000001%
Great KG!
So will my stick also turn hard af?
Title: Re: Kekkei Genkai ideas
Post by: Mars on January 04, 2016, 00:45:58
Testosterone!
Title: Re: Kekkei Genkai ideas
Post by: Sanji on January 04, 2016, 07:38:39
Name of KG: true males

Description of KG: when u see a girl u be strong af

Effects of KG: u do 500% dmg for 10sec   

WARNING: it is only work for some hard to get it.....the chance for get is 0.000000000000001%
Great KG!
So will my stick also turn hard af?
ofc man!!,I will forget you asked. (facepalm) xD
Title: Re: Kekkei Genkai ideas
Post by: Sanji on January 04, 2016, 18:24:45
sry for x2post but i was thinking in this cool KG


Name of KG: lightning yoroi (yoroi mean defense )

Description of KG: you must have a lightning chakra nature and a body that have Pores of positive energy Salp  u need to throw a lightning bolt towards the sky it is need to recharge and when it is fully recharged it hits the user body.

Effects of KG: +35% movement&attack speed defense  and give him passive power up to lightning jutsu.
when it is done it keep the user defense -50% for 3 mins
how much it long: 5 to 15mins
Title: Re: Kekkei Genkai ideas
Post by: jawillia1987 on February 07, 2016, 17:30:06
Kekkei Genkai Name: Skelazo
Kekkei Genkai Description: Users of this kekkai genkai have a particular chakra that is rooted and forms within their bones which allows them to create and manipulate a chakra skeletal system around their body
Kekkei Genkai Effects: Generally takes a large amount of chakra to form the skeletal network but makes an ultimate defense that can be used for attacking as well
Skill Sets: Skelazo Protection Skill Set; Skelazo Taijutsu Skill Set; Skelazo Large Damage Skill Set
Jutsus: Skelazo's Defense; Skelazo Activation Level 1; Skelazo Bones Level 2; Skelazo Body Formation; Skelazo's Crash; Skelazo Destructive Arm; Skelazo's Mind; Skelazo's Spear; Skelazo Body Spikes; Skelazo Foresight; Skelazo Full Density
Title: Re: Kekkei Genkai ideas
Post by: Kayleb on February 07, 2016, 18:27:25
Kekkei Genkai Name: Skelazo
Kekkei Genkai Description: Users of this kekkai genkai have a particular chakra that is rooted and forms within their bones which allows them to create and manipulate a chakra skeletal system around their body
Kekkei Genkai Effects: Generally takes a large amount of chakra to form the skeletal network but makes an ultimate defense that can be used for attacking as well
Skill Sets: Skelazo Protection Skill Set; Skelazo Taijutsu Skill Set; Skelazo Large Damage Skill Set
Jutsus: Skelazo's Defense; Skelazo Activation Level 1; Skelazo Bones Level 2; Skelazo Body Formation; Skelazo's Crash; Skelazo Destructive Arm; Skelazo's Mind; Skelazo's Spear; Skelazo Body Spikes; Skelazo Foresight; Skelazo Full Density

I very much like the idea. How do you imagine it to look like? I'm thinking some kind of bone around the body, or something like a Titan from AoT
Title: Re: Kekkei Genkai ideas
Post by: dati on February 07, 2016, 18:47:12
I imagined KG to be like passive skills, so Every once in a while you have a random skeleton defence/attack (like skeleton aura deffense  or  an extra skeleton damage in attack(like a bone(meele) attack when close to enemy)

sounds cool idea :)

Title: Re: Kekkei Genkai ideas
Post by: Boruto050202 on February 07, 2016, 20:41:39
KG Name: Subete o mite mirā-me (all seeing mirror eye)

KG Description: it is kinda like the uchiha kkg and the hyuga kkg but it is also in my clan thingy but i just wanted to add some thing to it. if you train hard enough then it could copy any jutsu and give you any chakra nature including mixes for 5 minuets.

KKG Effects: the "advanced" KKG uses all of your chakra and most of your health and the positive effects are listed above and for the "basic" kkg it is listed in my clan post.

(i am to lazy to re-type that stuff)
Title: Re: Kekkei Genkai ideas
Post by: jawillia1987 on February 09, 2016, 18:43:31
Kekkei Genkai Name: Futatsu
Kekkei Genkai Description: Users of this kekkai genkai have been born with what seems to be a mind and spirit that makes them often be seen as having dual personalities. The "Futatsu" (second spirit) or sometimes know as the demon mind, is capable of physically parting from the first using kekkai genkai techniques. However, what is found is the futatsu is based on chakra and even though it gives the user an advantage in certain battle techniques and jutsu, it does consume as overwhelming amount of chakra.
Kekkei Genkai Effects: Users of this kekkai genkai are capable of sacrificing health for their jutsu after their chakra has been drained
Skill Sets: Demonic Protection Skill Set
Jutsus: Futatsu Activation; Demon Art: Barreling Punch; Demon Illusion: Me'ati; Demon Art: Second Mind; Demon Art: Futatsu Bond; Demon Art: Futatsu Creation
Title: Re: Kekkei Genkai ideas
Post by: shadowpig108 on April 12, 2016, 17:08:03
A kekkei genkai that is a swirl pattern on the users hands.
that person infuses chakra into these swirls when they clap their hands together. the swirls light up brightly.a It is not a mixture of different chakra natures but it is used with earth as when their hands are lit up they place them on the ground and take in nature energy and a bit of earth.

They then take their hands of the ground and clasp them together again. slowly pulling them apart there is a swirling mass of rock in different shapes for every user in the clan.

they then have two uses for this ability:

1-point their hands towards an enemy or  something they want to destroy with their hands curled into fists and then open them. they shoot a super fast stream of chakra with the super dense rock at the tip at wherever they are pointing. this earth is used as and offering and when it hits it shatters and all the earth around it explodes outwards in a huge explosion making a crater.

2- THIS IS ONLY USED IF THE USER IS EXTREMELY SKILLED
The user slams their hands straight back to the ground churning it up. the rock and mud streams around their arm and they then lift up their arms and put their hands over their ears. this links the mud up to their brain becoming an extenson of them. they can then control that in any way for a minute of two
Title: Re: Kekkei Genkai ideas
Post by: Manuster on April 12, 2016, 20:08:43
Kekkei Genkai Name:Suponji(SPONGE)

Kekkei Genkai Description:absorb chakra of all natures

Kekkei Genkai Effects:suponji is a continuous clan ability  ninjutsu attack of a single chakra nature gets broken down into chakra and absorbed through the skin. this can only occur when there is room in the user's chakra reserves. at higher levels this becomes a passive effect. at its highest level you can draw chakra out of your opponent's body by contact with there skin.(Edit) This effect must be trained and you can only absorb jutsu that are within your ability to control. the more chakra control the jutsu uses the you must have chakra control one level higher.

Kekkei Genkai Rank:C-A

Would it have different paths and skill sets?:(D-S)
C= tree skill enables effect on block

B=tree skill enables passive ability always on

A=(scroll needed) learn suponji taijutsu

Would it have Jutsu?:(A&S only)
taijutsu with grapple combos


I'm not tryna pick a fight or anything @cmsurfer this just happens to be a coincidence xD.


Kekkei Genkai Name: Suponji (SPONGE)

Kekkei Genkai Description: Absorb chakra of the user's primary nature. Upon unlocking the secondary nature, and with adequate training this jutsu will also absorb chakra of the user's secondary nature.

Kekkei Genkai Effects: What he said ^


And maybe with a cooldown.
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