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Author Topic: Let there be growth!  (Read 26414 times)

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Offline HavvicGames

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Re: Let there be growth!
« Reply #15 on: December 23, 2016, 09:14:18 »
But I have no life and will literally have hundreds of hours played in the first few weeks.... i'm gonna age really fast. I don't have a problem with that as long as I can be tsundae and look young and hansom when in reality i'm 70 years old.
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Offline NinjaMirage

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Re: Let there be growth!
« Reply #16 on: December 27, 2016, 15:11:11 »
I agree with the original idea of time played =
Age.
I even like the buff and debuff idea but here is
Why!!!
As a kid it makes sence you would not have the
Same amount of chakra as a adult would.
And as an old man you would loose some as well.
I would suggest that they are the same bass stats.
However as an old man you will have trained in many skills to compensate for the loss of chakra
And also some skills like tsunada medical techniques and sage mode take a lifetime to achieve. I suggest these only be allowed to
Be achieved once you reach old age. They will
Help balance out any debuf and keep the realistic feel of growing old in place, with all be RP benefit that have bin mentioned.

Offline Manuster

Re: Let there be growth!
« Reply #17 on: December 27, 2016, 20:29:17 »
I agree with the original idea of time played =
Age.
I even like the buff and debuff idea but here is
Why!!!
As a kid it makes sence you would not have the
Same amount of chakra as a adult would.
And as an old man you would loose some as well.
I would suggest that they are the same bass stats.
However as an old man you will have trained in many skills to compensate for the loss of chakra
And also some skills like tsunada medical techniques and sage mode take a lifetime to achieve. I suggest these only be allowed to
Be achieved once you reach old age. They will
Help balance out any debuf and keep the realistic feel of growing old in place, with all be RP benefit that have bin mentioned.

Exactly^^^^6

The best players wouldn't be the ones who have grinded the most, but the ones who have taken a character through 20000 hours of gametime, achieved everything there is to achieve and done it all again with a DIFFERENT CHARACTER (with a different chakra nature, specialisation, jutsu, village)

And after about 4/5 years, starting all over again will most likely not be boring, especially since it's been soo long for the player and soo much would have changed in the game.

Furthermore, it ensures that no one will reach endgame and became unrealistically capped and unbeatable.
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Offline Diamond Lee

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Re: Let there be growth!
« Reply #18 on: December 27, 2016, 21:46:30 »
I agree with the original idea of time played =
Age.
I even like the buff and debuff idea but here is
Why!!!
As a kid it makes sence you would not have the
Same amount of chakra as a adult would.
And as an old man you would loose some as well.
I would suggest that they are the same bass stats.
However as an old man you will have trained in many skills to compensate for the loss of chakra
And also some skills like tsunada medical techniques and sage mode take a lifetime to achieve. I suggest these only be allowed to
Be achieved once you reach old age. They will
Help balance out any debuf and keep the realistic feel of growing old in place, with all be RP benefit that have bin mentioned.

Exactly^^^^6

The best players wouldn't be the ones who have grinded the most, but the ones who have taken a character through 20000 hours of gametime, achieved everything there is to achieve and done it all again with a DIFFERENT CHARACTER (with a different chakra nature, specialisation, jutsu, village)

And after about 4/5 years, starting all over again will most likely not be boring, especially since it's been soo long for the player and soo much would have changed in the game.

Furthermore, it ensures that no one will reach endgame and became unrealistically capped and unbeatable.
correct  me if I'm wrong, but to me, grinding and taking your char through a shit ton of hours sounds a bit similar.



Ps I'm for grinding so Yh
Let the power of youth wash over you and fill you with strength!


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Offline NinjaMirage

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Re: Let there be growth!
« Reply #19 on: December 27, 2016, 22:52:20 »
Well grinding is kinda only part of it.
Look at it this way as a kid you focus on chakra control skills or stamina skills

As a adult you focuse on jutsu and advanced chakra control and stamina
The bulk of the skills are learned here.
And  decisions must be made as to what direction you want to go in old age.

As a old man you unlock sage, dojutsu, or medical abuilitys unavailable to adults.

So not so much grinding as playing your characters with a  View  of the abuility you want
In old age.

Offline lollernoob9

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Re: Let there be growth!
« Reply #20 on: December 27, 2016, 23:23:53 »
aging system meh, tbh its a realistic thing, but itd be better to just spec your charrie like an old person yourself without making ppl lose charries because they play a lot = age more rapidly, not like its shinobi life and death from old age if youre lucky online lol. its fun to consider as an rp aspect but would get ppl recreating the same character look with a different name over and over again. kind of forcing ppl back to lvl one after a cetain amount of time
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Offline StriderOtaku

Re: Let there be growth!
« Reply #21 on: December 28, 2016, 06:52:22 »
aging system meh, tbh its a realistic thing, but itd be better to just spec your charrie like an old person yourself without making ppl lose charries because they play a lot = age more rapidly, not like its shinobi life and death from old age if youre lucky online lol. its fun to consider as an rp aspect but would get ppl recreating the same character look with a different name over and over again. kind of forcing ppl back to lvl one after a cetain amount of time
I completely agree with this. This is why I suggested the in-depth characters customization thing rather than this. Sure displaying age based on hours played is cool but the rest is not. Grinding and learning from experience should both be a choice. I'm against dying in an rp game from old age as well as restricting some techniques for near death characters. Let it be as it should  let skill determine all and maybe add the age display so we all know the most experienced players. I think that's enough
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Offline Nas

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Re: Let there be growth!
« Reply #22 on: December 28, 2016, 10:08:59 »
Age should really only be a cosmetic thing and be a choice unless the game turns into some weird ninja simulator which is meh...
The game still needs to be fun and I wouldn't want to be penalised for playing a game for a certain amount of time....unless you get some sort of old age debuff if you've been inactive too long but without the visual showing of old age.
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Offline Leebz

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Re: Let there be growth!
« Reply #23 on: December 28, 2016, 10:19:23 »
aging system meh, tbh its a realistic thing, but itd be better to just spec your charrie like an old person yourself without making ppl lose charries because they play a lot = age more rapidly, not like its shinobi life and death from old age if youre lucky online lol. its fun to consider as an rp aspect but would get ppl recreating the same character look with a different name over and over again. kind of forcing ppl back to lvl one after a cetain amount of time
Not if, we say, add the idea of a jutsu similar to Tsunade's jutsu where she makes herself look the age she wants using chakra. If we add that, we can practically "pause" the aging of the charater to the age we want to remain. I only say this as starting the academy as a  yr old, or higher, seems pretty meh to me and the idea of an aging character interests me, however I do dislike turning into an old man in the ninja worlds thus the idea of Tsunade's jutsu.
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Re: Let there be growth!
« Reply #24 on: December 28, 2016, 11:50:14 »
The game is a Shinobi simulator!!!!
The idea is to live the life of a Shinobi
Shinobi life online!!!!!

Death is a part of Shinobi life. This game
Is not just a deathmatch game!!! People are
Hung up on that because that's all we have had for a long time...don't loose sight of the objective.

This idea for ageing is the best yet with the least amount of effort needded. And it will make the life you are playing seem more real. Leebz is right...it is stuped to start the academy as an adult. It doesn't make much sence.

Offline Nas

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Re: Let there be growth!
« Reply #25 on: December 28, 2016, 13:03:11 »
The game is a Shinobi simulator!!!!
The idea is to live the life of a Shinobi
Shinobi life online!!!!!

Death is a part of Shinobi life. This game
Is not just a deathmatch game!!! People are
Hung up on that because that's all we have had for a long time...don't loose sight of the objective.

This idea for ageing is the best yet with the least amount of effort needded. And it will make the life you are playing seem more real. Leebz is right...it is stuped to start the academy as an adult. It doesn't make much sence.

Don't forget it is inspired by the naruto universe not irl shinobi lol....there's only sooo much realism a naruto type game can take before the main point of the game is lost.

Like I said as long as ageing as no affect on your stats and is more cosmetic and an option it would be fine for this type of game.
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Offline Leebz

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Re: Let there be growth!
« Reply #26 on: December 28, 2016, 13:20:16 »
The game is a Shinobi simulator!!!!
The idea is to live the life of a Shinobi
Shinobi life online!!!!!

Death is a part of Shinobi life. This game
Is not just a deathmatch game!!! People are
Hung up on that because that's all we have had for a long time...don't loose sight of the objective.

This idea for ageing is the best yet with the least amount of effort needded. And it will make the life you are playing seem more real. Leebz is right...it is stuped to start the academy as an adult. It doesn't make much sence.

Don't take my opinion as fully agreeing with you. I don't think we should die of old age or anything, just simply age to the point where we want to and stop at that point for the rest of the time that character exists. Thus the addon of Tsunade's jutsu to keep it plausible to not "age" physically from the stage we decide to cast it and to never actually age to the point of death as, Nas said, it is a game.
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Offline NinjaMirage

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Re: Let there be growth!
« Reply #27 on: December 28, 2016, 17:53:32 »
No I agree you should not die just because you  survived for two years. But if your that skilled would it not get boring after all that time? if you have the same stamina and chakra as a jonin level player but with all the skills and abuilitys that comes with that experience would it get boring?
By giving you new sills to learn and weekness of old age... your keeping the game interesting as well as realistic.

Besides I really doubt anyone will make it a year on one character with perma death kill zones. And the high Pace combate that we are shooting for.
« Last Edit: December 28, 2016, 18:08:48 by NinjaMirage »

Offline StriderOtaku

Re: Let there be growth!
« Reply #28 on: December 28, 2016, 18:38:18 »
No I agree you should not die just because you  survived for two years. But if your that skilled would it not get boring after all that time? if you have the same stamina and chakra as a jonin level player but with all the skills and abuilitys that comes with that experience would it get boring?
By giving you new sills to learn and weekness of old age... your keeping the game interesting as well as realistic.

Besides I really doubt anyone will make it a year on one character with perma death kill zones. And the high Pace combate that we are shooting for.
shouldn't it be up to the players to decide what and when it gets boring for them? I'm not against aging I'm just against spending time on a character, surviving the whole time only to get a 'you've now reached maximum age. Restart as a new character' notification.
« Last Edit: December 28, 2016, 18:41:45 by StriderOtaku »
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Offline NinjaMirage

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Re: Let there be growth!
« Reply #29 on: December 28, 2016, 21:48:58 »
Your not restarting as. New character!!!
A academy student has zero skills in anything

An old man has ALL the skills of a KAGE....
Just with less chakra and stamina giving you
Added difficulty to the game.

With this difficulty comes new skills that is unavailable to the adult players...

And I agree once you have reached a request playtime for OLD MAN mode...it should be your choice to grow old at that point or wait till you
Have gotten the skills you want before you do that.
If you can go to old man mode at 1000 hours
Then you can still do it at 2000 hours....
Some people feel the effects of age quicker then others. However assuming you survive to 5000 hours or xxxxxx hours....you should eventually be forced In to old man mode... for realism
Oh and jutsu!!!

And I just thought of a forbidden jutsu using the game time counter... or maybe KG.
the Life siphon jutsu
Taijutsu-grapple type
Effect:while you hold on to the opponent
Your life points increase and hours of play go down- while your opponents hours increase.
« Last Edit: December 28, 2016, 22:01:24 by NinjaMirage »

 

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