Shinobi Life Online

Shinobi Life Online Category => Shinobi Life Online Suggestions => Topic started by: NinjaMirage on June 23, 2016, 14:31:24

Title: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on June 23, 2016, 14:31:24
Ok so first I think we need to be clear to everyone that dose not know what Fuinjutsu is!!
Fuinjutsu is the art of puting something in or taking somthing out of an object- mostly for the  purposes of conserving stamina, strength, and it can also be used to Capture intangible things like chakra and even Jutsu
There is obvious low level non combat uses for this, sence objects like weapons  can be very heavy and slow a ninja down as well as use up stamina- sealing it to eliminate the weight of the item is a easy solution. This is  similar  to advanced bag slots in other MMOARPG games.

But do we want to make this a combat Jutsu?? There are applications for sure... What if say some one uses a flamethrower Jutsu on you and you seal the Jutsu in a scroll. If you servive the fight could you then use the Jutsu and study the way it is made to create a scroll to teach the Jutsu from, or even later seal the Jutsu in a chakra blade imbuing it with that nature. Simpler to  augment slots in other MMORPG's

Do we want to seal a corps so it won't slow us down when we are bringing a bounty back, or can we seal a player for a short period of time at Realy high levels?

We need to start to list real boundaries for this kind of Jutsu because you can literally change the terrain of the game if we don't- I want to seal that mountain with  enough training should you be able to??

Just something to think about!!

Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 23, 2016, 21:13:59
;_: Dude


I'm guessing this is a work in progress, but I do think ideas will be appreciated.

Anyway, as usual, my two cents:

Fuinjutsu will be alot like medical jutsu, you start at low levels being able to seal inanimate objects of small sizes and work your way up to being able to seal large objects.

Since it's probably going to have its own skill tree, I'd suggest that there'd be a different branch for living things - shinobi and animals alike.

To seal a living thing is incredibly risky and if failed, the user could suffer large chakra loses? (I was going to suggest the living thing died but that'd be op)

The success of the sealing depends on several things;

It should not be possible to seal a shinobi for more than 15 minutes and there will be a chance of the shinobi breaking out by discharging chakra into the seal.

Scrolls would also be pre-prepared, the longer a user spends infusing his chakra into a seal, the stronger it will become.



Maybe we could seal chakra beasts into NPCs and Kage/Elder's could order them? Idk...
Title: Re: Fuinjutsu suggestions and discussion
Post by: Whatasnipe on June 23, 2016, 22:17:40
Sealing players should have a lot of restrictions if it's to be implemented. Maybe only sealing them if they're immobile? Maybe you'd have to grab them in some kind of snare, like how Yamato uses his wood style to constrict people, before sealing a player. Which works with sealing a dead body for a bounty, because a dead guy probably isn't moving very fast. Sealing items is also a must
Title: Re: Fuinjutsu suggestions and discussion
Post by: Tsunayoshi on June 23, 2016, 23:22:45
Which works with sealing a dead body for a bounty, because a dead guy probably isn't moving very fast.
No.. A dead person probably won't move at all. lel
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 23, 2016, 23:30:34
Which works with sealing a dead body for a bounty, because a dead guy probably isn't moving very fast.
No.. A dead person probably won't move at all. lel

You haven't been killed by a God Mode player ;_;
Title: Re: Fuinjutsu suggestions and discussion
Post by: Tsunayoshi on June 23, 2016, 23:33:19
You haven't been killed by a God Mode player ;_;
So, replying to this, I'd like to say.. @Nova xD.

I don't think that in future versions, there'll be Moderators walking around killing bandits, if that were to happen it'd be stupid, and also, once the body stops flying it'll fall down, just chase it.
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 23, 2016, 23:43:18
Just summarizing what I said in the jutsu creation topic.

In my opinion, fuuinjutsu can be interpreted so much broader:

Create seal tags to seal of limbs of your enemies (debuffs) or unseal an allies' chakra lines (buffs).

Make barriers.

Lock someone in place.

Cloaking/hiding your chakra (individual or AoE).

Again, lots of potential.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 24, 2016, 01:29:41
Just summarizing what I said in the jutsu creation topic.

In my opinion, fuuinjutsu can be interpreted so much broader:

Create seal tags to seal of limbs of your enemies (debuffs) or unseal an allies' chakra lines (buffs).

Make barriers.

Lock someone in place.

Cloaking/hiding your chakra (individual or AoE).

Again, lots of potential.

much better than my idea ;_; +rep
Title: Re: Fuinjutsu suggestions and discussion
Post by: Dragon6624 on June 24, 2016, 04:16:16
much better than my idea ;_; +rep

I swear Manuster, you give out any more of that stuff and we'll be left with starving post-children in Africa ;.;) ]]
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on June 24, 2016, 12:47:32
much better than my idea ;_; +rep

I swear Manuster, you give out any more of that stuff and we'll be left with starving post-children in Africa ;.;) ]]
Off topic lol but funny

Just summarizing what I said in the jutsu creation topic.

In my opinion, fuuinjutsu can be interpreted so much broader:

Create seal tags to seal of limbs of your enemies (debuffs) or unseal an allies' chakra lines (buffs).

Make barriers.

Lock someone in place.

Cloaking/hiding your chakra (individual or AoE).

Again, lots of potential.
This is kinda why I made this thread though
It could be a ninja skill class all in its own right
However if tag barriers and chakra  isolation are allowed to be part of this skill set, as well as for lack of a better term  augmentation slots and Bing able to carry the world In a scroll. Along with a kenjutsu, this would make a pritty good ninja look at Tenten- and she only scratched the  surface  Of Fuinjutsu. And how many times can you stack this. It was never shown in naruto but can you seal something that has something sealed in side it?? I don't see why not??
If not what happens to the object that was sealed first?? Is it  destroyed, dose it pop back out?? This is why Fuinjutsu will need strictly defined boundaries that cannot me exceeded.
It should be a tree of its own but I don't think anyone should be able to master it all. It has real applications for every major combat type as a support Jutsu.

This kinda goes off topic for a sec- but I think everyone should only be allowed to pick 2 Majer combat styles-
out of Ninjutsu Taijustu and Bukijutsu(in case you don't know it is all weapons Jutsu such as kenjutsu)
And 1 of the support Jutsu-genjutsu, sensory, or Fuinjutsu

Or 2 support and 1 combat- but only 3 out of the 6
Or all combat
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 24, 2016, 13:02:44
---- And how many times can you stack this. It was never shown in naruto but can you seal something that has something sealed in side it?? I don't see why not??
If not what happens to the object that was sealed first?? Is it  destroyed, dose it pop back out?? This is why Fuinjutsu will need strictly defined boundaries that cannot me exceeded.
----

For convenience's sake, put a maximum of 3 or 5 jutsu's or weapons in a scroll. (Either, not both) if this system is implemented.

As for sealing a sealed object, what's the use? I really don't see the use other than equipment load (putting all your scrolls in one scroll), which I don't think is going to be in the final build.

As for the unsealed items (that is, emerged from scrolls) - Weapons can be picked up and resealed, depending they're not destroyed otherwise. Jutsu's of course are used and cannot be reclaimed.

Used scrolls can either be reused (but expensive to buy/craft) or not reused (cheap to buy/craft).


This kinda goes off topic for a sec- but I think everyone should only be allowed to pick 2 Majer combat styles-
out of Ninjutsu Taijustu and Bukijutsu(in case you don't know it is all weapons Jutsu such as kenjutsu)
And 1 of the support Jutsu-genjutsu, sensory, or Fuinjutsu

Or 2 support and 1 combat- but only 3 out of the 6
Or all combat


Agreed, but only for Jounin and up. However I support a different view in terms of combat/support:

Combat: Tai-, Nin-, Gen-, and Bukijutsu (different trees for respective weapons, melee only).
Support: Sensory, Medical, Fuuinjutsu, and Summoning (if it's implemented).
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on June 24, 2016, 13:34:58
Quote
As for sealing a sealed object, what's the use? I really don't see the use other than equipment load (putting all your scrolls in one scroll), which I don't think is going to be in the final build.
Fuinjutsu can seal ANYTHING water, fire, lightning, wind, and size doesn't matter all it takes is enough Chakra. And you can put it in anything that can hold chakra. You could seal a lake or a cup of water, rice or a banquet to feed your hole squad. If 3 to 5 objects is all a scroll could hold, and you Realy can't see why you would want to stack scrolls in scrolls, or chakra blades sealed with elements, you aren't thinking tactically about how to use Fuinjutsu.
These are just a few thing I would carry if I was a wind and lightning ninjutsu combat type with Bukijutsu
elements
2Wall of chakra flames
2Puddle of water chakra
Weapons:
15 Shuraken (chakra blade)
Katana with a fire chakra sealed in the blade
10 kuni and 500 feet of razer wire
usable
Food pills
Med kit
Tent
Sleeping bag
Shovel
10 sealing scrolls
10 Chakra tags

And that's my short list
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 24, 2016, 14:13:32
Okay yes, but it can turn out to become too overpowered really quickly.

Example: Combat scroll-

Slot1: Wind jutsu
Slot2: Fire jutsu
Slot3: Secondary Scroll
Slot4: Earth jutsu
Slot5: Water jutsu

Secondary scroll = first.

Rinse and repeat until your enemies lay waste.
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on June 24, 2016, 14:22:35
Okay yes, but it can turn out to become too overpowered really quickly.

Example: Combat scroll-

Slot1: Wind jutsu
Slot2: Fire jutsu
Slot3: Secondary Scroll
Slot4: Earth jutsu
Slot5: Water jutsu

Secondary scroll = first.

Rinse and repeat until your enemies lay waste.
Exactly why I made this thread to discuss how far is too far when it comes to Fuinjutsu.
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 24, 2016, 14:35:55
Main reason why it should not be possible to seal sealed scrolls into scrolls.

You can only limit yourself then with how many scrolls you can carry by the amount of inventory space you have in your inventory.

That is of course, it that becomes a thing.

Side note: Sealed scrolls should not be stackable. Blank scrolls however, I don't see a reason why they shouldn't be stackable.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 24, 2016, 15:32:27
Okay yes, but it can turn out to become too overpowered really quickly.

Example: Combat scroll-

Slot1: Wind jutsu
Slot2: Fire jutsu
Slot3: Secondary Scroll
Slot4: Earth jutsu
Slot5: Water jutsu

Secondary scroll = first.

Rinse and repeat until your enemies lay waste.

What??? An individual will only ever have one chakra nature. Carrying around these scrolls are pointless.

If you're suggesting sealing actual jutsus in scrolls - as opposed to the handsigns required to learn it- then I have to say that it's ridiculously unfair.

Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on June 24, 2016, 15:54:59
Quote

Slot1: Wind jutsu
Slot2: Fire jutsu
Slot3: Secondary Scroll
Slot4: Earth jutsu
Slot5: Water jutsu

Secondary scroll = first.

Rinse and repeat until your enemies lay waste.


What??? An individual will only ever have one chakra nature. Carrying around these scrolls are pointless.

If you're suggesting sealing actual jutsus in scrolls - as opposed to the handsigns required to learn it- then I have to say that it's ridiculously unfair.

And yet this is exactly what jiraiya did with the amaturasu black flame...

This agin is why Fuinjutsu needs boundaries.
 Think about this but Chakra blade Claymore
With the sealing formula for sealing chakra  foraged into the blade. It's the perficet  offense of an defense of weapon agents a long range ninjutsu user. Any chakra based attack would get sealed and the released right back at them... The formula would weeken the blade making it unless in a duel, but still would be logical use of the chakra blade Fuinjutsu combo
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 24, 2016, 22:32:02
Quote

Slot1: Wind jutsu
Slot2: Fire jutsu
Slot3: Secondary Scroll
Slot4: Earth jutsu
Slot5: Water jutsu

Secondary scroll = first.

Rinse and repeat until your enemies lay waste.


What??? An individual will only ever have one chakra nature. Carrying around these scrolls are pointless.

If you're suggesting sealing actual jutsus in scrolls - as opposed to the handsigns required to learn it- then I have to say that it's ridiculously unfair.

And yet this is exactly what jiraiya did with the amaturasu black flame...

This agin is why Fuinjutsu needs boundaries.
 Think about this but Chakra blade Claymore
With the sealing formula for sealing chakra  foraged into the blade. It's the perficet  offense of an defense of weapon agents a long range ninjutsu user. Any chakra based attack would get sealed and the released right back at them... The formula would weeken the blade making it unless in a duel, but still would be logical use of the chakra blade Fuinjutsu combo

welp...totally didn't know he did that...

But maybe there should be the possibility of sealing jutsu into scrolls but not being able to release them?
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 25, 2016, 04:46:58

But maybe there should be the possibility of sealing jutsu into scrolls but not being able to release them?

Hmm then I'd suggest a fuuinjutsu that requires a scroll beforehand, binding the scroll to that jutsu. Using the jutsu will form a small AoE barrier that will absorb the jutsu (like the robot-like Pain path).

Seems balanced enough and offers a more defensive playstyle.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 25, 2016, 11:20:05

But maybe there should be the possibility of sealing jutsu into scrolls but not being able to release them?

Hmm then I'd suggest a fuuinjutsu that requires a scroll beforehand, binding the scroll to that jutsu. Using the jutsu will form a small AoE barrier that will absorb the jutsu (like the robot-like Pain path).

Seems balanced enough and offers a more defensive playstyle.

Makes sense, good idea too.

It would also encourage people to be secret about some of their jutsu
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on June 27, 2016, 13:14:40

But maybe there should be the possibility of sealing jutsu into scrolls but not being able to release them?

Hmm then I'd suggest a fuuinjutsu that requires a scroll beforehand, binding the scroll to that jutsu. Using the jutsu will form a small AoE barrier that will absorb the jutsu (like the robot-like Pain path).

Seems balanced enough and offers a more defensive playstyle.

Agreed so only in scrolls and can't be released!!

Where do you stand on then using the sealed scroll to make a teachable vesion of the Jutsu sealed. Your basicly recording the effects and chakra that person posesses. All it would take is alittle reverse  engineering of that Jutsu to known how it was performed. Obviously higher level Jutsu would require a higher level of skill in this department but I think it would make people more carful with the Jutsu they use and also boost the economy and ad. New way to get other Jutsu's.

Of course if it's a Jutsu like shadow stitching or some higher level Jutsu in a chain of Jutsu you would still need to learn the required Jutsu first before you can use the one you sealed. So it would not be like you can learn it right away.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 27, 2016, 21:08:22
I was thinking about that recently cm xD I just didnt know how to implement it fairly

What you said about the user having to know the jutsu before being able to record it on a scroll is good. It also prevents any Fuuinjutsu user from being able to copy all jutsu. This gives Fuuinjutsu another tactical advantage...

+rep once my hour is up
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 27, 2016, 22:47:42
---
What you said about the user having to know the jutsu before being able to record it on a scroll is good. It also prevents any Fuuinjutsu user from being able to copy all jutsu. This gives Fuuinjutsu another tactical advantage...

+rep once my hour is up



----

Of course if it's a Jutsu like shadow stitching or some higher level Jutsu in a chain of Jutsu you would still need to learn the required Jutsu first before you can use the one you sealed. So it would not be like you can learn it right away.

@Manuster
Correcting your statement here. CM implies you can seal the jutsu used against you... But you cannot use them if you do not have the required skills. You could, however, sell them or give them to your squad you're with. (#supportTeamPlay)

I was implying something else though:

Perform a seal into the scroll that when used, gives an AoE effect that absorbs the chakra of the jutsu, thus negating the damage (but not the jutsu). Scroll can be reused. User cannot move for the duration of the jutsu. If hit with jutsu, will absorb an X% of the original chakra cost of the jutsu.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 27, 2016, 23:01:19
xDDD aaaah completely my bad

In that case I'd like to suggest that a user can seal away a jutsu used against them. (with the exception of tai and genjutsu???)

but the jutsu doesnt become a scroll from which it can be learnt unless the user knows the jutsu
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 28, 2016, 07:09:27
Sealing taijutsu? Lol rip a mans arm off and put it in a scroll. Itadakimasu! ^^

Jk jk but yeah no gen/tai sealings.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Rapho on June 28, 2016, 11:09:15
Sealing taijutsu? Lol rip a mans arm off and put it in a scroll. Itadakimasu! ^^

Jk jk but yeah no gen/tai sealings.
Sealing someone's arms? Isn't that what the third hokage did to Orochimaru?
I'd definitely find it interesting if you could seal someone's limbs for a short amount of time, that way people who are bad at taijutsu could give themselves an advantage.
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 28, 2016, 12:10:44
I think we were talking about sealing a technique, not a limb. I already suggested such a technique (sealing limbs) in the jutsu creation topic. ^^
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on June 28, 2016, 14:43:16
Sealing taijutsu? Lol rip a mans arm off and put it in a scroll. Itadakimasu! ^^

Jk jk but yeah no gen/tai sealings.
Sealing someone's arms? Isn't that what the third hokage did to Orochimaru?
I'd definitely find it interesting if you could seal someone's limbs for a short amount of time, that way people who are bad at taijutsu could give themselves an advantage.

Not Realy... The reaper death seal is  capable of braking chakra in to the yin and yang. Yang chakra is the life force of the being. Yin chakra is the vessel for that life force. Orochemaru's Jutsu  allows him to slip his Yang chakra in to other body's and then absorbe and  manipulate  hosts yang chakra as his own. By sealing the yang chakra  Governing control of his arms, the reaper death seal basicly stole that part of the hosts yang chakra.
This works for story telling prepress in an anima but for a game it would be kinda OP. And any kind of nerf to this would just seem...like we were copying something in a week or poor manner. Also use of this Jutsu results in the casters own death So in a game... Not a lot of use for that.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 28, 2016, 17:40:23
I think we were talking about sealing a technique, not a limb. I already suggested such a technique (sealing limbs) in the jutsu creation topic. ^^

Was that under Genjutsu or Fuuinjutsu?

Because a while back I added a taijutsu that makes the user incapable of using certain limbs for a while
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on June 28, 2016, 18:10:55
@Manuster Fuuinjutsu. It was more of a debuff, giving the target less mobility/attack speed etc.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on June 28, 2016, 23:19:48
@Manuster Fuuinjutsu. It was more of a debuff, giving the target less mobility/attack speed etc.

ahhh yeah i remember.
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on July 07, 2016, 16:15:25
Okay yes, but it can turn out to become too overpowered really quickly.

Example: Combat scroll-

Slot1: Wind jutsu
Slot2: Fire jutsu
Slot3: Secondary Scroll
Slot4: Earth jutsu
Slot5: Water jutsu

Secondary scroll = first.

Rinse and repeat until your enemies lay waste.

What??? An individual will only ever have one chakra nature. Carrying around these scrolls are pointless.

If you're suggesting sealing actual jutsus in scrolls - as opposed to the handsigns required to learn it- then I have to say that it's ridiculously unfair.

Yeah I was just watching the last again and found this... A perfect example of Fuinjutsu abused...

https://m.youtube.com/watch?v=wi6hGbRVKpQ (https://m.youtube.com/watch?v=wi6hGbRVKpQ)
Title: Re: Fuinjutsu suggestions and discussion
Post by: Sage32801 on July 07, 2016, 20:15:21
In the matter of sealing a enemy they, should only be able to be sealed depending on the stats of the sealing jutsu and the target.
  Sealing Jutsu              Target's HP              Player's Rank
  -Level 1                         -1% to 10%               -Genin
  -Level 2                         -1% to 20%               -Chunin
  -Level 3                         -1% to 30%               -Chunin
  -Level 4                         -1% to 40%               -Jounin
  -Level 5                         -1% to 50%               -Jounin

Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on July 07, 2016, 20:25:19
In the matter of sealing a enemy they, should only be able to be sealed depending on the stats of the sealing jutsu and the target.
  Sealing Jutsu              Target's HP              Player's Rank
  -Level 1                         -1% to 10%               -Genin
  -Level 2                         -1% to 20%               -Chunin
  -Level 3                         -1% to 30%               -Chunin
  -Level 4                         -1% to 40%               -Jounin
  -Level 5                         -1% to 50%               -Jounin


This seems reasonable but for how long...
I think if it's sealing a player it can not be more then 2 min. The player will just log out and stop playing if you can seal a player alive for longer then that.

Personally I don't think a player should be able to be sealed alive Inless it's part of a medical ninjutsu to suspend them In a scroll untill you can get them to a hospital.

But I'm all for only being able to seal players corpses of equal or lower rank after you kill them.
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on July 07, 2016, 21:49:32
I think the hp be universal across all ranks, but the success rate should differ between the difference in rank. For instance, it would be much easier for a Jounin to seal a Genin than it would to seal a Jounin. It would be nigh impossible to seal a healthy ninja, Jounin or not (without consent).

Success rate could be like a base rate of 20% + <difference in rank>x10%

For instance a Kage vs Genin (+4) would have a success rate of 60%. Kage vs Kage (+0) -> 20% and Chuunin vs Jounin (-1) -> 10%.

As for health, I'd suggest 10 or 5% health left as a boundary for which sealing a target in scroll would become available as an option.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on July 07, 2016, 21:53:10
Okay yes, but it can turn out to become too overpowered really quickly.

Example: Combat scroll-

Slot1: Wind jutsu
Slot2: Fire jutsu
Slot3: Secondary Scroll
Slot4: Earth jutsu
Slot5: Water jutsu

Secondary scroll = first.

Rinse and repeat until your enemies lay waste.

What??? An individual will only ever have one chakra nature. Carrying around these scrolls are pointless.

If you're suggesting sealing actual jutsus in scrolls - as opposed to the handsigns required to learn it- then I have to say that it's ridiculously unfair.

Yeah I was just watching the last again and found this... A perfect example of Fuinjutsu abused...

https://m.youtube.com/watch?v=wi6hGbRVKpQ (https://m.youtube.com/watch?v=wi6hGbRVKpQ)


Exactamundo, sealing jutsu may be fine if balanced enough but releasing it has to be very restricted.




In the matter of sealing a enemy they, should only be able to be sealed depending on the stats of the sealing jutsu and the target.
  Sealing Jutsu              Target's HP              Player's Rank
  -Level 1                         -1% to 10%               -Genin
  -Level 2                         -1% to 20%               -Chunin
  -Level 3                         -1% to 30%               -Chunin
  -Level 4                         -1% to 40%               -Jounin
  -Level 5                         -1% to 50%               -Jounin


This seems reasonable but for how long...
I think if it's sealing a player it can not be more then 2 min. The player will just log out and stop playing if you can seal a player alive for longer then that.

Personally I don't think a player should be able to be sealed alive Inless it's part of a medical ninjutsu to suspend them In a scroll untill you can get them to a hospital.

But I'm all for only being able to seal players corpses of equal or lower rank after you kill them.

As for what you said about a "player logging out". When a user logs out, their character will remain ingame for a few minutes. This is to prevent logging out when at a disadvantage or losing. Logging out will never be a solution to any ingame problem.

As for being sealed alive, to prevent having the medical jutsu spammed, make it so that a player can only be sealed alive if they allow it and a timer to prevent repeated use.

This could also work its way into summonings. a player has to befriend a wild animal to such a point that the animal allows the player to seal them within a scroll. And just like that a summoning contract is made.

That may require some animal - human interaction and a sort of happiness meter.

Just speculating keke >.>
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on July 07, 2016, 22:46:03
All these ideas are good but it's a slippery slope when you start being able to seal living things.

Unlike  inanimate objects and NPC charicters-
Players even if they agree will only alow them self to be sealed a short period of time.

sealing animals could be a kind of summon but
I think it was said no smart animals there for now willing animals
Title: Re: Fuinjutsu suggestions and discussion
Post by: DarthTyrael on July 15, 2016, 13:28:23

This seems reasonable but for how long...
I think if it's sealing a player it can not be more then 2 min. The player will just log out and stop playing if you can seal a player alive for longer then that.

Personally I don't think a player should be able to be sealed alive Inless it's part of a medical ninjutsu to suspend them In a scroll untill you can get them to a hospital.

But I'm all for only being able to seal players corpses of equal or lower rank after you kill them.

About the corpses, I'm all in for that as well, no matter the rank.
Those can be identified as an interact-able item/object to be either looted or used with sealing/reanimation (latter if implemented which I'm almost certain will not happen).

If a rogue player kills another rogue player but cares not for the bounty, and a squad comes along with a genin being able of fuuinjutsu, why not claim the bounty for your squad? I mean, it's not like the corpse is going to resist.
(However there should be a time-limit wherein the body can no longer be interacted with and disappear).

As for unconscious bodies (those fallen outside the perma-death zone), perhaps an option to 'bind' the chakra of that person to the scroll, allowing them to be summoned through it? (Instead of perma-sealing until unseal).

This allows for a more player-friendly approach whilst still allowing other players to capture a player or bring them in for interrogation.
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on July 15, 2016, 15:57:26

As for unconscious bodies (those fallen outside the perma-death zone), perhaps an option to 'bind' the chakra of that person to the scroll, allowing them to be summoned through it? (Instead of perma-sealing until unseal).

This allows for a more player-friendly approach whilst still allowing other players to capture a player or bring them in for interrogation.

This seems ok to me but it would have to be on the condition that they were defeated... You don't want people binding healthy people's chakra to summon them out of harms way or in to a better position to attack from.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Sage32801 on July 15, 2016, 21:28:08
Okay yes, but it can turn out to become too overpowered really quickly.

Example: Combat scroll-

Slot1: Wind jutsu
Slot2: Fire jutsu
Slot3: Secondary Scroll
Slot4: Earth jutsu
Slot5: Water jutsu

Secondary scroll = first.

Rinse and repeat until your enemies lay waste.

What??? An individual will only ever have one chakra nature. Carrying around these scrolls are pointless.

If you're suggesting sealing actual jutsus in scrolls - as opposed to the handsigns required to learn it- then I have to say that it's ridiculously unfair.

Yeah I was just watching the last again and found this... A perfect example of Fuinjutsu abused...

https://m.youtube.com/watch?v=wi6hGbRVKpQ (https://m.youtube.com/watch?v=wi6hGbRVKpQ)

That's not 'The Last' ya' know.........
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on July 16, 2016, 12:03:53
Fine Baruto: the last naruto movie... The point is the kote... It makes Fuinjutsu extreamly powerful... As a defense and offense agents ninjutsu. Granted there's still Taijutsu and genjutsu but Fuinjutsu would need its own tree and need careful Monitoring
Title: Re: Fuinjutsu suggestions and discussion
Post by: Tsunayoshi on July 16, 2016, 14:29:16
Fine Baruto: the last naruto movie...
Boruto: Naruto the Movie
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on July 18, 2016, 13:52:17
The more I think about the kote... The more I think some version of it should be implemented

But only under certain conditions

1 that in order to seal and release the Jutsu
You must specialize in the bukijutsu and Fuinjutsu trees as well as master levels of chakra control.

2 that you can only specialize in 2 Majer tree skills

3 that the kote unlike in the movie would require the users own chakra to release the Jutsu out of the scroll. However this would be classified as a yang release and there for not react with elemental Jutsu as normal.

4 this would be a combined advanced skill of these 2 trees, on the same level as dojutsu (genjutsu tree),senjutsu (ninjutsu tree), and what ever version of the Lotus Technique we implement (Taijutsu).


When measured on the same tear as these the Kote's affects seem fairly reasonable under these conditions.
Title: Re: Fuinjutsu suggestions and discussion
Post by: Manuster on July 18, 2016, 19:04:46
The more I think about the kote... The more I think some version of it should be implemented

But only under certain conditions

1 that in order to seal and release the Jutsu
You must specialize in the bukijutsu and Fuinjutsu trees as well as master levels of chakra control.


4 this would be a combined advanced skill of these 2 trees, on the same level as dojutsu (genjutsu tree),senjutsu (ninjutsu tree), and what ever version of the Lotus Technique we implement (Taijutsu).


I agree with your second and third points. But for your first one, I do not think should be required to seal it. To release it, maybe. But sealing should be possible with little/average experience of a jutsu.

As for your 4th point, I personally do not think that it should be a combined effect of both trees. If a Fuuinjutsu user doesnt use Bukijutsu then they would be at a disadvantage and vice versa.
Title: Re: Fuinjutsu suggestions and discussion
Post by: NinjaMirage on July 18, 2016, 19:49:36
The more I think about the kote... The more I think some version of it should be implemented

But only under certain conditions

1 that in order to seal and release the Jutsu
You must specialize in the bukijutsu and Fuinjutsu trees as well as master levels of chakra control.


4 this would be a combined advanced skill of these 2 trees, on the same level as dojutsu (genjutsu tree),senjutsu (ninjutsu tree), and what ever version of the Lotus Technique we implement (Taijutsu).


I agree with your second and third points. But for your first one, I do not think should be required to seal it. To release it, maybe. But sealing should be possible with little/average experience of a jutsu.

As for your 4th point, I personally do not think that it should be a combined effect of both trees. If a Fuuinjutsu user doesnt use Bukijutsu then they would be at a disadvantage and vice versa.

The thing is if some one is going to master Bukijutsu there going to want to have at least some skill in Fuinjutsu as weapons are heavy and will slow you down.

And the kote is the most powerful form of Fuinjutsu but is useless with out the ninja tool to release it.

At the very least you should have a Bukijutsu skill of at least 75% of max tree stats to use the kote.
This would also alow the selling of sealed Jutsu attacks(ammo) for it to other players, but again they must have a max Fuinjutsu tree to release it.
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