Important News

We have released Shinobi Life Online Pre-Alpha Version 1.1.0.0! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.

User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

Discord

Statistics

Members
Total Members: 65274
Latest: DarrellGot
New This Month: 795
New This Week: 247
New Today: 80
Stats
Total Posts: 79501
Total Topics: 23810
Most Online Today: 1687
Most Online Ever: 4232
(January 14, 2020, 07:47:33)
Users Online
Members: 7
Guests: 1677
Total: 1695

Author Topic: Data control/optimization  (Read 13430 times)

0 Members and 1 Guest are viewing this topic.

Offline NinjaMirage

  • Shadow Sennin Donator
  • Sennin Poster
  • ****
  • Posts: 1 173
  • Reputation Power: 3
  • NinjaMirage has no influence.
  • Gender: Male
  • I like anything fast enough to do something stupid
    • View Profile
  • Clan: Shizen_Clan


  • Organization: Jutsu Hunter


Data control/optimization
« on: March 11, 2019, 21:49:21 »
I think my ignorance about fundamental data storage and calls to and from it is causing me problems.

I have a code that works on paper but at runtime is causing all kinds of problems in Uinity, mostly about pushing and popping damage data. If anyone can help me I would appreciate it.