Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

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Messages - Vreg

Pages: 1 ... 59 60 [61] 62 63 ... 65
901
This is a new post made in the Development Blog.

The base Shinobi Life Online networking skeleton is almost complete, the very first test was successful. I hosted a server in Belgium and was able to "play" Shinobi Life Online with a fan in the United Arab Emirates. There are still some small things that need to get done though. The good news is that after these things get done, I can finally start using this new multiplayer design of Shinobi Life Online to add content to the game.

Hopefully this all won't take too long and Shinobi Life Online 1.2.0 (very early alpha) will be out soon as the first game and multiplayer version of Shinobi Life Online.

902
Naruto Anime / Episode 329
« on: September 06, 2013, 10:52:47 »
Oh God, what an amazing episode. Episodes like these were the ones who gave me the motivation to start Shinobi Life Online.

903
BTW Vreg, just because there arent many people on the forum or so doesnt mean people are not positive about your project or the idea of it.

What i mean is, keep up the work, show progress and you'll have a big community in no time ! xD

Also, a guy called Aravind promises to help if he sees progress ; he's the lead of this game : http://www.moddb.com/games/z-enters-unity
I'm not expecting many people as Shinobi Life Online is no game yet, so don't worry about that :) And ok about that Aravind guy :)

904
This is a new post made in the Development Blog.

You haven't heard from me in a while, my apologies for that. I'm just letting you guys know that the multiplayer design of Shinobi Life Online is as good as complete. The design is coming to life as everything is being programmed.

Multiplayer is not the only thing that is being developed, I'm also developing 2 game modes to go with that multiplayer so that everyone can have fun playing Shinobi Life Online while the actual MMOARPG Shinobi Life Online is being developed. So these 2 game modes are just temporary. It will basically be All vs All and Team Battle. Both modes will feature highscores.

The old character will be replaced with a new general character that will have 3 different skins, so that characters are distinguishable in Team Battle. In the future, there will of course be character customization. Some new ninjutsu will be added to the game, along with taijutsu.

The controls will be changed a bit. Left mouse button will be used for all attacks (ninjtsu, tajutsu) and right mouse button will be used for jumping. The Android version will also finally get released on Google Play Store.

All of the above is meant for the next release of Shinobi Life Online, or Shinobi Life Online 1.2.0 as I like to call it.

905
Shinobi Life Online Suggestions / Re: Mouse and Attacking
« on: August 27, 2013, 22:44:09 »
Hi, welcome to Shinobi Life Online!

The next release of Shinobi Life Online will have some changes to the controls. There will be 2 types of attacks: ninjutsu attacks and taijutsu attacks. Both will be executed by using the left mouse button. Basically, when there is no ninjutsu active, the left mouse button will make your character do taijutsu attacks.

The right mouse button will be used for jumping. There are no plans for complete 360 movement (with the mouse) yet. The mobile version however, has many more directions to move in, since it's using a virtual joystick rather than keys.

906
Shinobi Life Online Questions / Re: Quick question about movement
« on: August 25, 2013, 16:19:14 »
Thanks for answering!

I love the ideas that you are implementing into Shinobi Life Online. I will continue donating larger sums as the project progresses!
Why, thank you kind sir :)

907
Shinobi Life Online Questions / Re: Quick question about movement
« on: August 21, 2013, 14:12:23 »
On the Android version there are much more directions to move in since you're using a joystick rather than a keyboard. As long as the mouse has no play in the direction on the web version, then only 8-way direction will be possible. If this limits us from certain things at some point in time, then I don't see why it would stay this way. But for now I'm keeping it the way it is.

Oh and thanks for your donation! :)

908
I talk in we because anyone that joins the project becomes a part of it, and thus it's not just me. Unfortunately we don't have any extra developers.

Also, I'm working on multiplayer with some extra content to make the release of multiplayer more interesting.

909
Thanks, but that won't work for Shinobi Life Online. We have our own system.

910
Damm those graphics look fine!
Exactly, it's what I hope to achieve with Shinobi Life Online.

911
i was wondering to if instead of a element jutsus what about thinks like bugs and things like that?
Probably sometime, there is more basic stuff that needs to get done first.

912
will sand be usable ever?
The ability to control sand was given to Gaara by Shukaku. Since Gaara nor Shukaku are present in our alternate universe, chances sand manipulation ever comes are slim.

You must know that there are so many other jutsus that fit more in our universe. But who knows, if some day the game is so big that we're just looking for new content, then yes sand will definitely be an option.

913
Definitely lightning, but as the sage of our universe, I will master all natures.

914
I saw those pictures, and not to be a dick, but they are far from the quality standards of Shinobi Life Online.

This example is to Shinobi Life Online's quality standards:



This is what you made:



If you want to contribute to Shinobi Life Online's landscape, you'll need to improve your skills to an amount necessary for creating something with the quality of the example I showed.

915
So you are going ahed with the fight in arenas and get money for winning thing?
http://www.shinobilifeonline.com/index.php?topic=51.msg139#msg139 has all you need to know about what is going to happen next.

Eventually yes, there will be arenas, etc. But definitely not at the next release, the next release will be just about fighting. No items, no money,...

This fighting will take place in a couple of landscapes rather than a fighting arena.

Landscapes like this:

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