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Author Topic: Something like the body flicker technique  (Read 25478 times)

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Offline granit

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Re: Something like the body flicker technique
« Reply #30 on: July 07, 2015, 22:40:25 »
No Limits you do the seals and then aim while waiting for 5-10 secs and you go to the place you aimed at.
And yes you have to do the seal/s again and aim to transport.

And Tomurn , either we have one seal and wait 10 sec or we have more seals and we wait less (5 - 7 sec).
Its supposed to be a quick get away...why not just slap a mean cooldown time on it? like 2 min cooldown....then if you specialize you can get perks and abilities to make it like every 30 seconds it pops....standing like an idiot for 10 seconds is going to get you killed, and to many signs would make it hard to complete.....one hand sign, immediate use, and then a long cooldown is what i think is fair....and you cant jump around the map...i mean like 30 40 yards at a time but far enough to get to cover.

Yea they could use that too , I was just thinking of ways to make it less OP.

Btw check my new topic.
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Offline limits

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Re: Something like the body flicker technique
« Reply #31 on: July 07, 2015, 23:00:32 »
No Limits you do the seals and then aim while waiting for 5-10 secs and you go to the place you aimed at.
And yes you have to do the seal/s again and aim to transport.

And Tomurn , either we have one seal and wait 10 sec or we have more seals and we wait less (5 - 7 sec).
Its supposed to be a quick get away...why not just slap a mean cooldown time on it? like 2 min cooldown....then if you specialize you can get perks and abilities to make it like every 30 seconds it pops....standing like an idiot for 10 seconds is going to get you killed, and to many signs would make it hard to complete.....one hand sign, immediate use, and then a long cooldown is what i think is fair....and you cant jump around the map...i mean like 30 40 yards at a time but far enough to get to cover.
I agree with this fully except that you have to keep using it to lower the CD instead of getting perks/abilities
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Offline tomurn

Re: Something like the body flicker technique
« Reply #32 on: July 08, 2015, 00:32:38 »
No Limits you do the seals and then aim while waiting for 5-10 secs and you go to the place you aimed at.
And yes you have to do the seal/s again and aim to transport.

And Tomurn , either we have one seal and wait 10 sec or we have more seals and we wait less (5 - 7 sec).
Its supposed to be a quick get away...why not just slap a mean cooldown time on it? like 2 min cooldown....then if you specialize you can get perks and abilities to make it like every 30 seconds it pops....standing like an idiot for 10 seconds is going to get you killed, and to many signs would make it hard to complete.....one hand sign, immediate use, and then a long cooldown is what i think is fair....and you cant jump around the map...i mean like 30 40 yards at a time but far enough to get to cover.
I agree with this fully except that you have to keep using it to lower the CD instead of getting perks/abilities
Yeah true! that makes more sense
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Offline granit

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Re: Something like the body flicker technique
« Reply #33 on: July 08, 2015, 09:18:56 »
No Limits you do the seals and then aim while waiting for 5-10 secs and you go to the place you aimed at.
And yes you have to do the seal/s again and aim to transport.

And Tomurn , either we have one seal and wait 10 sec or we have more seals and we wait less (5 - 7 sec).
Its supposed to be a quick get away...why not just slap a mean cooldown time on it? like 2 min cooldown....then if you specialize you can get perks and abilities to make it like every 30 seconds it pops....standing like an idiot for 10 seconds is going to get you killed, and to many signs would make it hard to complete.....one hand sign, immediate use, and then a long cooldown is what i think is fair....and you cant jump around the map...i mean like 30 40 yards at a time but far enough to get to cover.
I agree with this fully except that you have to keep using it to lower the CD instead of getting perks/abilities
Yeah true! that makes more sense

I agree too. Soo now?
Kawarimi no jutsu? (substitution technique)
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Offline StrawHatSeyi

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Re: Something like the body flicker technique
« Reply #34 on: July 08, 2015, 13:51:11 »
Smoke could maybe be a cosmetic effect you have to buy with real life money? idk
I agree with this, but you could just use smoke bombs, although it won't look as good
  • Character Name: Tenzo Himitsu

 

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