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Shinobi Life Online Suggestions / Re: Length of term for kage's
« on: October 01, 2014, 08:43:39 »It's a lot harder to put charisma to use in a game compared to real life. It'll just be people like m4 playing with thirteen year olds minds.That'll make it even more funCue the corruption and inside jobs.In the real Naruto, Kage last for a pretty long time- I.E: Minato and the Third Hokage, Hiruzen. Minato was a short lived Hokage, with Hiruzen re-taking the reins for a long future. Putting a time-cap on the time a player will happen, but it needs to be longer than a few months. With what Vreg said, automated re-elections will solve inactive Kages.I personally don't mind a Kage term of 3-4 months or even longer than that. A village council or parliament would be interesting as well. We could actually implement a full-fledged political system with more than just one leader and a council.
A solution to a poor Kage - If there is a council of sorts for the villages like in the series, allow majority veto power, allowing them to over-throw the current Kage in place followed by a re-election for the next.
If there isn't a council, simply implement one in the future or put it up for public majority instead. I mean, in reality people revolt if there is a terrible leader who is bad, cruel or refuses to give up leadership, look at the revolutions in the past: American Revolution, the Haitians, French, etc.
TL;DR - Make the Kage term lengths more than 3~4 months: add veto systems for the crappy Kages that /WILL/ occur. inb4 dictatorz.
this gives the players political might, thats one of the things that really gets me hyped for future Shinobi Life Online. I mean, how cool would it be to actually influence the flow of ur country by manipulating the politics? that would make "charismatic" ppl very mighty in Shinobi Life Online. if we keep this up this game might actually to be as realistic as ours except for the naruto twist.
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