But
@TheStylee is right!!! It will be very slow and subtle to have each skill slowly grow by use!!
Now subtlety is not a bad thing but the reason all the major Mmorpgs are so successful is because of the instent gratification from a in your face LEVEL UP!!
Now this game should not and will not have that!! But there should be a well thought out reason why you are able to learn different things!! If not my system then I'm interested in what???
Also as far as ranking goes, I am still not totally convinced ELO is the right way to do it. I have made the argument before that every game I can think of that uses a ELO system is one on one. Clash of clans, chess, other phone apps are not multiplayer when it comes to the actual game play. there is no need to worry about someone coming in and stealing a kill.(sniping as manuster called it)
I still don't see how ELO will work in a Mmorpg
Groups won't work because you won't be with the same group for the hole game
Individual won't work because of sniping.
And even if you somehow managed to come up with a new accurate form of ELO only for this game, what's the point when it dose nothing for the character and only convays the player skills at the game.
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