Shinobi Life Online

Shinobi Life Online Category => Shinobi Life Online Suggestions => Topic started by: limits on June 19, 2015, 16:45:02

Title: Migrating to other villages
Post by: limits on June 19, 2015, 16:45:02
I know that you can move to another village(s) after you have gotten the trait from picking the village you want but,
i also thought of the problems posing that such as:


1.People picking that village because it's simply doing the best
2.People outnumbering other villages greatly in wars
3.Bribery:join this village and i'll give you etc.(maybe)


(Can't really think of another one atm)
So i thought of a way around that, basically, you are able to transfer from the moment you start the game but,you also you will bare the title as 'Mid-transfer student' or something like that , but as soon as you hit Chuunin rank, you must pay a fee to be officially from that village(the title will go if you do pay it). The fee shouldn't be too expensive that the poor can't afford and shouldn't be too cheap that it doesn't make a dent in a rich persons pocket. Also you aren't allowed to participate in any wars and other things that people officially from that village are able to partake in until you pay that fee(obviously you can still take part in the chuunin exams though,plus paying this will make you official), there could be a set timer you have to pay it, and if you don't you would simply be returned back to your original village you picked.

I think that this would abolish those problems and furthers ones if i think of any, if you see any flaws don't hesitate to say
Title: Re: Migrating to other villages
Post by: Mars on June 19, 2015, 16:51:53
I know that you can move to another village(s) after you have gotten the trait from picking the village you want but,
i also thought of the problems posing that such as:


1.People picking that village because it's simply doing the best
2.People outnumbering other villages greatly in wars
3.Bribery:join this village and i'll give you etc.(maybe)


(Can't really think of another one atm)
So i thought of a way around that, basically, you are able to transfer from the moment you start the game but,you also you will bare the title as 'Mid-transfer student' or something like that , but as soon as you hit Chuunin rank, you must pay a fee to be officially from that village(the title will go if you do pay it). The fee shouldn't be too expensive that the poor can't afford and shouldn't be too cheap that it doesn't make a dent in a rich persons pocket. Also you aren't allowed to participate in any wars and other things that people officially from that village are able to partake in until you pay that fee(obviously you can still take part in the chuunin exams though,plus paying this will make you official), there could be a set timer you have to pay it, and if you don't you would simply be returned back to your original village you picked.

I think that this would abolish those problems and furthers ones if i think of any, if you see any flaws don't hesitate to say
Agreed, though all of the annoying and bad things would happen in Naruto and real life.
Title: Re: Migrating to other villages
Post by: Heimdallr on June 19, 2015, 17:45:23
Or just simply make it unable to migrate to other village
Title: Re: Migrating to other villages
Post by: limits on June 19, 2015, 17:59:11
Or just simply make it unable to migrate to other village
Yea but what if i wanted to join the Hidden Ocean/snow for the traits and my friend wanted to join Hidden Haze for their traits, but we both wanted to join Hidden Thunder to be from the same village then ya know.
Title: Re: Migrating to other villages
Post by: granit on June 19, 2015, 18:11:43
Or just simply make it unable to migrate to other village

That would be unrealistic and not fun.
Title: Re: Migrating to other villages
Post by: Dragon6624 on June 20, 2015, 03:05:04
How about, after a village reaches a player amount that is higher in ratio (to a certain extent) than other villages, then that village is temporarily unable to be joined?

Soooo, if it starts like this--and keep in mind that these ratios make up the total amount of characters ACTIVELY (and by this I mean registered to have played within the past 48 hours) playing in the world--then:
Total = 99.99% of the active player population
Okagakure{Hill} = 9.09%
Kaminarigakure{Thunder} = 9.09%
Morigakure{Forest} = 9.09%
Kazangakure{Volcano} = 9.09%
Heizugakure{Haze} = 9.09%
Yukigakure{Snow} = 9.09%
Haigakure{Ash} = 9.09%
Inferunogakure{Inferno} = 9.09%
Kinzokugakure{Metal} = 9.09%
Hokorigakure{Dust} = 9.09%
Shogekihagakure{Shock Wave} = 9.09%

And then it changed over to:

Total = 99.99% of the active player population
Okagakure{Hill} = 9.09%
Kaminarigakure{Thunder} = 12.09%
Morigakure{Forest} = 9.09%
Kazangakure{Volcano} = 9.09%
Heizugakure{Haze} = 9.09%
Yukigakure{Snow} = 9.09%
Haigakure{Ash} = 6.09%
Inferunogakure{Inferno} = 12.09%
Kinzokugakure{Metal} = 12.09%
Hokorigakure{Dust} = 3.09%
Shogekihagakure{Shock Wave} = 12.09%

Then the Shock, Metal, Inferno, and Thunder would be unable to be picked until they balanced out with the other village percentages. Plus, since this is a system that would constantly fluctuate due to it's own rulings, you could die with a character in one village and end up making a new character in a completely different village. This would also help other players to break the system where they always go with the most powerful village, forcing them to choose another village instead. It will also help balance out the more powerful players after they die, making them choose different villages for different characters and generally spreading the amount of power throughout the 11 villages, keeping them balanced. To me, this would help stop problems such as certain villages becoming "Ghost-Villages", or shells filled with few players and a host of idle NPCs.
============================================================================================

HOWEVER...some people might not like that idea. Soooo, you could always just increase the NPC village shinobi difficulty/intelligence for the less populated villages, keeping them protected from mass village raids (for the most part). Anyway, it's up to you guys, but thanks to @limits for inspiring me to write this.

Good topic pal!
Title: Re: Migrating to other villages
Post by: limits on June 20, 2015, 03:24:12
@dragon6624 Hm, i also do like that idea but, it would be a shame if i couldn't transfer to the same villages as my friends due to population. I think your idea would mainly benefit those who are playing the game by themselves rather than those who are joining with friends, but then again who knows.
Title: Re: Migrating to other villages
Post by: Dragon6624 on June 20, 2015, 04:12:31
Excellent point. Brainstorming ways to fix/bypass this problem...

....*brainstorming*....

Alright, bear with me on this, as it's going to be a little bit rough. So, when you go to choose a village (for character creation) that your friend is in, but it already happens to have a higher ratio, you can then ask your friend to "invite" you to the village (via a side button where you type in the character's name). Your friend then receives this in their mail, and they can then authorize this invite. As I said, it's a bit rough, and it would most likely have to be toned down in the total number of players a certain character can invite (probably stop it at 3, though this is just for one character). And obviously, the other character would have to be online in order to invite you. Of course, this system kinda breaks my last suggestion, but it's the only one I could come up with for this problem. @limits What do you think, got any extra ideas? I'd prefer to solve this problem XD, as it is pretty important.
Title: Re: Migrating to other villages
Post by: Uzumaki Hari on June 20, 2015, 05:01:57
or if the two villages happen to be allies you can just invite him to your village after he gets permission from the kage of his village
if they are not allied villages then i dont think that your plan is gonna work @limits as his kage will never allow him to be transferred to the non-allied nation.
It would be nice if the two friends just decide which village to choose at the start of the game.   
Title: Re: Migrating to other villages
Post by: jcryer on June 20, 2015, 07:50:50
@Uzumaki Hari, that would make things so much easier xD

@dragon6624, I love the idea of the ratios for the villages, that is pretty amazing and you obviously put a lot of work into it :) I don't think that the friend invite idea would break your original one, it would simply skew the ratios for a time, there will be more people playing alone than as friends most likely, and if there is a limit to how many people you can invite, it should be okay. Those village's ratios will go up, and the village the person left will go down. New players can just fill in the ranks where it's needed.
Title: Re: Migrating to other villages
Post by: Mars on June 20, 2015, 10:59:54
Your idea for ratios is amazing, though this should only ever be used for transferring.
It's not fair that when you join you can't get the village of your choice.
Title: Re: Migrating to other villages
Post by: limits on June 20, 2015, 11:21:25
@dragon6624 Hm, i cant really point out any flaws in that except, it depends on the time it takes. Say if i do get an invite and transfer while i still picked another village for the trait, that would be a-ok, but lets say my friend came offline and moments after my character was killed, i'd have to wait for him to come back online (if i didn't have any other friends i could contact outside the game) to get another invite to that village. It's not really a flaw just pointing out that it could take some time in general.

@Uzumaki Hari I would just pick the same village as my friend if traits weren't involved in the game, plus i don't think a kage should have a say in what village you move to, it's like them saying who to marry etc.
Title: Re: Migrating to other villages
Post by: granit on June 20, 2015, 12:07:14
@dragon6624 that's a great idea , and about the friends : If one friend can join then the other can too , they just have to do it at the same time since 2 people won't make a difference.

@Uzumaki Hari I think you wouldn't be able to officially join an enemy village since they won't let you to begin with. The only way should be to join it "anonymously".
Title: Re: Migrating to other villages
Post by: Reminance on June 20, 2015, 15:44:17
@dragon6624 that's a great idea , and about the friends : If one friend can join then the other can too , they just have to do it at the same time since 2 people won't make a difference.

@Uzumaki Hari I think you wouldn't be able to officially join an enemy village since they won't let you to begin with. The only way should be to join it "anonymously".

If you can join it anonymously that is.
Title: Re: Migrating to other villages
Post by: Kayleb on June 20, 2015, 16:30:17
I think that population differences should play a role in the game, as that is realistic and would happen in Naruto also. Villages like the hidden forest will inevitably have more players than villages such as the hidden metal. This is necessary to bring relative balance to the game. However,  I do like the idea of having to pay to join a village.
Title: Re: Migrating to other villages
Post by: Dragon6624 on June 20, 2015, 18:56:46
@Kayleb Yeah, just going to stop you at, "...having to pay to join a village..."

I'd really like you to consider the dangers of this idea. You'd be blocking off a village to certain players completely, which in my mind is completely asinine as you want players to join the different villages and balance out the power and populations between them. Plus, it just seems a bit cheap to restrict something as simple as a player's association to a respective village/people just so you can make a few extra bucks (EA/WoW maneuver right there).

No serious disrespect to you, just the idea you gave. Then again, I'm not entirely sure if this is what the devs might want to do in the future, no one knows for sure.
Title: Re: Migrating to other villages
Post by: Dragon6624 on June 20, 2015, 19:01:04
I just realized that leaving one percent of the active player population open helps to support the friend invite system, as that one percent can be--for the most part--used by them. Of course, if this doesn't prove to be enough, you could always increase the amount left open to 10-20%, and it wouldn't really end up hurting the former systems all that much; You'd just have to rework the ratios and then you'd be done.
Title: Re: Migrating to other villages
Post by: granit on June 20, 2015, 19:06:25
I just realized that leaving one percent of the active player population open helps to support the friend invite system, as that one percent can be--for the most part--used by them. Of course, if this doesn't prove to be enough, you could always increase the amount left open to 10-20%, and it wouldn't really end up hurting the former systems all that much; You'd just have to rework the ratios and then you'd be done.

Yea , this is brilliant.
Just don't double-post......
Title: Re: Migrating to other villages
Post by: Mars on June 20, 2015, 21:30:58
Paying is a good idea.
It's dumb to let someone switch their village every day.

Or if you're not a fan of paying it could be made that you can only change your village every month or so.
Title: Re: Migrating to other villages
Post by: Kayleb on June 21, 2015, 15:30:20
Paying is a good idea.
It's dumb to let someone switch their village every day.

Or if you're not a fan of paying it could be made that you can only change your village every month or so.

I think you should have to pay either IRL money, or in game money. In game it should be a decent amount of money, and IRL it shouldn't be that much. There should also be a limit of say, one village change every 3 months. There needs to be an incentive for a player to desperately want to change villages. The village would also gain money, or the game would gain money. There's never a problem with that. Villages with larger amounts of people should have higher prices to join them, so then there are less people joining them, and greater balance. Therefore, villages with less people should have cheaper joining costs, to allow them to grow more easily, and make the game a bit more balanced and enjoyable
Title: Re: Migrating to other villages
Post by: Kai on June 21, 2015, 15:51:26
How about we let the Kage of the village decide whether they let people migrate into their village or not, they are the head of the village after all. Have you ever considered spy's and etc? What are villages supposed to do against them if anyone can migrate.

EDIT:
Maybe they could have a bunch of different options.
1. Don't let anyone migrate to their village
2. Only let people from allied villages migrate to your village
3. Let everyone migrate to your village
4. Let people with *chakra nature* migrate to your village (In case their short on specific chakra natures)

Cause who would want to go through 100s of shinobi?

Village leaders should be able to decide and control most/all things about their village.