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Author Topic: What about...... Interactive buildings/lands.  (Read 10014 times)

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Offline rayzote

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What about...... Interactive buildings/lands.
« on: July 08, 2014, 07:33:23 »
I know this might be very complicated but, it's just something I'd like to see.
A couple examples so you get the point.

Let's say i'm in the forest or somewhere else, doesn't matter.
1-I use Earth Style Earthquake, nearly  trees are going to fall and others just move side to side.
2-I use FireStyle FireBreath aiming to a tree, the tree may just fall or burn.
3-I use any powerful technique that interacts with the floor/land and it makes a hole just below you or the opponent, or wherever you aimed it to.(like the ones in the picture, also you may remember something like that in DragonBall)

The last one might depend on how strong the technique is, I mean, something like the RasenShuriken should make a bigger hole than the Odama Rasengan.
I'm just giving examples!I know jutsus like rasengan are not going to be in the game...I don't think so  ::)

I don't know if I'm making myself clear.
This is all I can think of, but I bet there could be more interactive things.

Maybe in some future this could be included with buildings too.



Thank youu :D


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Offline Ryuujin

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Re: What about...... Interactive buildings/lands.
« Reply #1 on: July 08, 2014, 15:56:39 »
Wouldn't this leave the ground full of holes everywhere? xD If it were to work you'd need an evironment that fixes itself after an amount of time, but then again if someone were in one of those holes or standing where there originally was a tree when the environment fixes itself it would probably cause alot of bugs and also look very weird. Maybe you could have daily/weekly maintenances where you close the servers for a short period and reset the environment? It sure would be epic if you could leave your mark on the environment tho :)
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Offline Vreg

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Re: What about...... Interactive buildings/lands.
« Reply #2 on: July 08, 2014, 16:09:36 »
An interactive environment inside of a big and complex online universe as ours would be very difficult for us to make. So it won't be something that we will do or make plans for now. But if someday we are a big company and have a lot of resources, we might actually put this into motion.
« Last Edit: February 20, 2015, 13:46:51 by Vreg »
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Offline Xendrus...

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Re: What about...... Interactive buildings/lands.
« Reply #3 on: July 08, 2014, 19:40:14 »
Like Battlefield where explosives destroy walls etc.

Look at this http://www.shinobilifeonline.com/index.php/topic,462.0.html
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Offline rayzote

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Re: What about...... Interactive buildings/lands.
« Reply #4 on: July 08, 2014, 20:21:20 »
Look at this http://www.shinobilifeonline.com/index.php/topic,462.0.html
Yeah I saw you brought it back after I posted this ._.
An interactive environment inside a big and complex online universe as ours would be very impossible for us to make. So it won't be something that we will do now or plan to do later. But if someday we are a big company and have a lot of resources, we might actually plan to do something like this.
Yeah I guess you are right but it would be something cool tho
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Offline Xendrus...

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Re: What about...... Interactive buildings/lands.
« Reply #5 on: July 08, 2014, 21:31:08 »
An interactive environment inside a big and complex online universe as ours would be very impossible for us to make. So it won't be something that we will do now or plan to do later. But if someday we are a big company and have a lot of resources, we might actually plan to do something like this.

How large is the online universe going to be?
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Offline America

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Re: What about...... Interactive buildings/lands.
« Reply #6 on: July 09, 2014, 01:20:32 »
From what I've heard and seen, it's going to be large. I believe that Vreg and the team are still making the one Hidden Hill Village, and there will probably be many more like it.
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