Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

Statistics

Members
Total Members: 34622
Latest: mattzeramllb
New This Month: 557
New This Week: 132
New Today: 38
Stats
Total Posts: 54357
Total Topics: 3102
Most Online Today: 325
Most Online Ever: 440
(June 02, 2016, 00:34:37)
Users Online
Members: 13
Guests: 237
Total: 283

Poll

do you agree with this kind of system for trainable stats

yes
0 (0%)
needs work
0 (0%)
not sure
0 (0%)
no
0 (0%)

Total Members Voted: 0

Voting closed: January 31, 2016, 05:29:44

Author Topic: chakra control system (STATS)  (Read 8409 times)

0 Members and 1 Guest are viewing this topic.

Offline NinjaMirage

  • Shadow Sennin Donator
  • Jonin Poster
  • ****
  • Posts: 986
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Re: chakra control system (STATS)
« Reply #105 on: May 10, 2017, 01:06:42 »
When I finish the blacksmithing items part you will see why I added other minerals.

I have 10 botanical poisons,5 mineral poison and 5 biological venems for a total of 20 items
if you mix 2 types you can make 50 different bertanical bassed poisons and 25 mineral or
biological poisons. if you mix 1 of each category you got 50 really supper poisons.

how many more poisons do you want??

« Last Edit: June 04, 2017, 15:19:02 by NinjaMirage »



Offline NinjaMirage

  • Shadow Sennin Donator
  • Jonin Poster
  • ****
  • Posts: 986
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Re: chakra control system (STATS)
« Reply #106 on: May 10, 2017, 05:34:40 »
Blacksmithing schematic produced items
Molds:
Ingots
Shuriken
Kunei
Katana
Goujian (smaller buster)
Buster
Juin (shorter Goujian)
Dao
Senbon
Chain
Axe head
Halbert tip

Fuinjutsu molds:
All of the above x the Fuinjutsu effects you studied.

Alloys: ingets of
Ceramics- clay+ mineral or alloy( non-magnetic
Requires kilm)
Soder-lead tin
Bronze-copper tin, aluminiu
Brass- copper zinc
Steal- iron carbon( from coal)
Reinforced steal- iron carbon cobalt
Titanium gold- guess!!!
Amalgam- mercury+Tungsten
NaK-sodium patassium (medical) neutralize
Most mineral based toxins. ground down
Hiduminium- copper iron nickel aluminum
Y alloy-copper nickel magnesium aluminum
Selenium carbonate-(made up medical)brakes down venoms. Ground down
Patassium carbonate-(made up medical) brakes down herbal toxins. Ground down
Phoenixium- cobalt selenium magnesium calcium:
A unique alloy that responds to chakra to increase cell division and stimulates regeneration of limbs or organs.

Wood items
Paper scrolls
Chakra paper scrolls
Chakra paper tags
Boe staff
Chakra Boe staff
Bamboo cups
Bamboo bomb
Wood handles
Crafting table
Billows
Smoke bombs
Poison smoke bombs

Metal items
Kilm
Chemistry set
Cooking set
Stove
See above weapons listed in molds
Metal grinder/sharpener
Furnace
Anvil
Hammer







« Last Edit: May 10, 2017, 12:37:03 by NinjaMirage »



Offline NinjaMirage

  • Shadow Sennin Donator
  • Jonin Poster
  • ****
  • Posts: 986
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Re: chakra control system (STATS)
« Reply #107 on: May 10, 2017, 14:24:04 »
Quote
This isn't a bad suggestion at all. Plus rep for the effort.
I kinda smiled when I saw dragon in the zoology section. xD


I say it's in the zodiac it's in the game!!! Just my 2 cents.
Hahah..looking foward to that. How exactly would this work assuming for instance, I mastered the rat in zoology. What are the perks?
@StriderOtaku
By rat I simply mean rodents. Mainly there used to infiltrate and steal items from places humans can't enter. Tamarins summoning of the wind weasel is a possibility.Some jutsu may be associated with certain animals. Snake tiger dragon are classic Kung-Fu styles of Taijutsu.
Some schematics might be exclusive to Zoology animals like venoms for poisons.
« Last Edit: May 10, 2017, 23:08:26 by NinjaMirage »



Offline NinjaMirage

  • Shadow Sennin Donator
  • Jonin Poster
  • ****
  • Posts: 986
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Re: chakra control system (STATS)
« Reply #108 on: May 28, 2017, 14:42:22 »
Training and stat

Some have questioned the need for stats in this game. And for battle I agree stats should not play a huge part. But stats need to be in the game. This is why!!!

When you are training it has bin said that doing repetitive actions and playing mini games will give you the skills needed to learn the jutsu you have scrolls for.

But how much training should not be standard for all players. For example: if you have bin focusing on strength.& stamina for Taijutsu skills and have not developed a lot of intelligence related skills related to chakra, it should take that player more practice with chakra related training then it would for a player that has bin training in ninjutsu skills.

But how do you do that. You need to have a stat that the game can use as a benchmark.
If a character has intelligence score of 100
For example they would need to do half as much training as a player with the stat of 50.

So if the player with 100 needs to run up a tree  10 times to lean the walk on wall skill.
The player with 50 would need to do it 20 times. So all types of training would need somthing to look at to see how much training that character needs to learn the skill.
« Last Edit: May 28, 2017, 14:48:06 by NinjaMirage »



Offline NinjaMirage

  • Shadow Sennin Donator
  • Jonin Poster
  • ****
  • Posts: 986
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Re: chakra control system (STATS)
« Reply #109 on: June 01, 2017, 14:49:43 »
Zoology

Why should this be in the game??

It has bin long planed to have animals that are going to try and survive in the SLO world.

I believe we would miss an opportunity to not have this field of study in the game.

Humans have studied animals through out history. I think missions to study the way the animals in slo fight, move, defend themselves, and Sence danger can unlock jutsu, strategys, and poisons that would be otherwise unavailable.

Also eventually being able to summon animals you study.  With 14 different genus of animals each village could specialize in 1 and have demesticated available to all villages. With only 1 type intelligent enuph to summon- dragons!!!

I know it's bin said that intelligent animals is not in the planes but it would be a shame to not give Fuinjutsu one of its most appealing jutsu.

Another idea is that mythical animals within a genus appeare once a month in a random location.

Some examples are :
 Phoenix
 Unicorn
 Basilisk
 Pixies/ or praying mantis
 Wearwolf
 Chimera
 Onikuma
 Ratatosk (Nordic)
 Encantado (aquatic)
 Ushi-oni
 Zhu Bajie
minhocão

That is just 1 of each in looking these up there are at least 5 years of  different ones before we need to recycle the old ones.

But not everyone will likely care for a summon. To capture  and seal one of these you should have to specialize in timespace skills under Fuinjutsu.
 
« Last Edit: June 01, 2017, 23:45:58 by NinjaMirage »



Offline AY0

Re: chakra control system (STATS)
« Reply #110 on: July 20, 2017, 20:36:06 »
Training System I Think it Should Have a Limited time becouse i can stay 24h training if i really want to be insanly strong[
 
I Played a Martial Arts MMORPG that Aimed for this type of game even Had Chakra beasts (that wasnt the name tho)

And in that game if i could i would train all day fk the quests

so u should add a limited time of training for day

you should a training Bar ( like a stamina bar) that drains and takes 5h to refull (or more)

MY OPINION
  • Character Name: Ayo



Offline NinjaMirage

  • Shadow Sennin Donator
  • Jonin Poster
  • ****
  • Posts: 986
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Re: chakra control system (STATS)
« Reply #111 on: July 21, 2017, 23:01:51 »
Training System I Think it Should Have a Limited time becouse i can stay 24h training if i really want to be insanly strong[
 
I Played a Martial Arts MMORPG that Aimed for this type of game even Had Chakra beasts (that wasnt the name tho)

And in that game if i could i would train all day fk the quests

so u should add a limited time of training for day

you should a training Bar ( like a stamina bar) that drains and takes 5h to refull (or more)

MY OPINION

I'm not sure why this is needed. If all you want to do is train that's fine. But training like that would be costly for little gain. If you have read over the beginning of this thread you will notice that food drives your metabolism the sorce of your physical energy. If i was going to try and limite how much people could train I would make training more PE intensive then fighting or long traveling. This would basically force you to invest in training you need and not just train to try and OP your character. 



Offline mamita

  • Chunin Poster
  • ***
  • Posts: 181
  • Reputation Power: 2
  • mamita has no influence.
  • Gender: Male
  • Hey brother, what you thinking?
    • View Profile
  • Clan: Agni
  • Organization: Bōeki no tanzō Hyakki Yagyō
Re: chakra control system (STATS)
« Reply #112 on: August 10, 2017, 09:22:35 »
So I have this friend who I was enthusiastically telling about this game, and he too gets enthusiastic because he wonders if ninjutsu can be used during smithing. (Imagine making a forge-fire super-intense, or imbueing weapons with a certain chakra nature...
Like wind and fire wheels, taken literally?)

Offline NinjaMirage

  • Shadow Sennin Donator
  • Jonin Poster
  • ****
  • Posts: 986
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Re: chakra control system (STATS)
« Reply #113 on: August 10, 2017, 11:18:56 »
What your talking about in  this system(witch has largely bin rejecting by the devs) would fall under the skill of Fuinjutsu. Fuinjutsu is putting somthing in it or taking somthing out of somthing using chakra. It would essentially be like enchanted items in other Mmorpg games.
But as for actually crafting the item I don't think it would be fare to other non fire nature villages to have only fire types able to smelt or the such. And if it's only available to some then it's not worth coding. At least that seems to be the  attitude around here.
« Last Edit: August 10, 2017, 11:32:51 by NinjaMirage »



 

Recent Topics

Benzashi Tsukinami by BenzashiKun
Today at 15:56:46

Tsukegami Clan by Jiro
Today at 01:10:37

Kurohasu by Jiro
Yesterday at 22:10:37

Kenjutsu(Sword's combat):I Thought about a better way to make it(in my opinion). by mattaleks
Yesterday at 18:48:55

Agni by adithya
August 14, 2017, 16:53:31

Zenigata Clan by Toratsume Nyshn
August 13, 2017, 15:58:58

Kakashi's Models by Kakashi Natsu
August 13, 2017, 00:31:37

Justus Actvation by NinjaMirage
August 12, 2017, 15:40:33

Arcanists (Funorb Game) by Dragon6624
August 11, 2017, 17:55:35

chakra control system (STATS) by NinjaMirage
August 10, 2017, 11:18:56

Top Posters

Reminance
Posts: 2219
Shivraj
Posts: 1597
m4r1us
Posts: 1298
Manuster
Posts: 1183
taigakun
Posts: 1101
Nova
Posts: 1089
Snoopy
Posts: 1070
Konohuro
Posts: 1056
NinjaMirage
Posts: 986
Vreg
Posts: 972