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Shinobi Life Online Pre-Alpha Version 1.2.0.0

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Vreg:
Download Shinobi Life Online:

* SLO 1.2.0.0.zip (554 MB)         64-bit (Recommended)
* SLO 1.2.0.0.x86.zip (553 MB)   32-bit (Only if necessary)IMPORTANT: Do not rename your downloaded .exe file or the game will not start.

Shinobi Life Online Pre-Alpha Version 1.2.0.0 - Changelog

* Big networking rewrite
* Small lakeShinobi Life Online Pre-Alpha Version 1.1.0.5 (1.1.0.4 R2) - Changelog

* 150% chakra increase
* Kenjutsu made available to all members
* Donator and regular clients merged into oneShinobi Life Online Pre-Alpha Version 1.1.0.3 - Changelog

* Kenjutsu made more powerful
* Various bugs fixedShinobi Life Online Pre-Alpha Version 1.1.0.2 - Changelog

* Kenjutsu
* Dashing system (only used with kenjutsu)
* Kickback system (not currently in use)
* Improved graphicsShinobi Life Online Pre-Alpha Version 1.1.0.1 - Changelog

* Earth Release: Earth Wall Jutsu
* Hidden Hill Arena
* Beautiful trees and vegetation
* Wind that affects the aforementioned
* Improved lighting
* Improved collision detection
* Improved grassShinobi Life Online Pre-Alpha Version 1.1.0.0 - Changelog

* Earth Release: Earth Dome Jutsu
* Aiming mode
* Scroll wheel alternative for adjusting speed while pressing Left Shift
* Damage reports
* Improved damage and force system
* New terrain rock textures
* Sunset sky and lighting
* Better multi-threaded rendering
* Jutsu list menu
* Various bug fixesShinobi Life Online Pre-Alpha Version 1.0.9.9 - Changelog

* Major graphical enhancements
* Revamped Kage Building
* Improved Chidori hitbox
* Improved Wind Bullet visual effect
* Increased Wind Bullet's size by 150%
* Improved Wind Bullet hitbox
* Increased Fire Breath's size by 200% and made it twice as fast
* Improved Fire Breath hitbox
* Various bug fixes
* Some more bug fixes
* /enableFXAntiAliasing and /disableFXAntiAliasing commands
* /enableAmbientOcclusion and /disableAmbientOcclusion commands
* /enableBloom and /disableBloom commandsShinobi Life Online Pre-Alpha Version 1.0.9.8 - Changelog

* Added full Hidden Hill shinobi outfit
* /setVestColor command to change the color of your vest
* /takeOffVest command to take off your vest
* /putOnVest command to put on your vest
* Added new Shinobi Life Online OSTShinobi Life Online Pre-Alpha Version 1.0.9.7 (1.0.9.6 R2) - Changelog

* Fixed texture bug
* Fixed UI bug
* Fixed various other bugs
* More powerful server with 64 player capShinobi Life Online Pre-Alpha Version 1.0.9.6 - Changelog

* Wind Release: Wind Bullet Jutsu
* Hidden Hill: Kage Building preview
* Improved ninjutsu initial-/re-syncrhonization mechanism
* Improved animation system
* Improved ninjutsu system
* Improved Chidori and Fire Breath positioning
* Increased Fire Breath damage
* Removed Christmas patch
* Various other bug fixes
* Established efficient window reflection system
* Improved weather lighting changes
* Various graphical improvements
* /setUISize 0.50 - 2.00/default command to resize the User Interface
Shinobi Life Online Pre-Alpha Version 1.0.9.5 - Changelog

* Christmas PatchShinobi Life Online Pre-Alpha Version 1.0.9.4.1 - Changelog

* Fixed chakra not recharging under certain circumstances
* Fixed health bar dismorphing when dying
* Slighty increased server's lag tolerance for less frequent kickingShinobi Life Online Pre-Alpha Version 1.0.9.4 - Changelog

* New high quality Chidori visual effect
* New high quality Chidori sound effect
* Larger Chidori hitbox that fits its new visual effect
* New high quality Fire Breath visual effect
* Fire Breath is shorter and more dense than before
* Fire Breath can kill a person in under 4 seconds
* Fire Breath consumes as much chakra in 1 second as a single Chidori attack
* While Fire Breath is not very mobile, its high damage rate makes it an excellent defensive strategy (e.g. when someone comes running at you with a Chidori, you can properly defend yourself with Fire Breath)
* New highly accurate body part based hit detection system
* Gravity has been improved
* The maxmimum jumping height has been reduced to 8 meters
* The maxmimum running speed has been reduced to 60 km/h
* Chakra consumption for running starts at 40 km/h instead of 50 km/h
* You are no longer able to control your direction and speed while in-air from a jump
* New high quality trail effect
* Placeholder jutsus God Fire, Amatersu and GLT have been removedShinobi Life Online Pre-Alpha Version 1.0.9.3 - Changelog

* Improved resynchronization mechanism
* Improved lag detection mechanism
* Improved base character collider
* Fixed double hitting bug
* Walking on dead bodies is now possibleShinobi Life Online Pre-Alpha Version 1.0.9.2 - Changelog

* Fixed system message font-style
* Increased Deathmatch mode respawn time from 10 seconds to 1 minute with an interval based countdown to let players know they are getting respawned
* Deathmatch mode (all vs all, first player to reach max kills wins, respawning after 1 minute) is replacing Battle Royale (all vs all, last man standing wins, no respawning) as the default game mode
* Chakra, health and being dead are only synchronized during a reconnection when the appropriate game modes are turned on
* Chakra and being frozen are only syncrhonized during a reconnection when the appropriate game modes are turned onShinobi Life Online Pre-Alpha Version 1.0.9.1 - Changelog

* Fixed fire breath collision bug with new base character
* Fixed fire breath hits being detected as lag when used at a distance
* Connected and disconnected reports of players
* Fixed God-mode bug
* /enableWeatherEffects and /disableWeatherEffects commands
* Fixed animation bug on low grapical settings
* Motion Blur and Anti Aliasing are now turned off when you select Fastest/Fast/Simple graphics on the initial configuration screen
* Fixed password not being detected under certain circumstances on the standalone client
* UIKeyboardNavigator, this component allows you to navigate through e.g. login input fields by using TAB and allows you to submit data by using ENTER
* New base character for all players
* Realistic skin for the base character
* Customizing skin tone using /setSkinTone
* WIP pants for the base character
* Customizing pants color using /setPantsColor
* Character sessions are stored for up to 48 hours on the server after logging out
* Character sessions save character clothing settings, character position and rotation, character stats and character status (alive, dead or frozen)
* Reduced GLT base damage from 600 to 400
* More intuitive controls and commands display
* Fixed bug where usernames with spaces in them were unable to log in
* Fixed various other bugs
* Voice chatting with Left Alt key
* mutePlayer, unmutePlayer, muteEveryone, unmuteEveryone commands for voice chattingShinobi Life Online Pre-Alpha Version 1.0.8.9 - Changelog

* Anti-lag (and speedhack) mechanism
* Anti-relog mechanism
* Improved UI text effects looks-wise and memory efficiency-wise
* New weather system with dynamic ambient lighting, sunlight and fog
* Random weather every 30 minutes with 67 possible weather configurations
* Fixed freeze tag bugs
* /kill and /revive commands
* /killEveryone and /reviveEveryone commands
* /setWeatherInterval command
* More advanced God-mode
* Port to Unity 5
* Physically based rendering
* Lighting and shadow improvements
* Fixed walking through trees
* New base character for donators

Shadark:
Is there going to be a Team Deathmatch Mode?

Vreg:

--- Quote from: Shadark on September 30, 2015, 23:47:56 ---Is there going to be a Team Deathmatch Mode?

--- End quote ---
There is a team deathmatch mode.

joca94:
Awesome! Keep up with the good work
Im glad that the lag hit thing has been fixed

Benjamin:
When will the full map come out with all the villages and stuff on it?

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