I think the system from Naruto is plain and simple, perfect.i dont know if i get it right, so you think that E D C B A and S will be something like classes? that maybe youre genin and firstly youre genin E than D, chunnin C than B and jounin A than S? if you think it this way it could be cool and it will be really rare between other mmorpg style games :P
Academy student, genin (ge->gedan=inferior level, nin->ninja), chuunin (chu->chudan=medium level, nin->ninja), jonin (jo->jodan=superior level, nin->ninja).
Besides this, the skill ranking system is not really associated with Naruto, there are fields in real life that use the same system, and in my opinion it's representative and effective. (I am referring to E,D,C,B,A,S-class)
It doesn't work like that.
And no, E,D,C,B,A,S are not classes. This is their name like: Kanemayoro is an A-class shinobi.
Based on your ELO, you will change from one class to another irrespective of your title/rank within village (genin, chunin, jonin).
The ranking system will be based off of ELO. As you play SLO, your ELO will change accordingly whenever you defeat someone or are defeated. When your ELO reaches a certain amount, if you are not a rogue ninja, you will be asked to take an exam. Upon passing the exam you will be given a new rank: Genin→Chunin, and Chunin→Jonin.
It doesn't work like that.oh, i understand now :P more difficult as i thought but its not problem for me :D thanks for explanation ;)
And no, E,D,C,B,A,S are not classes. This is their name like: Kanemayoro is an A-class shinobi.
Based on your ELO, you will change from one class to another irrespective of your title/rank within village (genin, chunin, jonin).
The ranking system will be based off of ELO. As you play SLO, your ELO will change accordingly whenever you defeat someone or are defeated. When your ELO reaches a certain amount, if you are not a rogue ninja, you will be asked to take an exam. Upon passing the exam you will be given a new rank: Genin→Chunin, and Chunin→Jonin.
I sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?I'm confused as to why we have the chidori right now - hopefully it's only for testing as the game is still in alpha and would get sealed in an A rank jutsu scroll when the game is fully released.
Since its kinda based by ELO...wouldn't it be by your stats instead of your ninja rank....like if you are strong enough you wouldn't need to be Jonin to learn chidoriI sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?I'm confused as to why we have the chidori right now - hopefully it's only for testing as the game is still in alpha and would get sealed in an A rank jutsu scroll when the game is fully released.
It was only displayed early on in the anime because Kakashi taught it to Sasuke. Other than that, it's still an A-rank jutsu. In SLO it would take quite some time for someone to learn that technique, and assuming they would be Jonin by that time, they could teach it to a lower rank student. Just like Kakashi did to Sasuke.
Right, so assuming that your ELO is high enough to become an A rank shinobi, then theoretically you would be able to learn the Chidori.Since its kinda based by ELO...wouldn't it be by your stats instead of your ninja rank....like if you are strong enough you wouldn't need to be Jonin to learn chidoriI sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?I'm confused as to why we have the chidori right now - hopefully it's only for testing as the game is still in alpha and would get sealed in an A rank jutsu scroll when the game is fully released.
It was only displayed early on in the anime because Kakashi taught it to Sasuke. Other than that, it's still an A-rank jutsu. In SLO it would take quite some time for someone to learn that technique, and assuming they would be Jonin by that time, they could teach it to a lower rank student. Just like Kakashi did to Sasuke.
KAGA IS AN ELECTED POSITION IN THE VILLAGE NOT SOMETHING YOU CAN EARN IN ELO. ASS FOR SANINE THIS WILL PROBABLY ONLY APPLY TO LEGACY PLAYERS."First ELO rank"? Are you aware that ELO is the amount of points one has that display skill.
your stats wont have anything to do with your ELO ranking other than its likely you will likely need to train to a certain level to beat some one of a higher rank.
i added my ideas to incorporate ELO into the chakra control system (STATS) thread in suggestions so i won't do it here.
But basicly i suggested that you must train certain skills before you can advance to the next ELO rank once you beet a number of higher level ninja the results of your training are proven and you rank up giving you better chakra control and stamina.
my question about the whole ELO system is it works great for one on one contests like chess, how do you calculate it for multiple players on a squad?
yes and each range of values is assigned a rank e-s like thisYour calculations are so wrong.
2200-2399 SANINE rare or even forbidden
2000-2199 Class S
1800-1999 Class A
1600-1799 Class B
1400-1599 Class C
1200-1399 Class D
1000-1199 Class E
that's great and all but in a elo system points are awarded proportionately to the points value beetin.KAGA IS AN ELECTED POSITION IN THE VILLAGE NOT SOMETHING YOU CAN EARN IN ELO. ASS FOR SANINE THIS WILL PROBABLY ONLY APPLY TO LEGACY PLAYERS."First ELO rank"? Are you aware that ELO is the amount of points one has that display skill.
your stats wont have anything to do with your ELO ranking other than its likely you will likely need to train to a certain level to beat some one of a higher rank.
i added my ideas to incorporate ELO into the chakra control system (STATS) thread in suggestions so i won't do it here.
But basicly i suggested that you must train certain skills before you can advance to the next ELO rank once you beet a number of higher level ninja the results of your training are proven and you rank up giving you better chakra control and stamina.
my question about the whole ELO system is it works great for one on one contests like chess, how do you calculate it for multiple players on a squad?
For example someone with 1000-2500 ELO is a good player, 3000+ is advanced.
ELO just shows how good you are.
When it comes to a team, every player has their individual score, and the squad ELO is the total of everyones points.
E.G
Ninja 1 - 600 ELO
Ninja 2 - 900 ELO
Ninja 3 - 1200 ELO
Squad elo = 2700 ELO.
Right, so assuming that your ELO is high enough to become an A rank shinobi, then theoretically you would be able to learn the Chidori.Since its kinda based by ELO...wouldn't it be by your stats instead of your ninja rank....like if you are strong enough you wouldn't need to be Jonin to learn chidoriI sincerely hope that Jutsu like Chidori are not going to be attainable early on. Although it is one of the first lightning styles in the Anime (I think) it is still an A-rank technique and should be treated as such. With this, how will rankings correspond with Jutsu?I'm confused as to why we have the chidori right now - hopefully it's only for testing as the game is still in alpha and would get sealed in an A rank jutsu scroll when the game is fully released.
It was only displayed early on in the anime because Kakashi taught it to Sasuke. Other than that, it's still an A-rank jutsu. In SLO it would take quite some time for someone to learn that technique, and assuming they would be Jonin by that time, they could teach it to a lower rank student. Just like Kakashi did to Sasuke.
That is if we're going by the system where we ignore the ninja ranks (genin, chunin etc.) and just skip to grades. But I think it would be better if techniques are rank locked. So you'll have to be a Jonin to be able to use Chidori.
So really, all you'll have to do is take the exam in order to learn the technique.
Academy Student - 0 ELO (just started).
Genin - 500 ELO.
Chunin - 1000 ELO.
Jonin - 3000 ELO.
Elite Jonin - 7500 ELO.
ANBU - 12000 ELO.
Sannin - 25000 ELO.
Kage - 50000 ELO.
This could also work for appointing a Kage. Instead of just doing a community poll or whatever, the first person to reach Kage ELO would become the Kage of their village. I think this would be good because it gives everyone an equal chance and I can't exactly recall but I think a post is floating around somewhere saying how appointing a Kage shouldn't be rushed and only those who deserve it would take the position. Not only that but someone with Kage ELO would be a shinobi that knows a lot of powerful techniques - just like in the anime.
This is why I think my system would be perfect for this.
Right, well if we go by my system then they can choose to stay a Chunin forever, but they won't be able to learn Jonin level techniques due to having an insufficient rank.
See "realistically" this wouldn't work by ninja rank, unless it's based on like a village system. Depending on how the game works some people might not want to rank up and just stay chunnin 4eva lol.
Plus how would this system work for rogues ninjas or ANBU etc
it works fine for rogues in fact if it benefits them greatly one or 2 ninja attack a squad of 4-3 genin and 1 jonin.I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.
one traps the jonin in a ambush. the other picks off the genin then they double up on the jonin. they will jump in points lie crazy for defeating a elo score almost 2 times more then theres. and not because of skill.
and not because of skill.ELO is literally skill. If you have a high ELO it means you're good in combat and have defeated a good amount of enemies. Of-course you should glorify shinobi with high ELO because they have skill.
I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.
Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO
The squad ELO has no influence over the amount you'll be receiving for killing them.
What would be the point in high level ninja spam killing lower ranks? It's just a waste of time for such little ELO.I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.
Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO
The squad ELO has no influence over the amount you'll be receiving for killing them.
this is going to lead to so muck kill sniping.
Some people like to win even if there is little reward. It's like twinks in WoWWhat would be the point in high level ninja spam killing lower ranks? It's just a waste of time for such little ELO.I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.
Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO
The squad ELO has no influence over the amount you'll be receiving for killing them.
this is going to lead to so muck kill sniping.
Some people like to win even if there is little reward. It's like twinks in WoW
So what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.
no your thinking of it backwards...your in a squad your a b-rank and all you need is this c-rank kill to get to a-rank. you whittle the guy down to the point that all you need is a hit with a kunie- the guy starts to run away and a e-rank in your squad throws his kunai and kills him. now...his score jumps like crazy...this is called kill sniping.What would be the point in high level ninja spam killing lower ranks? It's just a waste of time for such little ELO.I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.
Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO
The squad ELO has no influence over the amount you'll be receiving for killing them.
this is going to lead to so muck kill sniping.
The ELO would be shared evenly between all members, since its a squad and they share the same mission. If they're just wandering around then yeah, the person who get's the kill will have all the ELO. But then again, let's not forget that it takes time and quite a few skill points to reach another rank, so getting 1-2 kills on a high rank wouldn't change much.no your thinking of it backwards...your in a squad your a b-rank and all you need is this c-rank kill to get to a-rank. you whittle the guy down to the point that all you need is a hit with a kunie- the guy starts to run away and a e-rank in your squad throws his kunai and kills him. now...his score jumps like crazy...this is called kill sniping.What would be the point in high level ninja spam killing lower ranks? It's just a waste of time for such little ELO.I can see where you're coming from, but actually it all depends on the rank the ninja's had when you killed them.
Example:
Jonin rogue kills a Genin = +10 ELO
Jonin rogue kills a Chunin = +30 ELO
Jonin rogue kills a Jonin = + 100 ELO
The squad ELO has no influence over the amount you'll be receiving for killing them.
this is going to lead to so muck kill sniping.
If your training genin as a jonin this is going to happen. and it wouldn't be bad except your going to have people running around with out the skill there elo indicates. using jutsu they haven't really earned.
Yea that's what I'm trying to saySo what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.
nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
I think you're still unsure of what ELO is.Yea that's what I'm trying to saySo what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.
nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
I think you're still unsure of what ELO is.Yea that's what I'm trying to saySo what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.
nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
This is just an example I'm using from a game I play.
Right, here we can see a player with ~1,600 ELO, he is Silver, or in our case, Chunin.
(https://i.gyazo.com/95dbb9378c1d9101d882888ca86babda.png)
For him to progress to the next rank, he needs more ELO.
Take this player for example, he has ~2,000 ELO and is in Masters, lets think of that at Jonin.
(https://i.gyazo.com/74e2fc699c5d114c410808ce214be265.png)
So in order for someone to go from Chunin to Jonin, they need to gain another 400 ELO and take a Jonin exam to see if they're worthy.
Techniques will be rank bound so that you can't have inexperienced people who have been "kill sniping" getting powerful techniques which they can't handle.
Do you understand?
Rogues will also gain ELO like normal ninja and like I've said before, you can have "Jonin level Rogue Ninja". In regards to how they will be promoted and their jutsu system, I can't answer that because I'm not a developer, and I doubt they've thought about it either.I think you're still unsure of what ELO is.Yea that's what I'm trying to saySo what would really be the point of elo except for braging rights if the jutsus are based on rank..
It would be like finding a forbidden scroll at chunnin but can't use it cause your not jounin? Keeping in mind you would probably need to be really strong to find forbidden scrolls and that.
nass jutsu is based on ELO rank not chunin or jonin you can be a s-ranked ninja but only a village genin.
This is just an example I'm using from a game I play.
Right, here we can see a player with ~1,600 ELO, he is Silver, or in our case, Chunin.
(https://i.gyazo.com/95dbb9378c1d9101d882888ca86babda.png)
For him to progress to the next rank, he needs more ELO.
Take this player for example, he has ~2,000 ELO and is in Masters, lets think of that at Jonin.
(https://i.gyazo.com/74e2fc699c5d114c410808ce214be265.png)
So in order for someone to go from Chunin to Jonin, they need to gain another 400 ELO and take a Jonin exam to see if they're worthy.
Techniques will be rank bound so that you can't have inexperienced people who have been "kill sniping" getting powerful techniques which they can't handle.
Do you understand?
I think he is trying to say that Rouges would be excluded from getting powerful jutsu like this if they dont have a village to test there skills If this is the case to prevent kill sniping Organizations must also be able to administer tests for chunin an jonin levels for members of there organizations.
The way I for some reason would work on like a stat/skill based thing.You mentioned changing your role even when you're as far as Jonin rank.
Like would it make sense just I become jounin and midway I decide to learn a medical jutsu without having like the right stats/skill to be able to use it and vice versa too. If I was chunnin and I had the proficient stats on like intelligence or whatever but I can't learn something unless I rank up.
But Tbh I don't mind which way works as long as it makes sense...to me the ninja rank thing doesn't make sense. Like I would get if your jutsu could only like do so much until you rank up.
Hopefully might point gets through
Elo was a smart guy, trust his range of values:yes and each range of values is assigned a rank e-s like thisYour calculations are so wrong.
2200-2399 SANINE rare or even forbidden
2000-2199 Class S
1800-1999 Class A
1600-1799 Class B
1400-1599 Class C
1200-1399 Class D
1000-1199 Class E
Yes, every game can assign their own way of measuring ELO, but to go from starter E rank to D rank in just 200 points is absurd. Look at the way I've done it, mine makes sense.
0-1000 - E Rank
1000-1700 - D Rank
1700 - 2500 - C Rank
No these do not correspond with the ranks I posted earlier.
I'm not going to read everything but from what I saw I have two opinions:Not Realy.... Both orochimaru and jiraiya used sage jutsu this is why the entire akatsuki organization(all S-rank) did not go after naruto when he was training with him. and Tusnady was basically invincible with her medical ninjutsu. Sage jutsu puts you in a class to your self. This is why i added rare or forbidden to the title.I do think there should be Only 3 Ninja At a time with this level.This will put a target on there back but the tradeoff is that you have bragging rights for being one of the strongest.
1.Elo was a smart guy, trust his range of values:yes and each range of values is assigned a rank e-s like thisYour calculations are so wrong.
2200-2399 SANINE rare or even forbidden
2000-2199 Class S
1800-1999 Class A
1600-1799 Class B
1400-1599 Class C
1200-1399 Class D
1000-1199 Class E
Yes, every game can assign their own way of measuring ELO, but to go from starter E rank to D rank in just 200 points is absurd. Look at the way I've done it, mine makes sense.
0-1000 - E Rank
1000-1700 - D Rank
1700 - 2500 - C Rank
No these do not correspond with the ranks I posted earlier.
https://en.wikipedia.org/wiki/Elo_rating_system (https://en.wikipedia.org/wiki/Elo_rating_system)
2. What you are referring to as "sanine" is in fact written "sannin" and it means "the three legendary ninjas". Thus there can't be more or less sannin than 3. Also, they were just S-Rank. @cmsurfer
There is one more thing About the ELO system that I dont think will work well for this kind of game.No, you won't be demoted but you'll remain at Chunin 0 ELO, but that's only if you lose EVERY single battle, which is unrealistic unless you're special. You wouldn't even be able to progress if you lose every battle so it's highly unlikely for a Chunin to be losing all the time.
Yes you gain point by beating other players but conversely the other player is supposed to loose point for loosing.
From a realistic point of view IF ELO represents skill -and we are using this to measure the progress of a player-
the Player cant loose progress by losing in a fight.IF you get the elo for chunin and you pass the test if you loose ELO
to the point you no longer have ELO Requisite for chunin you can't be demoted back to genin.
There is one more thing About the ELO system that I dont think will work well for this kind of game.No, you won't be demoted but you'll remain at Chunin 0 ELO, but that's only if you lose EVERY single battle, which is unrealistic unless you're special. You wouldn't even be able to progress if you lose every battle so it's highly unlikely for a Chunin to be losing all the time.
Yes you gain point by beating other players but conversely the other player is supposed to loose point for loosing.
From a realistic point of view IF ELO represents skill -and we are using this to measure the progress of a player-
the Player cant loose progress by losing in a fight.IF you get the elo for chunin and you pass the test if you loose ELO
to the point you no longer have ELO Requisite for chunin you can't be demoted back to genin.
I'm not going to read everything but from what I saw I have two opinions:Not Realy.... Both orochimaru and jiraiya used sage jutsu this is why the entire akatsuki organization(all S-rank) did not go after naruto when he was training with him. and Tusnady was basically invincible with her medical ninjutsu. Sage jutsu puts you in a class to your self. This is why i added rare or forbidden to the title.I do think there should be Only 3 Ninja At a time with this level.This will put a target on there back but the tradeoff is that you have bragging rights for being one of the strongest.
1.Elo was a smart guy, trust his range of values:yes and each range of values is assigned a rank e-s like thisYour calculations are so wrong.
2200-2399 SANINE rare or even forbidden
2000-2199 Class S
1800-1999 Class A
1600-1799 Class B
1400-1599 Class C
1200-1399 Class D
1000-1199 Class E
Yes, every game can assign their own way of measuring ELO, but to go from starter E rank to D rank in just 200 points is absurd. Look at the way I've done it, mine makes sense.
0-1000 - E Rank
1000-1700 - D Rank
1700 - 2500 - C Rank
No these do not correspond with the ranks I posted earlier.
https://en.wikipedia.org/wiki/Elo_rating_system (https://en.wikipedia.org/wiki/Elo_rating_system)
2. What you are referring to as "sanine" is in fact written "sannin" and it means "the three legendary ninjas". Thus there can't be more or less sannin than 3. Also, they were just S-Rank. @cmsurfer
If you lose a battle, there's a chance you will be dead and have to restartDying a casual death is just fucking stupid. I understand if its a world/country war where you can permanently die, but I think it's just ridiculous to lose your account just because you were defeated in combat.
i have to agree with Child...every game has stupid players, and this stupid players, especially with high elo could permanently attacking low elo players and easily killing them...it isnt good for low players tho, so ok, in war its ok, cause players will go to war on their own responsibility...but not in normal game :P or, if mechanism will be adapted to fight between same players elo, so not high elo vs low elo, then it will be ok :P then it will be real challenge and all players will consider if attack someone or not.If you lose a battle, there's a chance you will be dead and have to restartDying a casual death is just fucking stupid. I understand if its a world/country war where you can permanently die, but I think it's just ridiculous to lose your account just because you were defeated in combat.
When you die you should just lose some elo and damage your gear (which means you'll have to spend money to get it repaired to full health).
ONLY IN KILL ZONES PEOPLE>>> EVERY OTHER TIME YOU WILL BE BROUGHT BACK TO THE HOSPITLE.If you lose a battle, there's a chance you will be dead and have to restartDying a casual death is just fucking stupid. I understand if its a world/country war where you can permanently die, but I think it's just ridiculous to lose your account just because you were defeated in combat.
When you die you should just lose some elo and damage your gear (which means you'll have to spend money to get it repaired to full health).
Sounds good. Chill out with the capitalization.ONLY IN KILL ZONES PEOPLE>>> EVERY OTHER TIME YOU WILL BE BROUGHT BACK TO THE HOSPITLE.If you lose a battle, there's a chance you will be dead and have to restartDying a casual death is just fucking stupid. I understand if its a world/country war where you can permanently die, but I think it's just ridiculous to lose your account just because you were defeated in combat.
When you die you should just lose some elo and damage your gear (which means you'll have to spend money to get it repaired to full health).
There is no difference between a high ELO and a low ELO beside the played time in game, probably.i think i have to read every discussion in here...cause i dont know about lot of things yet
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
i think they wanted to say, that theres difference between elo and players rank :P like in LOL for example, people which are diamond are just good players, but theyre playing with same champs and same items :P so its only about skill of players...There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
I'm not sure about what you mean by:i think they wanted to say, that theres difference between elo and players rank :P like in LOL for example, people which are diamond are just good players, but theyre playing with same champs and same items :P so its only about skill of players...There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
but theyre playing with same champs and same items :P so its only about skill of players...And yes, there is a difference between rank and player elo. Your elo should essentially reflect on your shinobi skills, but at the same time touch upon your rank. It'll be stupid to be a chunin shinobi with a low elo. It would only show that you've been carried through missions and your squad leader who is jonin+ has done most of the work for you. That's why I'm trying to enforce a system when you have to take a ninja rank promotion exam once you've reached the necessary elo.
by this sentence i meant, that in LOL (League of Legends), players from high elo (diamond league) and low elo (bronze league) has no difference, cause they play with same items and same champs, so its only about theirs skill...and this thing is with SLO too, so in SLO high ELO players are different from low ELO players just with skills, not with gear and weapons :P there could be genin with high elo and genin with low elo, so same rank but different elo you know :PI'm not sure about what you mean by:i think they wanted to say, that theres difference between elo and players rank :P like in LOL for example, people which are diamond are just good players, but theyre playing with same champs and same items :P so its only about skill of players...There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.Quotebut theyre playing with same champs and same items :P so its only about skill of players...And yes, there is a difference between rank and player elo. Your elo should essentially reflect on your shinobi skills, but at the same time touch upon your rank. It'll be stupid to be a chunin shinobi with a low elo. It would only show that you've been carried through missions and your squad leader who is jonin+ has done most of the work for you. That's why I'm trying to enforce a system when you have to take a ninja rank promotion exam once you've reached the necessary elo.
by this sentence i meant, that in LOL (League of Legends), players from high elo (diamond league) and low elo (bronze league) has no difference, cause they play with same items and same champs, so its only about theirs skill...and this thing is with SLO too, so in SLO high ELO players are different from low ELO players just with skills, not with gear and weapons :P there could be genin with high elo and genin with low elo, so same rank but different elo you know :P
This is not necessarily the case- if your part of a squad with a specific battle strategy or formation. A genjutsu user that CC's the opponent or a medical ninja my not Have very High ELO's because there not combat units. there ELO's will mostly come from missions and Training. Hopefuly The ELO system will account for this for These support ninja.I'm not sure about what you mean by:i think they wanted to say, that theres difference between elo and players rank :P like in LOL for example, people which are diamond are just good players, but theyre playing with same champs and same items :P so its only about skill of players...There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.Quotebut theyre playing with same champs and same items :P so its only about skill of players...It'll be stupid to be a chunin shinobi with a low elo. It would only show that you've been carried through missions and your squad leader who is jonin+ has done most of the work for you.
I think its big difference between ELO and RANKING. ELO depends on player´s skills, on their game, etc. and RANKING depends on his leveling. What im trying to say is, that also low level players could have bigger ELO than high level players = High ELO player - but only genin with low gear and weak jutsus, cause hes just a genin and Low ELO player - but jonin with much better gear and jutsu...so its not depends on ELO but on level/rankby this sentence i meant, that in LOL (League of Legends), players from high elo (diamond league) and low elo (bronze league) has no difference, cause they play with same items and same champs, so its only about theirs skill...and this thing is with SLO too, so in SLO high ELO players are different from low ELO players just with skills, not with gear and weapons :P there could be genin with high elo and genin with low elo, so same rank but different elo you know :P
I understand what you're talking about. But I'm sure SLO will have gear of different quality. So it won't just be a standard set of gear that you use forever, but you can actually obtain new and better gear of higher quality through dungeons and looting ninja during wars.
This is not necessarily the case- if your part of a squad with a specific battle strategy or formation. A genjutsu user that CC's the opponent or a medical ninja my not Have very High ELO's because there not combat units. there ELO's will mostly come from missions and Training. Hopefuly The ELO system will account for this for These support ninja.I'm assuming that the developers will make some sort of party system for squads to use that will share all elo evenly between squad members, because obviously they would have accepted the mission from their Kage, so it makes no sense as to why 1 person would be hogging all of the elo for themselves.
I think its big difference between ELO and RANKING. ELO depends on player´s skills, on their game, etc. and RANKING depends on his leveling. What im trying to say is, that also low level players could have bigger ELO than high level players = High ELO player - but only genin with low gear and weak jutsus, cause hes just a genin and Low ELO player - but jonin with much better gear and jutsu...so its not depends on ELO but on level/rankI've already told you that there is a difference between elo and rank. The higher rank you are (jonin, anbu etc.) the stronger your techniques would be, it would also make sense that users who are Jonin have the option to tutor 3 genins and progress together - like in the anime.
There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
Doesn't this defeat the purpose of the ELO system... I mean its designed to be numerical representation of the likely outcome of a match. this is why when someone wins over a higher ranked player its called an upset.IF you can get stronger and learn jutsu with out gaining ELO then It becomes less acurate and upsets will be more common.There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
ever heard of hiding your power? Exactly like that. It's part of strategy, your opponent underestimates you and then, he's dead.Doesn't this defeat the purpose of the ELO system... I mean its designed to be numerical representation of the likely outcome of a match. this is why when someone wins over a higher ranked player its called an upset.IF you can get stronger and learn jutsu with out gaining ELO then It becomes less acurate and upsets will be more common.There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
this will eventually lead to a chaotic system the is no longer acurate.
Its supposed to show how skillful you are, not the likely outcome of a match. Not everytime does a person with the higher elo win because in the end it all comes down to strategies.Doesn't this defeat the purpose of the ELO system... I mean its designed to be numerical representation of the likely outcome of a match. this is why when someone wins over a higher ranked player its called an upset.IF you can get stronger and learn jutsu with out gaining ELO then It becomes less acurate and upsets will be more common.There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
this will eventually lead to a chaotic system the is no longer acurate.
I agree strategy is a important variable but in a 1 on 1 battle because of the self correcting nature of the ELO system- there is about a 97 % success rate for the higher ranking player this rate drops as you start to get closer to evenly matched scores. in other words if its 1800 vs 1000 there's an 800 point advantage this is about a 80% success rate for the 1800. this is because both players are using strategies that both effect the outcome. ELO system has this accuracy rating built in to it. however this is only accurate in 1v1 match. if ELO is gained by training and missions, it will add corrupted data into the system that i'm not convinced the system can fully correct. however this kind of corrupted data is necessary in a system were you have support units.I dont clam to be an expert on ELO but i think there's a way to factor in individual skills, a medical ninja for instance might have a normal ELO of 2100 but against a Kenjutsu type ninja-or ninjutsu specialist there relative ELO against that type of player would be more like 1900.Its supposed to show how skillful you are, not the likely outcome of a match. Not everytime does a person with the higher elo win because in the end it all comes down to strategies.Doesn't this defeat the purpose of the ELO system... I mean its designed to be numerical representation of the likely outcome of a match. this is why when someone wins over a higher ranked player its called an upset.IF you can get stronger and learn jutsu with out gaining ELO then It becomes less acurate and upsets will be more common.There is no difference between a high ELO and a low ELO beside the played time in game, probably.Confused by what you're trying to say here.
They can compete against each other anytime, there is no disadvantage or advantage for any of them.
Let's assume elo is obtained through missions and killing shinobi in the free-zone (danger zone or w/e you want to call it), yes you're right that players with any elo can fight, but a ninja with a higher elo would obviously have better equipment and jutsus.
Also, the ELO has nothing to do with the jutsus. One may start fighting with others from the beginning of the game, this would allow him to increase his ELO while improving his jutsu while another may not fight at all, just train, do missions, thus improving his jutsu this way. Result: The one who has a lower ELO has a real chance to be better than the other one.
this will eventually lead to a chaotic system the is no longer acurate.
I agree strategy is a important variable but in a 1 on 1 battle because of the self correcting nature of the ELO system- there is about a 97 % success rate for the higher ranking player this rate drops as you start to get closer to evenly matched scores. in other words if its 1800 vs 1000 there's an 800 point advantage this is about a 80% success rate for the 1800. this is because both players are using strategies that both effect the outcome. ELO system has this accuracy rating built in to it. however this is only accurate in 1v1 match. if ELO is gained by training and missions, it will add corrupted data into the system that i'm not convinced the system can fully correct. however this kind of corrupted data is necessary in a system were you have support units.I dont clam to be an expert on ELO but i think there's a way to factor in individual skills, a medical ninja for instance might have a normal ELO of 2100 but against a Kenjutsu type ninja-or ninjutsu specialist there relative ELO against that type of player would be more like 1900.Yeah.. I see. Um, I'm sure that if this system even goes under consideration by @Vreg then the developers will sit down and think about how they're going to structure this and make it so that support ninja also gain a fair amount of elo. It's about mathematics and the situation you're in.
Our current planned system:This is what I've been trying to enforce for a long time. Arigato Vreg-san.
1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.
Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.
So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.
Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.
Our current planned system:thanks for reaction Vreg ;) and thanks for explanation of rank system, and i still hope that there could be more ranks, maybe not for shinobis, but for rogue ninjas etc. as i mentioned :)
1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.
Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.
So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.
Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.
Our current planned system:
1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.
Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.
So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.
Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.
No, your rank has no influence on your character's capabilities in any way.Our current planned system:
1. The shinobi ranks of Academy Student, Genin, Chunin, Special Jonin (Chunin ranked shinobi whom have a certain Jonin-level ability) and Jonin.
2. An ELO-based shinobi rating that effectively measures the level of skill of the player behind a character, this rating is what will show the difference between e.g. a highly skilled Genin and an average Chunin, or a highly skilled Jonin and an average Jonin.
Having a certain shinobi rating is what will make you eligible for upgrading your shinobi rank by participating in the required exams, participating in said exams to increase your shinobi rank is however a personal choice that is left to you and is in no way mandatory. You have to take account the changes that will come forth once your shinobi rank has increased. For example, a Jonin ranked shinobi will get more difficult missions, will have to lead a Genin team, but will also get a higher pay, these are just a few examples of the type of changes that can occur.
So if your shinobi rating gets high enough, you will get invited to partake in exams for the next rank. If you partake in these exams and get required minimum grade (these exams are both theoretical and practical), you will get assigned your new shinobi rank.
Now to answer this specific topic, although we have currently no plans to add more shinobi ranks, I'm not against the idea.
This was really what i wanted to know...since ranking up wont be mandatory will jutsus be locked by rank?