Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

Discord

Statistics

Members
Total Members: 73356
Latest: RandyNum
New This Month: 1743
New This Week: 780
New Today: 15
Stats
Total Posts: 86170
Total Topics: 26835
Most Online Today: 1245
Most Online Ever: 4232
(January 14, 2020, 07:47:33)
Users Online
Members: 3
Guests: 1218
Total: 1232
DianaVeum
RandyNum
RodneyMuh
Google (AdSense)
Google (10)

Author Topic: Data control/optimization  (Read 14266 times)

0 Members and 1 Guest are viewing this topic.

Offline NinjaMirage

  • Shadow Sennin Donator
  • Sennin Poster
  • ****
  • Posts: 1 173
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Data control/optimization
« on: March 11, 2019, 21:49:21 »
I think my ignorance about fundamental data storage and calls to and from it is causing me problems.

I have a code that works on paper but at runtime is causing all kinds of problems in Uinity, mostly about pushing and popping damage data. If anyone can help me I would appreciate it.