@America If you feel Xen is right then by all means you are entitled to your own opinion. I may not agree with you and I may feel that at a certain point a game such as SLO can be considered "too realistic", but I feel in the world of Shinobi there are going to be a lot of things that in comparison to a real life setting, are just going to have to be unrealistic. That is the nature of a game inspired by ninjas and supernatural powers. If you would like to maybe find a middle ground, then i would gladly offer suggestions. For example, with there being multiple levels of difficulty, you could apply a more hyper realistic game-style (in my eyes, what is being described by Xen and supported by you), to the Hardcore/Perma-Death server of this game.
Many things from powers, to chakra and walking on water are unrealistic compared to the real world. However, the anatomy and reactions of the human body to injuries is not one of those unrealistic features. A stab has the same effect in an anime just like in the real world. Unless the one being stabbed is some mutant with an irrational healing factor. Perhaps someone like Tsunade could control the hemorrhage to some extent, but even she, being a human, would eventually end up unable to walk due to a loss of blood as big as 95% of the wholesome quantity.
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