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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - Barleb

Pages: [1] 2 3 4
1
Shinobi Life Online Discussion / Re: SLO Population Census
« on: November 12, 2016, 15:57:02 »
Honestly, I don't know how to label myself. I keep up with the updates but I rarely post. I only really post when I feel the absolute need to.. : But thanks for adding me into the post no matter what.. :)

2
Shinobi Life Online Questions / Size
« on: July 29, 2016, 22:12:55 »
I have been around for a while but i never really heard any mention as to how big the map was? I was also wondering if you were to put the map that is currently in the game in comparison to what you feel the final map will look like how much bigger would the final map be?

3
And this is where Sensory type ninja comes in :D
I feel like a good way to add the sensory jutsu in to the game would be to make the jutsu so when you activate it your screen goes like a greyish/black and then it highlights jutsu users with a blue or red glowing chakra outline. It could also outline animals/obstacles too...  ya know kinda like nightvision in games...

Modified inflared, like predator but better :D
Yes.... I feel like the sensory ninjas shouldn't be very mobile when using this jutsu becaause then it would be broken if anbu used it to hunt rogues down.. I personally would like to see sensory jutsu as high risk high reward.. ya know? So if they did do it slow character movement or make characters unable to move... Any suggestion to add on to this would be nice.

4
And this is where Sensory type ninja comes in :D
I feel like a good way to add the sensory jutsu in to the game would be to make the jutsu so when you activate it your screen goes like a greyish/black and then it highlights jutsu users with a blue or red glowing chakra outline. It could also outline animals/obstacles too...  ya know kinda like nightvision in games...

5
Shinobi Life Online Discussion / Re: Leader of the ANBU?
« on: September 16, 2015, 16:18:12 »
Well thats something that you take up with the kage of your village. We dont know anything about a leader of the anbu but i know the kage makes the most decisions, so we just gotta hold tight and see what happens. I know this might not help, but i hope it did. @Barleb
This sort of helped me. I think it would be pretty sick to become as well known among the anbu as Kakashi did.. hahah

6
Shinobi Life Online Discussion / Re: Leader of the ANBU?
« on: September 16, 2015, 04:05:40 »
I am not sure if this should be a whole other post in its self. But anyways I was just wondering if some one was to join the Anbu but end up being like kakashi and obatining a name for his self through the use of his skills. If he felt it was time for him to leave would It be a group vote to let that person leave or would it be up to the sole leader of the Anbu? or maybe a kage?

7
Shinobi Life Online Character / Re: Yashiro
« on: September 14, 2015, 19:49:15 »
Thank you. There is still  alot I would like to decide and change but I am not sure exactly what direction I want to go in with this character I am thinking about leaning on a mix between the forth Hokage and Kakashi. But hopefully I will figure it out and make an interesting story for my fellow shinobis to read.  I would like to end up with this character joining the Anbu but only time will decide on if that happens.

8
Shinobi Life Online Character / Yashiro
« on: September 14, 2015, 03:15:01 »
Name: Yashiro
Age:17
Gender:Male
Height:5'11
Weight:170
Hairstyle:
Facial hair:none
Hair color:White
Eye color:black
Blood type:
Primary chakra nature:
Village:tbd
Clan:tbd
Good or evil at heart?:tbd

Description of the character's personality:tbd


9
Shinobi Life Online Questions / Re: Stats
« on: September 10, 2015, 04:51:06 »
I'm sure as you become stronger in the game, it would be more difficult to get even stronger than you already are

This.
This makes complete sense. I mean if you are already crazy strong... Then how do you out do your self? I feel like there will be a natural limit in the game to how strong most people will be just because they will either die before they get op strong or they will get tired of grinding out training so much... But i also feel like it will start to take you longer to increase in stats because you will have to go find secret jutsu to actually become stronger.... Anyone understand what i am saying? Its hard to explain what i mean....

10
Shinobi Life Online Discussion / Re: There are To many Villages.
« on: September 10, 2015, 04:37:41 »
I feel like there wont be enough players at the initial launch to actually support all the villages? Does this concern anyone else?
 

11
Shinobi Life Online Suggestions / Stamina vs Chakra
« on: July 23, 2015, 07:00:36 »
I haven't really been posting on here all that much. I just have been following the progress on facebook. But anyways I was just messing around with the new version that just came out and i was just wondering if by running super fast or jumping will always take away chakra or if you plan to eventually add a green stamina bar instead.

12
Well so i just start to learning programming a couple of months ago. I am using unity just like where this game is being developed. I was just wondering if there were any other people who program regularly. I also was wondering if it would be possible to open another category in the art section. That is labeled  "Programming " our something like that. I feel like this category could help me and a lot of other people who are just starting to learn programming. It could help us post our code that we are wondering about or trying to figure out whats wrong with it. It could overall be used to talk about coding.
 

13
I am not sure if this has already been said or anything like that so please excuse me if i am what i say may sound stupid. But anyways i feel like if world is not open world then when orgs attack village it will be incredibly less dynamic because the org will all have to load into the village where as if it was open world there would be no load screen separating worlds. and we all know that without load screens then that means more jumping over walls.


More exploding/jumping over village a walls = more fun
load screen = wanting to kill oneself

14
Shinobi Life Online Questions / Re: Injuries
« on: April 30, 2015, 20:43:37 »
I like this idea but the healing timer should be longer.
I just want to be honest. I really don't think that anyone is going to spare another persons life. I mean if you think about it everyone's goal is to be like hokage level strong. Everyone is going to just kill each other so that the other person has to restart there training. Then i feel like whoever ends up at the top of the chain is going to go looking for Vreg and then get shreked by him and then it will just start over and over again.

15
Shinobi Life Online Questions / Re: Shadow Techniques
« on: April 30, 2015, 20:39:48 »
I support this. But i would only really see this getting added if it was a million dollar company. It would take vreg and the developers ages to perfect/ balance and type of jutsu of this ability. It would be So hard just to make it so that a character could manipulate shadows. I feel like this jutsu would make the game become very optimized. Just for example if you had 3-5 people using this technique all in one area it would completely destroy everyone's fps. It would also be super buggy. I just feel like this type of jutsu it kinda of a waste of time right now. They should just focus on other less complex jutsu's to start off with.


But that's just my opinion   

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