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We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - Xendrus...

Pages: 1 ... 19 20 [21]
301
Shinobi Life Online Questions / Re: Clans
« on: July 08, 2014, 05:41:09 »
As stated before, if everything goes well with this project, come time for the games release, we hope that the player base will be massive and global, thus making the .02% fine and dandy. Ya feel me?

302
Shinobi Life Online Questions / Re: Taijutsu
« on: July 08, 2014, 05:35:36 »
I am about 90% positive, and note I have no proof to bolster my claim, that Taijutsu will exist. The real question will be about Genjutsu, I can see that being a difficult thing to implement into the game, but I have no doubt!

303
Shinobi Life Online Questions / Re: Regarding Kage's
« on: July 08, 2014, 05:33:25 »
It is called an MMORPG. What other games are there that are also MMORPGs? World of Warcraft. So one can only assume that there will be missions, and that there will be NPCs whom give out missions. Although, I would /love/ to see the Kage or high ranking Shinobi/people to give missions as well, it'd really add to the diversity and variety of missions and mission difficulty. :D

304
Shinobi Life Online Suggestions / Re: Hokage's
« on: July 08, 2014, 04:03:13 »
I feel like any Kage should be able to declare war on any other village at any time. This adds to realism. With that said, I think that there needs to be an implemented rule/restriction not allowing anyone to attack within a couple of days or so to avoid a village being completely destroyed. This also allowed nations/villages to form ALLIANCES with each other, which is realistic. HOWEVER! Life is life and in war, territories can be annexed, seized or whatever term you want to put, but land can be taken over and nations will grow. THUS! If a Kage declares war, and let's say loses the war, the victor(s) may choose to let the village go and simply accept victory, like the allied powers did in WWI (granted there should be punishments), or take over the village completely or maybe just make them a mandate, who knows? The Kage should decide what to do upon winning a war. If it's a stalemate, it's a stalemate and hopefully the war will cease. If the game allows freedom like this, puts players in control of the future, I feel like it'd be a much more realistic and entertaining game.

Any confusion with my post? Any questions? Let me know and I can clarify/answer!

305
There will be an academy test in the game for which you have to pass to reach genin rank. There will be a library where you can learn about the Shinobi Life Online Universe for that test.

Calling out jutsu names is a great suggestion, although not something you'll see anytime soon.
Have you come to a conclusion on how you're going to insert these exams, and by that I mean, have you figured out what they are going to be like and how they are going to work? Come to think of it, in order to come up with an exam that fits all together, you have a large amount of stuff done before you can think of that, but know that I am not you so I don't know everything you've done/are planning with it!

I kinda strayed from my question-- What are the exams going to be like? Will there be the same amount of exams as there were in the Naruto series and will the exams follow closely to the one in Naruto?

306
Shinobi Life Online Suggestions / Re: fighting
« on: July 08, 2014, 03:49:23 »
Right, fighting. I am curious, if there is a thread already about this then please direct me to it, what the health system will be like, chakra too. Will they look like past Naruto games or have you guys come up with something entirely different and more sexy?

307
Shinobi Life Online Suggestions / Re: items objects etc.
« on: July 08, 2014, 03:46:27 »
Destroy-able environment has already been discussed by Vreg and I, and apparently it's really hard to have it implemented and make it look great, make it re generate etc. So unfortunately it's very unlikely to have that.
I believe this, but by the chance you guys do manage to implement the whole 'destroy-able environment' and it being able to 're-generate', it should only be in places far away from major villages.
To clarify/add onto my point: Let's say it's years and the game is flourishing, it's a massive game with a massive player-base. There is an extremely strong (If possible, but it's just for the immersion) group of shinobi, like the Akatsuki :)! They decide to get together and attack a major village to free someone from life imprisonment (If that's changed I don't know, but off the top of my head, how would that be done, the whole "Breaking someone out" thing? anyways). The group, we will call them Taka (another reference!). So Taka invades said village and throws paper bombs attached to kunai everywhere, boom boom boom explosions. This shouldn't destroy anything like buildings or roads because that would be too much of a hassle to fix, I am sure of it. I am also positive, possibly wrong, that it would strain the server or the game if there were bricks and buildings flying everywhere because let's face it, people would randomly throw paper bomb kunai everywhere because people are cruel. Back to my point, nothing in the village is destroyed, or at least nothing important like buildings or streets, etc. Taka gets their member and escapes, but oh no! they are being pursued.  After quite some time now, Taka decide they are far enough from the village to turn on their enemies, and a fight ensues. Maybe some more kunai paper bombs are thrown or some jutsu occurs and uproots/destroys some surrounding trees. I feel as though, being far away from a main village, those trees should be visibly gone, destroyed, maybe some wood on the ground, I don't know. Same goes with small towns or singled out houses or stuff.

TL;DR- Main villages shouldn't be destroyed, but far away in forests or small towns, singled out buildings or maybe another persons clans stronghold, would be destroyed if the jutsu is strong enough or paper bombs are placed. It'd add to the immersion of the Ninja world/realism of the game. This is only assuming you guys can and will add the destroy able environment. And if you guys do, and you make it regenerate able, then the rate/length of time it takes to regenerate should be one high amount.

Need anything clarified in my sloppy text or have any questions feel free to ask! 

308
I /really/ like this idea, not only because it's realistic, but mainly because it's first person. The point of someone jumping behind you and killing you easily was brought up in another thread, BUT that's life, that's realistic. If you're foolish enough to never check behind you, something they do in Naruto, or you can't listen (rebuttal to the listen part: Ninjas ganna be ninjas and they'll be 9/10 times silent), then you should be dead. Humans are human, and that means we have peripheral vision, meaning our field of view is limited.

My impression was that the creators/developers want this game realistic, and that means no 3rd person. (Meant in no disrespect or offense, just in case it was taken that way. I simply meant that I thought, from all the information, the game will be realistic and that means that first person is the only way to go.) If you think about it, no third person doesn't really damage the game or gameplay. If you guys, the developers, do create a great first person, which I am sure you can!, then a third person won't be needed and the game will remain realistic! Haza!

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