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We have released Shinobi Life Online Pre-Alpha Version! This update features Earth Release: Earth Dome Jutsu, Aiming Mode and more! Try it out and tell us what you think.


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Topics - mattaleks

Pages: [1]
Shinobi Life Online News & Announcements / SLO needs you!
« on: December 29, 2016, 22:28:20 »
Ask not what slo can do for you, but what you can do for slo

Everyone on the forums now have the opportunity to help make the village by creating buildings.

You don't have to worry about it looking perfect or not having enough detail. All community made buildings will be edited/fixed by me. Just make any type of building you want.

How to help

Step 1. Download Unity

Step 2. PM me saying you want to help & I will give you a download link for the building kit

Step 3. Open the unity project, start duplicating the building parts and create a building

How to Create buildings

First you are going to need to edit your snap settings. In unity click Edit -> Snap Settings & set Move x Move Y Move Z to 5.
This makes it so whenever you move a building part while holding ctrl it will move on the axis in increments of 5 allowing for easier positioning.

Drag HHbuildingkit.prefab in the scene

Duplicate & combine floors, walls, doors, windows, pillars & roofs to make a building

Resize if you need to, this building kit isn't 100% perfectly scaled

If you need help using the building kit, watch my previous broadcast on twitch to see how its done

How to Export the building

Once you're finished you want to put the building in a prefab like the test building

Go to GameObject -> Create Empty

Highlight all the building parts of the building & put it in the GameObject (test house) in the hierarchy tab

Name the GameObject prefab whatever you want and drag it from the scene or hierarchy tab into your assets folder.

Export only the prefab building and send it

If enough buildings get made (around 100 or so in total) i will promise to make a mmo sized map of the hidden hill with full environment

3D Modeling / Matt's Hotbox
« on: February 07, 2016, 00:31:43 »
Models by Raf
Concept Art by Aaron
Textures by Matt

Ill be updating this thread every week

Pages: [1]

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