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Author Topic: Public Release: SLO Development Version 1.0.6.5  (Read 28045 times)

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Offline json243

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Re: Public Release: SLO Development Version 1.0.6.5
« Reply #30 on: March 26, 2015, 05:09:40 »
So when will we be able to use our created character in the game?
Not until the actual game comes out. For deathmatch there might be slight customizations available but other than that none until the actual game
  • Character Name: Hachemon Akagi (Kano)



Offline Kakashi Natsu

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Re: Public Release: SLO Development Version 1.0.6.5
« Reply #31 on: March 26, 2015, 16:58:38 »
So when will we be able to use our created character in the game?
Not until the actual game comes out. For deathmatch there might be slight customizations available but other than that none until the actual game
So do you know what is going to be included in the deathmatch version and will we be able to use it on the community server or will that be a one time thing for now?

Offline jcryer

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Re: Public Release: SLO Development Version 1.0.6.5
« Reply #32 on: March 26, 2015, 18:50:56 »
This looks pretty cool!


Offline Bearwaffles

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Re: Public Release: SLO Development Version 1.0.6.5
« Reply #33 on: March 26, 2015, 22:14:43 »
So when will we be able to use our created character in the game?
Not until the actual game comes out. For deathmatch there might be slight customizations available but other than that none until the actual game
Yes, until the game is in its final stages, I would like to get the gameplay up to maximum and then worry about the customization.
  • Character Name: Kaito Hano
The Blue Serpent of Kaminarigakure (Hidden Thunder). Member of the Hano clan.
“I am the punishment of God...If you had not committed great sins, God would not have sent a punishment like me upon you.”

 

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