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Author Topic: In combat maximum speed  (Read 25187 times)

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Offline Unno

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Re: In combat maximum speed
« Reply #15 on: January 24, 2015, 19:39:18 »
20mph is unrealistic in my opinion, I thought the whole point of the permadeath server is that Shinobis can run away from battles they can't face, if when you are attacked by an opponent what overpowers you and you suddently drop your speed and can't escape what are you gonna do? sit and pray? there should be something else thought out for combat (in my opinion of course).
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Offline Mars

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Re: In combat maximum speed
« Reply #16 on: January 24, 2015, 22:30:27 »
20mph is unrealistic in my opinion, I thought the whole point of the permadeath server is that Shinobis can run away from battles they can't face, if when you are attacked by an opponent what overpowers you and you suddently drop your speed and can't escape what are you gonna do? sit and pray? there should be something else thought out for combat (in my opinion of course).
Exactly, though I think if you've just been in a battle and have been severely wounded you should be slowed down.
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Offline Raenir

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Re: In combat maximum speed
« Reply #17 on: January 24, 2015, 22:36:30 »
Well if we have it the way you are describing Mars, i believe you should have to hit a certain HP threshold before the speed reduction actually takes hold. Therefore like Unno said you can try to escape on initial attack, but if you decide to stay the whole battle then you'll be injured aka slowed. I.E. After your HP hits 75% you'll start to be slowed, but it should also have an end threshold such as once your HP hits 15% it shouldn't continue to slow. Because at a certain point you would be slowed to the point of no chance of a comeback.

So for a full example:
(not real number suggestions, just used for the example)

76-100% HP, no slow

16-75% HP, have a slow proportional to the amount of HP lost to portray sustaining injuries.

15% HP, Slow will level out so that you don't become a sitting duck just because your HP is low. (When i say level out, just for clarity, it'll be what you were being slowed by at 16%, the slow will just no longer increase.)

Just an idea to try to compromise both sides.
« Last Edit: January 24, 2015, 22:38:20 by Raenir »
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Offline Mars

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Re: In combat maximum speed
« Reply #18 on: January 24, 2015, 22:49:24 »
Well if we have it the way you are describing Mars, i believe you should have to hit a certain HP threshold before the speed reduction actually takes hold. Therefore like Unno said you can try to escape on initial attack, but if you decide to stay the whole battle then you'll be injured aka slowed. I.E. After your HP hits 75% you'll start to be slowed, but it should also have an end threshold such as once your HP hits 15% it shouldn't continue to slow. Because at a certain point you would be slowed to the point of no chance of a comeback.

So for a full example:
(not real number suggestions, just used for the example)

76-100% HP, no slow

16-75% HP, have a slow proportional to the amount of HP lost to portray sustaining injuries.

15% HP, Slow will level out so that you don't become a sitting duck just because your HP is low. (When i say level out, just for clarity, it'll be what you were being slowed by at 16%, the slow will just no longer increase.)

Just an idea to try to compromise both sides.
I like that idea more than mine.
I think it would also be nice if once you hit 15% you could have an option to burn out the remainder of  your stamina at triple the speed to get your agility back up to full or maybe higher (depending on how much stamina you'd like to burn out in what space of time).
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Offline Azarf

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Re: In combat maximum speed
« Reply #19 on: January 26, 2015, 16:42:46 »
I like this idea of @Raenir, but still that would have to take in consideration some one max stamina and chakra. What do u think?
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Re: In combat maximum speed
« Reply #20 on: January 26, 2015, 21:27:39 »
Well chakra and stamina will be hand in hand. Yea it would play into it, but only to the extent of what your new movement speed will be after the slow takes effect. Like if your max movement speed is 60 because you have x amount of stamina/chakra and you are slowed by 25%, you'll be moving at 45. if your max is at 40 and you are reduced by 25%, you'll be at 30. I think the only role stamina/chakra will play into it would be how fast you are in general. I hope that helps some, if i understood your question correctly.
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Offline Azarf

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Re: In combat maximum speed
« Reply #21 on: January 27, 2015, 13:24:17 »
yap, like ur explanation and i agree ;)
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Re: In combat maximum speed
« Reply #22 on: January 27, 2015, 13:57:45 »
Once you go below like 5%, your movement speed should be extremely low. As you continue to drop your movement speed should be getting to close to zero. In the real world, when you're about to die, you tend to not have the ability to move. At all. Granted, the only time movement speed should be at 0, is when your health is 0.
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Re: In combat maximum speed
« Reply #23 on: January 27, 2015, 16:25:41 »
Once you go below like 5%, your movement speed should be extremely low. As you continue to drop your movement speed should be getting to close to zero. In the real world, when you're about to die, you tend to not have the ability to move. At all. Granted, the only time movement speed should be at 0, is when your health is 0.
This game will be like Naruto, correct?
What happens when someone's about to die in Naruto?
They win the fight. gg wrekd

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Re: In combat maximum speed
« Reply #24 on: January 27, 2015, 16:32:40 »
Once you go below like 5%, your movement speed should be extremely low. As you continue to drop your movement speed should be getting to close to zero. In the real world, when you're about to die, you tend to not have the ability to move. At all. Granted, the only time movement speed should be at 0, is when your health is 0.
This game will be like Naruto, correct?
What happens when someone's about to die in Naruto?
They win the fight. gg wrekd



Spoiler: show
*Cough* Asuma *Cough*
« Last Edit: January 27, 2015, 16:34:19 by Kai »

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Re: In combat maximum speed
« Reply #25 on: January 27, 2015, 17:47:36 »
Once you go below like 5%, your movement speed should be extremely low. As you continue to drop your movement speed should be getting to close to zero. In the real world, when you're about to die, you tend to not have the ability to move. At all. Granted, the only time movement speed should be at 0, is when your health is 0.
This game will be like Naruto, correct?
What happens when someone's about to die in Naruto?
They win the fight. gg wrekd



Spoiler: show
*Cough* Asuma *Cough*

We all know the real reason Asuma died...
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Offline Kai

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Re: In combat maximum speed
« Reply #26 on: January 27, 2015, 18:08:48 »
Once you go below like 5%, your movement speed should be extremely low. As you continue to drop your movement speed should be getting to close to zero. In the real world, when you're about to die, you tend to not have the ability to move. At all. Granted, the only time movement speed should be at 0, is when your health is 0.
This game will be like Naruto, correct?
What happens when someone's about to die in Naruto?
They win the fight. gg wrekd



Spoiler: show
*Cough* Asuma *Cough*

We all know the real reason Asuma died...


But, i thought Lord Hidan killed him...... until i saw this.

« Last Edit: January 28, 2015, 06:28:49 by Kai »

Offline Leebz

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Re: In combat maximum speed
« Reply #27 on: January 27, 2015, 19:26:38 »
Nice work containing that spoiler guys :P
Not that I didn't know but others might not so yeah..
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Offline Mars

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Re: In combat maximum speed
« Reply #28 on: January 27, 2015, 20:04:49 »
Nice work containing that spoiler guys :P
Not that I didn't know but others might not so yeah..
yooo everything got spoiled when I first joined this forum. I'm on episode 96 of shippuden and know everything :(
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Re: In combat maximum speed
« Reply #29 on: January 27, 2015, 20:22:22 »
Alright folks, back on topic.
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