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Messages - Brakelvierr

Pages: 1 [2] 3
16
Shinobi Life Online Suggestions / Re: Taijutsu styles
« on: July 10, 2015, 20:27:36 »
granit wasn't even being rude.
He was just telling you that you should edit your posts :/

Mars is right, granit has the right to express his opinion. This is a forum! If he can't express it here, where can he?
granit wasn't even being rude.
He was just telling you that you should edit your posts :/

He caught me on a bad day, and the way he expressed that point was still quite disrespectful and immature, and I responded in a similar manner. I have PM'd him a personal apology for my actions, just hope he accepts it.

Personal skill improves as a consequence to stats improving.
Irl exercises aren't meant to improve your personal skill , but to improve your "stats" (strength , speed etc.).
E.G. You do push-ups they make you stronger which in turn let's you do more push-ups.

That's how the game will be , no spamming the key or smthg , even if you devastate your keys you won't be able to do more push-ups than your stamina allows.

And where you said "if I want to be a fast a character I need to spam the attack key" the anwser is no , if you run you'll get faster and if you run enough you'll have your fast character.

Conlusion : Push-ups are a stat increasing exercise but like I said personal skill improves as a consequence to increasing stats.

I'm not posting anymore in here since I'm getting understood and in no way I intended to start a fight and/or insult anyone.
Just wanted get that clear up.
Personal skill improves as a consequence to stats improving.
Irl exercises aren't meant to improve your personal skill , but to improve your "stats" (strength , speed etc.).
E.G. You do push-ups they make you stronger which in turn let's you do more push-ups.

That's how the game will be , no spamming the key or smthg , even if you devastate your keys you won't be able to do more push-ups than your stamina allows.

And where you said "if I want to be a fast a character I need to spam the attack key" the anwser is no , if you run you'll get faster and if you run enough you'll have your fast character.

Conlusion : Push-ups are a stat increasing exercise but like I said personal skill improves as a consequence to increasing stats.

I'm not posting anymore in here since I'm getting understood and in no way I intended to start a fight and/or insult anyone.
Just wanted get that clear up.
Thanks for actually clearing that up and sorry for any misunderstandings with regards to Grantit and the concept of what I was trying to express.

Anyway we should probably stop replying to this thread as it kind of serves no purpose now.

17
I would like see if this game will add " Tailed Beasts ", i didn't mean to copy from Naruto but Tailed Beast is a legend from Japan, if we add that Tailed Beast it will cool, i mean 9 Strongest village will have it's own tailed beast with it's jinchuuriki, the village that have Tailed east when first this game launched, the village should seal the tailed beast into the player that choosed as Jinchuuriki or admin or something this will happen to wevery village :)
The game isn't going to have jinchuuriki, to my understanding at least

18
Shinobi Life Online Suggestions / Re: Taijutsu styles
« on: July 10, 2015, 09:06:09 »
Brakelvierr there's an edit button.
Use it.

Also

But if you're training aren't you also improving your personal skill?

This is true , if you do pushups you'll deplete your energy but your muscles get stronger.
Makes sense , right?

I'm sorry, but what is with you and these snarky comments only done to insult and start fights, it doesn't help the community or this thread. It just serves to insult someone in an environment that's meant for calm discussion and understanding, by saying that you've wasted time where you could've explained to me why your 'push-up minigame' isn't a waste of time and energy or why it isn't the same as a stat increasing activity.

And my bad for not editing together my posts, I've not been talking on the forum much till recently, so I'm unaware to the forum etiquette. 

And I don't think you understand where I'm coming from with the whole exercise thing, if this is all to improve your personal skill what is a pushup mini game going to serve to do that, what you're talking about is a stat increasing exercise as opposed to a personal skill building exercise.

19
Shinobi Life Online Suggestions / Re: Taijutsu styles
« on: July 09, 2015, 13:03:43 »
Maybe this'd have been better in the discussions board :P

20
Shinobi Life Online Suggestions / Re: Taijutsu styles
« on: July 09, 2015, 12:58:35 »
But if you're training aren't you also improving your personal skill?
Unless you are learning how to spam the key fast enough, which again sounds redundant and boring.
and all the suggestions about these training types have to do with increasing some kind of stat, speed and strength with the whole body weights and exercise suggestions
It just kind of feels like the community is rubber banding and is stuck between the limbo of stats and personal skill, not really knowing what it wants from this game. Maybe people have already cemented how this game is going to be and I personally am not seeing how these link and work together, anyway just my opinion.

21
Shinobi Life Online Suggestions / Re: Taijutsu styles
« on: July 09, 2015, 12:56:36 »
But if you're training aren't you also improving your personal skill?
Unless you are learning how to spam the key fast enough, which again sounds redundant and boring.

22
Shinobi Life Online Suggestions / Re: Taijutsu styles
« on: July 09, 2015, 12:55:30 »
But if you're training aren't you also improving your personal skill?
Not with a push up mini-game

23
Shinobi Life Online Suggestions / Re: Taijutsu styles
« on: July 09, 2015, 12:41:36 »
There will be no stats. It's all on how good the irl player is. The only way to get stronger is to train, by doing workouts for example push-ups, or wearing leg weights. Or even practicing your taijutsu. You will not choose style.
But if you are working on training (on your own) and not actually improving your personal skill, isn't that kind of redundant if there is a lack of stats.
Also I'm aware of the lack of stats I've been on this forum for quite a while now (Just without an account).
And I've said this in response to Grantit, sorry if I sound overly adamant about this, at least (I'm hoping we can compromise on this point) make something unique to do with learning a technique at these villages, unless I've got a mission to them or want to learn the lore behind them, what will be my incentive to visit these little villages, from the concept art for them on the IndieDB page they look really interesting and pretty but what purpose will they serve if I'm just going to hang around them and do nothing there. Anyway I see the whole fighting style thing is a lost cause but I at least want to make one good suggestion come from this thread so it isn't a waste of peoples time or space on the front page of the suggestions board.

24
Shinobi Life Online Suggestions / Re: Taijutsu styles
« on: July 09, 2015, 12:14:52 »
Don't know if this has already been suggested, I hadn't seen it but if it has could someone please link it to me.

So I've been thinking with regards to taijutsu, I presume it's going to be active combat but this'll still effect it, when someone picks taijutsu of any kind we should get to pick what kind of style of taijutsu we learn to augment the way our taijutsu works i.e I'd pick a defensive style and when I guard I would take less damage from an attack or an Agile style where I hit, guard and move fast but my hits and guards wouldn't be as effective so dodging and getting sets of quick strikes would be my best bet.
This could also branch off into other taijutsu types like I said earlier so to have a more defensive sword style or something along those lines. This would also vary taijutsu fights for both you and your opponent and make them a bit more fun.
Maybe you could learn the other styles or special styles from other villages (not necessarily hidden villages) and devote your ninjas life to learning and mastering all these fighting styles.
 
Anyway just wanted to get some feedback on this idea (Partly because there was talk of a village being made where they use drunken boxing/way of the drunken fist :P also thought this would bring more realism into the taiujutsu combat)


You don't pick your style , they way you train and fight defines your style

I realise this, but having a style would cover these spots unless we have masses of skills like Agility, Strength and Armour/Defense rating. To my understanding we were just investing our time into expanding our skills like taijutsu, genjutsu and etc. It also still can have a place in a 'pick the way you play' environment, If I wanted to play a fast character would I just spam my attack key, frankly that sounds boring and kind of redundant.
Regardless I think unique fighting styles would still be able to fit in and would be a cool addition

25
Shinobi Life Online Suggestions / Taijutsu styles
« on: July 09, 2015, 11:38:19 »
Don't know if this has already been suggested, I hadn't seen it but if it has could someone please link it to me.

So I've been thinking with regards to taijutsu, I presume it's going to be active combat but this'll still effect it, when someone picks taijutsu of any kind we should get to pick what kind of style of taijutsu we learn to augment the way our taijutsu works i.e I'd pick a defensive style and when I guard I would take less damage from an attack or an Agile style where I hit, guard and move fast but my hits and guards wouldn't be as effective so dodging and getting sets of quick strikes would be my best bet.
This could also branch off into other taijutsu types like I said earlier so to have a more defensive sword style or something along those lines. This would also vary taijutsu fights for both you and your opponent and make them a bit more fun.
Maybe you could learn the other styles or special styles from other villages (not necessarily hidden villages) and devote your ninjas life to learning and mastering all these fighting styles.
 
Anyway just wanted to get some feedback on this idea (Partly because there was talk of a village being made where they use drunken boxing/way of the drunken fist :P also thought this would bring more realism into the taiujutsu combat)

26
As Shivraj said, chakra beasts will randomly appear in big land masses for people to go out and slay.
I love this idea, but Shivraj is correct
Personally I don't see why this would conflict, because there is room for an event within this idea like 'The day it attacked the village' scenario. This would also make a bit more sense then it randomly appear, in Naruto they don't randomly appear (I mean kind of, but this is generally because they're sealed in the Jinchuuriki, but because we won't be having Jinchuuriki this means they'd roam around presumably how the tailed beasts in Naruto did before people figured out how to make Jinchuuriki) this'd be more 'realistic' than it popping out of thin air, this would also allow them to be written into the semblance of lore SLO'll have (I say semblance, 'cause the lore outside of the basis of the lore for the villages seems like it'll be created by us).

27
Shinobi Life Online Organizations / Re: The Kishu
« on: June 30, 2015, 14:47:08 »
Change log: Changed the background, recruitment and purpose a bit so that it makes a bit more sense, going to tweak the purpose a little bit more in the near future.

28
Brilliant idea, but they should be kept dead longer if you want that 'hero' effect to actually come into play.

Yeah, I agree just a week sounded reasonable, although it does kind of undermine the 'hero' effect I talked about, well if this idea was adopted I'm sure it'd be thought further through than this XD

29
Yeah, I understand this, but there was talk of being Tailed beast-like entities that would randomly appear as event, but because I'm lazy and didn't wanna type it over and over again it just referred to them as tailed beasts XD.

30
Shinobi Life Online Suggestions / Re: Attending Classes
« on: June 30, 2015, 10:14:46 »
well i think that there should be a training ground in each village.......
if you complete the basic training exercise then you become a genin and get your villages headband......while completing the basic training exercise a @Vreg  also shows up who tells you the controls and stuff just like in most mmorpgs
there should also be a separate training ground where you train to advance your jutsu or learn to use the controls faster just like the training ground in naruto.......we can have moving targets too also we can have dummies to increase our taijutsu skills
an instructor can also be there who manually fights....by fighting him we can increase our battle experience
and yes each member has his own training ground when he enters the training ground
or there can be multiplayer training too.....where you fight your friend, of course no one gets killed but it increases your battle experience
(p.s: yes, i love dots and cant do much to control my habit also im sorry if i couldnt make it clear enough)
Hari, this could be a thread on it's own (if it isn't already XD)

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