Shinobi Life Online
Shinobi Life Online Category => Shinobi Life Online News & Announcements => Topic started by: Whatasnipe on December 08, 2016, 22:03:05
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Dev Blog – December 8th 2016
Hey guys, what it do? It's ya boy Whatasnipe here with another large development pizza fresh out of the oven! I know it looks like things have been going slow lately, but I assure you that is not the case. Behind the scenes at Vreg Headquarters the team has been cooking up some insane new gameplay elements that I know you guys are going to love. But I'm not going to spoil it all in the opener, so let's kick it off ladies and gents!
Texturing
As always Matt has been pushing out a steady stream of content over the last month. Our change to Modularity (as mentioned in the last Dev Blog) has increased performance and the rate at which buildings can be created, as predicted. Matt is working on assembling the village, while always keeping in mind different interesting ways to traverse it. We've taken on another team member with experience in Level Design to help Matt put the village together as well as keep the Hidden Hill exciting to maneuver around. We've also started reusing our Twitch channel to show building progress live as he assembles the village, with some sweet background tunes to boot. You can find the link to our Twitch channel down below. Aside from the buildings, Matt has also been working on a slew of other little tidbits that all have their own place and importance in the game. Most notable of these items are the new weapons that we'll be seeing in the near future! That's right, if you haven't already heard, Kenjutsu is coming to an SLO near you!
(http://i.imgur.com/5uiITEE.png)
(http://i.imgur.com/8tPnrrq.jpg)
(http://i.imgur.com/TSzNroh.jpg)
(http://i.imgur.com/kf4Ab8Z.jpg)
(https://i.gyazo.com/0d66b0cd1f0e565e6074a24915eca6d1.jpg)
(http://i.imgur.com/snG3Eg4.jpg)
(http://i.imgur.com/ibBLEKk.gif)
(http://i.imgur.com/WuDwIlW.gif)
(http://i.imgur.com/RreKpr5.gif)
(http://i.imgur.com/te0Lv4j.gif)
(http://i.imgur.com/r8WpBpS.gif)
(http://i.imgur.com/PmwIwhf.gif)
(http://i.imgur.com/qspPyfZ.gif)
(http://i.imgur.com/KBwDRvM.gif)
(https://i.gyazo.com/3454f6dc8a70a116ae3594acbf15b939.gif)
(https://i.gyazo.com/5b36a865edb9b0dd0a4f95c2c76f380c.gif)
Modelling/Animation
Great news in the Modelling and Animation department, Rafael is back and there are no more army issues! He will be back to modelling certain objects that we still need or making new pieces for our modular building kits. As you've probably heard from the last Dev Blog, Darren and Matt L. have been working on the cinematic trailer with help from Aaron. Aaron's been swamped with school but he's helping more in this department than concept art currently, creating concepts for the modelling and animation guys to use as reference in their work. They've also been working on the new model's animation rig so that everything looks natural and realistic for both the trailer and the game. The rig will be worked on and improved as we go, and we're creating all of the animations necessary for our near future plans.
(https://i.gyazo.com/509fb1f91a5f3248f0c046461cc51d19.gif)
(https://i.gyazo.com/541df7a406a7c83352a96125a6b2daa3.gif)
(https://i.gyazo.com/8862782721a5256bb6dcd1fb586371bb.png)
Music
As far as Music goes, our boy Rustam gave us the hookup. Have a look at this new track he whipped up, but fair warning, you may want to have a seat because it's spicy.
https://soundcloud.com/rustam-shafigullin/newseason
Vreg
Since the last Dev Blog, Vreg has found a job so that he can spend more time on SLO while still being able to support himself. This means that we can now finally work on some big changes that will shape the future of SLO and push us closer to our goals. The first of these changes being Kenjutsu and a brand new movement system. Kenjutsu is still in an early WIP state and is subject to change and guaranteed to improve in the future. But we've definitely got some exciting plans currently for it. With Kenjutsu you'll be able to perform multi directional attacks and blocks on your enemies, creating a very fast and reactive gameplay environment. The position of your scabbard will also be changeable, giving a minor element of customization to spice up your look. This coupled with our new camera based movement system as well as our kickback/recoil system will change the way SLO, as you know it, is played. But these elements go deeper than what you see on the surface. It's not just a big change because "we can use sword nao". The creation and implementation of Kenjutsu along with the new movement system paves the way for so many great things to come in the future such as Taijutsu, Parkour, and more elaborate Ninjutsu. Keep that seat belt on boys and girls because we're not slowing down.
(https://media.giphy.com/media/3o6ZtlOh42y0YBkSVG/source.gif)
(https://embed.gyazo.com/b0256b7c371d511404d120f2b9ca41f5.gif)
(https://i.gyazo.com/9301144c670a354bd66f1d122f76c8fe.gif)
That concludes our 7th issue of the Dev Blog, next time you see us we'll be in 2017 so enjoy your winter holidays errybody ^^
In the mean time, check us out on our social media and in the shoutbox for more frequent updates!
- Facebook: https://www.facebook.com/shinobilifeonline/
- Twitter: https://twitter.com/slo_mmorpg
- Twitch: https://www.twitch.tv/shinobilifeonline
- Reddit: https://www.reddit.com/r/shinobilifeonline/
- Youtube: https://www.youtube.com/shinobilifeonline
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Great issue, ofc i can't wait for the update.
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This looks really great. I'm super excited to have a full village in game and be able to shank people with a sword. Keep up the good work, playas.
If I don't die of old age before SLO releases, I'm going to die of excitement.
Also, that ass.
(https://i.gyazo.com/f4bd30c6593ca3ba5b66fc3c593120a3.png)
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Good patch.
Thanks for the blog. Looking forward to the update.
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Great work, guys. The village looks amazing so far, makes me wonder if glass is gonna be breakable.
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oh my lord this looks fucking amazing the hype is so god damn real that i need to change my pants again. Great work with everything guys can't wait for the update!!!
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Love it, village looks gorgeous!
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HYPE!!!
and the music is dope too!!!
When will future happen!
can't wait
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AMAZING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
AND THE MUSIC IS AWESOME
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Amaaaaazing! I might die of excitement.. :)
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Hypu!!!
Oml great work devs!!
*¤* cant wait for the next update
P.S. The village looks beautaful!!
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Incredibly good. But we all know this update won't be out in mooooooooonths.
Good job none the less
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WHen i first logged into SLO, there was just this huge open map with NOTHING. no trees, no buildings, no weather.. nothing. you just ran around trying to kill someone else as you and the rest of the players try to get time to pass.. Now look whats coming, IM SO FRIGGEN EXCITED!
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Also, that ass.
(https://i.gyazo.com/f4bd30c6593ca3ba5b66fc3c593120a3.png)
Lol dude I kept going back to it, its so well rounde ^_^
Either ways......... THE HYPE IS REAL BROTHERS! Did you see those buildings!? Did you see that WIP again! Did you hear that song! OMG! Of course you did......*stroke*
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Oh my God. This game is escalating into a beast.
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Couldn't be more excited to see how Kenjutsu will change the flow of battles, a lot more close range fighting instead of jousting and wb sniping.
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Extremely nice dev blog once again
GG SLO team
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will blood feature be added on the future?
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I cannot wait for this crap.
AND THAT FUCKING HOODIE!
Finally, something better than being Shinobi 47!
Music's good too!....Although it will probably only be in the login screen. D:
And finally, kenjutsu! I can finally kick ass!
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I cannot wait for this crap.
AND THAT FUCKING HOODIE!
Finally, something better than being Shinobi 47!
Music's good too!....Although it will probably only be in the login screen. D:
And finally, kenjutsu! I can finally kick ass!
aye! my exact thoughts bruv!
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Whatablog.
Sexy shmexy as usual 8)
bby
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wow that looks amazing, you guys are doing amazing keep it up!!
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This is amazing! I can't wait to see more and play this in game
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Looks good,very hyped for kenjutsu.
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*How did I miss this epicness?*
Besides that, this looks fantastic overall! Good things come to those who wait, no?
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I hope so.
Checking ther facebook page daily.
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Omfg I can't believe I'm only just seeing this ;_; I've been slacking......great work as usual, excited for christmas update
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Good work , i cant wait until the next update
and i wish you will add a carachter costmazion system very soon
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Love it! Thanks for this incoming update <3 I can't waaaaait
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when it releasing? i will buy a new computer very soon i cant wait!
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when it releasing? i will buy a new computer very soon i cant wait!
(https://i.imgflip.com/1htf9v.jpg)
Soon My Child :')
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when it releasing? i will buy a new computer very soon i cant wait!
(https://i.imgflip.com/1htf9v.jpg)
Soon My Child :')
lmao
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when it releasing? i will buy a new computer very soon i cant wait!
(https://i.imgflip.com/1htf9v.jpg)
Soon My Child :')
XD i bought my computer and waiting
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when it releasing? i will buy a new computer very soon i cant wait!
(https://i.imgflip.com/1htf9v.jpg)
Soon My Child :')
XD i bought my computer and waiting
Patience is the key for everything!
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will prob be released around 2020/2022
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This looks sow good!!!!! I thought it was imposdible to make a 3d game or you have to be a company like treyarch, but you guys are working so hard, doing your best, giving it your all. I wish you guys all of luck and will always support!!!
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wow
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This looks sow good!!!!! I thought it was imposdible to make a 3d game or you have to be a company like treyarch, but you guys are working so hard, doing your best, giving it your all. I wish you guys all of luck and will always support!!!
Treyarch?...
I too am eagerly awaiting the update.
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Amazing work. The swords though, seem kinda simple... Are you going to make higher poly swords later on? I fyou need someone to make swords, i've made swords before in google sketchup before. I'll probably make a thread in 3d modeling.