Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Poll

What would you like to see next?

Updated synchronization mechanism, smoother and more accurate gameplay
13 (11.7%)
Shurikenjutsu
4 (3.6%)
Improve existing Ninjutsu or Kenjutsu
5 (4.5%)
Create new Ninjutsu
12 (10.8%)
Engine + graphics overhaul
18 (16.2%)
Camera centric movement system, necessary for targetting system
13 (11.7%)
AI enemies (NPC's)
14 (12.6%)
Character and animation overhaul, necessary for character customization
19 (17.1%)
Hidden Hill Village
13 (11.7%)

Total Members Voted: 44

Author Topic: Next Update  (Read 12488 times)

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Offline Vreg

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Next Update
« on: September 29, 2020, 20:09:01 »
The long overdue SLO networking update has arrived. This means that SLO is ready for further updates. Select your top 3 choices, in no particular order. Use this topic to discuss the options or to ask questions.

Thank you.


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Re: Next Update
« Reply #1 on: September 30, 2020, 12:06:54 »
Question about the engine overhaul?
You have done all this work for networking, so you’re likely not talking about switching engines, are you considered refactoring to ECS with Unity 2019 LTS? If so I’m for that one!! I think this game could really benefit from the newer production benefit and performance benefits of The DOTs work flow!

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Re: Next Update
« Reply #2 on: September 30, 2020, 21:16:09 »
Question about the engine overhaul?
You have done all this work for networking, so you’re likely not talking about switching engines, are you considered refactoring to ECS with Unity 2019 LTS? If so I’m for that one!! I think this game could really benefit from the newer production benefit and performance benefits of The DOTs work flow!
For the *next* update I'm talking about upgrading our engine to the latest version. Our current version is about 3 years behind. The update is not trivial, as there are certain areas that are no longer supported.
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Re: Next Update
« Reply #3 on: October 02, 2020, 16:34:31 »
8 members left to vote before we pick an option.
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Re: Next Update
« Reply #4 on: October 02, 2020, 21:12:49 »
I'm actually surprised there are next to no votes on proper net sync :(

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Re: Next Update
« Reply #5 on: October 02, 2020, 22:40:52 »
I'm actually surprised there are next to no votes on proper net sync :(
That's coming either way. The question is when: right now, or after some other update which precedes it.

For the next update, we're not working on what's needed the most, but rather on what the community wants the most. That's why I'm letting the community choose :)
« Last Edit: October 03, 2020, 01:53:50 by Vreg »
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Re: Next Update
« Reply #6 on: October 03, 2020, 02:51:09 »
Surprised the targeting system setup isn't winning tbh.



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Re: Next Update
« Reply #7 on: October 03, 2020, 09:23:43 »
My question is: Are we going to keep doing polls for every update? Because I'd be pretty happy with that.

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Re: Next Update
« Reply #8 on: October 05, 2020, 20:09:42 »
My question is: Are we going to keep doing polls for every update? Because I'd be pretty happy with that.
If there's multiple options, then yes :)
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Re: Next Update
« Reply #9 on: October 08, 2020, 23:59:02 »
Voting has closed.

At the time of 40 votes, we had a tie for
Quote
Engine + graphics overhaul
and
Quote
Character and animation overhaul

Both of these will be tackled first. We will hold a separate voting for the remaining options once these two are complete.

Due to the nature of the options, I will start with the engine upgrade. We will hold another community test once this is complete. Afterwards, the character and animation overhaul will be worked on.

I will keep you guys posted on the developments.
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Re: Next Update
« Reply #10 on: October 29, 2020, 16:59:08 »
i was wondering if you have a time frame for when the next update will be. i just found this product and im giddy with its potential
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Re: Next Update
« Reply #11 on: November 02, 2020, 11:32:45 »
Voting has closed.

At the time of 40 votes, we had a tie for
Quote
Engine + graphics overhaul
and
Quote
Character and animation overhaul

Both of these will be tackled first. We will hold a separate voting for the remaining options once these two are complete.

Due to the nature of the options, I will start with the engine upgrade. We will hold another community test once this is complete. Afterwards, the character and animation overhaul will be worked on.

I will keep you guys posted on the developments.

Are you interested in a parkour style animation set?
It has  root motions and 8 directional strafe ,jump, and dodge with on the move attacks. It also comes with foot and hand IK’s with on the move weapon attacks.
https://www.youtube.com/playlist?list=PLUyJ63WlNwRTbYhYspTpXJ_pIZ9tcqGOX
« Last Edit: November 03, 2020, 01:15:08 by NinjaMirage »