So basically you get scrolls for basic moves (I think it should be the sparring thing that Jcryer said to learn moves.) put those moves in a 4 slot order and just spam right click to fight someone using Taijutsu? That seems way too basic.
In my opinion, I think Taijutsu should be a key for a move.
Example:
C - Jab (Random left or right)
V - Kick (Random left or right)
B - Sweep (Random left or right)
N - Uppetcut (Random left or right)
Any other moves could be added to different keys. The reason I picked those keys were the fact they're close to WASD, which is for moving so therefore you are not stretching your hand to reach the keys as surely your other hand will be busy using the mouse to aim. These keys could later be changeable in settings to fit the users preference though.
As for combo moves, which will be Taijutsu B-A-S ranked jutsu, could be a combo of the keys. This is similar to most fighting games such as Mortal Kombat.
Example:
C+C+V = Bullet Fist Barrage (Totally made up but it could be multiple landed hits of fists that can't be blocked, does minor damage and takes a bit of chakra)
C+N+V+B+C = Sweeping Ground Pound (I know.. I suck at making names for Taijutsu.. This could be a sweeping tackle and multiple heel kicks slamming them into the ground multiple times)
You get the idea.. The longer the combo the more damage the combo will do but the more chakra it will take.
What do you think,
@StrawHatSeyi, does this sound good to you?
Follow @SLO_MMORPG