We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.
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Users Online
Members: 14
Guests: 1576
Total: 1605
Total Members: 74901
Latest: kylianmbappe
New This Month: 313
New This Week: 53
New Today: 26
Stats
Total Posts: 177699
Total Topics: 101726
Most Online Today: 1817
Most Online Ever: 4232
(January 14, 2020, 07:47:33)
Users Online
Members: 14
Guests: 1576
Total: 1605
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Download Shinobi Life Online:
Shinobi Life Online Pre-Alpha Version 1.2.0.0 - Changelog
Shinobi Life Online Pre-Alpha Version 1.1.0.5 (1.1.0.4 R2) - Changelog
Shinobi Life Online Pre-Alpha Version 1.1.0.3 - Changelog
Shinobi Life Online Pre-Alpha Version 1.1.0.2 - Changelog
Shinobi Life Online Pre-Alpha Version 1.1.0.1 - Changelog
Shinobi Life Online Pre-Alpha Version 1.1.0.0 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.9 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.8 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.7 (1.0.9.6 R2) - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.6 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.5 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.4.1 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.4 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.3 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.2 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.9.1 - Changelog
Shinobi Life Online Pre-Alpha Version 1.0.8.9 - Changelog
- SLO 1.2.0.0.zip (554 MB) 64-bit (Recommended)
- SLO 1.2.0.0.x86.zip (553 MB) 32-bit (Only if necessary)
Shinobi Life Online Pre-Alpha Version 1.2.0.0 - Changelog
- Big networking rewrite
- Small lake
Shinobi Life Online Pre-Alpha Version 1.1.0.5 (1.1.0.4 R2) - Changelog
- 150% chakra increase
- Kenjutsu made available to all members
- Donator and regular clients merged into one
Shinobi Life Online Pre-Alpha Version 1.1.0.3 - Changelog
- Kenjutsu made more powerful
- Various bugs fixed
Shinobi Life Online Pre-Alpha Version 1.1.0.2 - Changelog
- Kenjutsu
- Dashing system (only used with kenjutsu)
- Kickback system (not currently in use)
- Improved graphics
Shinobi Life Online Pre-Alpha Version 1.1.0.1 - Changelog
- Earth Release: Earth Wall Jutsu
- Hidden Hill Arena
- Beautiful trees and vegetation
- Wind that affects the aforementioned
- Improved lighting
- Improved collision detection
- Improved grass
Shinobi Life Online Pre-Alpha Version 1.1.0.0 - Changelog
- Earth Release: Earth Dome Jutsu
- Aiming mode
- Scroll wheel alternative for adjusting speed while pressing Left Shift
- Damage reports
- Improved damage and force system
- New terrain rock textures
- Sunset sky and lighting
- Better multi-threaded rendering
- Jutsu list menu
- Various bug fixes
Shinobi Life Online Pre-Alpha Version 1.0.9.9 - Changelog
- Major graphical enhancements
- Revamped Kage Building
- Improved Chidori hitbox
- Improved Wind Bullet visual effect
- Increased Wind Bullet's size by 150%
- Improved Wind Bullet hitbox
- Increased Fire Breath's size by 200% and made it twice as fast
- Improved Fire Breath hitbox
- Various bug fixes
- Some more bug fixes
- /enableFXAntiAliasing and /disableFXAntiAliasing commands
- /enableAmbientOcclusion and /disableAmbientOcclusion commands
- /enableBloom and /disableBloom commands
Shinobi Life Online Pre-Alpha Version 1.0.9.8 - Changelog
- Added full Hidden Hill shinobi outfit
- /setVestColor command to change the color of your vest
- /takeOffVest command to take off your vest
- /putOnVest command to put on your vest
- Added new Shinobi Life Online OST
Shinobi Life Online Pre-Alpha Version 1.0.9.7 (1.0.9.6 R2) - Changelog
- Fixed texture bug
- Fixed UI bug
- Fixed various other bugs
- More powerful server with 64 player cap
Shinobi Life Online Pre-Alpha Version 1.0.9.6 - Changelog
- Wind Release: Wind Bullet Jutsu
- Hidden Hill: Kage Building preview
- Improved ninjutsu initial-/re-syncrhonization mechanism
- Improved animation system
- Improved ninjutsu system
- Improved Chidori and Fire Breath positioning
- Increased Fire Breath damage
- Removed Christmas patch
- Various other bug fixes
- Established efficient window reflection system
- Improved weather lighting changes
- Various graphical improvements
- /setUISize 0.50 - 2.00/default command to resize the User Interface
Shinobi Life Online Pre-Alpha Version 1.0.9.5 - Changelog
- Christmas Patch
Shinobi Life Online Pre-Alpha Version 1.0.9.4.1 - Changelog
- Fixed chakra not recharging under certain circumstances
- Fixed health bar dismorphing when dying
- Slighty increased server's lag tolerance for less frequent kicking
Shinobi Life Online Pre-Alpha Version 1.0.9.4 - Changelog
- New high quality Chidori visual effect
- New high quality Chidori sound effect
- Larger Chidori hitbox that fits its new visual effect
- New high quality Fire Breath visual effect
- Fire Breath is shorter and more dense than before
- Fire Breath can kill a person in under 4 seconds
- Fire Breath consumes as much chakra in 1 second as a single Chidori attack
- While Fire Breath is not very mobile, its high damage rate makes it an excellent defensive strategy (e.g. when someone comes running at you with a Chidori, you can properly defend yourself with Fire Breath)
- New highly accurate body part based hit detection system
- Gravity has been improved
- The maxmimum jumping height has been reduced to 8 meters
- The maxmimum running speed has been reduced to 60 km/h
- Chakra consumption for running starts at 40 km/h instead of 50 km/h
- You are no longer able to control your direction and speed while in-air from a jump
- New high quality trail effect
- Placeholder jutsus God Fire, Amatersu and GLT have been removed
Shinobi Life Online Pre-Alpha Version 1.0.9.3 - Changelog
- Improved resynchronization mechanism
- Improved lag detection mechanism
- Improved base character collider
- Fixed double hitting bug
- Walking on dead bodies is now possible
Shinobi Life Online Pre-Alpha Version 1.0.9.2 - Changelog
- Fixed system message font-style
- Increased Deathmatch mode respawn time from 10 seconds to 1 minute with an interval based countdown to let players know they are getting respawned
- Deathmatch mode (all vs all, first player to reach max kills wins, respawning after 1 minute) is replacing Battle Royale (all vs all, last man standing wins, no respawning) as the default game mode
- Chakra, health and being dead are only synchronized during a reconnection when the appropriate game modes are turned on
- Chakra and being frozen are only syncrhonized during a reconnection when the appropriate game modes are turned on
Shinobi Life Online Pre-Alpha Version 1.0.9.1 - Changelog
- Fixed fire breath collision bug with new base character
- Fixed fire breath hits being detected as lag when used at a distance
- Connected and disconnected reports of players
- Fixed God-mode bug
- /enableWeatherEffects and /disableWeatherEffects commands
- Fixed animation bug on low grapical settings
- Motion Blur and Anti Aliasing are now turned off when you select Fastest/Fast/Simple graphics on the initial configuration screen
- Fixed password not being detected under certain circumstances on the standalone client
- UIKeyboardNavigator, this component allows you to navigate through e.g. login input fields by using TAB and allows you to submit data by using ENTER
- New base character for all players
- Realistic skin for the base character
- Customizing skin tone using /setSkinTone
- WIP pants for the base character
- Customizing pants color using /setPantsColor
- Character sessions are stored for up to 48 hours on the server after logging out
- Character sessions save character clothing settings, character position and rotation, character stats and character status (alive, dead or frozen)
- Reduced GLT base damage from 600 to 400
- More intuitive controls and commands display
- Fixed bug where usernames with spaces in them were unable to log in
- Fixed various other bugs
- Voice chatting with Left Alt key
- mutePlayer, unmutePlayer, muteEveryone, unmuteEveryone commands for voice chatting
Shinobi Life Online Pre-Alpha Version 1.0.8.9 - Changelog
- Anti-lag (and speedhack) mechanism
- Anti-relog mechanism
- Improved UI text effects looks-wise and memory efficiency-wise
- New weather system with dynamic ambient lighting, sunlight and fog
- Random weather every 30 minutes with 67 possible weather configurations
- Fixed freeze tag bugs
- /kill and /revive commands
- /killEveryone and /reviveEveryone commands
- /setWeatherInterval command
- More advanced God-mode
- Port to Unity 5
- Physically based rendering
- Lighting and shadow improvements
- Fixed walking through trees
- New base character for donators
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