Tbh, I can get salty easily when going against people who either just do afk-hits | Run all the way to narnia in a 1v1 and never attack | Spam jump to dodge or just because they're spastic and can't control their hand.
It's just part of an etiquette I guess, I play the game to improve while having fun and I'd rather play it fair and square by doing 1v1s. But that's probably just me.
Even though it's hard to nerf jump, I do feel like there should be a small change (not sure how yet.)
There's almost no risk to jumping, it barely takes chakra / you're fast as hell so hard to predict for them where you're going to land unless going in a straight line. the jump is instantly so it's almost impossible to get hit.
However, jumping is somewhat required for the game (or so I imagine).
So nerfing it too hard / removing it won't help :/
Sorry if I went off-topic.
Edit: I guess if the game could detect when you're in a fight, you can make the chakra cost of jumping more than it would be when you're just maneuvering over the map.
But that's just a retarded idea
Follow @SLO_MMORPG