But doesn't this take the value out of assassinations?
Say you're given a task by the kage to kill the kage of an enemy village. Once the killing happens, (that is assuming there will be stealth mechanics in place) the kage will just get up in the hospital, drink potions (or the SLO alternative) and resume his work?
That was just me questioning the logic in the safezones^
Another thing I would like to point out is that, in order to not make that a problem, how about introducing 2 servers, one with perma death with the mechanics currently planned, and another without, so that people who prefer not to put their account in jeprody, could choose one and stick to it?
Also I realize that this might put people off of choosing the perma death server, so how about giving that server some extra perks, cause they're actually risking something? Surely then people might be interested in these perks, if they're good enough.
And this leads to the next thing, where I've only thought upto the Kage part. Since there are basically 2 versions of the same world, and people who choose either server need to have a fair run at the Kage position, each server could have its separate Kage? (I realize that this would bring about a division in the players, so Idk about this .-.)
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