Hi guys, just want to say that I first had this idea from reading Mars' thread on individual hand seals:
http://www.shinobilifeonline.com/index.php/topic,1515.0.htmlWhen reading, I thought about different ways which players could be forced into learning jutsu, that make them harder to learn. There are two stages to my idea. The first stage is that a player will have to learn the handseals for the desired jutsu, and the second is the learning curve before they can use the jutsu effectively.
A player should have to learn handseals for their jutsu, and these can be learned in a variety of different ways:
-A passive skill can be learnt relatively early in the game, that allows a player to learn identify one jutsu at a time. This will appear somewhere (which can be decided). However, the player will only be able to identify the last jutsu that they saw, meaning they'd have to watch one of their friends do it to learn the hand seals, and store the information quickly. This means early on that higher level jutsu cannot be learnt this way
-A player can go to a library and find the jutsu which they desire. However, some jutsus should only be kept in each library. So to learn a jutsu this way you'd have to go to other libraries, possibly in other lands, which may even be hostile to you
-There should be scrolls left around, which players can find. If the scroll holds the desired jutsu, the player is in luck
-There should be a doujutsu that can be passed down through clans, and is quite rare. This would have the element of the sharingan that would allow players to identify each jutsu which they see. The doujutsu could also do other things like identify the chakra natures which a player holds etc.
Then, I believe, there should be a transition stage to learning a jutsu. A jutsu shouldn't be easy to become good at. Look at Naruto learning rasenshuriken, or even learning the shadow clone jutsu-it takes a long time. I don't believe that the time should be crazy-long in SLO, but I believe it should be enough to make a player try and learn a jutsu for a decent amount of time. A player should have to try a jutsu over and over again before he/she is successful. If a player has learnt many jutsu along the skill tree beforehand, it should become easier to learn the jutsu, but the length can be decided by the developers. Once he/she has performed the jutsu successfully once, the jutsu can then become one of the jutsus on their skill tree, though it will be at a very low level. The player can then develop it by practicing.
Thank you for reading

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