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Messages - gevanei

Pages: 1 [2] 3 4
16
3D Modeling / Re: Kakashi's Models
« on: April 03, 2017, 22:26:17 »
XD what do you use from what I can see, blender right.

17
3D Modeling / Re: Kakashi's Models
« on: April 03, 2017, 20:50:36 »
Ok thanks. Erm, so you were suppose to model this or something? Btw that was without a mouse. FML!
not supposed to I was gonna do it but felt too lazy to so I never did it so I recommended it you, and I don't understand the second part about mouse?

18
3D Modeling / Re: Bleach Sword
« on: April 03, 2017, 20:08:16 »
Bevel out some of the edges to make it look better, but good start let's see how it turns out, I was gonna do it but Laziness got the best of me



Oh yea and one more thing just create a topic named Kakashi's models instead of posting updates and new models in different topics which fills up the 3d modeling topic quickly

19
3D Modeling / Re: Berserker Sword Breaker
« on: April 03, 2017, 02:05:59 »
You want a true challenge to help hone your skills make this break it down to the fine details as well to make it look good.
ok, I can make the model, BTW THATS A FIRE SWORD. But texturing it, i am shit with. So would it be alright if i can model the sword itself and not texture it? I can add color but thats as complicated as its gonna be for the texturing aspect.
I mean, Ok sure model the sword but since you won't have the textures you gotta make it up in detail :)

20
3D Modeling / Re: Berserker Sword Breaker
« on: April 03, 2017, 01:45:18 »
You want a true challenge to help hone your skills make this break it down to the fine details as well to make it look good.

21
3D Modeling / Re: SIMPLE Lamp Post
« on: April 01, 2017, 22:58:42 »
But the lamp looks like something straight out of prehistoric world of warcraft, try looking at images of lamp post from games like far cry, and make improvements

22
3D Modeling / Re: SIMPLE Lamp Post
« on: April 01, 2017, 21:10:12 »
That looks good, you should work on the lamp part of the model now and little small details, like where the lamps connects to the post

23
3D Modeling / Re: Shuriken Model with Voroni Texture
« on: March 31, 2017, 20:22:53 »
Maybe next time show a few more screenshots from different angles, I really can't have my opinions from what I can see

24
Drawings / Re: SLO Art Challenge #5: The Watcher
« on: March 31, 2017, 02:44:25 »
I probably should've mentioned it doesn't have to be a full on monster...it can also be humanoid or anything u feel "The Watcher" can be

Oh OK I see well I might have some ideas

25
Drawings / Re: SLO Art Challenge #5: The Watcher
« on: March 31, 2017, 01:38:30 »
nice, but im not sure if i will have the time to draw up a monster, but i'll see what i can do.

26
3D Modeling / Re: Katana Model.
« on: March 29, 2017, 21:25:42 »
But keep up the work you will get better, but another thing j see in the model, did you use brush to try and create detail on the blade cause I think it messed it up, as you can see the mesh of the blade on the sword is messed up

27
3D Modeling / Re: Katana Model.
« on: March 29, 2017, 03:02:53 »
Ok. Well other than that, what do you think of the sword?

Oh I like it I wouldn't say it's a traditional katana per se but it does look like a medieval type sword

28
3D Modeling / Re: Katana Model.
« on: March 29, 2017, 00:23:46 »
Its not a virus since its MY WEBSITE. I coded it from Scratch. you can check it if you want. Also what websites are good for converting img to url. cuz i dont have these images online.
Uhmm the one I use is puu.sh image hosting

29
3D Modeling / Re: Katana Model.
« on: March 28, 2017, 20:10:39 »
you know you could have just posted the images, without letting someone go through the trouble of downloading and extracting the images

30
Alright so maybe I'm the render you don't have the proper lighting because you have to have lights shinning on all areas that may be important to the scene, and if that doesn't work render it from a different view

Pages: 1 [2] 3 4