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Author Topic: Controller Compatibility  (Read 18048 times)

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Offline Leebz

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Re: Controller Compatibility
« Reply #15 on: November 30, 2014, 12:47:40 »
I just suggested and proved it is possible to have a playable controller. I never thought such a stupid debate would start over this xD
If they aren't put in, fine, but I am saying it is still easily possible to use a controller and win. Just saying. Nothing more.
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Offline Shadow1759

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Re: Controller Compatibility
« Reply #16 on: November 30, 2014, 13:22:35 »
As someone using a controller, I can tell you that is false. My controls are a bit weird but they work well enough for me.

Left stick - WASD
Right stick - Mouse
Right Trigger - Shift
Left Trigger - Space
A Button - Right Click
B Button - Left Click
Y Button - F
X Button - E
D-Pad - Up: H, Right: O, Down: I.


Even with the six buttons, it wont matter. The jutsus have nothing to do with it. There will be many other controls, and most of the entire keyboard used. So, in addition to having limited jutsu, you will also have limited maneuverability. In the current SLO version, there are a lot of things that are difficult for me already. Lining up with enemies for jousts is extremely hard because the left stick isn't perfect. Running is STUPID hard because I have to hold the right trigger + move both analog sticks up. I know I don't have the most efficient controls, but they're still controls. People using keyboards, however, can move their mouse at different speeds, therefore allowing them to turn their camera however they want, while my stick is set to a constant sensitivity. They can also move much more fluidly. In reality, you aren't going to win against anyone with a controller in the final version.

I know you meant to suggest a way that a controller could be implemented, but it really can't. It is not "easily possible" to use a controller and win. You were not able to prove your point either. How many people are going to get that controller just for one game when they have a keyboard, anyway?

Sorry if this came off as rude, it had no intention to be. But there are no valid points whatsoever.


Also, you'll never beat Xen because he is baby jesus.
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Offline Xendrus...

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Re: Controller Compatibility
« Reply #17 on: November 30, 2014, 18:12:56 »
Also, you'll never beat Xen because he is baby jesus.

Was refraining from saying this, but yea.

I would be LIMITED yes, but disadvantage? No.

You would be LIMITED yes, but disadvantage? Still yes.
« Last Edit: November 30, 2014, 19:54:38 by Xendrus... »
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Offline Indigo

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Re: Controller Compatibility
« Reply #18 on: December 01, 2014, 13:01:50 »
In fact Xen, if controller gets added as an option, ill happily end you in battle using them controls <3

>Implying Xen won't sort your glass

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Re: Controller Compatibility
« Reply #19 on: December 01, 2014, 13:21:55 »
I sort glass. That's my job.
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Offline Mars

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Re: Controller Compatibility
« Reply #20 on: December 02, 2014, 19:21:42 »
No offence but you guys aren't accepting any viewpoint except your own.
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Re: Controller Compatibility
« Reply #21 on: December 02, 2014, 21:36:31 »
I read the entire thread, accepting and reading all the information. Heck, I am in the camp of the opposing side. I still dont agree. I dont really understand how that isn't accepting other viewpoints lel. There just are no valid points, that's all.

I dont think there's a way to write a five paragraph response without accepting other viewpoints xDD
« Last Edit: December 02, 2014, 23:51:32 by Shadow1759 »
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Offline Leebz

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Re: Controller Compatibility
« Reply #22 on: December 03, 2014, 07:08:23 »
Shadow bro this is old news. No need to go on kiddo.
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